L 08/27/2026 - 20:29:16: World triggered "meta_data" (matchid "26082720291671b8") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/27/2026 - 20:29:16: "cinder<26><[U:1:919363215]>" changed role to "soldier" L 08/27/2026 - 20:29:16: "pex<48><[U:1:301213564]>" changed role to "scout" L 08/27/2026 - 20:29:19: "cinder<26><[U:1:919363215]>" committed suicide with "world" (attacker_position "-13183 11595 10740") L 08/27/2026 - 20:29:19: "cinder<26><[U:1:919363215]>" spawned as "soldier" L 08/27/2026 - 20:29:22: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:22: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:23: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:29:23: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 08/27/2026 - 20:29:23: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:23: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:23: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:23: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "74") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:24: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:24: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:24: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:24: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "55") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:25: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:25: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:25: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "100") (realdamage "35") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:25: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "-13053 11478 10696") (victim_position "-12984 11551 10696") L 08/27/2026 - 20:29:25: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:25: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:29:27: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:27: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:28: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:28: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:28: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:29:28: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "50") (weapon "quake_rl") L 08/27/2026 - 20:29:28: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:28: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "72") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:29: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:29: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:29: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:29: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:29: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "61") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:30: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:30: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:30: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:30: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "62") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:30: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:30: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:30: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:30: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "35") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:31: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:31: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:31: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "49") (realdamage "38") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:31: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13053 11143 10756") (victim_position "-13217 11326 10700") L 08/27/2026 - 20:29:31: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:29:34: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:34: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:34: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:34: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "299") L 08/27/2026 - 20:29:34: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:29:34: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "82") (weapon "quake_rl") L 08/27/2026 - 20:29:35: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:35: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:35: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "world" (attacker_position "-12843 11318 10779") (victim_position "-13021 11254 10701") L 08/27/2026 - 20:29:35: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:29:37: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:37: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:29:37: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "76") (weapon "quake_rl") L 08/27/2026 - 20:29:37: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:38: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:38: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "69") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:38: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:38: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:39: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:39: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "49") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:39: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:39: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:39: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:39: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:39: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "34") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:40: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:40: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:40: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "50") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:40: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "world" (attacker_position "-13345 11240 10696") (victim_position "-13645 11492 10543") L 08/27/2026 - 20:29:40: "cinder<26><[U:1:919363215]>" triggered "domination" against "pex<48><[U:1:301213564]>" L 08/27/2026 - 20:29:40: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:29:42: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:42: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:43: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:43: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "433") L 08/27/2026 - 20:29:43: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:43: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:44: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:44: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "99") (realdamage "76") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:44: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "-13026 10926 10759") (victim_position "-13013 10817 10700") L 08/27/2026 - 20:29:44: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:45: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:29:47: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:47: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:47: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:29:47: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 08/27/2026 - 20:29:48: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:48: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:48: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:48: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "44") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:49: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:49: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:29:49: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 08/27/2026 - 20:29:49: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:49: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:49: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "70") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:49: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:49: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:49: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "32") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:50: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:50: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:50: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:50: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "22") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:50: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:50: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:50: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "52") (realdamage "50") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:50: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13323 11351 10696") (victim_position "-13247 11675 10774") L 08/27/2026 - 20:29:50: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:29:52: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:52: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:52: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:29:52: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "83") (weapon "quake_rl") L 08/27/2026 - 20:29:53: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:53: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:53: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:53: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "95") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:54: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:54: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:54: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:54: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "56") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:54: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:55: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:55: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "56") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:55: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:55: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:55: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "15") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:55: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:56: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:56: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:56: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "25") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:56: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:56: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:29:56: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "60") (realdamage "22") (weapon "shotgun_soldier") L 08/27/2026 - 20:29:56: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13240 10866 10740") (victim_position "-13160 10723 10804") L 08/27/2026 - 20:29:56: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:29:58: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:58: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:59: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:59: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:59: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "68") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:59: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:29:59: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "110") (weapon "quake_rl") L 08/27/2026 - 20:29:59: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:59: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:29:59: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:59: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "96") (realdamage "82") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:29:59: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "-12928 10738 10759") (victim_position "-13112 10858 10804") L 08/27/2026 - 20:29:59: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:00: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 08/27/2026 - 20:30:00: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:00: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:30:02: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:02: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:02: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:02: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:03: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:03: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "75") (weapon "quake_rl") L 08/27/2026 - 20:30:03: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:03: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "74") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:03: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:03: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:04: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:04: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:04: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:04: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:04: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "18") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:05: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:05: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:05: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "32") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:05: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:05: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:05: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:05: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "38") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:06: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:06: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:06: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:06: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:06: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:06: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "40") (realdamage "28") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:06: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-12772 10888 10736") (victim_position "-13196 10865 10804") L 08/27/2026 - 20:30:06: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:30:08: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:08: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:09: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:09: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:09: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:09: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "64") (weapon "quake_rl") L 08/27/2026 - 20:30:10: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:10: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "85") (weapon "quake_rl") L 08/27/2026 - 20:30:10: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:10: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "88") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:10: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:10: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:10: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:10: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:10: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "82") (realdamage "51") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:10: "pex<48><[U:1:301213564]>" killed "cinder<26><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-13240 11069 11197") (victim_position "-13367 10892 11091") L 08/27/2026 - 20:30:10: "pex<48><[U:1:301213564]>" triggered "revenge" against "cinder<26><[U:1:919363215]>" L 08/27/2026 - 20:30:10: "cinder<26><[U:1:919363215]>" spawned as "soldier" L 08/27/2026 - 20:30:12: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:13: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:13: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:13: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "79") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:13: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:13: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:13: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "47") (weapon "quake_rl") L 08/27/2026 - 20:30:13: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:14: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:14: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:14: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 08/27/2026 - 20:30:14: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:14: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:14: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "80") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:15: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:15: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:16: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:16: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:16: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "78") (realdamage "40") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:16: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13142 10978 10804") (victim_position "-13276 10857 11043") L 08/27/2026 - 20:30:16: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:30:18: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:18: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:19: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:19: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:19: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:19: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 08/27/2026 - 20:30:20: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:20: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:20: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:20: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "65") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:20: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:21: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:21: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:21: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:21: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "43") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "85") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "59") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "45") (realdamage "19") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:22: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13241 11348 10763") (victim_position "-13377 11650 10696") L 08/27/2026 - 20:30:22: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:30:24: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:25: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:25: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:26: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:26: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:26: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 08/27/2026 - 20:30:26: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:26: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "91") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:26: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:26: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:27: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:27: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:27: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "26") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:27: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:27: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:27: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:27: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "15") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:28: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:28: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:28: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "5") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:28: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:28: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:28: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "32") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:28: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:28: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:28: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "50") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:29: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:29: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:29: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "53") (realdamage "8") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:29: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13079 11644 10746") (victim_position "-13309 11410 10739") L 08/27/2026 - 20:30:29: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:30:31: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:31: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:31: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:31: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "85") (weapon "quake_rl") L 08/27/2026 - 20:30:32: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:32: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:34: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:34: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:34: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "98") (weapon "quake_rl") L 08/27/2026 - 20:30:34: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:34: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:34: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:34: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:35: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:35: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:35: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:35: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:35: "cinder<26><[U:1:919363215]>" picked up item "tf_ammo_pack" L 08/27/2026 - 20:30:36: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:36: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:36: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "28") (realdamage "9") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:36: "pex<48><[U:1:301213564]>" killed "cinder<26><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-13141 11703 10804") (victim_position "-13271 12085 10747") L 08/27/2026 - 20:30:36: "cinder<26><[U:1:919363215]>" spawned as "soldier" L 08/27/2026 - 20:30:36: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:39: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:39: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:39: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:39: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "483") L 08/27/2026 - 20:30:40: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:40: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:40: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "76") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:40: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:41: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:41: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "62") (weapon "quake_rl") L 08/27/2026 - 20:30:41: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:41: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:41: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:42: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:42: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:42: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "54") (realdamage "21") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:42: "pex<48><[U:1:301213564]>" killed "cinder<26><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-13085 11676 11045") (victim_position "-13280 11863 10883") L 08/27/2026 - 20:30:42: "cinder<26><[U:1:919363215]>" spawned as "soldier" L 08/27/2026 - 20:30:43: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:44: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:44: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:44: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "88") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:44: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:44: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:44: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "64") (weapon "quake_rl") L 08/27/2026 - 20:30:45: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:45: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:45: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "94") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:45: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:46: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:46: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:46: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:46: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "47") (realdamage "27") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:46: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "-13008 11313 10755") (victim_position "-13133 11858 10804") L 08/27/2026 - 20:30:46: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:46: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 08/27/2026 - 20:30:46: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:30:49: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:49: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:50: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:50: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:50: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:50: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 08/27/2026 - 20:30:51: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:51: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:51: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "52") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:51: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:51: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:30:51: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 08/27/2026 - 20:30:51: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:51: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "82") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:51: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:52: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:52: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:52: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "80") (realdamage "57") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:52: "pex<48><[U:1:301213564]>" killed "cinder<26><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-13070 10464 10696") (victim_position "-12961 10712 10696") L 08/27/2026 - 20:30:52: "cinder<26><[U:1:919363215]>" spawned as "soldier" L 08/27/2026 - 20:30:53: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:54: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:54: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:54: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:54: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "49") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:55: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:56: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:56: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:56: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "105") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:56: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:30:56: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:57: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:57: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:57: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "75") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:30:57: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:57: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:57: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:30:57: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "37") (realdamage "4") (weapon "shotgun_soldier") L 08/27/2026 - 20:30:57: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13188 10810 10804") (victim_position "-13026 10501 10734") L 08/27/2026 - 20:30:57: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:31:00: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:00: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:00: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:00: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "45") (weapon "quake_rl") L 08/27/2026 - 20:31:01: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:01: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:01: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 08/27/2026 - 20:31:01: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:01: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:01: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "103") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:02: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:02: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:02: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "468") L 08/27/2026 - 20:31:02: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:02: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:02: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:02: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "13") (realdamage "9") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:02: "pex<48><[U:1:301213564]>" killed "cinder<26><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-13149 11147 11115") (victim_position "-12698 11063 11249") L 08/27/2026 - 20:31:02: "cinder<26><[U:1:919363215]>" spawned as "soldier" L 08/27/2026 - 20:31:06: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:06: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:06: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:06: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "65") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:07: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:07: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:07: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "74") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:07: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:07: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:07: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 08/27/2026 - 20:31:08: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:08: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:08: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:08: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 08/27/2026 - 20:31:09: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:09: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:09: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:09: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "84") (realdamage "59") (weapon "quake_rl") L 08/27/2026 - 20:31:09: "pex<48><[U:1:301213564]>" killed "cinder<26><[U:1:919363215]>" with "quake_rl" (attacker_position "-13221 10943 10804") (victim_position "-13338 10927 10752") L 08/27/2026 - 20:31:09: "cinder<26><[U:1:919363215]>" spawned as "soldier" L 08/27/2026 - 20:31:10: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:11: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:11: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:11: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:11: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "50") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:11: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:11: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "320") L 08/27/2026 - 20:31:12: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:12: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:13: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:13: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "52") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:13: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:13: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "110") (realdamage "95") (weapon "quake_rl") L 08/27/2026 - 20:31:13: "pex<48><[U:1:301213564]>" killed "cinder<26><[U:1:919363215]>" with "quake_rl" (attacker_position "-13203 10458 10697") (victim_position "-13069 10458 10733") L 08/27/2026 - 20:31:13: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:13: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "109") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:13: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:13: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:13: "cinder<26><[U:1:919363215]>" spawned as "soldier" L 08/27/2026 - 20:31:14: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:15: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:15: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:16: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:16: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:16: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:16: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 08/27/2026 - 20:31:16: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:16: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "81") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:17: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:17: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:17: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:17: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "69") (realdamage "15") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:17: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "-13124 10493 10735") (victim_position "-12989 10875 10696") L 08/27/2026 - 20:31:18: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:31:19: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:20: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:20: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:20: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "479") L 08/27/2026 - 20:31:20: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:20: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:21: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:21: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:22: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:22: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 08/27/2026 - 20:31:22: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:22: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:22: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "57") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:22: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:22: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:22: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "65") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:23: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:23: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:23: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "14") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:23: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:23: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:23: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "64") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:23: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:23: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:23: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "7") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:23: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:24: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:24: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:24: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "78") (realdamage "3") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:24: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13129 10489 10746") (victim_position "-13079 10775 10740") L 08/27/2026 - 20:31:24: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:31:26: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:26: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:26: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:26: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "63") (weapon "tf_projectile_rocket") (airshot "1") (height "559") L 08/27/2026 - 20:31:27: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:27: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "32") (weapon "quake_rl") L 08/27/2026 - 20:31:27: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:27: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:28: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:28: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:28: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:28: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "83") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:28: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:28: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "94") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:28: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:29: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:29: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:29: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "14") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:29: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:29: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:29: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:29: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "18") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:30: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:30: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "56") (realdamage "12") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:30: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "tf_projectile_rocket" (attacker_position "-13232 10555 10696") (victim_position "-13431 11005 10696") L 08/27/2026 - 20:31:30: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:31:32: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:32: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:33: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:33: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "61") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:33: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:33: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:34: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:34: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:34: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 08/27/2026 - 20:31:34: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:34: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "109") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:35: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:35: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:35: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:35: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:35: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "32") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:35: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:36: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:36: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:36: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "45") (realdamage "24") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:36: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13152 10962 10917") (victim_position "-13291 10668 10863") L 08/27/2026 - 20:31:36: "cinder<26><[U:1:919363215]>" triggered "domination" against "pex<48><[U:1:301213564]>" L 08/27/2026 - 20:31:36: "pex<48><[U:1:301213564]>" spawned as "soldier" L 08/27/2026 - 20:31:39: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:39: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:40: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:40: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:40: "pex<48><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 08/27/2026 - 20:31:40: "pex<48><[U:1:301213564]>" triggered "damage" against "cinder<26><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 08/27/2026 - 20:31:41: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:41: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:41: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:41: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "68") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:42: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:42: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "83") (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:42: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/27/2026 - 20:31:43: "pex<48><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 08/27/2026 - 20:31:43: "cinder<26><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:43: "cinder<26><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/27/2026 - 20:31:43: "cinder<26><[U:1:919363215]>" triggered "damage" against "pex<48><[U:1:301213564]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 08/27/2026 - 20:31:43: World triggered "mge_elo_delta" (player "[U:1:919363215]") (old_elo "2192") (new_elo "2197") L 08/27/2026 - 20:31:43: World triggered "mge_elo_delta" (player "[U:1:301213564]") (old_elo "1600") (new_elo "1577") L 08/27/2026 - 20:31:43: "cinder<26><[U:1:919363215]>" killed "pex<48><[U:1:301213564]>" with "shotgun_soldier" (attacker_position "-13136 10998 10868") (victim_position "-13319 10722 10696") L 08/27/2026 - 20:31:43: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:301213564]") (winner_score "20") (loser_score "8")