L 09/03/2026 - 14:10:53: World triggered "meta_data" (matchid "2609031410536e9d") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/03/2026 - 14:10:53: "Vil<24><[U:1:1136595723]>" changed role to "soldier" L 09/03/2026 - 14:10:53: "PE-CD<34><[U:1:1849709336]>" changed role to "soldier" L 09/03/2026 - 14:10:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "42") (weapon "quake_rl") L 09/03/2026 - 14:10:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:58: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:10:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:10:59: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:10:59: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:10:59: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "84") (weapon "quake_rl") L 09/03/2026 - 14:10:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:00: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:00: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "77") (realdamage "36") (weapon "quake_rl") L 09/03/2026 - 14:11:00: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13067 11643 10762") (victim_position "-12967 11038 10707") L 09/03/2026 - 14:11:00: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:11:00: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "59") (weapon "quake_rl") L 09/03/2026 - 14:11:03: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:04: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:04: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "74") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:04: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:05: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:05: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:11:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:06: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:11:07: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "61") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:11:07: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13010 10472 10696") (victim_position "-13001 10520 10696") L 09/03/2026 - 14:11:07: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:11:07: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:11:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:11: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:11: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "50") (weapon "quake_rl") L 09/03/2026 - 14:11:11: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:12: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:12: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:11:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:13: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:13: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:13: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "50") (weapon "quake_rl") L 09/03/2026 - 14:11:14: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:11:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:16: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "52") (realdamage "8") (weapon "quake_rl") L 09/03/2026 - 14:11:16: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13361 11860 10844") (victim_position "-13213 12359 10697") L 09/03/2026 - 14:11:17: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:11:19: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "35") (weapon "quake_rl") L 09/03/2026 - 14:11:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:21: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:21: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "43") (weapon "quake_rl") L 09/03/2026 - 14:11:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:22: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:22: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "64") (weapon "quake_rl") L 09/03/2026 - 14:11:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:22: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:22: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "57") (realdamage "11") (weapon "quake_rl") L 09/03/2026 - 14:11:22: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13206 11199 10740") (victim_position "-12952 10804 10763") L 09/03/2026 - 14:11:22: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:11:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:25: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:25: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:25: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "76") (weapon "quake_rl") L 09/03/2026 - 14:11:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:25: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:25: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "47") (weapon "quake_rl") L 09/03/2026 - 14:11:26: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:26: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:26: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "107") (weapon "quake_rl") L 09/03/2026 - 14:11:26: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:27: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "8") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:11:27: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13033 12330 10769") (victim_position "-13001 12390 10726") L 09/03/2026 - 14:11:27: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:28: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:11:30: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:30: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:30: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "50") (weapon "quake_rl") L 09/03/2026 - 14:11:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:31: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:31: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:31: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "30") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:32: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:32: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "71") (weapon "quake_rl") L 09/03/2026 - 14:11:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:34: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:34: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "47") (weapon "quake_rl") L 09/03/2026 - 14:11:35: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:36: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:36: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "66") (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "63") (weapon "quake_rl") L 09/03/2026 - 14:11:37: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:37: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:37: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "87") (weapon "tf_projectile_rocket") (crit "mini") L 09/03/2026 - 14:11:37: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "8") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:11:37: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13008 10550 10696") (victim_position "-12973 10461 10705") L 09/03/2026 - 14:11:37: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:11:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:40: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:42: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:42: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:42: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:42: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "70") (weapon "quake_rl") L 09/03/2026 - 14:11:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:43: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:43: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "69") (weapon "quake_rl") L 09/03/2026 - 14:11:43: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:44: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:44: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:44: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "110") (realdamage "83") (weapon "quake_rl") L 09/03/2026 - 14:11:44: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13289 12107 10763") (victim_position "-13250 12230 10696") L 09/03/2026 - 14:11:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:44: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:11:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:11:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "101") (weapon "quake_rl") L 09/03/2026 - 14:11:54: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:57: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "71") (weapon "quake_rl") L 09/03/2026 - 14:11:58: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/03/2026 - 14:11:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:11:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:11:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "69") (realdamage "30") (weapon "quake_rl") L 09/03/2026 - 14:11:58: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13120 11683 10740") (victim_position "-13395 11939 10718") L 09/03/2026 - 14:11:58: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:11:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:00: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:01: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:01: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "47") (weapon "quake_rl") L 09/03/2026 - 14:12:01: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:03: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:03: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:03: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 09/03/2026 - 14:12:04: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:09: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:09: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:09: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:12:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:12: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:12: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:12: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "51") (weapon "quake_rl") L 09/03/2026 - 14:12:12: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:12: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 09/03/2026 - 14:12:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:14: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:14: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "61") (realdamage "18") (weapon "quake_rl") L 09/03/2026 - 14:12:14: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13217 11161 10740") (victim_position "-13065 11238 10696") L 09/03/2026 - 14:12:14: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:12:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:17: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:17: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:17: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "72") (weapon "quake_rl") L 09/03/2026 - 14:12:18: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:18: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:18: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "106") (weapon "quake_rl") L 09/03/2026 - 14:12:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:19: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:19: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:19: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 09/03/2026 - 14:12:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "62") (realdamage "51") (weapon "quake_rl") L 09/03/2026 - 14:12:20: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13168 11811 11079") (victim_position "-12956 12287 10696") L 09/03/2026 - 14:12:20: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:12:23: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:24: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:25: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:12:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:26: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:26: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:29: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:29: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:29: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:29: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:12:30: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:30: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:30: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:12:30: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:31: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:31: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "82") (realdamage "68") (weapon "quake_rl") L 09/03/2026 - 14:12:31: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13079 10728 10752") (victim_position "-13055 10602 10696") L 09/03/2026 - 14:12:31: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:12:34: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:35: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:35: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "96") (weapon "quake_rl") L 09/03/2026 - 14:12:35: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:12:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:37: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:37: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "45") (weapon "quake_rl") L 09/03/2026 - 14:12:37: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:37: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:38: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:38: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:38: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:12:40: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:40: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:40: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:12:41: "PE-CD<34><[U:1:1849709336]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:12:44: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:45: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:45: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "40") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:12:45: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13321 12169 10760") (victim_position "-13340 12127 10737") L 09/03/2026 - 14:12:46: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:12:49: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:50: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:51: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:51: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:53: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:53: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "66") (weapon "quake_rl") L 09/03/2026 - 14:12:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:12:57: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:57: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:57: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 09/03/2026 - 14:12:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "51") (weapon "quake_rl") L 09/03/2026 - 14:12:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:12:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:12:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "44") (realdamage "40") (weapon "quake_rl") L 09/03/2026 - 14:12:59: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13831 11274 10652") (victim_position "-14358 11358 10339") L 09/03/2026 - 14:12:59: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:13:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:01: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:01: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:01: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "48") (weapon "quake_rl") L 09/03/2026 - 14:13:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:02: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:02: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "62") (weapon "quake_rl") L 09/03/2026 - 14:13:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:13:04: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:04: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:13:05: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "88") (weapon "market_gardener") (crit "mini") L 09/03/2026 - 14:13:06: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "9") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:13:06: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13355 12390 10696") (victim_position "-13391 12342 10696") L 09/03/2026 - 14:13:06: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:13:09: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:11: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:11: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "55") (weapon "quake_rl") L 09/03/2026 - 14:13:13: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:13: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:13: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "82") (weapon "quake_rl") L 09/03/2026 - 14:13:14: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:13:14: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13296 12035 10696") (victim_position "-13240 12083 10752") L 09/03/2026 - 14:13:14: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:13:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:16: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:16: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "32") (weapon "quake_rl") L 09/03/2026 - 14:13:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:13:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:20: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:22: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:23: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:23: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:13:23: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:23: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:23: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:13:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:24: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:24: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "96") (realdamage "78") (weapon "quake_rl") L 09/03/2026 - 14:13:24: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13532 11938 10715") (victim_position "-13501 12055 10689") L 09/03/2026 - 14:13:24: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:13:27: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:27: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:27: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "45") (weapon "quake_rl") L 09/03/2026 - 14:13:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:28: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:28: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "67") (weapon "quake_rl") L 09/03/2026 - 14:13:29: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:29: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:29: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:29: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "55") (weapon "quake_rl") L 09/03/2026 - 14:13:31: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "64") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:13:32: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13218 10651 10740") (victim_position "-13266 10634 10696") L 09/03/2026 - 14:13:32: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:13:32: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:13:35: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:37: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:38: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:38: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "102") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:13:38: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:41: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:13:44: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:45: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:47: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:47: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:47: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "131") (realdamage "108") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:13:47: "PE-CD<34><[U:1:1849709336]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-12742 11410 10539") (victim_position "-13124 11306 10439") L 09/03/2026 - 14:13:47: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:13:50: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:50: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:50: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "83") (weapon "quake_rl") L 09/03/2026 - 14:13:51: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:51: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:51: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:13:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:54: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:54: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:54: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 09/03/2026 - 14:13:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:55: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:55: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "82") (weapon "quake_rl") L 09/03/2026 - 14:13:56: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:13:56: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "91") (realdamage "68") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:13:56: "PE-CD<34><[U:1:1849709336]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13357 10489 10696") (victim_position "-13360 10563 10696") L 09/03/2026 - 14:13:56: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:13:56: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:13:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:02: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:02: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "66") (weapon "quake_rl") L 09/03/2026 - 14:14:03: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "77") (weapon "quake_rl") L 09/03/2026 - 14:14:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:04: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:04: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:14:05: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:06: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "102") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:14:06: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:07: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:14:07: "PE-CD<34><[U:1:1849709336]>" killed "Vil<24><[U:1:1136595723]>" with "world" (attacker_position "-13248 10987 10696") (victim_position "-13328 10537 10699") L 09/03/2026 - 14:14:08: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:14:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:08: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:11: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:11: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:11: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:14:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:13: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:13: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "50") (weapon "quake_rl") L 09/03/2026 - 14:14:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:14: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:14: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "47") (weapon "quake_rl") L 09/03/2026 - 14:14:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "24") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:14:16: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13179 10561 10737") (victim_position "-13254 10533 10696") L 09/03/2026 - 14:14:16: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:14:16: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:14:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:18: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:18: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "96") (weapon "quake_rl") L 09/03/2026 - 14:14:19: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:20: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:21: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:21: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "71") (weapon "quake_rl") L 09/03/2026 - 14:14:22: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:22: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:22: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "139") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:14:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:22: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:22: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "66") (weapon "quake_rl") L 09/03/2026 - 14:14:23: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:25: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:28: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:28: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:28: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "95") (realdamage "1") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:14:28: "PE-CD<34><[U:1:1849709336]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-12590 12193 10611") (victim_position "-12658 11840 10424") L 09/03/2026 - 14:14:29: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:14:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:33: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:33: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "68") (weapon "quake_rl") L 09/03/2026 - 14:14:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:34: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:34: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "86") (weapon "quake_rl") L 09/03/2026 - 14:14:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:39: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:14:39: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "65") (realdamage "6") (weapon "unique_pickaxe_escape") L 09/03/2026 - 14:14:39: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "unique_pickaxe_escape" (attacker_position "-13003 12315 10696") (victim_position "-13036 12390 10696") L 09/03/2026 - 14:14:39: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:14:40: "PE-CD<34><[U:1:1849709336]>" spawned as "soldier" L 09/03/2026 - 14:14:42: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:42: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:43: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:43: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "211") L 09/03/2026 - 14:14:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:43: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:43: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:14:44: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:44: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:44: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "45") (weapon "quake_rl") L 09/03/2026 - 14:14:44: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:44: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:14:45: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:46: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:46: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "53") (weapon "quake_rl") L 09/03/2026 - 14:14:47: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:48: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:49: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:49: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:49: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "142") (realdamage "48") (weapon "quake_rl") (crit "mini") L 09/03/2026 - 14:14:49: "PE-CD<34><[U:1:1849709336]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13256 10610 10696") (victim_position "-13231 10843 10804") L 09/03/2026 - 14:14:49: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:14:51: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:52: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:52: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "90") (weapon "quake_rl") L 09/03/2026 - 14:14:52: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:53: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:53: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "78") (weapon "quake_rl") L 09/03/2026 - 14:14:53: "PE-CD<34><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:53: "PE-CD<34><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:53: "PE-CD<34><[U:1:1849709336]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:14:54: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:14:54: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:14:54: "Vil<24><[U:1:1136595723]>" triggered "damage" against "PE-CD<34><[U:1:1849709336]>" (damage "86") (realdamage "64") (weapon "quake_rl") L 09/03/2026 - 14:14:54: "PE-CD<34><[U:1:1849709336]>" joined team "Spectator" L 09/03/2026 - 14:14:54: "Vil<24><[U:1:1136595723]>" killed "PE-CD<34><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13079 10802 10797") (victim_position "-13039 10425 10788") L 09/03/2026 - 14:14:54: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:1849709336]") (winner_score "20") (loser_score "5")