L 09/03/2026 - 14:04:54: World triggered "meta_data" (matchid "260903140454fd2b") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/03/2026 - 14:04:54: "Vil<24><[U:1:1136595723]>" changed role to "soldier" L 09/03/2026 - 14:04:54: "PE-CD<34><[U:1:1849709336]>" changed role to "soldier" L 09/03/2026 - 14:04:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:55: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:55: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "75") (weapon "quake_rl") L 09/03/2026 - 14:04:56: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:56: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:56: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "71") (weapon "quake_rl") L 09/03/2026 - 14:04:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "61") (realdamage "6") (weapon "quake_rl") L 09/03/2026 - 14:04:57: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13334 11717 10865") (victim_position "-13602 11975 10726") L 09/03/2026 - 14:04:57: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:04:57: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:04:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:04:59: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:04:59: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "68") (weapon "quake_rl") L 09/03/2026 - 14:04:59: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:00: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:00: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:01: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:01: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "98") (weapon "quake_rl") L 09/03/2026 - 14:05:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:01: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:01: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:01: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "56") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:02: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:02: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:02: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "68") (weapon "quake_rl") L 09/03/2026 - 14:05:04: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:04: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "72") (realdamage "37") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:04: "PE-CD<34><[U:1:1849709336]>" killed "Vil<24><[U:1:1136595723]>" with "tf_projectile_rocket" (attacker_position "-12960 10765 10696") (victim_position "-13040 10654 10696") L 09/03/2026 - 14:05:04: "PE-CD<34><[U:1:1849709336]>" triggered "revenge" against "Vil<24><[U:1:1136595723]>" L 09/03/2026 - 14:05:04: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:04: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:05:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:07: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:07: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:05:08: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:08: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "109") (weapon "quake_rl") L 09/03/2026 - 14:05:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:09: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:09: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "94") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:09: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:10: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:10: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:10: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "62") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:10: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:10: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "76") (realdamage "43") (weapon "quake_rl") L 09/03/2026 - 14:05:10: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13079 10876 10754") (victim_position "-13046 11128 10702") L 09/03/2026 - 14:05:10: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:05:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:13: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:13: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "100") (weapon "quake_rl") L 09/03/2026 - 14:05:14: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:14: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:14: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "107") (realdamage "50") (weapon "quake_rl") (airshot "1") (height "261") L 09/03/2026 - 14:05:14: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13187 11981 10804") (victim_position "-13172 12092 11001") L 09/03/2026 - 14:05:14: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:14: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "104") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:14: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:05:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:17: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:17: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "92") (weapon "quake_rl") L 09/03/2026 - 14:05:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:18: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "57") (weapon "quake_rl") L 09/03/2026 - 14:05:19: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:21: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:24: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:24: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:24: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "50") (weapon "quake_rl") L 09/03/2026 - 14:05:25: "PE-CD<34><[U:1:1849709336]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:05:25: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:26: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:05:26: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:26: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:26: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "40") (realdamage "14") (weapon "quake_rl") L 09/03/2026 - 14:05:26: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13071 11071 10696") (victim_position "-13019 10479 10696") L 09/03/2026 - 14:05:26: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:05:29: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:29: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:29: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:29: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "41") (weapon "quake_rl") L 09/03/2026 - 14:05:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:30: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:30: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:30: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "35") (weapon "quake_rl") L 09/03/2026 - 14:05:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:31: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:31: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:31: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "91") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:33: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:33: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "77") (weapon "quake_rl") L 09/03/2026 - 14:05:33: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:34: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:34: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:05:34: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "world" (attacker_position "-13429 11641 10696") (victim_position "-13362 12390 10706") L 09/03/2026 - 14:05:34: "Vil<24><[U:1:1136595723]>" triggered "domination" against "PE-CD<34><[U:1:1849709336]>" L 09/03/2026 - 14:05:35: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:05:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:37: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:37: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:37: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "48") (weapon "quake_rl") L 09/03/2026 - 14:05:37: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:37: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:37: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:05:38: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:38: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:38: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "65") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:38: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:38: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:38: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (weapon "quake_rl") L 09/03/2026 - 14:05:39: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:40: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:40: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "62") (weapon "quake_rl") L 09/03/2026 - 14:05:40: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:43: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:45: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:45: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "52") (realdamage "10") (weapon "quake_rl") L 09/03/2026 - 14:05:45: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-12981 11058 10756") (victim_position "-13176 10565 10740") L 09/03/2026 - 14:05:45: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:05:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:52: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:52: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "59") (weapon "quake_rl") L 09/03/2026 - 14:05:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:53: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:53: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "59") (weapon "quake_rl") L 09/03/2026 - 14:05:53: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:54: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:54: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:54: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "48") (realdamage "15") (weapon "quake_rl") L 09/03/2026 - 14:05:54: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13051 11285 10780") (victim_position "-12957 10758 10696") L 09/03/2026 - 14:05:54: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:05:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:56: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:56: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "69") (weapon "quake_rl") L 09/03/2026 - 14:05:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "92") (weapon "quake_rl") L 09/03/2026 - 14:05:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:05:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:05:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "69") (weapon "quake_rl") L 09/03/2026 - 14:05:58: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:05:59: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:00: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:00: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:00: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "98") (realdamage "9") (weapon "quake_rl") L 09/03/2026 - 14:06:00: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13363 11765 10696") (victim_position "-13324 12158 10696") L 09/03/2026 - 14:06:00: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:06:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "104") (weapon "quake_rl") L 09/03/2026 - 14:06:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:07: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:07: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "57") (weapon "quake_rl") L 09/03/2026 - 14:06:07: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:08: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:08: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:06:08: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:09: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:09: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "39") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:11: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:12: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:12: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "45") (realdamage "15") (weapon "quake_rl") L 09/03/2026 - 14:06:12: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13034 11132 10696") (victim_position "-13229 10611 10696") L 09/03/2026 - 14:06:12: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:06:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "51") (weapon "quake_rl") L 09/03/2026 - 14:06:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:17: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:17: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:17: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "66") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:17: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:17: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "74") (weapon "quake_rl") L 09/03/2026 - 14:06:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:18: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:18: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "82") (realdamage "46") (weapon "quake_rl") L 09/03/2026 - 14:06:18: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13238 12246 10823") (victim_position "-12952 12355 10696") L 09/03/2026 - 14:06:18: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:06:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "100") (weapon "quake_rl") L 09/03/2026 - 14:06:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "112") (realdamage "95") (weapon "quake_rl") L 09/03/2026 - 14:06:20: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-12599 11573 10860") (victim_position "-12585 11593 10778") L 09/03/2026 - 14:06:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:21: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:06:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:24: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:24: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "100") (weapon "quake_rl") L 09/03/2026 - 14:06:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:25: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:25: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:25: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "51") (weapon "quake_rl") L 09/03/2026 - 14:06:27: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "52") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:06:27: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13621 11189 10521") (victim_position "-13650 11189 10431") L 09/03/2026 - 14:06:28: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:06:30: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:32: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "43") (weapon "quake_rl") L 09/03/2026 - 14:06:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:33: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:33: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "33") (weapon "quake_rl") L 09/03/2026 - 14:06:33: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:34: "PE-CD<34><[U:1:1849709336]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:06:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:34: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:34: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "82") (weapon "quake_rl") L 09/03/2026 - 14:06:35: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:36: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:37: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:37: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "44") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:38: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:38: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:38: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "43") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:39: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:39: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:39: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "63") (weapon "quake_rl") L 09/03/2026 - 14:06:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:40: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:40: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "39") (realdamage "10") (weapon "quake_rl") L 09/03/2026 - 14:06:40: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13276 11781 10735") (victim_position "-13089 12361 10696") L 09/03/2026 - 14:06:40: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:06:42: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:44: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:44: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "83") (weapon "quake_rl") L 09/03/2026 - 14:06:44: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:45: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:45: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "86") (realdamage "78") (weapon "quake_rl") L 09/03/2026 - 14:06:45: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13085 10689 10867") (victim_position "-13225 10505 10696") L 09/03/2026 - 14:06:45: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:06:48: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:48: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:49: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:50: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:50: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:50: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "36") (weapon "quake_rl") L 09/03/2026 - 14:06:51: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:52: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:52: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:52: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "49") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:53: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:53: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:53: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "39") (weapon "quake_rl") L 09/03/2026 - 14:06:55: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:55: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:55: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "56") (weapon "quake_rl") L 09/03/2026 - 14:06:56: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:56: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:56: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "61") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:06:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:58: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:06:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:06:59: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:06:59: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "47") (realdamage "40") (weapon "quake_rl") L 09/03/2026 - 14:06:59: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-12596 11042 10646") (victim_position "-13135 10465 10697") L 09/03/2026 - 14:06:59: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:07:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:01: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:01: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "106") (weapon "quake_rl") L 09/03/2026 - 14:07:02: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:05: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:05: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "109") (weapon "quake_rl") L 09/03/2026 - 14:07:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:07: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:07: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "86") (realdamage "27") (weapon "quake_rl") L 09/03/2026 - 14:07:07: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13367 11752 10696") (victim_position "-13487 11987 10733") L 09/03/2026 - 14:07:07: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:07:09: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:10: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:10: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "44") (weapon "quake_rl") L 09/03/2026 - 14:07:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:10: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:10: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "92") (weapon "quake_rl") L 09/03/2026 - 14:07:11: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:11: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:11: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "63") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:11: "PE-CD<34><[U:1:1849709336]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:07:13: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:13: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:13: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "173") L 09/03/2026 - 14:07:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:13: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:13: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:07:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "58") (realdamage "22") (weapon "quake_rl") L 09/03/2026 - 14:07:15: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13103 10681 10766") (victim_position "-13311 10695 10790") L 09/03/2026 - 14:07:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:15: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:07:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:17: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:17: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "100") (weapon "quake_rl") L 09/03/2026 - 14:07:17: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:17: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "85") (weapon "quake_rl") L 09/03/2026 - 14:07:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:18: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "81") (realdamage "52") (weapon "quake_rl") L 09/03/2026 - 14:07:19: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13382 11906 10696") (victim_position "-13539 12040 10795") L 09/03/2026 - 14:07:19: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:07:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:21: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:21: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "56") (weapon "quake_rl") L 09/03/2026 - 14:07:22: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:22: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:22: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "45") (weapon "quake_rl") L 09/03/2026 - 14:07:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:24: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:24: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "54") (realdamage "44") (weapon "quake_rl") L 09/03/2026 - 14:07:24: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13582 11157 10414") (victim_position "-13503 11747 10635") L 09/03/2026 - 14:07:24: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:07:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:28: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:28: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:28: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "48") (weapon "quake_rl") L 09/03/2026 - 14:07:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:29: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:29: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "76") (weapon "quake_rl") L 09/03/2026 - 14:07:29: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:29: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:29: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "74") (weapon "quake_rl") L 09/03/2026 - 14:07:30: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:31: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:31: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "109") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:07:31: "PE-CD<34><[U:1:1849709336]>" joined team "Spectator" L 09/03/2026 - 14:07:31: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "world" (attacker_position "-12776 11066 10624") (victim_position "-12611 11054 10710") L 09/03/2026 - 14:07:31: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:1849709336]") (winner_score "20") (loser_score "1")