L 08/25/2026 - 21:29:01: World triggered "meta_data" (matchid "2608252129013481") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/25/2026 - 21:29:01: "yaco<30><[U:1:100726758]>" changed role to "soldier" L 08/25/2026 - 21:29:01: "rch_<31><[U:1:919363215]>" changed role to "soldier" L 08/25/2026 - 21:29:04: "yaco<30><[U:1:100726758]>" picked up item "tf_ammo_pack" L 08/25/2026 - 21:29:22: "yaco<30><[U:1:100726758]>" picked up item "tf_ammo_pack" L 08/25/2026 - 21:29:48: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:29:48: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:29:49: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:29:49: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "76") (weapon "quake_rl") L 08/25/2026 - 21:29:49: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:29:50: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:29:55: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:29:56: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:29:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:29:57: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:29:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:29:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "42") (realdamage "16") (weapon "quake_rl") L 08/25/2026 - 21:29:57: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12524 3782 -1033") (victim_position "12488 4450 -1188") L 08/25/2026 - 21:29:57: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:29:57: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:29:59: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:29:59: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:00: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:00: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "91") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:00: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:00: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (weapon "quake_rl") L 08/25/2026 - 21:30:00: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:00: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "56") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:00: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "47") (weapon "quake_rl") L 08/25/2026 - 21:30:02: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:02: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:02: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "41") (realdamage "33") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:02: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12270 3616 -1088") (victim_position "12197 3573 -1324") L 08/25/2026 - 21:30:02: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:30:05: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:05: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:05: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:05: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "75") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:05: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:05: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (weapon "quake_rl") L 08/25/2026 - 21:30:05: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:05: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:06: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:06: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "76") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:06: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:06: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:06: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:06: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "64") (weapon "quake_rl") L 08/25/2026 - 21:30:07: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:07: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:07: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "56") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:07: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "world" (attacker_position "12591 3594 -1074") (victim_position "13092 3311 -1498") L 08/25/2026 - 21:30:08: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:30:10: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:11: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:11: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:11: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "52") (weapon "quake_rl") L 08/25/2026 - 21:30:11: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:11: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "91") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:11: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:11: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:11: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:11: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "88") (weapon "quake_rl") L 08/25/2026 - 21:30:12: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:12: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:13: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:13: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:13: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "11") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:13: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:13: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:13: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "32") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:13: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "world" (attacker_position "12292 3698 -699") (victim_position "12204 3706 -1401") L 08/25/2026 - 21:30:13: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:30:15: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:18: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:18: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:18: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "81") (weapon "quake_rl") L 08/25/2026 - 21:30:18: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:19: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:19: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:19: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "53") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:19: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:19: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "105") (realdamage "98") (weapon "quake_rl") L 08/25/2026 - 21:30:19: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12462 3558 -1013") (victim_position "12380 3785 -1120") L 08/25/2026 - 21:30:19: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:30:21: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:21: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:21: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:21: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "60") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:22: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:22: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:22: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:22: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "58") (weapon "quake_rl") L 08/25/2026 - 21:30:23: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:23: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:24: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:24: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:24: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "76") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:24: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:24: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "87") (weapon "quake_rl") L 08/25/2026 - 21:30:24: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:24: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:24: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:24: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "53") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:24: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:24: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:24: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "8") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:25: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:25: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:25: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:25: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "34") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:28: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:29: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:29: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:29: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "5") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:30: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:30: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:30: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "14") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:31: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:31: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "9") (realdamage "5") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:31: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12638 3468 -1094") (victim_position "12186 3210 -1542") L 08/25/2026 - 21:30:31: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:30:33: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:33: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:33: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:33: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "49") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:34: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:34: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:34: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "75") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:34: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:34: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "94") (weapon "quake_rl") L 08/25/2026 - 21:30:34: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:35: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:35: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:35: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "320") L 08/25/2026 - 21:30:35: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:35: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:36: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:36: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:36: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "67") (realdamage "42") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:36: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12592 3633 -1022") (victim_position "12558 3301 -1075") L 08/25/2026 - 21:30:36: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:30:38: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:38: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:38: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "75") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:38: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:38: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:38: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") L 08/25/2026 - 21:30:39: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:39: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:39: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "103") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:39: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:39: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:39: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "100") (weapon "quake_rl") L 08/25/2026 - 21:30:40: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:40: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:40: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "42") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:40: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:42: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:42: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:42: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "54") (realdamage "10") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:42: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12216 3731 -1196") (victim_position "12286 4033 -1498") L 08/25/2026 - 21:30:42: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:30:47: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:52: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:52: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "109") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:52: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:52: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (realdamage "106") (weapon "quake_rl") L 08/25/2026 - 21:30:52: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12553 3525 -1094") (victim_position "12503 3589 -928") L 08/25/2026 - 21:30:52: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:52: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:52: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:30:54: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:54: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:54: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:54: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "56") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:55: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:55: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "84") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:55: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:55: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "91") (weapon "quake_rl") L 08/25/2026 - 21:30:55: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:55: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:56: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:30:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:56: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:56: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:56: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "21") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:57: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:30:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:30:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "106") (weapon "quake_rl") L 08/25/2026 - 21:30:57: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:57: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:58: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:58: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:58: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:30:58: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "74") (realdamage "6") (weapon "shotgun_soldier") L 08/25/2026 - 21:30:58: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12559 3672 -1065") (victim_position "12728 3682 -909") L 08/25/2026 - 21:30:58: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:31:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:01: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:01: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "67") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:01: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:01: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "63") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "78") (weapon "quake_rl") L 08/25/2026 - 21:31:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:03: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:03: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:04: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:07: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:07: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "107") (realdamage "96") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:07: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "tf_projectile_rocket" (attacker_position "12440 3450 -969") (victim_position "12618 3428 -1094") L 08/25/2026 - 21:31:07: "yaco<30><[U:1:100726758]>" triggered "revenge" against "rch_<31><[U:1:919363215]>" L 08/25/2026 - 21:31:08: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:08: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:31:10: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:10: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:10: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "108") (weapon "quake_rl") L 08/25/2026 - 21:31:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:11: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:11: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "87") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:11: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:11: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:11: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:11: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "71") (weapon "quake_rl") L 08/25/2026 - 21:31:11: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:12: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:12: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:13: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:13: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "41") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:16: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:16: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "62") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:16: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:16: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:17: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:17: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:17: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "106") (realdamage "31") (weapon "quake_rl") L 08/25/2026 - 21:31:17: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12314 3752 -1057") (victim_position "12344 3573 -1246") L 08/25/2026 - 21:31:17: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:31:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:19: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:19: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:19: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "79") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:20: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:20: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:20: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "76") (weapon "quake_rl") L 08/25/2026 - 21:31:20: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:21: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:25: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:25: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:26: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:26: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "84") (weapon "quake_rl") L 08/25/2026 - 21:31:26: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:26: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:27: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:27: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:27: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:27: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:27: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "83") (realdamage "4") (weapon "shotgun_soldier") L 08/25/2026 - 21:31:27: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12611 3484 -1094") (victim_position "12397 3516 -1018") L 08/25/2026 - 21:31:27: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:31:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:29: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:30: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:30: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "68") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:30: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:30: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (weapon "quake_rl") L 08/25/2026 - 21:31:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:30: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:32: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:32: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "228") L 08/25/2026 - 21:31:32: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:32: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:32: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:32: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "55") (weapon "quake_rl") L 08/25/2026 - 21:31:33: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:33: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:33: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "32") (realdamage "13") (weapon "shotgun_soldier") L 08/25/2026 - 21:31:33: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12493 3630 -1094") (victim_position "12339 3807 -1233") L 08/25/2026 - 21:31:33: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:31:35: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:35: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:35: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:35: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "46") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:35: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:35: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "91") (weapon "quake_rl") L 08/25/2026 - 21:31:36: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:36: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:36: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "55") (weapon "quake_rl") L 08/25/2026 - 21:31:36: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:37: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:37: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "63") (weapon "quake_rl") L 08/25/2026 - 21:31:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:37: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:37: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:37: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "25") (realdamage "9") (weapon "shotgun_soldier") L 08/25/2026 - 21:31:37: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12399 3710 -1067") (victim_position "12402 3874 -1228") L 08/25/2026 - 21:31:37: "rch_<31><[U:1:919363215]>" triggered "domination" against "yaco<30><[U:1:100726758]>" L 08/25/2026 - 21:31:37: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:31:42: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:42: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:42: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:42: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "108") (weapon "quake_rl") L 08/25/2026 - 21:31:43: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:43: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "67") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:43: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:43: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "76") (realdamage "49") (weapon "quake_rl") L 08/25/2026 - 21:31:43: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12520 3569 -1030") (victim_position "12486 3773 -1052") L 08/25/2026 - 21:31:43: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:43: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:43: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:31:45: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:45: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (weapon "quake_rl") L 08/25/2026 - 21:31:45: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:45: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "108") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:45: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:45: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:46: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:46: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:47: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:47: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "30") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:47: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:47: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:47: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "7") (weapon "shotgun_soldier") L 08/25/2026 - 21:31:47: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:47: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:47: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:47: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "17") (weapon "shotgun_soldier") L 08/25/2026 - 21:31:47: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:48: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:48: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:48: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "7") (weapon "shotgun_soldier") L 08/25/2026 - 21:31:50: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:51: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:31:51: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:51: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:51: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "8") (weapon "shotgun_soldier") L 08/25/2026 - 21:31:51: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:51: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:51: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:31:51: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "15") (weapon "shotgun_soldier") L 08/25/2026 - 21:31:51: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "world" (attacker_position "12381 3599 -1114") (victim_position "11953 4203 -1411") L 08/25/2026 - 21:31:52: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:31:57: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "68") (weapon "quake_rl") L 08/25/2026 - 21:31:58: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:31:58: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:31:58: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "51") (realdamage "50") (weapon "quake_rl") L 08/25/2026 - 21:31:58: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12375 3643 -1036") (victim_position "12352 3919 -1216") L 08/25/2026 - 21:31:58: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:32:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:02: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:02: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "111") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:02: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:02: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:02: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "87") (weapon "quake_rl") L 08/25/2026 - 21:32:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:03: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:03: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "67") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:03: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:03: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:07: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:08: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:08: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "44") (weapon "quake_rl") L 08/25/2026 - 21:32:08: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:08: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:08: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:09: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:09: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:09: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 08/25/2026 - 21:32:09: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:09: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:09: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "23") (realdamage "10") (weapon "shotgun_soldier") L 08/25/2026 - 21:32:09: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12547 3514 -1094") (victim_position "12195 3382 -1485") L 08/25/2026 - 21:32:09: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:32:11: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:11: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:12: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:12: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "101") (weapon "quake_rl") L 08/25/2026 - 21:32:12: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:12: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:12: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "72") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:12: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:12: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:12: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "85") (weapon "quake_rl") L 08/25/2026 - 21:32:13: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:13: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:13: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:13: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "95") (realdamage "56") (weapon "quake_rl") L 08/25/2026 - 21:32:13: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12418 3749 -837") (victim_position "12728 3576 -1094") L 08/25/2026 - 21:32:13: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:32:16: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:16: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:16: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "84") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:17: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:18: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:18: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:19: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:19: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "69") (weapon "quake_rl") L 08/25/2026 - 21:32:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:19: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:19: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "89") (weapon "quake_rl") L 08/25/2026 - 21:32:19: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:20: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:20: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:20: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "17") (weapon "shotgun_soldier") L 08/25/2026 - 21:32:20: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:20: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:20: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "79") (weapon "shotgun_soldier") L 08/25/2026 - 21:32:21: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:21: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:21: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "88") (realdamage "45") (weapon "shotgun_soldier") L 08/25/2026 - 21:32:21: World triggered "mge_elo_delta" (player "[U:1:919363215]") (old_elo "1755") (new_elo "1759") L 08/25/2026 - 21:32:21: World triggered "mge_elo_delta" (player "[U:1:100726758]") (old_elo "1578") (new_elo "1574") L 08/25/2026 - 21:32:21: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12533 3652 -1062") (victim_position "12618 3738 -1094") L 08/25/2026 - 21:32:21: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:100726758]") (winner_score "20") (loser_score "1")