L 08/31/2026 - 13:18:56: World triggered "meta_data" (matchid "26083113185648db") (map "mge_triumph_beta7_rc1") (arena "Ammomod 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/31/2026 - 13:18:56: "cezZ<20><[U:1:1004961620]>" changed role to "soldier" L 08/31/2026 - 13:18:56: "fatale.<19><[U:1:351118642]>" changed role to "soldier" L 08/31/2026 - 13:18:56: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:18:56: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:18:56: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "91") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:18:56: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:18:56: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:18:56: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "77") (weapon "quake_rl") L 08/31/2026 - 13:18:57: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:18:57: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:18:57: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:18:57: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "46") (weapon "quake_rl") L 08/31/2026 - 13:18:58: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:18:58: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:18:58: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:18:58: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:18:58: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:18:58: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "48") (weapon "quake_rl") L 08/31/2026 - 13:18:59: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:18:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:18:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:18:59: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "45") (weapon "quake_rl") L 08/31/2026 - 13:18:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:18:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:18:59: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "54") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:00: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:00: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:00: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:00: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "61") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:01: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "87") (realdamage "3") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:01: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14490 -6340 5064") (victim_position "-14361 -6340 5064") L 08/31/2026 - 13:19:01: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:19:02: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:02: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:02: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:02: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 13:19:02: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:02: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "46") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:03: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:03: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:03: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "63") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:03: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:04: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:04: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:04: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "70") (weapon "quake_rl") L 08/31/2026 - 13:19:04: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:05: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:05: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "77") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:05: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "85") (weapon "quake_rl") L 08/31/2026 - 13:19:05: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:05: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "56") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:05: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:06: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:06: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:07: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "13") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:07: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:07: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:07: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "24") (realdamage "14") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:07: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14458 -6625 5064") (victim_position "-13841 -6629 5284") L 08/31/2026 - 13:19:07: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:19:08: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:08: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:08: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "74") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:08: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:08: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:08: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "59") (weapon "quake_rl") L 08/31/2026 - 13:19:09: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:09: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:09: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "78") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:09: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:10: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:10: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "70") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:10: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:10: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:10: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "112") (weapon "quake_rl") L 08/31/2026 - 13:19:10: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:12: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:12: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "world" (attacker_position "-14269 -6513 5064") (victim_position "-14465 -6671 5079") L 08/31/2026 - 13:19:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:12: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:19:12: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:13: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:13: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "52") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:14: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:14: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 13:19:14: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:14: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "59") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:14: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:14: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:15: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:15: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:15: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "108") (weapon "quake_rl") L 08/31/2026 - 13:19:15: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:16: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:16: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:16: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "74") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:16: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:16: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:16: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "18") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:17: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:17: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:17: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:17: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "31") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:17: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:17: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "58") (weapon "quake_rl") L 08/31/2026 - 13:19:17: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:17: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:17: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "44") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:17: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:17: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:17: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "49") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:18: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "49") (realdamage "12") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:18: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14046 -7040 5064") (victim_position "-14325 -6767 5064") L 08/31/2026 - 13:19:18: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:19:19: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:19: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:19: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:19: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "86") (weapon "quake_rl") L 08/31/2026 - 13:19:19: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:19: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "47") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:20: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:20: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:21: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:21: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "37") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:21: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:21: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:21: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:21: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "92") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:21: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:21: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "44") (weapon "quake_rl") L 08/31/2026 - 13:19:22: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:23: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:23: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "78") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:23: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:23: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:23: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "5") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:23: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:23: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:23: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:23: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "46") (realdamage "23") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:23: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14331 -7278 5064") (victim_position "-13906 -7151 5064") L 08/31/2026 - 13:19:23: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:19:24: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:25: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:25: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "58") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:25: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:25: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:25: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "83") (weapon "quake_rl") L 08/31/2026 - 13:19:25: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:26: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:26: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:26: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "59") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:26: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:26: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "55") (weapon "quake_rl") L 08/31/2026 - 13:19:27: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:27: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:27: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:27: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "64") (weapon "quake_rl") L 08/31/2026 - 13:19:27: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:27: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:27: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:27: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "90") (realdamage "81") (weapon "quake_rl") L 08/31/2026 - 13:19:27: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "quake_rl" (attacker_position "-14763 -6865 5064") (victim_position "-14617 -7160 5064") L 08/31/2026 - 13:19:28: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:28: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "101") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:28: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:19:29: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:29: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:29: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:29: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "50") (weapon "quake_rl") L 08/31/2026 - 13:19:30: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:30: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:30: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:30: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "48") (weapon "quake_rl") L 08/31/2026 - 13:19:30: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:30: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "75") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:31: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:31: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:31: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "74") (weapon "tf_projectile_rocket") (airshot "1") (height "323") L 08/31/2026 - 13:19:32: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:32: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:32: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:32: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "57") (weapon "quake_rl") L 08/31/2026 - 13:19:32: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:32: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "60") (realdamage "19") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:32: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "tf_projectile_rocket" (attacker_position "-14273 -7039 5064") (victim_position "-14708 -7356 5064") L 08/31/2026 - 13:19:32: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:19:33: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:34: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:34: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:34: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "60") (weapon "quake_rl") L 08/31/2026 - 13:19:34: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:34: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "56") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:34: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:34: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:35: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:35: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "78") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:35: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:35: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:36: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:36: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "81") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:36: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:36: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:36: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "58") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:37: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:37: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:37: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "12") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:37: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14296 -6774 5064") (victim_position "-14786 -6739 5147") L 08/31/2026 - 13:19:37: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:19:38: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:38: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:38: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "104") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:38: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:39: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:39: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:39: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "101") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:39: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:39: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:39: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "61") (weapon "quake_rl") L 08/31/2026 - 13:19:39: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:39: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:39: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "79") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:40: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:40: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:40: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "75") (weapon "quake_rl") L 08/31/2026 - 13:19:40: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:40: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:40: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "94") (realdamage "9") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:40: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "tf_projectile_rocket" (attacker_position "-14741 -6920 5064") (victim_position "-14840 -6484 5064") L 08/31/2026 - 13:19:41: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:41: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:19:42: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:42: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:42: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "79") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:42: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:42: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:42: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "69") (weapon "quake_rl") L 08/31/2026 - 13:19:42: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:43: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:43: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:43: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:19:43: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:44: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:44: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:44: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "40") (weapon "quake_rl") L 08/31/2026 - 13:19:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:45: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "44") (weapon "quake_rl") L 08/31/2026 - 13:19:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:45: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "34") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:46: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:46: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:46: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "41") (realdamage "25") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:46: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14442 -7038 5064") (victim_position "-14682 -6699 5064") L 08/31/2026 - 13:19:46: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:46: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:19:47: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:47: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:47: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "80") (weapon "quake_rl") L 08/31/2026 - 13:19:47: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:47: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:47: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "50") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:48: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:48: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:48: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:48: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "65") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:49: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:49: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:49: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:49: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "68") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:50: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:50: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:50: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "49") (weapon "quake_rl") L 08/31/2026 - 13:19:50: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:50: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:50: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "49") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:50: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:51: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:51: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:51: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "44") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:51: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:51: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:51: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:51: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "34") (realdamage "28") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:51: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14209 -6405 5064") (victim_position "-14389 -6793 5064") L 08/31/2026 - 13:19:51: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:19:53: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:53: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:53: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:53: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "58") (weapon "quake_rl") L 08/31/2026 - 13:19:53: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:53: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:53: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:54: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:54: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "103") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:54: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:54: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:54: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "171") L 08/31/2026 - 13:19:54: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:55: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:55: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:55: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "52") (weapon "quake_rl") L 08/31/2026 - 13:19:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:55: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:56: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:56: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "51") (weapon "quake_rl") L 08/31/2026 - 13:19:56: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:56: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:56: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:56: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:56: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:19:56: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (realdamage "18") (weapon "shotgun_soldier") L 08/31/2026 - 13:19:56: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14007 -6905 5064") (victim_position "-14247 -7125 5064") L 08/31/2026 - 13:19:56: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:19:57: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:57: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:57: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "97") (weapon "quake_rl") L 08/31/2026 - 13:19:57: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:57: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:57: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "67") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:58: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:58: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:58: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:58: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:19:59: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:59: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:59: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "106") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:19:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:19:59: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 13:19:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:00: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:00: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:00: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "94") (realdamage "17") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:00: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "tf_projectile_rocket" (attacker_position "-14256 -7325 5064") (victim_position "-14264 -7118 5064") L 08/31/2026 - 13:20:00: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:20:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:01: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "32") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:01: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:01: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:01: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "54") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:02: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:02: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "48") (weapon "quake_rl") L 08/31/2026 - 13:20:02: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:02: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:02: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "47") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:02: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:02: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:03: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:03: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "42") (weapon "quake_rl") L 08/31/2026 - 13:20:04: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:04: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:04: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:04: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 13:20:04: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:04: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:04: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "41") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:04: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:05: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 13:20:05: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:05: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:05: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "18") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:05: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "29") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:05: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:05: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:05: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "44") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:06: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:06: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:06: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "30") (realdamage "23") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:06: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14261 -6401 5064") (victim_position "-14514 -6845 5064") L 08/31/2026 - 13:20:06: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:20:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:07: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:07: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "41") (weapon "quake_rl") L 08/31/2026 - 13:20:07: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:07: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "54") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:08: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:08: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:08: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:08: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "46") (weapon "quake_rl") L 08/31/2026 - 13:20:08: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:08: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "52") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:08: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:09: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:09: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "43") (weapon "quake_rl") L 08/31/2026 - 13:20:09: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:11: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:11: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:11: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:11: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "66") (weapon "quake_rl") L 08/31/2026 - 13:20:11: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:11: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "84") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:12: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:12: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "14") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "26") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "11") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "28") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:13: "fatale.<19><[U:1:351118642]>" picked up item "tf_ammo_pack" L 08/31/2026 - 13:20:14: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "11") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "22") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "35") (realdamage "17") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:14: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14484 -6875 5064") (victim_position "-14615 -6361 5064") L 08/31/2026 - 13:20:14: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:20:15: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:15: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "107") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:15: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:16: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:16: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:16: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:16: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "105") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:16: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:17: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:17: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:17: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:17: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "55") (weapon "quake_rl") L 08/31/2026 - 13:20:18: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:18: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "66") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:18: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:18: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "59") (weapon "quake_rl") L 08/31/2026 - 13:20:19: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:19: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:19: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "46") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:19: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:19: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:19: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "40") (realdamage "16") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:19: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14698 -7205 5064") (victim_position "-14797 -6776 5064") L 08/31/2026 - 13:20:19: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:20:20: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:20: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "90") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:20: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:20: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:20: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "58") (weapon "quake_rl") L 08/31/2026 - 13:20:20: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:21: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:21: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:22: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:22: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:22: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:22: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "56") (weapon "quake_rl") L 08/31/2026 - 13:20:23: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:23: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:23: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:23: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "23") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:24: "fatale.<19><[U:1:351118642]>" picked up item "tf_ammo_pack" L 08/31/2026 - 13:20:24: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:24: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:24: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "75") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:24: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:24: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:24: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "20") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:24: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:24: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:24: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "28") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:24: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:25: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:25: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "40") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:25: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:25: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:25: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "11") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:25: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "18") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "18") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "34") (realdamage "24") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:26: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14036 -6867 5064") (victim_position "-13996 -7287 5064") L 08/31/2026 - 13:20:26: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:20:28: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:28: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:28: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:28: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "57") (weapon "quake_rl") L 08/31/2026 - 13:20:28: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:28: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "64") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:29: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:29: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:29: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:29: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "82") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:29: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:29: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:30: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:30: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "49") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:30: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:31: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:31: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "92") (realdamage "91") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:31: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "tf_projectile_rocket" (attacker_position "-14321 -7042 5064") (victim_position "-14683 -7350 5064") L 08/31/2026 - 13:20:31: "fatale.<19><[U:1:351118642]>" triggered "domination" against "cezZ<20><[U:1:1004961620]>" L 08/31/2026 - 13:20:31: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:20:32: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:32: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:32: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:32: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "66") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:32: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:32: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "63") (weapon "quake_rl") L 08/31/2026 - 13:20:32: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:33: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:33: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:33: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:20:33: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:33: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:33: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "63") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:33: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:34: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:34: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "78") (weapon "quake_rl") L 08/31/2026 - 13:20:34: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:34: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:35: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:35: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:35: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "22") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:35: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:35: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:35: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "19") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:35: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:35: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:35: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "36") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:36: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:36: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:36: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:36: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "53") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:36: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:37: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:37: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:37: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "15") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:37: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:37: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:37: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:37: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "55") (realdamage "26") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:37: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14813 -6889 5064") (victim_position "-14898 -7170 5064") L 08/31/2026 - 13:20:37: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:20:38: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:39: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:39: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:39: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "54") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:39: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:39: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "74") (weapon "quake_rl") L 08/31/2026 - 13:20:39: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:40: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:40: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:40: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "269") L 08/31/2026 - 13:20:41: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:41: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:41: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "84") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:41: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:42: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:42: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "65") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:42: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:42: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:42: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:20:42: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:42: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:42: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:42: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "60") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:42: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:42: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:42: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "52") (realdamage "38") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:42: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14506 -6951 5189") (victim_position "-14374 -7014 5223") L 08/31/2026 - 13:20:42: "cezZ<20><[U:1:1004961620]>" triggered "revenge" against "fatale.<19><[U:1:351118642]>" L 08/31/2026 - 13:20:43: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:20:44: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:44: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:44: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:44: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "71") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:45: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "110") (weapon "quake_rl") L 08/31/2026 - 13:20:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:45: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:46: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:46: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:46: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:46: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "102") (weapon "quake_rl") L 08/31/2026 - 13:20:46: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:46: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "65") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:46: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:47: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:47: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:47: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "67") (weapon "quake_rl") L 08/31/2026 - 13:20:47: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:47: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:47: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "10") (realdamage "8") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:47: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14911 -7146 5064") (victim_position "-14908 -6526 5083") L 08/31/2026 - 13:20:47: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:47: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "39") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:47: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:20:48: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:48: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:49: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:49: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "36") (weapon "quake_rl") L 08/31/2026 - 13:20:49: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:49: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "36") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:49: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:49: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:49: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:49: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "57") (weapon "quake_rl") L 08/31/2026 - 13:20:49: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:49: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "62") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:50: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:50: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:50: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:50: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "61") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:50: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:50: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "92") (weapon "quake_rl") L 08/31/2026 - 13:20:51: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:51: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:51: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:52: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:52: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:52: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:52: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "30") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:52: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:52: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "66") (weapon "quake_rl") L 08/31/2026 - 13:20:52: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:52: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:52: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "19") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:52: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:52: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:52: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "43") (realdamage "7") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:52: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14345 -6793 5064") (victim_position "-14661 -6599 5064") L 08/31/2026 - 13:20:52: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:20:54: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:54: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:54: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "100") (weapon "quake_rl") L 08/31/2026 - 13:20:54: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:55: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:55: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:55: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "55") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:55: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:55: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:20:55: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "57") (weapon "quake_rl") L 08/31/2026 - 13:20:56: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:56: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "65") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:56: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:20:56: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:56: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:56: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "70") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:20:57: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:57: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:57: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:57: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "59") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:57: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:57: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:57: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "45") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:58: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:58: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:58: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:58: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "8") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:58: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:58: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:58: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "16") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:59: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:59: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:20:59: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "35") (realdamage "14") (weapon "shotgun_soldier") L 08/31/2026 - 13:20:59: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14293 -7411 5064") (victim_position "-14138 -7411 5064") L 08/31/2026 - 13:20:59: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:21:00: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:00: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:00: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:00: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "52") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:00: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:00: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 13:21:01: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:01: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:01: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "50") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:01: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:01: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:01: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "106") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:02: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:02: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:02: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "83") (weapon "quake_rl") L 08/31/2026 - 13:21:02: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:03: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:03: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:03: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:03: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "6") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:03: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:03: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:03: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "10") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:03: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:03: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "26") (weapon "quake_rl") L 08/31/2026 - 13:21:04: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:04: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:04: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "10") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:04: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:04: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:04: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "4") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:05: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:05: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:05: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "9") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:05: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "11") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:05: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:05: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:05: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "4") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:06: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:06: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:06: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:06: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:06: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:06: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:07: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "15") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:07: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "10") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:08: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:08: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:08: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "12") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:10: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:10: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:10: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:10: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "79") (realdamage "10") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:10: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "tf_projectile_rocket" (attacker_position "-13954 -7044 5064") (victim_position "-13840 -6637 5064") L 08/31/2026 - 13:21:10: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:21:11: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:11: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:12: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:12: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "77") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:12: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "64") (weapon "quake_rl") L 08/31/2026 - 13:21:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:12: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "109") (weapon "quake_rl") L 08/31/2026 - 13:21:12: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "77") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:13: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:14: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:14: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:14: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "47") (weapon "quake_rl") L 08/31/2026 - 13:21:15: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:15: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:15: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:15: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "36") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:15: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:15: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "61") (realdamage "38") (weapon "quake_rl") L 08/31/2026 - 13:21:15: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "quake_rl" (attacker_position "-14752 -7282 5064") (victim_position "-14697 -6539 5064") L 08/31/2026 - 13:21:15: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:15: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:21:16: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:17: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:17: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "40") (weapon "quake_rl") L 08/31/2026 - 13:21:17: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:18: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "50") (weapon "quake_rl") L 08/31/2026 - 13:21:18: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:19: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:19: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "46") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:19: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:19: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:19: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "51") (weapon "quake_rl") L 08/31/2026 - 13:21:19: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:19: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:19: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "52") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:20: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:20: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:20: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "65") (weapon "quake_rl") L 08/31/2026 - 13:21:20: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:20: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:20: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "18") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:20: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:20: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:20: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "46") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:20: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:20: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:20: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "17") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:21: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:21: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:21: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "11") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:21: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:21: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:21: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "31") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:21: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:21: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:21: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "18") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:22: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:22: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:22: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "44") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:22: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:22: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:22: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "38") (realdamage "30") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:22: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14287 -7411 5064") (victim_position "-14098 -6983 5064") L 08/31/2026 - 13:21:22: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:21:23: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:23: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:24: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:24: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:24: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:24: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "53") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:24: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:24: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "50") (weapon "quake_rl") L 08/31/2026 - 13:21:25: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:25: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:25: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:25: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "49") (weapon "quake_rl") L 08/31/2026 - 13:21:25: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:25: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "54") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:26: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:26: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:26: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "94") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:26: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:27: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:27: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:27: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "106") (weapon "quake_rl") L 08/31/2026 - 13:21:27: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:27: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:27: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "70") (weapon "quake_rl") L 08/31/2026 - 13:21:27: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:28: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:28: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:28: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:28: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "50") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:29: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:29: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:29: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "58") (realdamage "6") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:29: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14272 -7404 5064") (victim_position "-14247 -7183 5064") L 08/31/2026 - 13:21:29: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:21:30: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:30: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:30: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:30: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "74") (weapon "quake_rl") L 08/31/2026 - 13:21:30: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:30: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "59") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:31: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:31: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:31: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:31: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "73") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:32: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:32: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:32: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:32: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "55") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:32: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:33: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:33: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:33: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "23") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:34: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:34: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:34: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:34: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "29") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:34: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:34: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:34: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "40") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:34: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:34: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:34: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "60") (weapon "quake_rl") L 08/31/2026 - 13:21:35: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:35: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:35: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:35: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "61") (realdamage "3") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:35: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14642 -7406 5064") (victim_position "-14497 -7360 5064") L 08/31/2026 - 13:21:35: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:21:36: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:36: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:36: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "63") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:36: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:37: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:37: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "56") (weapon "quake_rl") L 08/31/2026 - 13:21:37: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:37: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:37: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "110") (weapon "quake_rl") L 08/31/2026 - 13:21:37: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:38: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:38: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "67") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:38: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:38: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:38: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:38: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "56") (weapon "quake_rl") L 08/31/2026 - 13:21:39: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:39: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:39: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "49") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:39: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:39: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:39: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:39: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "31") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:40: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:40: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "world" (attacker_position "-14644 -6846 5064") (victim_position "-14260 -6890 5070") L 08/31/2026 - 13:21:40: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:21:40: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:41: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:41: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "91") (weapon "quake_rl") L 08/31/2026 - 13:21:41: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:41: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:41: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:41: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "52") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:42: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:42: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:42: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:42: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:43: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:43: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:43: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:43: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "323") L 08/31/2026 - 13:21:43: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:43: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "72") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:44: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:44: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:44: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:44: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "47") (weapon "quake_rl") L 08/31/2026 - 13:21:44: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:44: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:44: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "9") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:45: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "12") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:45: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:45: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "25") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:45: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:45: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:45: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "10") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:46: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:46: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:46: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "34") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:46: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:46: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:46: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "22") (realdamage "3") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:46: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14820 -7353 5064") (victim_position "-14574 -6847 5064") L 08/31/2026 - 13:21:46: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:21:47: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:47: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:47: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:47: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "55") (weapon "quake_rl") L 08/31/2026 - 13:21:47: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:47: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "56") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:48: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:48: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "111") (weapon "quake_rl") L 08/31/2026 - 13:21:48: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:48: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:48: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:48: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "106") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:49: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:49: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:49: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:49: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "226") L 08/31/2026 - 13:21:49: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:49: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "56") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:50: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:50: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:50: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:50: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:50: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "23") (realdamage "16") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:50: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14570 -6605 5064") (victim_position "-14838 -7235 5064") L 08/31/2026 - 13:21:50: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:21:51: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:51: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:52: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:52: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "70") (weapon "quake_rl") L 08/31/2026 - 13:21:52: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:52: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "63") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:52: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:52: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:52: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:52: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "81") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:53: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:53: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:53: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:53: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "87") (weapon "quake_rl") L 08/31/2026 - 13:21:53: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:53: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "95") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:54: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:54: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:54: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:54: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "65") (weapon "quake_rl") L 08/31/2026 - 13:21:54: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:54: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:54: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "17") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:55: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:55: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "28") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:55: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:55: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:55: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "40") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:55: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:55: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:56: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:56: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:56: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:56: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:56: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:21:56: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 08/31/2026 - 13:21:56: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14539 -6783 5064") (victim_position "-14867 -6766 5064") L 08/31/2026 - 13:21:56: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:21:58: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:58: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:58: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "66") (weapon "quake_rl") L 08/31/2026 - 13:21:58: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:58: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:58: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "65") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:59: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:59: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:59: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "90") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:21:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:21:59: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:21:59: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "91") (weapon "quake_rl") L 08/31/2026 - 13:22:00: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:00: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:00: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:00: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "42") (weapon "quake_rl") L 08/31/2026 - 13:22:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:01: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "59") (weapon "quake_rl") L 08/31/2026 - 13:22:01: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:01: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:01: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "37") (realdamage "24") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:01: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14802 -6422 5064") (victim_position "-14475 -6476 5164") L 08/31/2026 - 13:22:01: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:22:03: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:03: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:03: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "70") (weapon "quake_rl") L 08/31/2026 - 13:22:03: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:03: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:03: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "73") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:03: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:04: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:04: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:04: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "68") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:04: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:05: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:05: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "51") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:05: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:05: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:05: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:22:06: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "21") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "42") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "8") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:06: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "68") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:07: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:07: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:07: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "60") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:07: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:07: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "15") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:08: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:08: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:08: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "23") (realdamage "4") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:08: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14558 -6749 5064") (victim_position "-14815 -6943 5064") L 08/31/2026 - 13:22:08: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:22:09: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:09: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:09: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:09: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "47") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:09: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:09: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "73") (weapon "quake_rl") L 08/31/2026 - 13:22:10: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:10: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:11: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:11: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:11: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "51") (weapon "quake_rl") L 08/31/2026 - 13:22:11: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:11: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "53") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:11: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:12: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "67") (weapon "quake_rl") L 08/31/2026 - 13:22:12: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:12: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:12: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "22") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:12: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:12: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:12: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:12: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "68") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:13: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:13: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "51") (weapon "quake_rl") L 08/31/2026 - 13:22:13: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "79") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:13: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:13: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:13: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "60") (realdamage "15") (weapon "quake_rl") L 08/31/2026 - 13:22:13: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "quake_rl" (attacker_position "-14172 -7389 5064") (victim_position "-14397 -7231 5064") L 08/31/2026 - 13:22:14: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:22:15: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:15: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:15: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:15: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "50") (weapon "quake_rl") L 08/31/2026 - 13:22:16: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:16: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:16: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:16: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:16: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:16: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "47") (weapon "quake_rl") L 08/31/2026 - 13:22:17: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:17: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:17: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "49") (weapon "quake_rl") L 08/31/2026 - 13:22:18: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:18: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:18: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "74") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:18: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "63") (weapon "quake_rl") L 08/31/2026 - 13:22:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:18: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:18: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "42") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:19: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:19: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:19: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:19: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:19: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "25") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:20: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:20: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:20: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "44") (realdamage "31") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:20: "cezZ<20><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14433 -7226 5064") (victim_position "-14783 -6893 5064") L 08/31/2026 - 13:22:20: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:22:21: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:21: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:21: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:21: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "42") (weapon "quake_rl") L 08/31/2026 - 13:22:21: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:21: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "42") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:22: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:22: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:22: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:22: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "40") (weapon "quake_rl") L 08/31/2026 - 13:22:22: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:22: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "39") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:23: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:23: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:23: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:23: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "44") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:23: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:23: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "44") (weapon "quake_rl") L 08/31/2026 - 13:22:24: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:24: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:24: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:24: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "66") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:24: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:24: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "42") (weapon "quake_rl") L 08/31/2026 - 13:22:24: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:24: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:24: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "21") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:25: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:25: "cezZ<20><[U:1:1004961620]>" picked up item "tf_ammo_pack" L 08/31/2026 - 13:22:25: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:25: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:25: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "13") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:26: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:26: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:26: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "59") (weapon "quake_rl") L 08/31/2026 - 13:22:26: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:26: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:26: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "35") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:26: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:26: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:26: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "20") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:27: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:27: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:27: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:27: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "49") (realdamage "36") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:27: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14659 -6941 5064") (victim_position "-14756 -7329 5064") L 08/31/2026 - 13:22:27: "cezZ<20><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:22:28: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:28: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:28: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:28: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "60") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:29: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:29: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "78") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:29: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:29: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:29: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "69") (weapon "quake_rl") L 08/31/2026 - 13:22:29: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:30: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:30: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:30: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:30: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "100") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:30: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:30: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "70") (weapon "quake_rl") L 08/31/2026 - 13:22:31: "cezZ<20><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:22:31: "cezZ<20><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:22:31: "cezZ<20><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "58") (weapon "quake_rl") L 08/31/2026 - 13:22:31: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:22:31: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:31: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:22:31: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<20><[U:1:1004961620]>" (damage "76") (realdamage "50") (weapon "shotgun_soldier") L 08/31/2026 - 13:22:31: World triggered "mge_elo_delta" (player "[U:1:351118642]") (old_elo "1512") (new_elo "1530") L 08/31/2026 - 13:22:31: World triggered "mge_elo_delta" (player "[U:1:1004961620]") (old_elo "1448") (new_elo "1427") L 08/31/2026 - 13:22:31: "cezZ<20><[U:1:1004961620]>" joined team "Spectator" L 08/31/2026 - 13:22:31: "fatale.<19><[U:1:351118642]>" killed "cezZ<20><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14295 -7057 5064") (victim_position "-14227 -7216 5213") L 08/31/2026 - 13:22:31: World triggered "mge_match_end" (winner "[U:1:351118642]") (loser "[U:1:1004961620]") (winner_score "20") (loser_score "18")