L 09/03/2026 - 14:02:12: World triggered "meta_data" (matchid "260903140212014d") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/03/2026 - 14:02:12: "Vil<24><[U:1:1136595723]>" changed role to "soldier" L 09/03/2026 - 14:02:12: "PE-CD<34><[U:1:1849709336]>" changed role to "scout" L 09/03/2026 - 14:02:15: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:16: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 09/03/2026 - 14:02:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:16: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 09/03/2026 - 14:02:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:17: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:02:17: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:02:17: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:18: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:18: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:02:18: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "76") (realdamage "71") (weapon "quake_rl") L 09/03/2026 - 14:02:18: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13112 11456 10701") (victim_position "-13365 11485 10704") L 09/03/2026 - 14:02:18: "PE-CD<34><[U:1:1849709336]>" spawned as "scout" L 09/03/2026 - 14:02:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:20: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:20: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:20: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "9") (weapon "scattergun") L 09/03/2026 - 14:02:20: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:02:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "90") (weapon "quake_rl") L 09/03/2026 - 14:02:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:21: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:21: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "22") (weapon "shotgun_soldier") L 09/03/2026 - 14:02:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:22: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:22: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:22: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "10") (weapon "scattergun") L 09/03/2026 - 14:02:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:22: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:22: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "19") (weapon "shotgun_soldier") L 09/03/2026 - 14:02:23: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "world" (attacker_position "-12925 11506 10696") (victim_position "-12646 11017 10666") L 09/03/2026 - 14:02:23: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:23: "PE-CD<34><[U:1:1849709336]>" spawned as "scout" L 09/03/2026 - 14:02:24: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:25: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:25: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:25: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "21") (weapon "scattergun") L 09/03/2026 - 14:02:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:26: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:26: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:27: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:27: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:27: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 09/03/2026 - 14:02:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:28: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:28: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "5") (weapon "shotgun_soldier") L 09/03/2026 - 14:02:31: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:32: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:02:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:33: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:34: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:34: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "55") (weapon "shotgun_soldier") L 09/03/2026 - 14:02:36: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:37: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:37: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:02:37: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "55") (weapon "quake_rl") L 09/03/2026 - 14:02:37: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:38: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:38: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:38: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "28") (realdamage "2") (weapon "shotgun_soldier") L 09/03/2026 - 14:02:38: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13636 10970 10424") (victim_position "-14181 10942 10453") L 09/03/2026 - 14:02:38: "PE-CD<34><[U:1:1849709336]>" spawned as "scout" L 09/03/2026 - 14:02:40: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:40: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:40: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:40: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 09/03/2026 - 14:02:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:41: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:41: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "7") (weapon "shotgun_soldier") L 09/03/2026 - 14:02:41: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:41: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:41: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "7") (weapon "scattergun") L 09/03/2026 - 14:02:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:43: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:44: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:02:44: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "109") (weapon "quake_rl") L 09/03/2026 - 14:02:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:44: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:45: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:45: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:45: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 09/03/2026 - 14:02:46: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:46: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:46: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 09/03/2026 - 14:02:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "22") (realdamage "3") (weapon "shotgun_soldier") L 09/03/2026 - 14:02:47: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13316 11714 10696") (victim_position "-13282 12276 10696") L 09/03/2026 - 14:02:47: "Vil<24><[U:1:1136595723]>" triggered "domination" against "PE-CD<34><[U:1:1849709336]>" L 09/03/2026 - 14:02:48: "PE-CD<34><[U:1:1849709336]>" spawned as "scout" L 09/03/2026 - 14:02:49: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:49: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:02:49: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "5") (weapon "shotgun_soldier") L 09/03/2026 - 14:02:50: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:50: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:02:50: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "225") L 09/03/2026 - 14:02:50: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:51: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:52: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:02:52: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "56") (realdamage "18") (weapon "quake_rl") L 09/03/2026 - 14:02:52: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-12817 11392 10642") (victim_position "-12637 11353 10513") L 09/03/2026 - 14:02:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:52: "PE-CD<34><[U:1:1849709336]>" spawned as "scout" L 09/03/2026 - 14:02:54: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "pep_pistol") L 09/03/2026 - 14:02:54: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "pep_pistol") L 09/03/2026 - 14:02:54: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "pep_pistol") L 09/03/2026 - 14:02:54: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "pep_pistol") L 09/03/2026 - 14:02:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:55: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:57: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:57: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:57: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "30") (weapon "scattergun") L 09/03/2026 - 14:02:57: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:02:57: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:02:57: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "13") (weapon "scattergun") L 09/03/2026 - 14:02:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:02:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "58") (weapon "quake_rl") L 09/03/2026 - 14:02:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:02:59: "PE-CD<34><[U:1:1849709336]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:03:00: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:00: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:01: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:01: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:03:01: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "5") (weapon "scattergun") L 09/03/2026 - 14:03:02: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "109") (realdamage "74") (weapon "quake_rl") L 09/03/2026 - 14:03:03: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13145 11871 10804") (victim_position "-13079 11728 10740") L 09/03/2026 - 14:03:03: "PE-CD<34><[U:1:1849709336]>" spawned as "scout" L 09/03/2026 - 14:03:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:04: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:04: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:03:04: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "11") (weapon "scattergun") L 09/03/2026 - 14:03:04: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:04: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "33") (weapon "quake_rl") L 09/03/2026 - 14:03:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:05: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:05: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:03:05: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "17") (weapon "scattergun") L 09/03/2026 - 14:03:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:03:06: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "6") (weapon "scattergun") L 09/03/2026 - 14:03:06: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:06: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:06: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "43") (weapon "quake_rl") L 09/03/2026 - 14:03:08: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:08: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:08: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "72") (weapon "quake_rl") L 09/03/2026 - 14:03:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:09: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:09: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "64") (realdamage "2") (weapon "quake_rl") L 09/03/2026 - 14:03:09: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13097 10941 10804") (victim_position "-12928 10743 10711") L 09/03/2026 - 14:03:09: "PE-CD<34><[U:1:1849709336]>" spawned as "scout" L 09/03/2026 - 14:03:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:11: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:11: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:03:11: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "4") (weapon "scattergun") L 09/03/2026 - 14:03:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:12: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:12: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "50") (weapon "quake_rl") L 09/03/2026 - 14:03:12: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:12: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/03/2026 - 14:03:12: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "72") (weapon "scattergun") L 09/03/2026 - 14:03:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:13: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:13: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "70") (weapon "quake_rl") L 09/03/2026 - 14:03:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:03:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:03:16: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:03:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "76") (realdamage "25") (weapon "shotgun_soldier") L 09/03/2026 - 14:03:16: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13155 11803 10804") (victim_position "-13128 11988 10869") L 09/03/2026 - 14:03:17: "PE-CD<34><[U:1:1849709336]>" spawned as "scout" L 09/03/2026 - 14:03:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:19: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/03/2026 - 14:03:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "51") (weapon "quake_rl") L 09/03/2026 - 14:03:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "109") (realdamage "96") (weapon "quake_rl") L 09/03/2026 - 14:03:20: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13207 11170 10755") (victim_position "-13079 11052 10751") L 09/03/2026 - 14:03:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:20: "PE-CD<34><[U:1:1849709336]>" spawned as "scout" L 09/03/2026 - 14:03:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:33: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "blackbox") L 09/03/2026 - 14:03:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:34: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "blackbox") L 09/03/2026 - 14:03:34: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "44") (weapon "blackbox") (healing "13") L 09/03/2026 - 14:03:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:35: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "blackbox") L 09/03/2026 - 14:03:35: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:35: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:03:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "72") (weapon "quake_rl") L 09/03/2026 - 14:03:37: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "blackbox") L 09/03/2026 - 14:03:39: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "blackbox") L 09/03/2026 - 14:03:39: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:39: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:39: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "103") (realdamage "15") (weapon "quake_rl") L 09/03/2026 - 14:03:39: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13146 11830 10874") (victim_position "-13255 12089 10748") L 09/03/2026 - 14:03:39: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:03:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:42: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:42: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "51") (weapon "quake_rl") L 09/03/2026 - 14:03:42: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:43: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:03:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:43: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:43: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "42") (weapon "quake_rl") L 09/03/2026 - 14:03:44: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:03:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:45: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:03:46: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:03:47: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:03:47: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:03:47: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "62") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:03:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "63") (weapon "quake_rl") L 09/03/2026 - 14:03:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:48: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/03/2026 - 14:03:48: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/03/2026 - 14:03:48: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "73") (realdamage "9") (weapon "shotgun_soldier") L 09/03/2026 - 14:03:48: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13032 10815 10696") (victim_position "-12940 10579 10696") L 09/03/2026 - 14:03:48: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:03:50: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:50: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:50: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "101") (weapon "quake_rl") L 09/03/2026 - 14:03:50: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:03:51: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:51: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:51: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "92") (weapon "quake_rl") L 09/03/2026 - 14:03:51: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:52: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:52: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "86") (realdamage "44") (weapon "quake_rl") L 09/03/2026 - 14:03:52: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13295 11590 10828") (victim_position "-13340 12017 10710") L 09/03/2026 - 14:03:52: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:03:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:55: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:55: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "34") (weapon "quake_rl") L 09/03/2026 - 14:03:55: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:03:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "37") (weapon "quake_rl") L 09/03/2026 - 14:03:58: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:03:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:03:59: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:03:59: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (weapon "quake_rl") L 09/03/2026 - 14:04:00: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:01: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:01: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "77") (realdamage "23") (weapon "quake_rl") L 09/03/2026 - 14:04:01: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-12950 11035 10840") (victim_position "-12928 10695 10752") L 09/03/2026 - 14:04:01: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:04:02: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:03: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:04: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:04: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:04:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:05: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:05: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "93") (weapon "quake_rl") L 09/03/2026 - 14:04:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:06: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "46") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:07: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:07: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:07: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "52") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:07: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:07: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "84") (realdamage "60") (weapon "quake_rl") L 09/03/2026 - 14:04:07: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13242 11951 10847") (victim_position "-13269 12299 10709") L 09/03/2026 - 14:04:07: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:04:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:10: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:10: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:10: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "83") (weapon "quake_rl") L 09/03/2026 - 14:04:11: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:11: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:11: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "54") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:13: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:13: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:13: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "91") (weapon "quake_rl") L 09/03/2026 - 14:04:15: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:16: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:04:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:16: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "106") (realdamage "9") (weapon "quake_rl") L 09/03/2026 - 14:04:16: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-12740 11218 10744") (victim_position "-12555 11165 10591") L 09/03/2026 - 14:04:16: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:04:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:04:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "107") (realdamage "86") (weapon "quake_rl") L 09/03/2026 - 14:04:19: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13259 11951 10873") (victim_position "-13255 12131 10742") L 09/03/2026 - 14:04:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:20: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:04:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:22: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:24: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:24: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:24: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "74") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:24: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:24: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "67") (weapon "quake_rl") L 09/03/2026 - 14:04:25: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:27: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:28: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:28: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:04:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:30: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:30: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:30: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "95") (realdamage "39") (weapon "quake_rl") L 09/03/2026 - 14:04:30: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13054 11179 10850") (victim_position "-12981 10776 10696") L 09/03/2026 - 14:04:30: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:04:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:33: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:33: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "68") (weapon "quake_rl") L 09/03/2026 - 14:04:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:34: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:34: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:34: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "45") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:35: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:36: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:36: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:36: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "55") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:04:38: "PE-CD<34><[U:1:1849709336]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:04:40: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:40: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:40: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "42") (weapon "quake_rl") L 09/03/2026 - 14:04:40: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13287 11674 10696") (victim_position "-13216 12207 10696") L 09/03/2026 - 14:04:40: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:04:42: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:44: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:44: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:04:45: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:45: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:45: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "75") (weapon "quake_rl") L 09/03/2026 - 14:04:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:46: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:46: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "78") (weapon "quake_rl") L 09/03/2026 - 14:04:46: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:47: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:47: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "world" (attacker_position "-12722 11185 10744") (victim_position "-12850 11484 10492") L 09/03/2026 - 14:04:47: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:1849709336]") (winner_score "20") (loser_score "0")