L 08/31/2026 - 01:02:08: World triggered "meta_data" (matchid "260831010208b0fb") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/31/2026 - 01:02:08: "chance<21><[U:1:136637624]>" changed role to "soldier" L 08/31/2026 - 01:02:08: "im new<22><[U:1:241971812]>" changed role to "soldier" L 08/31/2026 - 01:02:18: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:18: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "237") L 08/31/2026 - 01:02:19: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:20: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:20: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:20: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:20: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "28") (weapon "quake_rl") L 08/31/2026 - 01:02:21: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:21: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:21: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:21: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "58") (weapon "quake_rl") L 08/31/2026 - 01:02:21: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:22: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:22: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "47") (weapon "quake_rl") L 08/31/2026 - 01:02:22: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:23: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:23: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "46") (realdamage "25") (weapon "quake_rl") L 08/31/2026 - 01:02:23: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "quake_rl" (attacker_position "-8752 11910 10736") (victim_position "-8925 12332 10592") L 08/31/2026 - 01:02:23: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:23: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:02:25: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:25: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:25: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "49") (weapon "quake_rl") L 08/31/2026 - 01:02:26: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:26: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:26: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:26: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "73") (weapon "quake_rl") L 08/31/2026 - 01:02:26: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:26: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 08/31/2026 - 01:02:26: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:27: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:27: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:28: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:28: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:28: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "29") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:28: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:28: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:28: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "50") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:29: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:29: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:29: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:29: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "89") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:29: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:30: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:30: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:30: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:30: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "61") (realdamage "57") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:30: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8854 11921 10736") (victim_position "-8730 11894 10736") L 08/31/2026 - 01:02:30: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:02:32: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:32: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:32: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:32: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "91") (weapon "quake_rl") L 08/31/2026 - 01:02:33: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:36: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:37: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:38: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:38: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "112") (realdamage "6") (weapon "quake_rl") L 08/31/2026 - 01:02:38: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "quake_rl" (attacker_position "-8637 11605 10739") (victim_position "-8677 11653 10743") L 08/31/2026 - 01:02:38: "im new<22><[U:1:241971812]>" picked up item "tf_ammo_pack" L 08/31/2026 - 01:02:38: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:02:38: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:40: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:40: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:41: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:41: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:41: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "82") (weapon "quake_rl") L 08/31/2026 - 01:02:41: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:42: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:42: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:42: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:42: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 01:02:43: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:43: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:43: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "47") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:43: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:43: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:43: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:43: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 08/31/2026 - 01:02:44: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:44: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:44: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:44: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "22") (realdamage "15") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:44: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8711 11895 10736") (victim_position "-8425 11747 10589") L 08/31/2026 - 01:02:45: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:02:47: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:47: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:47: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:47: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "63") (weapon "quake_rl") L 08/31/2026 - 01:02:47: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:47: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:47: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "177") L 08/31/2026 - 01:02:47: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:48: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:48: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 08/31/2026 - 01:02:48: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:48: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:49: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:49: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "36") (weapon "quake_rl") L 08/31/2026 - 01:02:50: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:52: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:52: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:52: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "27") (realdamage "10") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:52: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8555 11902 10582") (victim_position "-8791 12059 10280") L 08/31/2026 - 01:02:52: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:02:52: "im new<22><[U:1:241971812]>" committed suicide with "world" (attacker_position "-8899 11674 10533") L 08/31/2026 - 01:02:53: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:02:53: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:54: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:55: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:55: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:55: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "55") (weapon "quake_rl") L 08/31/2026 - 01:02:55: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:55: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:55: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "51") (weapon "quake_rl") L 08/31/2026 - 01:02:55: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:56: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:56: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:02:56: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "81") (weapon "quake_rl") L 08/31/2026 - 01:02:56: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:02:57: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:57: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:57: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:57: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:57: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:57: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "21") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:57: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:59: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:59: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:59: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:02:59: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 08/31/2026 - 01:02:59: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:00: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:00: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "50") (weapon "quake_rl") L 08/31/2026 - 01:03:00: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:00: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:00: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:00: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "34") (realdamage "11") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:00: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8805 12006 10736") (victim_position "-8758 12220 10234") L 08/31/2026 - 01:03:00: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:03:02: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:03: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:03: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:03: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 01:03:03: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:03: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "234") L 08/31/2026 - 01:03:03: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:04: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:04: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 08/31/2026 - 01:03:04: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:04: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:05: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:05: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:05: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "95") (weapon "quake_rl") L 08/31/2026 - 01:03:05: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:05: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "56") (weapon "quake_rl") L 08/31/2026 - 01:03:05: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:05: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:05: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "13") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:06: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:06: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:06: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:06: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "50") (realdamage "13") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:06: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8804 11924 10736") (victim_position "-8605 11595 10724") L 08/31/2026 - 01:03:06: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:06: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "80") (weapon "quake_rl") L 08/31/2026 - 01:03:06: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:03:08: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:08: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:08: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "109") (weapon "quake_rl") L 08/31/2026 - 01:03:09: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:09: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:09: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "world" (attacker_position "-8556 11776 10725") (victim_position "-8946 12197 10286") L 08/31/2026 - 01:03:10: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:03:12: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:12: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "95") (weapon "quake_rl") L 08/31/2026 - 01:03:12: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:12: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:13: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:13: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:13: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "74") (weapon "quake_rl") L 08/31/2026 - 01:03:13: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:13: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "77") (weapon "quake_rl") L 08/31/2026 - 01:03:13: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:13: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:13: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "60") (weapon "quake_rl") L 08/31/2026 - 01:03:13: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:14: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:14: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:14: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "38") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:14: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:14: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:14: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "63") (weapon "quake_rl") L 08/31/2026 - 01:03:14: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:14: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:14: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "45") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:15: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:15: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:15: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "32") (realdamage "31") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:15: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8851 11863 10736") (victim_position "-8690 11790 11164") L 08/31/2026 - 01:03:15: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:15: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:03:17: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:17: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:17: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:17: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "59") (weapon "quake_rl") L 08/31/2026 - 01:03:18: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:18: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "112") (weapon "quake_rl") L 08/31/2026 - 01:03:18: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:18: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:21: "chance<21><[U:1:136637624]>" picked up item "tf_ammo_pack" L 08/31/2026 - 01:03:22: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:22: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:22: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:22: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:22: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "28") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:23: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:23: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:23: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:23: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "78") (realdamage "8") (weapon "shotgun_soldier") (crit "mini") L 08/31/2026 - 01:03:23: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8535 11620 10692") (victim_position "-8641 11794 10804") L 08/31/2026 - 01:03:23: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:03:25: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:25: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:25: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "62") (weapon "quake_rl") L 08/31/2026 - 01:03:26: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:26: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:26: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 08/31/2026 - 01:03:26: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:27: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:27: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:27: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "77") (weapon "quake_rl") L 08/31/2026 - 01:03:27: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:28: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:28: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:28: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "9") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:28: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:28: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:28: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "57") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:29: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:29: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:29: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:29: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "55") (realdamage "14") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:29: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8862 11845 10736") (victim_position "-8754 12037 11099") L 08/31/2026 - 01:03:29: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:03:31: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:31: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:31: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:31: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "49") (weapon "quake_rl") L 08/31/2026 - 01:03:32: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:32: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:32: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "78") (weapon "quake_rl") L 08/31/2026 - 01:03:32: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:32: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:32: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 08/31/2026 - 01:03:34: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:34: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:35: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:35: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "58") (weapon "quake_rl") L 08/31/2026 - 01:03:35: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:35: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:35: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "61") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:35: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:35: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:35: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:35: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "36") (realdamage "19") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:35: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8516 11678 10705") (victim_position "-8758 11948 10786") L 08/31/2026 - 01:03:36: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:03:38: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:38: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:38: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:38: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "51") (weapon "quake_rl") L 08/31/2026 - 01:03:38: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:38: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:38: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "78") (weapon "quake_rl") L 08/31/2026 - 01:03:38: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:38: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "75") (weapon "quake_rl") L 08/31/2026 - 01:03:39: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:39: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:39: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:39: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:39: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 08/31/2026 - 01:03:40: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:40: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:40: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "68") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:40: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:40: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "105") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "291") L 08/31/2026 - 01:03:40: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "quake_rl" (attacker_position "-8564 11812 10779") (victim_position "-8455 11666 10991") L 08/31/2026 - 01:03:40: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:40: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:03:42: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:42: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:42: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:42: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "54") (weapon "quake_rl") L 08/31/2026 - 01:03:43: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:44: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:44: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "201") L 08/31/2026 - 01:03:44: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:44: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:44: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:44: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "99") (weapon "quake_rl") L 08/31/2026 - 01:03:44: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:44: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:44: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "53") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:45: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:45: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:45: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:45: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:46: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:46: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:46: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "50") (realdamage "25") (weapon "quake_rl") L 08/31/2026 - 01:03:46: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "quake_rl" (attacker_position "-8504 11544 10605") (victim_position "-8497 11891 10586") L 08/31/2026 - 01:03:46: "im new<22><[U:1:241971812]>" triggered "domination" against "chance<21><[U:1:136637624]>" L 08/31/2026 - 01:03:46: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:03:48: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:48: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:48: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:48: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 08/31/2026 - 01:03:49: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:50: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:50: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:50: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:50: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 08/31/2026 - 01:03:50: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:50: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "81") (weapon "quake_rl") L 08/31/2026 - 01:03:50: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:50: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:51: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "46") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "64") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "49") (realdamage "37") (weapon "shotgun_soldier") L 08/31/2026 - 01:03:51: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8710 11705 10743") (victim_position "-8613 11497 10725") L 08/31/2026 - 01:03:52: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:03:54: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:54: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:54: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:54: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "100") (weapon "quake_rl") L 08/31/2026 - 01:03:54: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:55: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:55: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:55: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "91") (weapon "quake_rl") L 08/31/2026 - 01:03:55: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:55: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:55: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "76") (weapon "quake_rl") L 08/31/2026 - 01:03:56: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:57: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:57: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:03:57: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "99") (realdamage "45") (weapon "quake_rl") (airshot "1") (height "234") L 08/31/2026 - 01:03:57: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "quake_rl" (attacker_position "-8791 11703 10743") (victim_position "-8485 11716 10943") L 08/31/2026 - 01:03:57: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:03:57: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:03:59: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:03:59: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:00: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:00: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:00: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "59") (weapon "quake_rl") L 08/31/2026 - 01:04:01: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:01: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:01: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:01: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "70") (weapon "quake_rl") L 08/31/2026 - 01:04:02: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:02: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:02: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 08/31/2026 - 01:04:02: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:02: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:02: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:02: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:02: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:03: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:03: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:03: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:03: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "61") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:04: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:04: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:04: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:04: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "30") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:04: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:04: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:04: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:04: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8526 11799 10722") (victim_position "-8264 11850 10456") L 08/31/2026 - 01:04:04: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:04:06: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:07: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:07: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:07: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "64") (weapon "quake_rl") L 08/31/2026 - 01:04:07: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:07: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:07: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "59") (weapon "quake_rl") L 08/31/2026 - 01:04:07: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:07: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "52") (weapon "quake_rl") L 08/31/2026 - 01:04:07: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:08: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:08: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 01:04:08: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:09: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:09: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:09: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "105") (weapon "quake_rl") L 08/31/2026 - 01:04:10: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:10: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:10: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:10: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "64") (weapon "quake_rl") L 08/31/2026 - 01:04:10: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:10: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:10: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:10: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:10: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:10: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "52") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:11: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:11: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:11: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "53") (realdamage "22") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:11: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8429 11501 10595") (victim_position "-8678 11663 10743") L 08/31/2026 - 01:04:11: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:04:13: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:13: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:13: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:13: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "75") (weapon "quake_rl") L 08/31/2026 - 01:04:14: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:14: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:14: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:14: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "67") (weapon "quake_rl") L 08/31/2026 - 01:04:14: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:14: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "111") (weapon "quake_rl") L 08/31/2026 - 01:04:15: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:15: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:15: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:15: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:15: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "25") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:15: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:16: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:16: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:16: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "21") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:16: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:17: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:17: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:17: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "80") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:17: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:17: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:17: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:17: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "24") (realdamage "15") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:17: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8499 11480 10597") (victim_position "-8350 11698 10590") L 08/31/2026 - 01:04:17: "chance<21><[U:1:136637624]>" triggered "revenge" against "im new<22><[U:1:241971812]>" L 08/31/2026 - 01:04:17: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:04:20: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:20: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:20: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "50") (weapon "quake_rl") L 08/31/2026 - 01:04:20: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:21: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:21: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:21: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "69") (weapon "quake_rl") L 08/31/2026 - 01:04:21: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:21: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:21: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "74") (weapon "quake_rl") L 08/31/2026 - 01:04:22: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:22: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:22: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:22: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:22: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "8") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "58") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:23: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "58") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "74") (realdamage "26") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:23: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8635 11637 10743") (victim_position "-8490 11527 10603") L 08/31/2026 - 01:04:24: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:04:25: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:25: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "300") L 08/31/2026 - 01:04:25: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:26: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:26: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:26: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 01:04:27: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:27: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:27: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:27: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "33") (weapon "quake_rl") L 08/31/2026 - 01:04:28: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:28: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:28: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:28: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 01:04:28: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:28: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:28: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "34") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:28: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:28: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:28: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "80") (weapon "quake_rl") L 08/31/2026 - 01:04:29: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:29: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:29: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "54") (realdamage "31") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:29: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8634 12031 10796") (victim_position "-8502 11773 10899") L 08/31/2026 - 01:04:29: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:04:31: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:31: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:32: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:32: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:32: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "84") (weapon "quake_rl") L 08/31/2026 - 01:04:32: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:32: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "109") (weapon "quake_rl") L 08/31/2026 - 01:04:32: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:33: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:33: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:33: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:33: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "22") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:34: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:34: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:34: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "51") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:34: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:34: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:34: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "52") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:34: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:34: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:34: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "70") (weapon "quake_rl") L 08/31/2026 - 01:04:35: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:35: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:35: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "90") (realdamage "4") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:35: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8784 11617 10743") (victim_position "-8770 11666 10743") L 08/31/2026 - 01:04:35: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:04:37: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:37: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:37: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:37: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "69") (weapon "quake_rl") L 08/31/2026 - 01:04:38: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:38: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "107") (weapon "quake_rl") L 08/31/2026 - 01:04:38: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:38: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:39: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:39: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:39: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:39: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "57") (weapon "quake_rl") L 08/31/2026 - 01:04:39: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:39: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:39: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:39: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:39: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "111") (weapon "quake_rl") L 08/31/2026 - 01:04:39: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:40: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:40: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:40: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:42: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:42: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:42: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:42: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "15") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:43: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:43: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:43: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "15") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:43: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:43: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:43: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:44: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:44: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:44: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "10") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:44: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:45: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:45: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:45: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:45: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "21") (realdamage "9") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:45: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-9289 11703 10336") (victim_position "-8889 11915 10736") L 08/31/2026 - 01:04:45: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:04:47: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:47: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:47: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:47: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "522") L 08/31/2026 - 01:04:48: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:48: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:50: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:50: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:50: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "46") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:51: "im new<22><[U:1:241971812]>" picked up item "tf_ammo_pack" L 08/31/2026 - 01:04:51: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:51: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:51: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "6") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:51: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:51: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:51: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:51: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:51: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:51: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "49") (weapon "quake_rl") L 08/31/2026 - 01:04:53: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:53: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:54: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:54: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:54: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "87") (realdamage "15") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:54: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-8631 11626 10742") (victim_position "-8691 11563 10651") L 08/31/2026 - 01:04:54: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:04:56: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:56: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:56: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "83") (weapon "quake_rl") L 08/31/2026 - 01:04:56: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:57: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:58: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:58: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:58: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:58: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "108") (weapon "quake_rl") L 08/31/2026 - 01:04:58: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:04:58: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "108") (weapon "quake_rl") L 08/31/2026 - 01:04:59: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:04:59: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:59: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:04:59: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "52") (weapon "shotgun_soldier") L 08/31/2026 - 01:04:59: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:00: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:00: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:00: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "36") (realdamage "10") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:00: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8740 11905 10736") (victim_position "-8248 11800 10811") L 08/31/2026 - 01:05:00: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:05:02: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:02: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:03: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:03: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 08/31/2026 - 01:05:03: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:03: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "107") (weapon "quake_rl") L 08/31/2026 - 01:05:03: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:03: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:04: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:04: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:04: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:04: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "76") (weapon "quake_rl") L 08/31/2026 - 01:05:05: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:05: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:06: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:06: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:06: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:06: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "12") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:06: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:06: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:06: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "20") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:07: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:07: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:07: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "21") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:07: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:07: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:07: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "34") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:07: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:07: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:07: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "5") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:08: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:08: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:08: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:08: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:08: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:08: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "17") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:08: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:08: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:08: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:09: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:09: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:09: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "34") (realdamage "10") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:09: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8492 11719 10710") (victim_position "-8135 11501 10361") L 08/31/2026 - 01:05:09: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:05:10: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:11: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:11: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:11: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "91") (weapon "quake_rl") L 08/31/2026 - 01:05:12: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:12: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:12: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "109") (weapon "quake_rl") L 08/31/2026 - 01:05:12: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:13: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:13: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:13: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "76") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:13: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:13: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "109") (realdamage "39") (weapon "quake_rl") L 08/31/2026 - 01:05:13: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "quake_rl" (attacker_position "-8782 11611 10817") (victim_position "-8729 11756 10743") L 08/31/2026 - 01:05:13: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:13: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:05:15: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:15: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:15: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 08/31/2026 - 01:05:15: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:16: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:16: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:16: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 08/31/2026 - 01:05:16: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:16: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "107") (weapon "quake_rl") L 08/31/2026 - 01:05:16: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:17: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:17: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:17: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "78") (weapon "quake_rl") L 08/31/2026 - 01:05:17: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:17: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:17: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:17: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "25") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:18: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:18: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:18: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "87") (realdamage "47") (weapon "quake_rl") L 08/31/2026 - 01:05:18: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "quake_rl" (attacker_position "-8541 11772 10723") (victim_position "-8801 11668 10743") L 08/31/2026 - 01:05:18: "chance<21><[U:1:136637624]>" triggered "domination" against "im new<22><[U:1:241971812]>" L 08/31/2026 - 01:05:18: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:05:19: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:20: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:20: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:20: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 08/31/2026 - 01:05:20: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:20: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:20: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "191") L 08/31/2026 - 01:05:21: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:21: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:21: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:21: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "80") (weapon "quake_rl") L 08/31/2026 - 01:05:23: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:23: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "109") (realdamage "57") (weapon "quake_rl") L 08/31/2026 - 01:05:23: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "quake_rl" (attacker_position "-8599 11566 10680") (victim_position "-8513 11673 10796") L 08/31/2026 - 01:05:23: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:23: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:23: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:23: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "96") (weapon "quake_rl") L 08/31/2026 - 01:05:24: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:05:26: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:26: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:26: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "70") (weapon "quake_rl") L 08/31/2026 - 01:05:26: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:27: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:27: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "66") (weapon "quake_rl") L 08/31/2026 - 01:05:27: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:27: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:27: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "61") (weapon "quake_rl") L 08/31/2026 - 01:05:27: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:27: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:27: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "75") (realdamage "64") (weapon "quake_rl") L 08/31/2026 - 01:05:27: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "quake_rl" (attacker_position "-8750 11795 10793") (victim_position "-8870 11883 10795") L 08/31/2026 - 01:05:27: "im new<22><[U:1:241971812]>" triggered "revenge" against "chance<21><[U:1:136637624]>" L 08/31/2026 - 01:05:27: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:27: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:27: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "66") (weapon "quake_rl") L 08/31/2026 - 01:05:27: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:05:27: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:30: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:30: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:30: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "106") (weapon "quake_rl") L 08/31/2026 - 01:05:30: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:31: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:31: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "68") (weapon "quake_rl") L 08/31/2026 - 01:05:31: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:31: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:31: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "73") (weapon "quake_rl") L 08/31/2026 - 01:05:31: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:32: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:32: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:32: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:32: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "101") (realdamage "10") (weapon "quake_rl") L 08/31/2026 - 01:05:32: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "quake_rl" (attacker_position "-8461 11791 10617") (victim_position "-8419 11459 10669") L 08/31/2026 - 01:05:32: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:32: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "100") (weapon "quake_rl") L 08/31/2026 - 01:05:32: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:05:35: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:35: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:35: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:35: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:35: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "78") (weapon "quake_rl") L 08/31/2026 - 01:05:36: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:36: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:36: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "83") (weapon "quake_rl") L 08/31/2026 - 01:05:36: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:36: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "112") (realdamage "79") (weapon "quake_rl") L 08/31/2026 - 01:05:36: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "quake_rl" (attacker_position "-8805 11718 10814") (victim_position "-8800 11774 10784") L 08/31/2026 - 01:05:36: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:05:36: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:38: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:38: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:39: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:39: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "56") (weapon "quake_rl") L 08/31/2026 - 01:05:39: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:39: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "257") L 08/31/2026 - 01:05:39: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:39: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:40: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:40: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "92") (weapon "quake_rl") L 08/31/2026 - 01:05:40: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:41: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:41: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "103") (realdamage "62") (weapon "quake_rl") L 08/31/2026 - 01:05:41: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "quake_rl" (attacker_position "-8379 11657 10591") (victim_position "-8629 11622 10779") L 08/31/2026 - 01:05:41: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:41: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:41: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:41: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "69") (weapon "quake_rl") L 08/31/2026 - 01:05:41: "chance<21><[U:1:136637624]>" spawned as "soldier" L 08/31/2026 - 01:05:41: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:43: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:43: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:43: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:43: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "280") L 08/31/2026 - 01:05:44: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:44: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:44: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "93") (weapon "quake_rl") L 08/31/2026 - 01:05:44: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:44: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:45: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:45: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "49") (weapon "quake_rl") L 08/31/2026 - 01:05:45: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:45: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:45: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:45: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "8") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:46: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:46: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:46: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:46: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:46: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "9") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "8") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:47: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "42") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:48: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:48: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:48: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "25") (realdamage "24") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:48: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8452 11653 10699") (victim_position "-8672 11611 10743") L 08/31/2026 - 01:05:48: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:05:49: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:50: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:50: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:51: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:51: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:51: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "75") (weapon "quake_rl") L 08/31/2026 - 01:05:51: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:51: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:51: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "104") (weapon "quake_rl") L 08/31/2026 - 01:05:52: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:52: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:52: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:52: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "410") L 08/31/2026 - 01:05:52: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:52: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:52: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "31") (realdamage "22") (weapon "shotgun_soldier") L 08/31/2026 - 01:05:52: "chance<21><[U:1:136637624]>" killed "im new<22><[U:1:241971812]>" with "shotgun_soldier" (attacker_position "-8709 11879 10851") (victim_position "-8124 11732 10744") L 08/31/2026 - 01:05:53: "im new<22><[U:1:241971812]>" spawned as "soldier" L 08/31/2026 - 01:05:55: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:55: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:55: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:55: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "73") (weapon "quake_rl") L 08/31/2026 - 01:05:55: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:56: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:56: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "85") (weapon "quake_rl") L 08/31/2026 - 01:05:56: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:56: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "60") (weapon "quake_rl") L 08/31/2026 - 01:05:56: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:56: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:57: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:57: "chance<21><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:57: "chance<21><[U:1:136637624]>" triggered "damage" against "im new<22><[U:1:241971812]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 01:05:57: "im new<22><[U:1:241971812]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 01:05:57: "im new<22><[U:1:241971812]>" triggered "damage" against "chance<21><[U:1:136637624]>" (damage "93") (weapon "quake_rl") L 08/31/2026 - 01:05:57: "im new<22><[U:1:241971812]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 01:05:57: "chance<21><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 01:05:58: World triggered "mge_elo_delta" (player "[U:1:241971812]") (old_elo "1600") (new_elo "1779") L 08/31/2026 - 01:05:58: World triggered "mge_elo_delta" (player "[U:1:136637624]") (old_elo "1609") (new_elo "1595") L 08/31/2026 - 01:05:58: "chance<21><[U:1:136637624]>" joined team "Spectator" L 08/31/2026 - 01:05:58: "im new<22><[U:1:241971812]>" killed "chance<21><[U:1:136637624]>" with "world" (attacker_position "-8599 11529 10632") (victim_position "-8948 12203 10364") L 08/31/2026 - 01:05:58: World triggered "mge_match_end" (winner "[U:1:241971812]") (loser "[U:1:136637624]") (winner_score "20") (loser_score "17")