L 08/25/2026 - 21:32:27: World triggered "meta_data" (matchid "260825213227f848") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/25/2026 - 21:32:27: "yaco<30><[U:1:100726758]>" changed role to "soldier" L 08/25/2026 - 21:32:27: "rch_<31><[U:1:919363215]>" changed role to "soldier" L 08/25/2026 - 21:32:27: "yaco<30><[U:1:100726758]>" say "fua mono" L 08/25/2026 - 21:32:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:31: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:31: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "260") L 08/25/2026 - 21:32:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:32: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:32: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "82") (weapon "quake_rl") L 08/25/2026 - 21:32:32: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:32: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "world" (attacker_position "12392 3545 -1198") (victim_position "12460 3757 -1107") L 08/25/2026 - 21:32:32: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:32:38: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:38: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:38: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "69") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:38: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:38: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "107") (weapon "quake_rl") L 08/25/2026 - 21:32:38: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:39: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:39: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:39: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:39: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:39: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "32") (weapon "shotgun_soldier") L 08/25/2026 - 21:32:40: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:40: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (realdamage "49") (weapon "quake_rl") L 08/25/2026 - 21:32:40: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12438 3857 -1201") (victim_position "12578 3640 -1094") L 08/25/2026 - 21:32:40: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:40: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:32:46: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:46: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "459") L 08/25/2026 - 21:32:46: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:46: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:46: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "84") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:46: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:47: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:47: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:48: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:48: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:48: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "7") (weapon "shotgun_soldier") L 08/25/2026 - 21:32:48: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:49: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:49: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:49: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "50") (realdamage "44") (weapon "shotgun_soldier") L 08/25/2026 - 21:32:49: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12366 3791 -1231") (victim_position "12627 4061 -1263") L 08/25/2026 - 21:32:49: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:32:51: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:51: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:51: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:51: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "254") L 08/25/2026 - 21:32:51: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:51: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "103") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:52: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:52: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:53: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:32:55: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:55: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:55: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "90") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:32:56: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:32:56: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (realdamage "66") (weapon "quake_rl") (airshot "1") (height "204") L 08/25/2026 - 21:32:56: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12437 3649 -1097") (victim_position "12394 3620 -909") L 08/25/2026 - 21:32:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:32:56: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:33:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:00: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:01: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:01: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "56") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "87") (weapon "quake_rl") L 08/25/2026 - 21:33:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:02: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:04: "yaco<30><[U:1:100726758]>" picked up item "tf_ammo_pack" L 08/25/2026 - 21:33:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:07: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:07: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "50") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:07: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:07: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:07: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "103") (realdamage "3") (weapon "quake_rl") L 08/25/2026 - 21:33:07: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12570 3447 -1016") (victim_position "12516 3743 -1019") L 08/25/2026 - 21:33:07: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:33:09: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:13: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:13: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:13: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "55") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:13: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:14: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:14: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "86") (weapon "quake_rl") L 08/25/2026 - 21:33:14: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:14: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:14: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "86") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:14: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:15: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:15: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:15: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:15: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "80") (realdamage "44") (weapon "quake_rl") (airshot "1") (height "579") L 08/25/2026 - 21:33:15: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12582 3735 -1094") (victim_position "12569 3573 -514") L 08/25/2026 - 21:33:15: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:33:18: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:18: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:18: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:18: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "201") L 08/25/2026 - 21:33:19: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:19: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "51") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:19: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:19: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "81") (weapon "quake_rl") L 08/25/2026 - 21:33:19: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:19: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "111") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:19: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "world" (attacker_position "12382 3762 -1025") (victim_position "12360 3814 -1135") L 08/25/2026 - 21:33:20: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:33:20: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:22: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:22: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:22: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (weapon "quake_rl") L 08/25/2026 - 21:33:22: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:22: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:23: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:23: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "51") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:23: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:23: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:23: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "433") L 08/25/2026 - 21:33:23: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:24: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:24: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "100") (realdamage "32") (weapon "quake_rl") (airshot "1") (height "387") L 08/25/2026 - 21:33:24: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12519 3693 -1060") (victim_position "12517 3657 -706") L 08/25/2026 - 21:33:24: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:24: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:33:27: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:27: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:27: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "51") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:28: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:29: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:29: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "110") (weapon "quake_rl") L 08/25/2026 - 21:33:29: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:29: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:29: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:29: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "22") (weapon "shotgun_soldier") L 08/25/2026 - 21:33:30: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:30: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:30: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "41") (weapon "shotgun_soldier") L 08/25/2026 - 21:33:30: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:30: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:30: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "26") (weapon "shotgun_soldier") L 08/25/2026 - 21:33:31: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "world" (attacker_position "12547 3608 -1023") (victim_position "12716 4131 -1549") L 08/25/2026 - 21:33:31: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:33:33: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:33: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:33: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:33: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "52") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:34: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:34: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "112") (weapon "quake_rl") L 08/25/2026 - 21:33:34: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:34: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "87") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:34: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:34: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:35: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:35: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:35: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:35: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "89") (weapon "shotgun_soldier") L 08/25/2026 - 21:33:36: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:36: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:36: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:36: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "43") (realdamage "3") (weapon "shotgun_soldier") L 08/25/2026 - 21:33:36: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "12903 3827 -853") (victim_position "12897 3799 -459") L 08/25/2026 - 21:33:36: "yaco<30><[U:1:100726758]>" triggered "revenge" against "rch_<31><[U:1:919363215]>" L 08/25/2026 - 21:33:36: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:36: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "666") L 08/25/2026 - 21:33:36: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:33:38: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:39: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:39: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:39: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:39: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "108") (weapon "quake_rl") L 08/25/2026 - 21:33:40: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:40: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "62") (realdamage "5") (weapon "quake_rl") L 08/25/2026 - 21:33:40: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12403 3653 -1074") (victim_position "12531 3879 -1140") L 08/25/2026 - 21:33:40: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:40: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:40: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:33:44: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:44: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:45: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:45: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:45: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "65") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:45: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:45: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (weapon "quake_rl") L 08/25/2026 - 21:33:45: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:46: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:46: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:46: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "7") (weapon "shotgun_soldier") L 08/25/2026 - 21:33:46: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:46: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:46: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "60") (realdamage "4") (weapon "quake_rl") L 08/25/2026 - 21:33:46: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12514 3813 -684") (victim_position "12531 3818 -1122") L 08/25/2026 - 21:33:46: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:33:49: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:49: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:49: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "56") (weapon "quake_rl") L 08/25/2026 - 21:33:50: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:50: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:50: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "77") (weapon "quake_rl") L 08/25/2026 - 21:33:50: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:50: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:50: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:50: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "54") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:51: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:51: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:51: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (realdamage "98") (weapon "quake_rl") L 08/25/2026 - 21:33:51: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12545 3753 -1039") (victim_position "12387 3728 -1129") L 08/25/2026 - 21:33:51: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:51: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "109") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:51: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:51: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:33:54: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:54: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:54: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "71") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:54: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:54: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "112") (weapon "quake_rl") L 08/25/2026 - 21:33:54: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:55: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:55: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:56: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:56: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "36") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:33:56: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:56: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:56: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "7") (weapon "shotgun_soldier") L 08/25/2026 - 21:33:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "15") (weapon "shotgun_soldier") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "39") (weapon "quake_rl") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "9") (realdamage "1") (weapon "shotgun_soldier") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12467 3627 -1045") (victim_position "12137 4011 -1485") L 08/25/2026 - 21:33:57: "rch_<31><[U:1:919363215]>" triggered "domination" against "yaco<30><[U:1:100726758]>" L 08/25/2026 - 21:33:57: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:34:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:00: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:00: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "85") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "79") (weapon "quake_rl") L 08/25/2026 - 21:34:02: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:05: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:05: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:06: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:06: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:06: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "53") (weapon "quake_rl") L 08/25/2026 - 21:34:07: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:07: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:07: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "71") (realdamage "30") (weapon "quake_rl") L 08/25/2026 - 21:34:07: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12411 3539 -1246") (victim_position "12758 3628 -1301") L 08/25/2026 - 21:34:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:07: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:34:12: "yaco<30><[U:1:100726758]>" committed suicide with "tf_projectile_rocket" (attacker_position "12978 3743 -1585") L 08/25/2026 - 21:34:12: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:34:15: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:15: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "288") L 08/25/2026 - 21:34:15: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:15: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:16: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:16: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:16: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:16: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "48") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:16: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:16: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:16: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "380") L 08/25/2026 - 21:34:16: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:17: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:34:17: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:34:17: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "62") (realdamage "24") (weapon "shotgun_soldier") L 08/25/2026 - 21:34:17: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12390 3829 -993") (victim_position "12191 3622 -944") L 08/25/2026 - 21:34:17: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:34:19: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:22: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:22: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:26: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:26: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:26: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:26: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "56") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:27: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:27: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "90") (weapon "quake_rl") L 08/25/2026 - 21:34:27: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:27: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:27: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:27: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "64") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:27: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:28: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:28: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:28: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "52") (realdamage "19") (weapon "quake_rl") L 08/25/2026 - 21:34:28: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "13052 3217 -1500") (victim_position "12616 3652 -932") L 08/25/2026 - 21:34:28: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:34:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:31: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:31: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "243") L 08/25/2026 - 21:34:31: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:31: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "57") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:31: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:31: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "82") (weapon "quake_rl") L 08/25/2026 - 21:34:32: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:32: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:33: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:34:33: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:34:33: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:34:33: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "34") (weapon "shotgun_soldier") L 08/25/2026 - 21:34:33: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "world" (attacker_position "12439 3555 -1104") (victim_position "11957 3654 -1452") L 08/25/2026 - 21:34:33: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:34:35: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:35: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "617") L 08/25/2026 - 21:34:35: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:35: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:35: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:35: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "52") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:37: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:38: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:34:38: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:38: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "64") (realdamage "57") (weapon "quake_rl") L 08/25/2026 - 21:34:38: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12553 3689 -1094") (victim_position "12641 3591 -978") L 08/25/2026 - 21:34:38: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:38: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:34:40: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:40: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:40: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:40: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "49") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:40: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:40: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "97") (weapon "quake_rl") L 08/25/2026 - 21:34:41: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:41: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:34:41: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "86") (weapon "quake_rl") L 08/25/2026 - 21:34:42: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:34:42: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:42: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:42: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "54") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:34:42: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:34:42: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:34:42: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "71") (realdamage "31") (weapon "shotgun_soldier") L 08/25/2026 - 21:34:42: World triggered "mge_elo_delta" (player "[U:1:919363215]") (old_elo "1759") (new_elo "1763") L 08/25/2026 - 21:34:42: World triggered "mge_elo_delta" (player "[U:1:100726758]") (old_elo "1574") (new_elo "1570") L 08/25/2026 - 21:34:42: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12193 3740 -974") (victim_position "12277 3834 -1237") L 08/25/2026 - 21:34:42: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:100726758]") (winner_score "20") (loser_score "1")