L 08/31/2026 - 13:46:41: World triggered "meta_data" (matchid "26083113464169c4") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/31/2026 - 13:46:41: "cezZ<24><[U:1:1004961620]>" changed role to "soldier" L 08/31/2026 - 13:46:41: "fatale.<19><[U:1:351118642]>" changed role to "soldier" L 08/31/2026 - 13:46:41: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:41: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:41: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "106") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:42: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:42: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:42: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:43: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:43: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "50") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:43: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:43: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "68") (weapon "quake_rl") L 08/31/2026 - 13:46:43: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:43: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:43: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "97") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:44: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:44: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:44: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:44: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "78") (realdamage "25") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:44: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "tf_projectile_rocket" (attacker_position "-14314 -9480 5032") (victim_position "-14497 -9235 5083") L 08/31/2026 - 13:46:44: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:44: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "56") (weapon "quake_rl") L 08/31/2026 - 13:46:44: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:46:45: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:45: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:45: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "68") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:45: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:46: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:46: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "48") (weapon "quake_rl") L 08/31/2026 - 13:46:46: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:46: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:47: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:47: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "44") (weapon "quake_rl") L 08/31/2026 - 13:46:48: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:48: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:48: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "64") (weapon "quake_rl") L 08/31/2026 - 13:46:48: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:48: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:48: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "84") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:49: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:49: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:49: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:49: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "63") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:49: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:49: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:49: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "30") (weapon "shotgun_soldier") L 08/31/2026 - 13:46:49: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:49: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:49: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "50") (weapon "shotgun_soldier") L 08/31/2026 - 13:46:50: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:50: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:50: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:50: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 13:46:50: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:50: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:50: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "24") (weapon "shotgun_soldier") L 08/31/2026 - 13:46:51: "fatale.<19><[U:1:351118642]>" picked up item "tf_ammo_pack" L 08/31/2026 - 13:46:51: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:51: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:51: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "63") (realdamage "3") (weapon "shotgun_soldier") L 08/31/2026 - 13:46:51: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14290 -9737 5032") (victim_position "-14037 -9628 5032") L 08/31/2026 - 13:46:51: "fatale.<19><[U:1:351118642]>" triggered "domination" against "cezZ<24><[U:1:1004961620]>" L 08/31/2026 - 13:46:51: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:46:52: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:52: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:52: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "90") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:52: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:52: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "80") (weapon "quake_rl") L 08/31/2026 - 13:46:52: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:53: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:53: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:53: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:53: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "509") L 08/31/2026 - 13:46:54: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:54: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:54: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "36") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:54: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:55: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:55: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "52") (weapon "quake_rl") L 08/31/2026 - 13:46:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:55: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:55: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "46") (realdamage "22") (weapon "shotgun_soldier") L 08/31/2026 - 13:46:55: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14465 -9521 5032") (victim_position "-14412 -9211 5032") L 08/31/2026 - 13:46:55: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:46:56: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:56: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:56: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "74") (weapon "shotgun_soldier") L 08/31/2026 - 13:46:56: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:56: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:56: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "75") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:57: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:57: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:57: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "64") (weapon "quake_rl") L 08/31/2026 - 13:46:57: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:58: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:58: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:58: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "91") (weapon "quake_rl") L 08/31/2026 - 13:46:58: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:58: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "109") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:58: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:59: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:59: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:46:59: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:59: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "57") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:46:59: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:46:59: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "38") (weapon "quake_rl") L 08/31/2026 - 13:46:59: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:59: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:46:59: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "15") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:00: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:00: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:00: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "57") (realdamage "20") (weapon "quake_rl") L 08/31/2026 - 13:47:00: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "quake_rl" (attacker_position "-14237 -9754 5032") (victim_position "-14691 -9480 5032") L 08/31/2026 - 13:47:00: "cezZ<24><[U:1:1004961620]>" triggered "revenge" against "fatale.<19><[U:1:351118642]>" L 08/31/2026 - 13:47:00: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:00: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:47:01: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:01: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:01: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:01: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 13:47:02: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:02: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "109") (weapon "quake_rl") L 08/31/2026 - 13:47:02: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:02: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "93") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:02: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:02: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:03: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:03: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:04: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:04: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:04: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "62") (weapon "quake_rl") L 08/31/2026 - 13:47:04: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:05: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:05: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:05: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:05: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "8") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:05: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:05: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "82") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:05: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:05: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:06: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:06: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "57") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:06: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:06: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:06: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "22") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:06: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:06: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:06: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "18") (realdamage "9") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:06: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14224 -9282 5032") (victim_position "-14647 -9562 5032") L 08/31/2026 - 13:47:06: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:47:07: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:07: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "65") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:07: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:07: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:08: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:08: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "52") (weapon "quake_rl") L 08/31/2026 - 13:47:08: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:08: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:08: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:08: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "59") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:08: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:08: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "95") (weapon "quake_rl") L 08/31/2026 - 13:47:09: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:09: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:09: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:09: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:47:10: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:10: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:10: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "70") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:10: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:10: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:10: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "56") (realdamage "8") (weapon "quake_rl") L 08/31/2026 - 13:47:10: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "quake_rl" (attacker_position "-14390 -9393 5171") (victim_position "-13991 -9321 5032") L 08/31/2026 - 13:47:10: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:47:11: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:11: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:12: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:12: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "91") (weapon "quake_rl") L 08/31/2026 - 13:47:12: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:12: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "70") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:12: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:12: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "35") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:13: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:13: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:14: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:14: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "47") (weapon "quake_rl") L 08/31/2026 - 13:47:14: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:15: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:15: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:15: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "24") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:15: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:16: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:16: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:16: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "19") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:16: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:16: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:16: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "48") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:16: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:17: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:17: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:17: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "59") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:17: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:17: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:17: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "53") (realdamage "39") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:17: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14339 -9383 5032") (victim_position "-14500 -9110 5032") L 08/31/2026 - 13:47:17: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:47:18: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:18: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:18: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:18: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "51") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:18: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:18: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "57") (weapon "quake_rl") L 08/31/2026 - 13:47:19: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:19: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:19: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:19: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "41") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:19: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:19: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "68") (weapon "quake_rl") L 08/31/2026 - 13:47:20: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:20: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:20: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:20: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "89") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:21: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:21: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:21: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:21: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "96") (weapon "quake_rl") L 08/31/2026 - 13:47:21: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:21: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "54") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:22: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "8") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "22") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:22: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "22") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:23: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:23: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:23: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "76") (realdamage "20") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:23: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14561 -9501 5032") (victim_position "-14307 -9701 5032") L 08/31/2026 - 13:47:23: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:47:24: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:24: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:24: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "89") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:24: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:25: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:26: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:27: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:27: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "64") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:27: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:27: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:27: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "110") (weapon "quake_rl") L 08/31/2026 - 13:47:27: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:28: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:28: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:28: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:28: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "50") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:28: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:28: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:28: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:47:29: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:29: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:29: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "53") (realdamage "20") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:29: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14598 -9445 5032") (victim_position "-14546 -9772 5032") L 08/31/2026 - 13:47:29: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:47:30: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:30: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "82") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:30: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:30: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:30: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "70") (weapon "quake_rl") L 08/31/2026 - 13:47:30: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:31: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:31: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:31: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "92") (weapon "quake_rl") L 08/31/2026 - 13:47:31: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:32: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:32: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:33: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:33: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:33: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "61") (weapon "quake_rl") L 08/31/2026 - 13:47:33: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:33: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "79") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:33: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:33: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:34: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:34: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:34: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "47") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:34: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:34: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:34: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "33") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:34: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:35: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:35: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:35: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "36") (realdamage "18") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:35: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14394 -9344 5032") (victim_position "-14062 -9521 5032") L 08/31/2026 - 13:47:35: "fatale.<19><[U:1:351118642]>" triggered "domination" against "cezZ<24><[U:1:1004961620]>" L 08/31/2026 - 13:47:35: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:47:36: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:36: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:36: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:36: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:36: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:36: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "52") (weapon "quake_rl") L 08/31/2026 - 13:47:37: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:37: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:37: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "72") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:38: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:38: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:38: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:38: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "45") (weapon "quake_rl") L 08/31/2026 - 13:47:38: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:38: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "45") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:39: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:39: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:39: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 13:47:39: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:39: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:39: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "63") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:39: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:39: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:39: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:39: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "81") (weapon "quake_rl") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "26") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:40: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "41") (realdamage "2") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14156 -9119 5032") (victim_position "-14571 -9206 5065") L 08/31/2026 - 13:47:40: "cezZ<24><[U:1:1004961620]>" triggered "revenge" against "fatale.<19><[U:1:351118642]>" L 08/31/2026 - 13:47:41: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:47:42: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:42: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:42: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "76") (weapon "quake_rl") L 08/31/2026 - 13:47:42: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:42: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:42: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "50") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:43: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:43: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:43: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:43: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "55") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:43: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:43: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "265") L 08/31/2026 - 13:47:44: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:44: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:44: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:44: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "42") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:44: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:44: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "47") (weapon "quake_rl") L 08/31/2026 - 13:47:45: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:45: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:45: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:45: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:45: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "43") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:45: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:45: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:45: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "19") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:46: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:46: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:46: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:46: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "53") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:47: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:47: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:47: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:47: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "16") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:47: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:47: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:47: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "26") (realdamage "25") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:47: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14538 -9776 5032") (victim_position "-14608 -9632 5032") L 08/31/2026 - 13:47:47: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:47:48: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:49: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:49: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:49: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "79") (weapon "quake_rl") L 08/31/2026 - 13:47:49: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:49: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "64") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:49: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:50: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:50: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:50: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "45") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:50: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:50: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:50: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "70") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:50: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:51: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:51: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "61") (weapon "quake_rl") L 08/31/2026 - 13:47:51: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:51: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:51: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:51: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "281") L 08/31/2026 - 13:47:51: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:51: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "52") (weapon "quake_rl") L 08/31/2026 - 13:47:52: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:52: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:52: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "10") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:52: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:52: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:52: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "29") (realdamage "5") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:52: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14229 -9625 5032") (victim_position "-14600 -9432 5366") L 08/31/2026 - 13:47:52: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:47:53: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:53: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:53: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "78") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:53: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:53: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:53: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "68") (weapon "quake_rl") L 08/31/2026 - 13:47:54: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:54: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:54: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "373") L 08/31/2026 - 13:47:54: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:55: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:55: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "170") L 08/31/2026 - 13:47:55: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:55: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:55: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "55") (weapon "quake_rl") L 08/31/2026 - 13:47:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:55: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:55: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "56") (realdamage "20") (weapon "shotgun_soldier") L 08/31/2026 - 13:47:55: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14449 -9403 5032") (victim_position "-14747 -9174 5161") L 08/31/2026 - 13:47:55: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:47:56: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:56: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:56: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "69") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:57: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:57: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:57: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "77") (weapon "quake_rl") L 08/31/2026 - 13:47:57: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:57: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:57: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:57: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:58: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:58: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "67") (weapon "quake_rl") L 08/31/2026 - 13:47:58: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:58: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:58: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "57") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:58: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:58: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:58: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "58") (weapon "quake_rl") L 08/31/2026 - 13:47:59: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:59: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:59: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "52") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:47:59: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:47:59: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:47:59: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "58") (weapon "quake_rl") L 08/31/2026 - 13:47:59: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:59: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:47:59: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "54") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:00: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:00: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:00: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (realdamage "24") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:00: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14158 -9727 5032") (victim_position "-14181 -9396 5032") L 08/31/2026 - 13:48:00: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:48:01: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:01: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:01: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:01: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "64") (weapon "quake_rl") L 08/31/2026 - 13:48:02: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:02: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:02: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:02: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "60") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:03: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:03: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "192") L 08/31/2026 - 13:48:03: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:03: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:03: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:03: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 13:48:03: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:04: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:04: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "87") (weapon "tf_projectile_rocket") (airshot "1") (height "463") L 08/31/2026 - 13:48:04: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:05: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:05: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:05: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "65") (weapon "quake_rl") L 08/31/2026 - 13:48:05: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:05: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "world" (attacker_position "-14208 -9337 5032") (victim_position "-14495 -9136 5035") L 08/31/2026 - 13:48:06: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:48:07: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:07: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:07: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:07: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "82") (weapon "quake_rl") L 08/31/2026 - 13:48:07: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:07: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "61") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:08: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:08: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:08: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:09: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:09: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "71") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:09: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:10: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:10: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:10: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "100") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:10: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:10: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:10: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:10: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "63") (realdamage "49") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:10: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14342 -9350 5032") (victim_position "-14107 -9359 5180") L 08/31/2026 - 13:48:10: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:48:12: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:12: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:12: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:48:12: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:12: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:12: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "83") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:12: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:13: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "65") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:13: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "66") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:14: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:14: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "61") (weapon "quake_rl") L 08/31/2026 - 13:48:14: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:14: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:14: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:14: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "7") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:14: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:15: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:15: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "65") (weapon "quake_rl") L 08/31/2026 - 13:48:15: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:15: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:15: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:15: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:15: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "13") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:16: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:16: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:16: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "9") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:16: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:16: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:16: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:16: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "10") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "23") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "11") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:17: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "24") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:18: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:18: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:18: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:18: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "40") (realdamage "27") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:18: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-13958 -9606 5032") (victim_position "-14393 -9603 5032") L 08/31/2026 - 13:48:18: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:48:19: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:19: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:19: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:19: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "78") (weapon "quake_rl") L 08/31/2026 - 13:48:20: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:20: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "75") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:20: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:20: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:21: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:21: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "61") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:21: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:21: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:21: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "90") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:21: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:22: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:22: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "84") (weapon "quake_rl") L 08/31/2026 - 13:48:22: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:22: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:23: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:23: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "49") (weapon "quake_rl") L 08/31/2026 - 13:48:23: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:23: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:23: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:23: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "26") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:23: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:23: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:23: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "15") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:24: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:24: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:24: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "68") (realdamage "31") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:24: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14351 -9485 5032") (victim_position "-14423 -9602 5165") L 08/31/2026 - 13:48:24: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:48:25: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:25: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:25: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "69") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:25: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:25: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:25: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "75") (weapon "quake_rl") L 08/31/2026 - 13:48:26: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:26: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:26: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:26: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "59") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:27: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:27: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "37") (weapon "quake_rl") L 08/31/2026 - 13:48:27: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:27: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:28: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:28: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:28: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:28: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:28: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "59") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:28: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:28: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:28: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "23") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:29: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:29: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:29: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "17") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:29: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:29: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:29: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "84") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:30: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:30: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:30: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "84") (realdamage "81") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:30: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14521 -9562 5032") (victim_position "-14640 -9719 5032") L 08/31/2026 - 13:48:30: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:48:31: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:31: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:31: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:31: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "64") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:31: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:31: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:48:32: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:32: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:32: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "71") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:32: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:32: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:32: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "107") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:32: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:33: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:33: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "108") (weapon "quake_rl") L 08/31/2026 - 13:48:33: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:33: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:34: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:34: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:34: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "48") (realdamage "44") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:34: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14493 -9645 5094") (victim_position "-14089 -9576 5032") L 08/31/2026 - 13:48:34: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:34: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:48:35: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:35: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:35: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:35: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "66") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:35: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:35: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:48:36: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:36: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:37: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:37: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:37: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "75") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:37: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:37: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "81") (weapon "quake_rl") L 08/31/2026 - 13:48:37: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:37: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:38: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:38: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:38: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "11") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:38: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:38: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:38: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 13:48:38: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:38: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:38: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "18") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:39: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:39: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:39: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "13") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:39: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:39: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:39: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "46") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:39: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:40: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:40: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:40: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:40: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:40: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14205 -9510 5032") (victim_position "-14386 -9162 5032") L 08/31/2026 - 13:48:40: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:48:42: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:42: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:42: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:48:42: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:42: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:42: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "54") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:42: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:43: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:43: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:43: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "88") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:43: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:44: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:44: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "50") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:44: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:44: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:44: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "50") (weapon "quake_rl") L 08/31/2026 - 13:48:44: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:44: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:44: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "63") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:45: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:45: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:45: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "16") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:45: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:45: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:45: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "75") (weapon "quake_rl") L 08/31/2026 - 13:48:46: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:46: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:46: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "82") (realdamage "13") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:46: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-13905 -9315 5032") (victim_position "-14039 -9501 5032") L 08/31/2026 - 13:48:46: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:48:47: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:47: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:47: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "49") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:47: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:47: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:47: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "66") (weapon "quake_rl") L 08/31/2026 - 13:48:48: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:48: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:48: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "70") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:48: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:48: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:48: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "49") (weapon "quake_rl") L 08/31/2026 - 13:48:48: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:49: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:49: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:49: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:48:49: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:49: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:49: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "17") (weapon "shotgun_soldier") L 08/31/2026 - 13:48:49: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:49: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "61") (weapon "quake_rl") L 08/31/2026 - 13:48:49: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:50: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:50: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "111") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:50: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "world" (attacker_position "-14492 -9225 5032") (victim_position "-14366 -9194 5032") L 08/31/2026 - 13:48:50: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:50: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:48:50: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:48:51: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:51: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:51: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:51: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "58") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:52: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:52: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "41") (weapon "quake_rl") L 08/31/2026 - 13:48:52: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:52: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:52: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "75") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:52: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:53: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:53: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:53: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "77") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:54: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:54: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:54: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:54: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "97") (realdamage "74") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:54: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "tf_projectile_rocket" (attacker_position "-14683 -9164 5032") (victim_position "-14358 -8924 5032") L 08/31/2026 - 13:48:54: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:54: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "56") (weapon "quake_rl") L 08/31/2026 - 13:48:54: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:48:55: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:55: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:55: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:55: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "51") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:56: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:56: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "62") (weapon "quake_rl") L 08/31/2026 - 13:48:56: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:56: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:57: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:57: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "53") (weapon "quake_rl") L 08/31/2026 - 13:48:57: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:57: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:57: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:57: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "97") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:57: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:57: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "64") (weapon "quake_rl") L 08/31/2026 - 13:48:58: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:58: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:48:58: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:58: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "72") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:48:58: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:48:58: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "99") (realdamage "54") (weapon "quake_rl") L 08/31/2026 - 13:48:58: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "quake_rl" (attacker_position "-14545 -9751 5032") (victim_position "-14618 -9384 5032") L 08/31/2026 - 13:48:58: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:49:00: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:00: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:00: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:00: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 13:49:00: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:00: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "49") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:00: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:01: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:01: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:01: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:01: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:02: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:02: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:02: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "43") (weapon "quake_rl") L 08/31/2026 - 13:49:02: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:03: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:03: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "52") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:03: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:04: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:04: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:04: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:04: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 13:49:04: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:04: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:04: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "50") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:04: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:05: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:05: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "98") (realdamage "68") (weapon "quake_rl") L 08/31/2026 - 13:49:05: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "quake_rl" (attacker_position "-14244 -9799 5032") (victim_position "-14396 -9446 5032") L 08/31/2026 - 13:49:05: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:49:06: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:06: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:06: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:06: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "74") (weapon "quake_rl") L 08/31/2026 - 13:49:06: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:06: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "58") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:07: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:07: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:07: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:07: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "255") L 08/31/2026 - 13:49:07: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:07: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "48") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:08: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:08: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:08: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:08: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "43") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:08: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:09: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:09: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:09: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:49:09: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:09: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:09: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "47") (realdamage "44") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:09: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14215 -9305 5032") (victim_position "-14078 -9554 5032") L 08/31/2026 - 13:49:09: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:49:10: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:10: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:11: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:11: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "54") (weapon "quake_rl") L 08/31/2026 - 13:49:11: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:11: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:11: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:11: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "74") (weapon "quake_rl") L 08/31/2026 - 13:49:11: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:11: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "56") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:12: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:12: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:12: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "84") (weapon "quake_rl") L 08/31/2026 - 13:49:12: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:13: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:13: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:13: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "11") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:13: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:13: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "39") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:13: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:13: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:13: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "17") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:13: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:14: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:14: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "65") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:14: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:14: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:14: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "30") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:14: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:14: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:14: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "29") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "45") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "13") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "13") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "20") (realdamage "4") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:15: "cezZ<24><[U:1:1004961620]>" killed "fatale.<19><[U:1:351118642]>" with "shotgun_soldier" (attacker_position "-14775 -9322 5032") (victim_position "-14360 -9166 5032") L 08/31/2026 - 13:49:15: "cezZ<24><[U:1:1004961620]>" triggered "domination" against "fatale.<19><[U:1:351118642]>" L 08/31/2026 - 13:49:15: "fatale.<19><[U:1:351118642]>" spawned as "soldier" L 08/31/2026 - 13:49:16: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:17: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:17: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:17: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "66") (weapon "quake_rl") L 08/31/2026 - 13:49:17: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:17: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "47") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:17: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:18: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:18: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:18: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "65") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:18: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:18: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:18: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "71") (weapon "quake_rl") L 08/31/2026 - 13:49:19: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:19: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:19: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "72") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:19: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:19: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:19: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 13:49:20: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:20: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:20: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:20: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "73") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:20: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:20: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/31/2026 - 13:49:20: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "52") (realdamage "27") (weapon "shotgun_soldier") L 08/31/2026 - 13:49:20: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "shotgun_soldier" (attacker_position "-14495 -9291 5032") (victim_position "-14603 -9627 5032") L 08/31/2026 - 13:49:20: "fatale.<19><[U:1:351118642]>" triggered "revenge" against "cezZ<24><[U:1:1004961620]>" L 08/31/2026 - 13:49:20: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:49:21: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:22: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:22: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "72") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:22: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:22: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:22: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "75") (weapon "quake_rl") L 08/31/2026 - 13:49:23: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:23: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:23: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 08/31/2026 - 13:49:23: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:23: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:23: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "72") (weapon "quake_rl") L 08/31/2026 - 13:49:23: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:23: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:24: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:24: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "76") (realdamage "71") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:24: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "tf_projectile_rocket" (attacker_position "-14391 -9353 5094") (victim_position "-14223 -9387 5102") L 08/31/2026 - 13:49:24: "cezZ<24><[U:1:1004961620]>" spawned as "soldier" L 08/31/2026 - 13:49:25: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:25: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:25: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "85") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:25: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:25: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:25: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "82") (weapon "quake_rl") L 08/31/2026 - 13:49:26: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:26: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:26: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:26: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "48") (weapon "quake_rl") L 08/31/2026 - 13:49:27: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:27: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:27: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "103") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:27: "cezZ<24><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 08/31/2026 - 13:49:27: "cezZ<24><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 08/31/2026 - 13:49:27: "cezZ<24><[U:1:1004961620]>" triggered "damage" against "fatale.<19><[U:1:351118642]>" (damage "67") (weapon "quake_rl") L 08/31/2026 - 13:49:28: "fatale.<19><[U:1:351118642]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:28: "fatale.<19><[U:1:351118642]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:28: "fatale.<19><[U:1:351118642]>" triggered "damage" against "cezZ<24><[U:1:1004961620]>" (damage "78") (realdamage "62") (weapon "tf_projectile_rocket") L 08/31/2026 - 13:49:28: World triggered "mge_elo_delta" (player "[U:1:351118642]") (old_elo "1570") (new_elo "1581") L 08/31/2026 - 13:49:28: World triggered "mge_elo_delta" (player "[U:1:1004961620]") (old_elo "1410") (new_elo "1396") L 08/31/2026 - 13:49:28: "cezZ<24><[U:1:1004961620]>" joined team "Spectator" L 08/31/2026 - 13:49:28: "fatale.<19><[U:1:351118642]>" killed "cezZ<24><[U:1:1004961620]>" with "tf_projectile_rocket" (attacker_position "-14438 -9484 5220") (victim_position "-14733 -9120 5100") L 08/31/2026 - 13:49:28: World triggered "mge_match_end" (winner "[U:1:351118642]") (loser "[U:1:1004961620]") (winner_score "20") (loser_score "12")