L 09/01/2026 - 22:42:53: World triggered "meta_data" (matchid "2609012242532884") (map "mge_triumph_beta7_rc1") (arena "Process Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/01/2026 - 22:42:53: "sane<9><[U:1:83084928]>" changed role to "soldier" L 09/01/2026 - 22:42:53: "quailtam[e]r<8><[U:1:121004923]>" changed role to "soldier" L 09/01/2026 - 22:42:55: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:42:55: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:42:56: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:42:56: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "86") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:42:56: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:42:56: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:42:56: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "84") (weapon "quake_rl") L 09/01/2026 - 22:42:56: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:42:57: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:42:57: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:42:58: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:00: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:01: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:01: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:01: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "54") (realdamage "22") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:01: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-8061 5683 736") (victim_position "-7873 5684 484") L 09/01/2026 - 22:43:01: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:43:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "61") (weapon "quake_rl") L 09/01/2026 - 22:43:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "100") (weapon "quake_rl") L 09/01/2026 - 22:43:05: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:05: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:05: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:05: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "25") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:08: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:10: "sane<9><[U:1:83084928]>" committed suicide with "tf_projectile_rocket" (attacker_position "-8811 5278 576") L 09/01/2026 - 22:43:10: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:43:12: "quailtam[e]r<8><[U:1:121004923]>" picked up item "tf_ammo_pack" L 09/01/2026 - 22:43:13: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:14: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:14: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "453") L 09/01/2026 - 22:43:14: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:14: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:15: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:15: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:15: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:15: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "84") (realdamage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "790") L 09/01/2026 - 22:43:15: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "tf_projectile_rocket" (attacker_position "-8483 5504 743") (victim_position "-8297 5440 1270") L 09/01/2026 - 22:43:15: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:43:18: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:19: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:19: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:19: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "73") (weapon "quake_rl") L 09/01/2026 - 22:43:19: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:19: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:20: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:20: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "51") (weapon "quake_rl") L 09/01/2026 - 22:43:20: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:20: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "49") (weapon "quake_rl") L 09/01/2026 - 22:43:20: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:21: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:21: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:21: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:21: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "42") (realdamage "22") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:21: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-8096 5770 736") (victim_position "-8435 5562 743") L 09/01/2026 - 22:43:21: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:21: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "84") (weapon "quake_rl") L 09/01/2026 - 22:43:21: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:43:23: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:23: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:24: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:24: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "74") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:24: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:24: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:24: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "71") (weapon "quake_rl") L 09/01/2026 - 22:43:24: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:25: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:25: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:25: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "57") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:25: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:25: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:25: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:25: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:25: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "14") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:25: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:25: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "63") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:26: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:26: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:26: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "44") (realdamage "6") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:26: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-7832 5169 743") (victim_position "-8052 5602 736") L 09/01/2026 - 22:43:26: "sane<9><[U:1:83084928]>" triggered "domination" against "quailtam[e]r<8><[U:1:121004923]>" L 09/01/2026 - 22:43:26: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:43:27: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:28: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:28: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:28: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "53") (weapon "quake_rl") L 09/01/2026 - 22:43:29: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:29: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:29: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "94") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:29: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:29: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:29: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "72") (weapon "quake_rl") L 09/01/2026 - 22:43:30: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:30: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:30: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:30: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "63") (weapon "quake_rl") L 09/01/2026 - 22:43:30: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:30: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:30: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "67") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:30: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "86") (realdamage "46") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:31: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-8101 5603 743") (victim_position "-8069 5446 736") L 09/01/2026 - 22:43:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "revenge" against "sane<9><[U:1:83084928]>" L 09/01/2026 - 22:43:31: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:43:31: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:33: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:33: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:33: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "54") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:33: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:34: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:34: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:34: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "81") (weapon "quake_rl") L 09/01/2026 - 22:43:35: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:35: "sane<9><[U:1:83084928]>" picked up item "tf_ammo_pack" L 09/01/2026 - 22:43:36: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:37: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:37: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:37: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "87") (realdamage "56") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:37: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-8068 5517 736") (victim_position "-8071 5443 848") L 09/01/2026 - 22:43:37: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:43:39: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:39: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:40: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:40: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:40: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "76") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:40: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:40: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "56") (weapon "quake_rl") L 09/01/2026 - 22:43:40: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:40: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:42: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:42: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:42: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:42: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "20") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:42: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:43: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:43: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "63") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:43: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:43: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:43: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:43: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "73") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:43: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:43: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:43: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "15") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:43: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-8092 5337 736") (victim_position "-8112 5031 736") L 09/01/2026 - 22:43:43: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:43:45: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:46: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:46: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "86") (weapon "quake_rl") L 09/01/2026 - 22:43:46: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:46: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:46: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "70") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:46: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:46: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:47: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:47: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:47: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "61") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:47: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:47: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "80") (weapon "quake_rl") L 09/01/2026 - 22:43:47: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "20") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:48: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:48: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "14") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:49: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:49: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:49: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "47") (realdamage "42") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:49: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-7765 5185 743") (victim_position "-8049 5117 743") L 09/01/2026 - 22:43:49: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:43:50: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:51: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:51: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:52: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:52: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:52: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "20") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:52: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:52: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:52: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "54") (weapon "quake_rl") L 09/01/2026 - 22:43:52: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:52: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:52: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "107") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:53: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:53: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "108") (weapon "quake_rl") L 09/01/2026 - 22:43:53: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:53: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:53: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:54: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "64") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:54: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:55: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:55: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:43:55: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "82") (realdamage "3") (weapon "shotgun_soldier") L 09/01/2026 - 22:43:55: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-7783 5127 743") (victim_position "-7912 5014 902") L 09/01/2026 - 22:43:55: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:43:57: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:57: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:58: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:58: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:58: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "66") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:58: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:58: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:59: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:59: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "103") (weapon "quake_rl") L 09/01/2026 - 22:43:59: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:59: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:59: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "71") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:43:59: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:43:59: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:43:59: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "107") (realdamage "70") (weapon "quake_rl") L 09/01/2026 - 22:43:59: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "quake_rl" (attacker_position "-8053 5629 736") (victim_position "-8228 5500 743") L 09/01/2026 - 22:44:00: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:44:01: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:01: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:02: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:02: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "62") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:02: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "111") (weapon "quake_rl") L 09/01/2026 - 22:44:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:03: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:03: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "65") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:03: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "26") (weapon "shotgun_soldier") L 09/01/2026 - 22:44:04: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:07: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:07: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:07: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:08: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:08: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "46") (realdamage "6") (weapon "quake_rl") L 09/01/2026 - 22:44:08: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "quake_rl" (attacker_position "-8605 5582 600") (victim_position "-8562 5120 476") L 09/01/2026 - 22:44:08: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:44:10: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:10: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:10: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "444") L 09/01/2026 - 22:44:10: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:10: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "95") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:10: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:11: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:11: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:11: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "98") (realdamage "92") (weapon "quake_rl") (airshot "1") (height "314") L 09/01/2026 - 22:44:11: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "quake_rl" (attacker_position "-8541 5591 852") (victim_position "-8348 5256 794") L 09/01/2026 - 22:44:11: "quailtam[e]r<8><[U:1:121004923]>" triggered "domination" against "sane<9><[U:1:83084928]>" L 09/01/2026 - 22:44:11: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:44:13: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:13: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:14: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:14: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "66") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:14: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:14: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "106") (weapon "quake_rl") L 09/01/2026 - 22:44:14: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:15: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:16: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:16: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:16: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "51") (weapon "quake_rl") L 09/01/2026 - 22:44:17: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:19: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "7") (weapon "minigun") L 09/01/2026 - 22:44:19: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:19: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:19: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "64") (weapon "quake_rl") L 09/01/2026 - 22:44:20: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:22: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:22: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:22: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "106") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:22: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:23: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:23: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:24: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:24: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:24: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "46") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:24: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:24: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:24: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "13") (weapon "shotgun_soldier") L 09/01/2026 - 22:44:24: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:24: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:24: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "96") (weapon "quake_rl") L 09/01/2026 - 22:44:25: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:25: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:25: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "42") (weapon "shotgun_soldier") L 09/01/2026 - 22:44:25: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:25: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:25: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:25: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "102") (realdamage "100") (weapon "quake_rl") (airshot "1") (height "364") L 09/01/2026 - 22:44:25: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "quake_rl" (attacker_position "-8083 5708 736") (victim_position "-8245 5447 844") L 09/01/2026 - 22:44:26: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:44:28: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:28: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:28: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:28: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "224") L 09/01/2026 - 22:44:29: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:30: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:30: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "111") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:30: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:30: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "43") (weapon "shotgun_soldier") L 09/01/2026 - 22:44:31: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:31: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "6") (weapon "shotgun_soldier") L 09/01/2026 - 22:44:31: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "world" (attacker_position "-8856 6070 544") (victim_position "-8011 5624 484") L 09/01/2026 - 22:44:32: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:44:34: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:34: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:35: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:35: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "49") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:35: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:35: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "84") (weapon "quake_rl") L 09/01/2026 - 22:44:35: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:37: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:37: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:37: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "220") L 09/01/2026 - 22:44:37: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "world" (attacker_position "-8104 5643 743") (victim_position "-8397 5728 604") L 09/01/2026 - 22:44:37: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:44:40: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:40: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:40: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:40: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "78") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:42: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:43: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:43: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "112") (weapon "quake_rl") L 09/01/2026 - 22:44:44: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:44: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:44: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:44: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "44") (weapon "shotgun_soldier") L 09/01/2026 - 22:44:45: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:45: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:45: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:45: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "81") (realdamage "6") (weapon "shotgun_soldier") L 09/01/2026 - 22:44:45: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-8043 5744 930") (victim_position "-8184 5808 724") L 09/01/2026 - 22:44:45: "sane<9><[U:1:83084928]>" triggered "revenge" against "quailtam[e]r<8><[U:1:121004923]>" L 09/01/2026 - 22:44:45: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:45: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "110") (weapon "quake_rl") L 09/01/2026 - 22:44:45: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:45: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:44:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "69") (weapon "quake_rl") L 09/01/2026 - 22:44:48: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:48: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:48: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "75") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:49: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:50: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:50: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "110") (realdamage "35") (weapon "quake_rl") L 09/01/2026 - 22:44:50: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "quake_rl" (attacker_position "-8184 5681 736") (victim_position "-8177 5809 822") L 09/01/2026 - 22:44:50: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:50: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:44:52: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:52: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:53: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:44:53: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "110") (weapon "quake_rl") L 09/01/2026 - 22:44:53: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:44:54: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:55: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:55: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "78") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:55: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:55: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "53") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:55: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:44:56: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:56: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:56: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "17") (weapon "shotgun_soldier") L 09/01/2026 - 22:44:56: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:56: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:44:56: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "36") (realdamage "9") (weapon "shotgun_soldier") L 09/01/2026 - 22:44:56: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-7731 5203 748") (victim_position "-8228 5092 814") L 09/01/2026 - 22:44:56: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:45:00: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:00: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:00: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:00: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "686") L 09/01/2026 - 22:45:00: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:00: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "74") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:01: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:01: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:02: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:02: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:02: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "6") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:02: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "11") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:03: "quailtam[e]r<8><[U:1:121004923]>" picked up item "tf_ammo_pack" L 09/01/2026 - 22:45:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "51") (realdamage "12") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:04: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-8339 5099 450") (victim_position "-8015 5272 484") L 09/01/2026 - 22:45:04: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:45:07: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:07: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:08: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:09: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/01/2026 - 22:45:09: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:09: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "111") (weapon "quake_rl") L 09/01/2026 - 22:45:09: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "world" (attacker_position "-8370 5587 743") (victim_position "-8269 5588 743") L 09/01/2026 - 22:45:10: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:10: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:45:10: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:10: "quailtam[e]r<8><[U:1:121004923]>" say "[KZ] mr puzzle jumped 294.2522 units with a LongJump [12 Strafes | 273.945 Pre | 387 Max | Height 56.9 | 97% Sync | JumpOff Edg" L 09/01/2026 - 22:45:13: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:13: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "239") L 09/01/2026 - 22:45:13: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:13: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:15: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:16: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:16: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "player" (attacker_position "-8472 5577 743") (victim_position "-7988 5863 851") L 09/01/2026 - 22:45:16: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:45:18: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:18: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:18: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "65") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:18: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:19: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:19: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:19: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "108") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:19: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:19: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:28: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:28: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:28: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:28: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "7") (realdamage "1") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:28: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-8133 5802 726") (victim_position "-7593 5138 743") L 09/01/2026 - 22:45:28: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:45:30: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:32: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:33: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:33: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:33: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "70") (weapon "quake_rl") L 09/01/2026 - 22:45:33: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:34: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:34: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:34: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "46") (weapon "quake_rl") L 09/01/2026 - 22:45:35: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:36: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:36: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:36: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:36: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "93") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:36: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:37: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:37: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:37: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "87") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:37: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:37: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:37: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "8") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:37: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:37: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:37: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "47") (realdamage "12") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:37: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-8178 5804 725") (victim_position "-8154 6006 944") L 09/01/2026 - 22:45:38: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:45:39: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:39: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:39: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "462") L 09/01/2026 - 22:45:40: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:40: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:40: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:40: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "77") (weapon "quake_rl") L 09/01/2026 - 22:45:41: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:41: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:41: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:41: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "62") (weapon "quake_rl") L 09/01/2026 - 22:45:42: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:42: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:42: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "87") (weapon "quake_rl") L 09/01/2026 - 22:45:42: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:42: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:42: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "63") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:42: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:42: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:42: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "6") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:43: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:43: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:43: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "17") (realdamage "4") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:43: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-8187 5865 695") (victim_position "-8189 5702 1210") L 09/01/2026 - 22:45:43: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:45:45: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:45: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:45: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "84") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:45: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:46: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:46: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:47: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:47: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "103") (weapon "quake_rl") L 09/01/2026 - 22:45:47: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:48: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "68") (realdamage "26") (weapon "quake_rl") L 09/01/2026 - 22:45:48: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "quake_rl" (attacker_position "-8887 5579 576") (victim_position "-8770 5250 576") L 09/01/2026 - 22:45:48: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:45:50: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:51: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:52: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:53: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "70") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:54: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "85") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:55: "sane<9><[U:1:83084928]>" committed suicide with "tf_projectile_rocket" (attacker_position "-7869 4959 474") L 09/01/2026 - 22:45:55: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:45:55: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:57: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:58: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:58: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:58: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:58: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "44") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:58: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:58: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "72") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:58: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:45:58: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:45:58: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "100") (weapon "quake_rl") L 09/01/2026 - 22:45:59: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:59: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:59: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "63") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:45:59: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:59: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:45:59: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "20") (weapon "shotgun_soldier") L 09/01/2026 - 22:45:59: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:00: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:01: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:01: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:01: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:01: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "36") (realdamage "33") (weapon "shotgun_soldier") L 09/01/2026 - 22:46:01: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "shotgun_soldier" (attacker_position "-7653 5382 551") (victim_position "-8060 5207 781") L 09/01/2026 - 22:46:01: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:46:03: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:04: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:06: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:06: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:07: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:07: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "33") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:07: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:07: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:07: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "4") (weapon "shotgun_soldier") L 09/01/2026 - 22:46:07: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:08: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:08: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:08: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "41") (weapon "shotgun_soldier") L 09/01/2026 - 22:46:08: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:08: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "107") (realdamage "63") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:08: "sane<9><[U:1:83084928]>" killed "quailtam[e]r<8><[U:1:121004923]>" with "tf_projectile_rocket" (attacker_position "-8015 5740 628") (victim_position "-7871 5649 507") L 09/01/2026 - 22:46:08: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:08: "quailtam[e]r<8><[U:1:121004923]>" spawned as "soldier" L 09/01/2026 - 22:46:12: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:12: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:13: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:13: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:13: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:13: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:13: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "26") (weapon "shotgun_soldier") L 09/01/2026 - 22:46:14: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:14: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:14: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "27") (weapon "shotgun_soldier") L 09/01/2026 - 22:46:14: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:15: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:15: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:15: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "60") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:15: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:46:15: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "69") (weapon "quake_rl") L 09/01/2026 - 22:46:15: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:15: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:15: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:15: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "50") (weapon "shotgun_soldier") L 09/01/2026 - 22:46:16: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:16: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:16: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "44") (realdamage "43") (weapon "shotgun_soldier") L 09/01/2026 - 22:46:16: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-7815 5144 743") (victim_position "-8091 4910 707") L 09/01/2026 - 22:46:16: "sane<9><[U:1:83084928]>" spawned as "soldier" L 09/01/2026 - 22:46:18: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:18: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:18: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:18: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "65") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:19: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:19: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:19: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:19: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "60") (weapon "tf_projectile_rocket") L 09/01/2026 - 22:46:19: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:46:19: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "102") (weapon "quake_rl") L 09/01/2026 - 22:46:20: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:20: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:20: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "21") (weapon "shotgun_soldier") L 09/01/2026 - 22:46:20: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:21: "sane<9><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:21: "sane<9><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/01/2026 - 22:46:21: "sane<9><[U:1:83084928]>" triggered "damage" against "quailtam[e]r<8><[U:1:121004923]>" (damage "8") (weapon "shotgun_soldier") L 09/01/2026 - 22:46:21: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_fired" (weapon "quake_rl") L 09/01/2026 - 22:46:21: "quailtam[e]r<8><[U:1:121004923]>" triggered "shot_hit" (weapon "quake_rl") L 09/01/2026 - 22:46:21: "quailtam[e]r<8><[U:1:121004923]>" triggered "damage" against "sane<9><[U:1:83084928]>" (damage "89") (realdamage "48") (weapon "quake_rl") L 09/01/2026 - 22:46:21: World triggered "mge_elo_delta" (player "[U:1:121004923]") (old_elo "1814") (new_elo "1888") L 09/01/2026 - 22:46:21: World triggered "mge_elo_delta" (player "[U:1:83084928]") (old_elo "1644") (new_elo "1624") L 09/01/2026 - 22:46:21: "quailtam[e]r<8><[U:1:121004923]>" killed "sane<9><[U:1:83084928]>" with "quake_rl" (attacker_position "-7870 5084 792") (victim_position "-7955 4863 683") L 09/01/2026 - 22:46:21: World triggered "mge_match_end" (winner "[U:1:121004923]") (loser "[U:1:83084928]") (winner_score "20") (loser_score "13")