L 09/03/2026 - 14:07:37: World triggered "meta_data" (matchid "2609031407377038") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/03/2026 - 14:07:37: "Vil<24><[U:1:1136595723]>" changed role to "soldier" L 09/03/2026 - 14:07:37: "eeb<32><[U:1:306515607]>" changed role to "soldier" L 09/03/2026 - 14:07:37: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:37: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:37: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:37: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:07:38: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:38: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:38: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "104") (weapon "quake_rl") L 09/03/2026 - 14:07:38: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:39: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:40: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:41: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:41: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:07:42: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:42: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:42: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "78") (realdamage "69") (weapon "quake_rl") L 09/03/2026 - 14:07:42: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13095 11642 10757") (victim_position "-13329 11459 10739") L 09/03/2026 - 14:07:42: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:07:42: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:43: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:45: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:45: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:45: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "75") (weapon "quake_rl") L 09/03/2026 - 14:07:47: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:47: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:47: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 09/03/2026 - 14:07:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "89") (weapon "quake_rl") L 09/03/2026 - 14:07:48: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:48: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:48: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:48: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 09/03/2026 - 14:07:49: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:49: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:49: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "46") (weapon "quake_rl") L 09/03/2026 - 14:07:50: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:51: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:52: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:52: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:52: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "41") (realdamage "3") (weapon "quake_rl") L 09/03/2026 - 14:07:52: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13187 10671 10740") (victim_position "-13104 11274 10744") L 09/03/2026 - 14:07:53: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:07:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:55: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:57: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:58: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:07:58: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:07:58: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "100") (weapon "quake_rl") L 09/03/2026 - 14:07:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:07:59: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:01: "eeb<32><[U:1:306515607]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:08:02: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:04: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:04: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:04: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "87") (weapon "quake_rl") L 09/03/2026 - 14:08:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:06: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:06: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:06: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 09/03/2026 - 14:08:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:07: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:07: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "39") (weapon "quake_rl") L 09/03/2026 - 14:08:08: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "world" (attacker_position "-13073 11625 10760") (victim_position "-13184 11963 10810") L 09/03/2026 - 14:08:08: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:08: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:08:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:11: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:11: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:11: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:08:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:12: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:12: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:12: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 09/03/2026 - 14:08:14: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:14: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:14: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "72") (realdamage "16") (weapon "quake_rl") L 09/03/2026 - 14:08:15: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13157 10966 10804") (victim_position "-12928 10544 10696") L 09/03/2026 - 14:08:15: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:08:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:20: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:20: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:20: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:08:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "86") (weapon "quake_rl") L 09/03/2026 - 14:08:21: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:21: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:21: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 09/03/2026 - 14:08:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:22: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:22: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:22: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "56") (weapon "quake_rl") L 09/03/2026 - 14:08:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:22: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:22: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "64") (realdamage "10") (weapon "quake_rl") L 09/03/2026 - 14:08:22: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13039 12149 10857") (victim_position "-13017 12006 10700") L 09/03/2026 - 14:08:23: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:08:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:25: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:25: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "466") L 09/03/2026 - 14:08:26: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:26: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:27: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:27: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:27: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:08:28: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:28: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:28: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "68") (realdamage "59") (weapon "quake_rl") L 09/03/2026 - 14:08:28: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13223 11850 10870") (victim_position "-13207 11491 10700") L 09/03/2026 - 14:08:28: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:08:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:30: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:30: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "339") L 09/03/2026 - 14:08:31: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:32: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:32: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:32: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 09/03/2026 - 14:08:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:32: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "65") (weapon "quake_rl") L 09/03/2026 - 14:08:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:33: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:33: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:33: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "216") L 09/03/2026 - 14:08:33: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:33: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "49") (realdamage "42") (weapon "quake_rl") L 09/03/2026 - 14:08:33: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13152 11928 11026") (victim_position "-13383 11607 10696") L 09/03/2026 - 14:08:33: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:08:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:37: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:37: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:37: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:08:37: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:37: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "83") (weapon "quake_rl") L 09/03/2026 - 14:08:37: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:37: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:38: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:08:38: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:39: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:39: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:39: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:39: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "75") (weapon "quake_rl") L 09/03/2026 - 14:08:40: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:41: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:08:41: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:44: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:44: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "106") (weapon "quake_rl") L 09/03/2026 - 14:08:44: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:46: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:47: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:49: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:49: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:49: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "45") (realdamage "19") (weapon "quake_rl") L 09/03/2026 - 14:08:49: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13217 11901 10804") (victim_position "-13087 11430 10701") L 09/03/2026 - 14:08:49: "Vil<24><[U:1:1136595723]>" triggered "domination" against "eeb<32><[U:1:306515607]>" L 09/03/2026 - 14:08:49: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:08:50: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:51: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:52: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:52: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "46") (weapon "quake_rl") L 09/03/2026 - 14:08:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:53: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:53: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:53: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 09/03/2026 - 14:08:53: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:53: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "57") (weapon "quake_rl") L 09/03/2026 - 14:08:54: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:54: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:54: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:54: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:08:55: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:55: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "111") (weapon "quake_rl") L 09/03/2026 - 14:08:55: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:55: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "90") (realdamage "22") (weapon "quake_rl") L 09/03/2026 - 14:08:55: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13287 12005 10730") (victim_position "-13403 11950 10696") L 09/03/2026 - 14:08:55: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:55: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:08:58: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:59: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:59: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "63") (weapon "quake_rl") L 09/03/2026 - 14:08:59: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:59: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 09/03/2026 - 14:08:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:08:59: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:08:59: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "65") (weapon "quake_rl") L 09/03/2026 - 14:09:00: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:00: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:00: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 09/03/2026 - 14:09:00: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:00: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "97") (realdamage "69") (weapon "quake_rl") L 09/03/2026 - 14:09:00: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13066 11835 10808") (victim_position "-13138 11900 10804") L 09/03/2026 - 14:09:00: "eeb<32><[U:1:306515607]>" triggered "revenge" against "Vil<24><[U:1:1136595723]>" L 09/03/2026 - 14:09:00: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:00: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:09:02: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "59") (weapon "quake_rl") L 09/03/2026 - 14:09:03: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:03: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:03: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 09/03/2026 - 14:09:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:04: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:04: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:04: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:09:05: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:05: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:05: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 09/03/2026 - 14:09:06: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:06: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:06: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "81") (realdamage "80") (weapon "quake_rl") L 09/03/2026 - 14:09:06: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13441 11851 10898") (victim_position "-13151 11854 10812") L 09/03/2026 - 14:09:06: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:09:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:09: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:09: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:09: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "71") (weapon "quake_rl") L 09/03/2026 - 14:09:10: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:10: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:10: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "70") (weapon "quake_rl") L 09/03/2026 - 14:09:11: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:11: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:11: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 09/03/2026 - 14:09:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:13: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:14: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "109") (realdamage "63") (weapon "quake_rl") L 09/03/2026 - 14:09:15: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13287 11974 10802") (victim_position "-13289 12115 10704") L 09/03/2026 - 14:09:15: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:09:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:17: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:18: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:18: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:18: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 09/03/2026 - 14:09:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:18: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:18: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "107") (weapon "quake_rl") L 09/03/2026 - 14:09:19: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "104") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "325") L 09/03/2026 - 14:09:19: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13117 11803 10836") (victim_position "-13203 11656 11065") L 09/03/2026 - 14:09:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:19: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:09:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:23: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:23: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:23: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "71") (weapon "quake_rl") L 09/03/2026 - 14:09:23: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:23: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "89") (weapon "quake_rl") L 09/03/2026 - 14:09:23: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:24: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:24: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:24: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") L 09/03/2026 - 14:09:24: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:24: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "68") (weapon "quake_rl") L 09/03/2026 - 14:09:24: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:24: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "107") (realdamage "45") (weapon "quake_rl") L 09/03/2026 - 14:09:24: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13081 11994 10876") (victim_position "-13026 11832 10739") L 09/03/2026 - 14:09:24: "Vil<24><[U:1:1136595723]>" triggered "domination" against "eeb<32><[U:1:306515607]>" L 09/03/2026 - 14:09:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:25: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:25: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "108") (weapon "quake_rl") L 09/03/2026 - 14:09:25: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:25: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:09:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:28: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:28: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:28: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "76") (weapon "quake_rl") L 09/03/2026 - 14:09:28: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:28: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 09/03/2026 - 14:09:29: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:29: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:29: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:29: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "77") (realdamage "44") (weapon "quake_rl") L 09/03/2026 - 14:09:29: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13059 11586 10738") (victim_position "-13079 12018 10740") L 09/03/2026 - 14:09:29: "eeb<32><[U:1:306515607]>" triggered "revenge" against "Vil<24><[U:1:1136595723]>" L 09/03/2026 - 14:09:29: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:09:32: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:32: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "56") (weapon "quake_rl") L 09/03/2026 - 14:09:33: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:34: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:34: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:34: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:09:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:34: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:34: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "107") (weapon "quake_rl") L 09/03/2026 - 14:09:35: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "81") (realdamage "34") (weapon "quake_rl") L 09/03/2026 - 14:09:36: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-12962 11751 10737") (victim_position "-13000 11681 10696") L 09/03/2026 - 14:09:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:36: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:09:39: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:39: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:39: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:39: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 09/03/2026 - 14:09:39: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:39: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "68") (weapon "quake_rl") L 09/03/2026 - 14:09:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:40: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:40: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:40: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "76") (weapon "quake_rl") L 09/03/2026 - 14:09:40: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:40: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "101") (weapon "quake_rl") L 09/03/2026 - 14:09:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:41: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:41: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:41: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "68") (realdamage "48") (weapon "quake_rl") L 09/03/2026 - 14:09:41: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13071 11735 10971") (victim_position "-12936 11968 10696") L 09/03/2026 - 14:09:42: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:09:44: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:45: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:45: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "70") (weapon "quake_rl") L 09/03/2026 - 14:09:46: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:46: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:46: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:09:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:46: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:46: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "208") L 09/03/2026 - 14:09:47: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:48: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:48: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "42") (weapon "quake_rl") L 09/03/2026 - 14:09:48: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:48: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:49: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:49: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 09/03/2026 - 14:09:49: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:49: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "50") (realdamage "33") (weapon "quake_rl") L 09/03/2026 - 14:09:49: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13334 11630 10786") (victim_position "-13504 11927 10683") L 09/03/2026 - 14:09:49: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:09:51: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:51: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:51: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:51: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "405") L 09/03/2026 - 14:09:51: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:51: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "37") (weapon "quake_rl") L 09/03/2026 - 14:09:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:53: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:55: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:55: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:55: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 09/03/2026 - 14:09:55: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:09:56: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:56: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:09:56: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "58") (weapon "quake_rl") L 09/03/2026 - 14:09:58: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:09:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "68") (realdamage "46") (weapon "quake_rl") L 09/03/2026 - 14:09:58: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13099 12329 10745") (victim_position "-13240 11956 10813") L 09/03/2026 - 14:09:58: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:09:58: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 09/03/2026 - 14:09:58: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:10:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:01: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:01: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:01: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "441") L 09/03/2026 - 14:10:01: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:01: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "41") (weapon "quake_rl") L 09/03/2026 - 14:10:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:02: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:03: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:03: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 09/03/2026 - 14:10:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "59") (weapon "quake_rl") L 09/03/2026 - 14:10:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:03: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "56") (realdamage "48") (weapon "quake_rl") L 09/03/2026 - 14:10:03: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13250 11697 10715") (victim_position "-13205 11612 10765") L 09/03/2026 - 14:10:03: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:10:06: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:07: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:07: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:07: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 09/03/2026 - 14:10:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:07: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:07: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:10:08: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:08: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:08: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 09/03/2026 - 14:10:09: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:09: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "108") (weapon "quake_rl") L 09/03/2026 - 14:10:09: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:10: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:10: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "107") (weapon "quake_rl") L 09/03/2026 - 14:10:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:10: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:10: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "61") (realdamage "19") (weapon "quake_rl") L 09/03/2026 - 14:10:10: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-12950 11697 10719") (victim_position "-13316 11731 10696") L 09/03/2026 - 14:10:10: "Vil<24><[U:1:1136595723]>" triggered "domination" against "eeb<32><[U:1:306515607]>" L 09/03/2026 - 14:10:11: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:10:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:13: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:14: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:14: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 09/03/2026 - 14:10:14: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "56") (weapon "quake_rl") L 09/03/2026 - 14:10:15: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:18: "eeb<32><[U:1:306515607]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:10:18: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:19: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:19: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:19: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "91") (weapon "quake_rl") L 09/03/2026 - 14:10:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "83") (weapon "quake_rl") L 09/03/2026 - 14:10:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:21: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:21: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:21: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "72") (realdamage "60") (weapon "quake_rl") L 09/03/2026 - 14:10:21: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-12968 11485 10696") (victim_position "-13079 11927 10744") L 09/03/2026 - 14:10:21: "eeb<32><[U:1:306515607]>" triggered "revenge" against "Vil<24><[U:1:1136595723]>" L 09/03/2026 - 14:10:21: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:10:25: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:25: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:25: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "51") (weapon "quake_rl") L 09/03/2026 - 14:10:26: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:26: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:27: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:10:27: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:27: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:27: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 09/03/2026 - 14:10:28: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:28: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:28: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 09/03/2026 - 14:10:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:28: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:28: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "64") (weapon "quake_rl") L 09/03/2026 - 14:10:29: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:29: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:29: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "99") (realdamage "92") (weapon "quake_rl") L 09/03/2026 - 14:10:29: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13237 12122 10766") (victim_position "-13307 11759 10704") L 09/03/2026 - 14:10:29: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:10:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:31: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:32: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:32: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 09/03/2026 - 14:10:32: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "50") (weapon "quake_rl") L 09/03/2026 - 14:10:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:33: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:34: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:34: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:34: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:10:34: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:34: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "82") (weapon "quake_rl") L 09/03/2026 - 14:10:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:35: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:35: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:35: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 09/03/2026 - 14:10:37: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:37: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:37: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "66") (realdamage "60") (weapon "quake_rl") L 09/03/2026 - 14:10:37: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-12992 11918 10696") (victim_position "-13202 11561 10765") L 09/03/2026 - 14:10:37: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:10:39: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:40: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:40: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:40: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 09/03/2026 - 14:10:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:40: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:40: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "81") (weapon "quake_rl") L 09/03/2026 - 14:10:41: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:41: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:41: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "90") (weapon "quake_rl") L 09/03/2026 - 14:10:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:42: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:42: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:42: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:10:42: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:42: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "77") (realdamage "44") (weapon "quake_rl") L 09/03/2026 - 14:10:42: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-12955 11690 10757") (victim_position "-13143 11732 10804") L 09/03/2026 - 14:10:42: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:42: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:10:45: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:46: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:46: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:46: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:10:46: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:46: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "106") (weapon "quake_rl") L 09/03/2026 - 14:10:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:47: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:47: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:47: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "109") (weapon "quake_rl") L 09/03/2026 - 14:10:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "69") (weapon "quake_rl") L 09/03/2026 - 14:10:48: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:48: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:48: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "76") (realdamage "32") (weapon "quake_rl") L 09/03/2026 - 14:10:48: "eeb<32><[U:1:306515607]>" joined team "Spectator" L 09/03/2026 - 14:10:48: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13079 12088 10809") (victim_position "-13174 12112 10940") L 09/03/2026 - 14:10:48: "Vil<24><[U:1:1136595723]>" triggered "domination" against "eeb<32><[U:1:306515607]>" L 09/03/2026 - 14:10:48: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:306515607]") (winner_score "20") (loser_score "6")