L 08/28/2026 - 16:55:05: World triggered "meta_data" (matchid "2608281655054625") (map "mge_worldchampionship_v6") (arena "Flyover [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/28/2026 - 16:55:05: "G tO D<22><[U:1:1004961620]>" changed role to "soldier" L 08/28/2026 - 16:55:05: "slender #sinister #evil<23><[U:1:754000672]>" changed role to "scout" L 08/28/2026 - 16:55:07: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:07: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:08: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:08: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "83") (weapon "quake_rl") L 08/28/2026 - 16:55:08: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:08: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:08: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "48") (weapon "quake_rl") L 08/28/2026 - 16:55:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:09: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:09: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:09: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "77") (weapon "quake_rl") L 08/28/2026 - 16:55:10: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:11: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:11: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "67") (weapon "quake_rl") L 08/28/2026 - 16:55:11: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:11: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:11: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "64") (weapon "quake_rl") L 08/28/2026 - 16:55:11: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "world" (attacker_position "6530 9237 55") (victim_position "6622 9367 3") L 08/28/2026 - 16:55:12: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:12: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:55:15: "slender #sinister #evil<23><[U:1:754000672]>" committed suicide with "world" (attacker_position "6269 9006 -245") L 08/28/2026 - 16:55:15: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:55:17: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:18: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:18: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "111") (weapon "quake_rl") L 08/28/2026 - 16:55:18: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:19: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:19: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:19: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "67") (weapon "quake_rl") L 08/28/2026 - 16:55:19: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:19: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:19: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:19: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "101") (realdamage "92") (weapon "quake_rl") (airshot "1") (height "219") L 08/28/2026 - 16:55:19: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "quake_rl" (attacker_position "6719 9362 526") (victim_position "6610 9444 222") L 08/28/2026 - 16:55:19: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:19: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "521") L 08/28/2026 - 16:55:20: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:55:22: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:25: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:26: "slender #sinister #evil<23><[U:1:754000672]>" picked up item "tf_ammo_pack" L 08/28/2026 - 16:55:26: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:26: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:26: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "62") (weapon "quake_rl") L 08/28/2026 - 16:55:26: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:27: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:27: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:27: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "68") (realdamage "45") (weapon "quake_rl") L 08/28/2026 - 16:55:27: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6605 9484 16") (victim_position "6606 9317 61") L 08/28/2026 - 16:55:27: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:27: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:55:29: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:29: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:29: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:29: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "75") (weapon "quake_rl") L 08/28/2026 - 16:55:30: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:30: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:30: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:30: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "71") (weapon "quake_rl") L 08/28/2026 - 16:55:31: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:31: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:31: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:31: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "68") (weapon "quake_rl") L 08/28/2026 - 16:55:32: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:33: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:33: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:33: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "52") (weapon "quake_rl") L 08/28/2026 - 16:55:35: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:35: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:36: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:36: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "48") (weapon "quake_rl") L 08/28/2026 - 16:55:37: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:37: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "60") (realdamage "5") (weapon "quake_rl") L 08/28/2026 - 16:55:37: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6752 9363 56") (victim_position "6576 9279 51") L 08/28/2026 - 16:55:37: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:37: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:37: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:55:39: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:40: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:40: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:40: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "109") (weapon "quake_rl") L 08/28/2026 - 16:55:40: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:41: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:41: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "60") (weapon "quake_rl") L 08/28/2026 - 16:55:41: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:41: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:42: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:42: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:42: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "56") (weapon "quake_rl") L 08/28/2026 - 16:55:43: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:44: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:44: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "87") (realdamage "68") (weapon "quake_rl") L 08/28/2026 - 16:55:44: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6792 9266 12") (victim_position "6574 9315 3") L 08/28/2026 - 16:55:44: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:44: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:55:46: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:46: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:46: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:46: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "82") (weapon "quake_rl") L 08/28/2026 - 16:55:47: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:47: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "107") (weapon "quake_rl") L 08/28/2026 - 16:55:47: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:47: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:47: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "70") (weapon "quake_rl") L 08/28/2026 - 16:55:47: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:48: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:48: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:51: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:51: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:52: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:52: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "52") (realdamage "19") (weapon "quake_rl") L 08/28/2026 - 16:55:52: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "quake_rl" (attacker_position "6273 9763 54") (victim_position "6047 9868 -91") L 08/28/2026 - 16:55:52: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:55:54: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:54: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "172") L 08/28/2026 - 16:55:54: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:54: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:54: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "213") L 08/28/2026 - 16:55:54: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:56: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:57: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:58: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:55:58: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "103") (realdamage "19") (weapon "quake_rl") L 08/28/2026 - 16:55:58: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6582 9372 3") (victim_position "6290 9395 -93") L 08/28/2026 - 16:55:58: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:55:58: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:56:00: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:00: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "311") L 08/28/2026 - 16:56:00: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:00: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:00: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:00: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "66") (weapon "quake_rl") L 08/28/2026 - 16:56:01: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:01: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:01: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:01: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "803") L 08/28/2026 - 16:56:01: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:02: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:02: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:02: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "36") (weapon "quake_rl") L 08/28/2026 - 16:56:02: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:03: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "world" (attacker_position "6248 9650 -170") (victim_position "6448 9387 17") L 08/28/2026 - 16:56:03: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:56:05: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:05: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "440") L 08/28/2026 - 16:56:05: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:05: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:05: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "204") L 08/28/2026 - 16:56:05: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:06: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:09: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "83") (realdamage "67") (weapon "quake_rl") L 08/28/2026 - 16:56:09: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "quake_rl" (attacker_position "6501 9297 163") (victim_position "6630 9360 66") L 08/28/2026 - 16:56:09: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:56:11: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:11: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:11: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:11: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "83") (weapon "quake_rl") L 08/28/2026 - 16:56:12: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:12: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:13: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:13: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:13: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:13: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "61") (weapon "quake_rl") L 08/28/2026 - 16:56:14: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:15: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:15: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "29") (weapon "quake_rl") L 08/28/2026 - 16:56:17: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:17: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:17: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:17: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "65") (weapon "quake_rl") L 08/28/2026 - 16:56:18: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:19: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:19: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "52") (weapon "quake_rl") L 08/28/2026 - 16:56:19: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:22: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:23: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:23: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:23: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:23: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "52") (realdamage "10") (weapon "quake_rl") L 08/28/2026 - 16:56:23: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "7055 9298 90") (victim_position "7022 9404 -177") L 08/28/2026 - 16:56:23: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:56:26: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:26: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:26: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:27: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:27: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:27: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "90") (weapon "quake_rl") L 08/28/2026 - 16:56:27: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:27: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:27: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "97") (weapon "quake_rl") L 08/28/2026 - 16:56:28: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:29: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:30: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:30: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "71") (realdamage "3") (weapon "quake_rl") L 08/28/2026 - 16:56:30: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "7062 8865 -81") (victim_position "7253 9043 -234") L 08/28/2026 - 16:56:30: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:30: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:56:32: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:32: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:33: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:33: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "55") (weapon "quake_rl") L 08/28/2026 - 16:56:35: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:35: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:35: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "64") (weapon "quake_rl") L 08/28/2026 - 16:56:35: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:36: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:36: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "112") (weapon "quake_rl") L 08/28/2026 - 16:56:36: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "world" (attacker_position "6583 9426 90") (victim_position "6513 9402 6") L 08/28/2026 - 16:56:36: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:36: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:56:39: "slender #sinister #evil<23><[U:1:754000672]>" picked up item "tf_ammo_pack" L 08/28/2026 - 16:56:40: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:40: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "94") (weapon "quake_rl") L 08/28/2026 - 16:56:40: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:40: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:41: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:41: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:42: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:42: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:42: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "60") (weapon "quake_rl") L 08/28/2026 - 16:56:42: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:43: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:43: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:44: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:44: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "50") (weapon "quake_rl") L 08/28/2026 - 16:56:45: "slender #sinister #evil<23><[U:1:754000672]>" picked up item "tf_ammo_pack" L 08/28/2026 - 16:56:45: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:46: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:47: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:49: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:49: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:49: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "37") (realdamage "8") (weapon "quake_rl") L 08/28/2026 - 16:56:49: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6665 9340 3") (victim_position "7138 8889 -194") L 08/28/2026 - 16:56:49: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:49: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:56:51: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:51: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:52: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:52: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "86") (weapon "quake_rl") L 08/28/2026 - 16:56:52: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:52: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:52: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "70") (weapon "quake_rl") L 08/28/2026 - 16:56:53: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:53: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:54: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:54: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:54: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "49") (weapon "quake_rl") L 08/28/2026 - 16:56:55: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:56:59: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:56:59: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "110") (realdamage "61") (weapon "quake_rl") (airshot "1") (height "184") L 08/28/2026 - 16:56:59: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "quake_rl" (attacker_position "6653 9462 71") (victim_position "6591 9550 187") L 08/28/2026 - 16:56:59: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:00: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:57:01: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:02: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:02: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:02: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "75") (weapon "quake_rl") L 08/28/2026 - 16:57:02: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:02: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:02: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "60") (weapon "quake_rl") L 08/28/2026 - 16:57:03: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:03: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:03: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:03: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "61") (weapon "quake_rl") L 08/28/2026 - 16:57:04: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:05: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:06: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:06: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:06: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:06: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "58") (weapon "quake_rl") L 08/28/2026 - 16:57:06: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:06: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "52") (weapon "quake_rl") L 08/28/2026 - 16:57:07: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:07: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "94") (realdamage "45") (weapon "quake_rl") L 08/28/2026 - 16:57:07: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "7064 9060 -177") (victim_position "6930 9079 -148") L 08/28/2026 - 16:57:07: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:07: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:57:09: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:09: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "378") L 08/28/2026 - 16:57:09: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "296") L 08/28/2026 - 16:57:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:10: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:11: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:16: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:16: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:16: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:16: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "81") (realdamage "64") (weapon "quake_rl") L 08/28/2026 - 16:57:16: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6468 9585 176") (victim_position "6524 9344 48") L 08/28/2026 - 16:57:16: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:57:18: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:18: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:18: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:18: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "102") (weapon "quake_rl") L 08/28/2026 - 16:57:19: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:19: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:19: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:19: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "53") (weapon "quake_rl") L 08/28/2026 - 16:57:20: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:20: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:20: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:20: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "53") (weapon "quake_rl") L 08/28/2026 - 16:57:21: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:21: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "108") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "198") L 08/28/2026 - 16:57:21: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6700 8942 -148") (victim_position "6571 9055 -68") L 08/28/2026 - 16:57:21: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:21: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:57:23: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:23: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "480") L 08/28/2026 - 16:57:23: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:23: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:24: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:25: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:25: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:25: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:25: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "69") (weapon "quake_rl") L 08/28/2026 - 16:57:25: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:28: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:28: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:28: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "48") (weapon "quake_rl") L 08/28/2026 - 16:57:29: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:30: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:30: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:30: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:30: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "51") (weapon "quake_rl") L 08/28/2026 - 16:57:31: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:31: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:31: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "106") (realdamage "30") (weapon "quake_rl") L 08/28/2026 - 16:57:31: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6336 9503 -177") (victim_position "6492 9437 3") L 08/28/2026 - 16:57:31: "G tO D<22><[U:1:1004961620]>" triggered "domination" against "slender #sinister #evil<23><[U:1:754000672]>" L 08/28/2026 - 16:57:31: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:57:33: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:33: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "194") L 08/28/2026 - 16:57:33: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:33: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:34: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:35: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:36: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:36: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "107") (realdamage "62") (weapon "quake_rl") L 08/28/2026 - 16:57:36: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6430 9564 -65") (victim_position "6543 9386 11") L 08/28/2026 - 16:57:36: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:36: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:57:38: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:38: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:38: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:38: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "78") (weapon "quake_rl") L 08/28/2026 - 16:57:38: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:38: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:38: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "72") (weapon "quake_rl") L 08/28/2026 - 16:57:39: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:40: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:41: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:41: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:41: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "49") (weapon "quake_rl") L 08/28/2026 - 16:57:41: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:42: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:42: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "74") (realdamage "67") (weapon "quake_rl") L 08/28/2026 - 16:57:42: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6541 9278 3") (victim_position "6539 8910 -266") L 08/28/2026 - 16:57:42: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:57:44: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:44: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:44: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "75") (weapon "quake_rl") L 08/28/2026 - 16:57:44: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:44: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:44: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "66") (weapon "quake_rl") L 08/28/2026 - 16:57:45: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:45: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:45: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:45: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "108") (weapon "quake_rl") L 08/28/2026 - 16:57:46: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:47: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:47: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:47: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "68") (realdamage "42") (weapon "quake_rl") L 08/28/2026 - 16:57:47: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6734 9416 270") (victim_position "6522 9505 15") L 08/28/2026 - 16:57:47: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:57:49: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:49: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "371") L 08/28/2026 - 16:57:49: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:49: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:50: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:50: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:51: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:51: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "107") (weapon "quake_rl") L 08/28/2026 - 16:57:52: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:53: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:54: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:54: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "51") (weapon "quake_rl") L 08/28/2026 - 16:57:54: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:54: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:54: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "85") (weapon "quake_rl") L 08/28/2026 - 16:57:55: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:55: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:55: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "47") (realdamage "1") (weapon "quake_rl") L 08/28/2026 - 16:57:55: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6607 9211 -148") (victim_position "6854 8818 -148") L 08/28/2026 - 16:57:55: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:57:57: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:57:57: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "107") (weapon "quake_rl") L 08/28/2026 - 16:57:57: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:57: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:57:59: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:00: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:00: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:00: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:00: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "80") (weapon "quake_rl") L 08/28/2026 - 16:58:01: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:02: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:02: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:02: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "76") (weapon "quake_rl") L 08/28/2026 - 16:58:04: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "world" (attacker_position "6888 9102 -148") (victim_position "6383 9910 -135") L 08/28/2026 - 16:58:04: "slender #sinister #evil<23><[U:1:754000672]>" triggered "revenge" against "G tO D<22><[U:1:1004961620]>" L 08/28/2026 - 16:58:04: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:04: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:58:06: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:06: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "390") L 08/28/2026 - 16:58:07: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:07: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:07: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "252") L 08/28/2026 - 16:58:07: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:08: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:08: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:08: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:08: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "59") (weapon "quake_rl") L 08/28/2026 - 16:58:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:09: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:09: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "57") (weapon "quake_rl") L 08/28/2026 - 16:58:11: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:11: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "108") (realdamage "17") (weapon "quake_rl") L 08/28/2026 - 16:58:11: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "quake_rl" (attacker_position "6715 9038 -148") (victim_position "6582 8879 -157") L 08/28/2026 - 16:58:11: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:11: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:11: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "74") (weapon "quake_rl") L 08/28/2026 - 16:58:11: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:11: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:58:13: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:13: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:14: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:14: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:14: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "57") (weapon "quake_rl") L 08/28/2026 - 16:58:15: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:15: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "61") (weapon "quake_rl") L 08/28/2026 - 16:58:15: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:17: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:18: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:20: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:20: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:20: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "100") (weapon "quake_rl") L 08/28/2026 - 16:58:20: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:20: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:20: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "46") (realdamage "2") (weapon "quake_rl") L 08/28/2026 - 16:58:20: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "quake_rl" (attacker_position "6690 9418 108") (victim_position "6975 9227 -239") L 08/28/2026 - 16:58:20: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:58:22: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:22: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:22: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:22: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "101") (weapon "quake_rl") L 08/28/2026 - 16:58:23: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:23: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:24: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:24: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:24: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "49") (weapon "quake_rl") L 08/28/2026 - 16:58:24: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:24: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:24: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "42") (weapon "quake_rl") L 08/28/2026 - 16:58:25: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:25: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:25: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "74") (weapon "quake_rl") L 08/28/2026 - 16:58:27: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:28: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:28: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "41") (weapon "quake_rl") L 08/28/2026 - 16:58:28: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "world" (attacker_position "6683 9369 3") (victim_position "6964 8820 -105") L 08/28/2026 - 16:58:28: "slender #sinister #evil<23><[U:1:754000672]>" spawned as "soldier" L 08/28/2026 - 16:58:30: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:30: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:30: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:30: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "53") (weapon "quake_rl") L 08/28/2026 - 16:58:31: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:31: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:31: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "102") (weapon "quake_rl") L 08/28/2026 - 16:58:32: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:33: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:33: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:33: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "106") (weapon "quake_rl") L 08/28/2026 - 16:58:33: "slender #sinister #evil<23><[U:1:754000672]>" killed "G tO D<22><[U:1:1004961620]>" with "world" (attacker_position "6490 9486 4") (victim_position "6441 9315 -275") L 08/28/2026 - 16:58:33: "G tO D<22><[U:1:1004961620]>" spawned as "soldier" L 08/28/2026 - 16:58:35: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:35: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:35: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:35: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "80") (weapon "quake_rl") L 08/28/2026 - 16:58:36: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:36: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:37: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:37: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:37: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "107") (weapon "quake_rl") L 08/28/2026 - 16:58:37: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:37: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:37: "slender #sinister #evil<23><[U:1:754000672]>" triggered "damage" against "G tO D<22><[U:1:1004961620]>" (damage "79") (weapon "quake_rl") L 08/28/2026 - 16:58:38: "slender #sinister #evil<23><[U:1:754000672]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:39: "G tO D<22><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/28/2026 - 16:58:39: "G tO D<22><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/28/2026 - 16:58:39: "G tO D<22><[U:1:1004961620]>" triggered "damage" against "slender #sinister #evil<23><[U:1:754000672]>" (damage "80") (realdamage "16") (weapon "quake_rl") L 08/28/2026 - 16:58:39: World triggered "mge_elo_delta" (player "[U:1:1004961620]") (old_elo "1460") (new_elo "1487") L 08/28/2026 - 16:58:39: World triggered "mge_elo_delta" (player "[U:1:754000672]") (old_elo "1315") (new_elo "1258") L 08/28/2026 - 16:58:39: "G tO D<22><[U:1:1004961620]>" killed "slender #sinister #evil<23><[U:1:754000672]>" with "quake_rl" (attacker_position "6313 9687 -148") (victim_position "6220 9340 -248") L 08/28/2026 - 16:58:39: World triggered "mge_match_end" (winner "[U:1:1004961620]") (loser "[U:1:754000672]") (winner_score "20") (loser_score "10")