L 09/03/2026 - 14:14:59: World triggered "meta_data" (matchid "26090314145944e7") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/03/2026 - 14:14:59: "Vil<24><[U:1:1136595723]>" changed role to "soldier" L 09/03/2026 - 14:14:59: "eeb<32><[U:1:306515607]>" changed role to "soldier" L 09/03/2026 - 14:15:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:01: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:01: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "111") (weapon "quake_rl") L 09/03/2026 - 14:15:01: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:01: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:01: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "87") (weapon "quake_rl") L 09/03/2026 - 14:15:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:02: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:02: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:02: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:15:03: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:03: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:03: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "96") (realdamage "72") (weapon "quake_rl") L 09/03/2026 - 14:15:03: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-12820 10760 10822") (victim_position "-12917 11148 10696") L 09/03/2026 - 14:15:03: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:15:03: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:05: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:06: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:07: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:07: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "112") (weapon "quake_rl") L 09/03/2026 - 14:15:07: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:08: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:08: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:08: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "59") (realdamage "36") (weapon "quake_rl") L 09/03/2026 - 14:15:08: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13176 11695 10934") (victim_position "-13382 11558 10696") L 09/03/2026 - 14:15:08: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:15:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:11: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:11: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:11: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 09/03/2026 - 14:15:12: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:12: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:12: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "106") (weapon "quake_rl") L 09/03/2026 - 14:15:12: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:12: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "109") (weapon "quake_rl") L 09/03/2026 - 14:15:13: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:13: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:13: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:13: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "67") (realdamage "41") (weapon "quake_rl") L 09/03/2026 - 14:15:13: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13143 10779 10804") (victim_position "-13308 10965 10783") L 09/03/2026 - 14:15:13: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:15:15: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:17: "eeb<32><[U:1:306515607]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:15:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:19: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:19: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:19: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:19: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:15:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "111") (weapon "quake_rl") L 09/03/2026 - 14:15:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:20: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:20: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:20: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 09/03/2026 - 14:15:21: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:21: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:21: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:15:23: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:23: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "83") (realdamage "39") (weapon "quake_rl") L 09/03/2026 - 14:15:23: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-12980 10587 10741") (victim_position "-12930 10812 10710") L 09/03/2026 - 14:15:23: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:23: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "82") (weapon "quake_rl") L 09/03/2026 - 14:15:23: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:23: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:23: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:15:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:25: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:25: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:25: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "95") (weapon "quake_rl") L 09/03/2026 - 14:15:26: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:26: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:26: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "109") (realdamage "54") (weapon "quake_rl") L 09/03/2026 - 14:15:26: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13136 10832 10864") (victim_position "-13118 10997 10868") L 09/03/2026 - 14:15:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:27: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:15:28: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:29: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:30: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:30: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "69") (weapon "quake_rl") L 09/03/2026 - 14:15:30: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:30: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 09/03/2026 - 14:15:30: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:31: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:32: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:32: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:15:33: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:35: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:35: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "79") (realdamage "25") (weapon "quake_rl") L 09/03/2026 - 14:15:35: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13267 10801 10747") (victim_position "-13252 11226 10739") L 09/03/2026 - 14:15:35: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:35: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:15:38: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:38: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:39: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:39: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 09/03/2026 - 14:15:39: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:39: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:39: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "103") (weapon "quake_rl") L 09/03/2026 - 14:15:39: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:39: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:40: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:40: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 09/03/2026 - 14:15:40: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:42: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:43: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:43: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "55") (weapon "quake_rl") L 09/03/2026 - 14:15:44: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:44: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:44: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 09/03/2026 - 14:15:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:44: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:44: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "44") (realdamage "25") (weapon "quake_rl") L 09/03/2026 - 14:15:44: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13372 11752 10696") (victim_position "-13185 11258 10755") L 09/03/2026 - 14:15:45: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:15:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:47: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:47: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:47: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "676") L 09/03/2026 - 14:15:47: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:47: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 09/03/2026 - 14:15:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:48: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:49: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:49: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:50: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:50: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:50: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "41") (weapon "quake_rl") L 09/03/2026 - 14:15:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:52: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:52: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "72") (realdamage "46") (weapon "quake_rl") L 09/03/2026 - 14:15:52: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13047 12146 10696") (victim_position "-12975 11738 10696") L 09/03/2026 - 14:15:52: "Vil<24><[U:1:1136595723]>" triggered "domination" against "eeb<32><[U:1:306515607]>" L 09/03/2026 - 14:15:52: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:15:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:56: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:56: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:56: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:56: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 09/03/2026 - 14:15:56: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:56: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "106") (weapon "quake_rl") L 09/03/2026 - 14:15:57: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:57: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "171") L 09/03/2026 - 14:15:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:57: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:15:57: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "63") (weapon "quake_rl") L 09/03/2026 - 14:15:57: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:57: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "world" (attacker_position "-13175 12135 10740") (victim_position "-12876 11518 10470") L 09/03/2026 - 14:15:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:15:57: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:15:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:00: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:00: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:00: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 09/03/2026 - 14:16:00: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:01: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:01: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "86") (weapon "quake_rl") L 09/03/2026 - 14:16:01: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:03: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:04: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:05: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:05: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "65") (weapon "quake_rl") L 09/03/2026 - 14:16:06: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:06: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "84") (realdamage "14") (weapon "quake_rl") L 09/03/2026 - 14:16:06: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13333 11180 10696") (victim_position "-13221 11385 10701") L 09/03/2026 - 14:16:06: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:06: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:06: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 09/03/2026 - 14:16:06: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:06: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:16:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:09: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:09: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "63") (weapon "quake_rl") L 09/03/2026 - 14:16:09: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:09: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:09: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 09/03/2026 - 14:16:10: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:10: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:10: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:10: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 09/03/2026 - 14:16:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:11: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:11: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:16:11: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:13: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:13: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:13: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "55") (realdamage "11") (weapon "quake_rl") L 09/03/2026 - 14:16:13: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13184 10782 10804") (victim_position "-12894 11046 10696") L 09/03/2026 - 14:16:13: "eeb<32><[U:1:306515607]>" triggered "revenge" against "Vil<24><[U:1:1136595723]>" L 09/03/2026 - 14:16:14: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:16:15: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:16: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "83") (weapon "quake_rl") L 09/03/2026 - 14:16:16: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:17: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:17: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:17: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "106") (weapon "quake_rl") L 09/03/2026 - 14:16:17: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:17: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:17: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "104") (weapon "quake_rl") L 09/03/2026 - 14:16:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:18: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:18: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:18: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "54") (realdamage "45") (weapon "quake_rl") L 09/03/2026 - 14:16:18: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13056 10597 10696") (victim_position "-12958 11200 10696") L 09/03/2026 - 14:16:18: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:16:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:21: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:21: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:21: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "97") (weapon "quake_rl") L 09/03/2026 - 14:16:22: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:23: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:23: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:23: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 09/03/2026 - 14:16:23: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:24: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:25: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:25: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "77") (weapon "quake_rl") L 09/03/2026 - 14:16:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:25: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:27: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:27: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:27: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "104") (weapon "quake_rl") L 09/03/2026 - 14:16:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:27: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:27: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "64") (realdamage "40") (weapon "quake_rl") L 09/03/2026 - 14:16:27: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13039 11322 10799") (victim_position "-13213 10930 10823") L 09/03/2026 - 14:16:28: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:16:30: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:30: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:30: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:16:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:31: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:31: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "52") (weapon "quake_rl") L 09/03/2026 - 14:16:31: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:32: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:32: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:16:32: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:33: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:33: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:33: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "66") (weapon "quake_rl") L 09/03/2026 - 14:16:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:35: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:35: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:35: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "91") (weapon "quake_rl") L 09/03/2026 - 14:16:36: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:36: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:36: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "56") (realdamage "46") (weapon "quake_rl") L 09/03/2026 - 14:16:36: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13138 12023 10911") (victim_position "-13094 11624 10740") L 09/03/2026 - 14:16:36: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:16:38: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:39: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:39: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:39: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 09/03/2026 - 14:16:39: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:40: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:40: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "64") (weapon "quake_rl") L 09/03/2026 - 14:16:40: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:40: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "110") (weapon "quake_rl") L 09/03/2026 - 14:16:40: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:41: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:41: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "57") (weapon "quake_rl") L 09/03/2026 - 14:16:41: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:42: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:42: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:42: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 09/03/2026 - 14:16:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:44: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:44: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "46") (realdamage "27") (weapon "quake_rl") L 09/03/2026 - 14:16:44: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-12965 12192 10736") (victim_position "-12969 11600 10696") L 09/03/2026 - 14:16:44: "Vil<24><[U:1:1136595723]>" triggered "domination" against "eeb<32><[U:1:306515607]>" L 09/03/2026 - 14:16:44: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:16:44: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:46: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:46: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "359") L 09/03/2026 - 14:16:46: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:46: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "375") L 09/03/2026 - 14:16:46: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:47: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:47: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:48: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:49: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:50: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:51: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:51: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:51: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "48") (realdamage "35") (weapon "quake_rl") L 09/03/2026 - 14:16:51: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-12942 10680 10740") (victim_position "-12996 11103 10805") L 09/03/2026 - 14:16:51: "eeb<32><[U:1:306515607]>" triggered "revenge" against "Vil<24><[U:1:1136595723]>" L 09/03/2026 - 14:16:51: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:51: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "47") (weapon "quake_rl") L 09/03/2026 - 14:16:51: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:16:53: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:53: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:53: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:53: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "58") (weapon "quake_rl") L 09/03/2026 - 14:16:54: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:54: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:54: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "105") (weapon "quake_rl") L 09/03/2026 - 14:16:54: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:55: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:55: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:55: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "102") (realdamage "19") (weapon "quake_rl") (airshot "1") (height "203") L 09/03/2026 - 14:16:55: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13185 12032 10804") (victim_position "-13210 11774 11007") L 09/03/2026 - 14:16:55: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:16:57: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:57: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:57: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:57: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 09/03/2026 - 14:16:58: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:16:58: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:58: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "110") (weapon "quake_rl") L 09/03/2026 - 14:16:58: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:16:58: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "82") (weapon "quake_rl") L 09/03/2026 - 14:16:59: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:16:59: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:02: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:02: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:02: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:02: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "73") (realdamage "27") (weapon "quake_rl") L 09/03/2026 - 14:17:02: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13072 11307 10881") (victim_position "-13107 11583 10736") L 09/03/2026 - 14:17:02: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:17:04: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:05: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:06: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:06: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:06: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:06: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 09/03/2026 - 14:17:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:08: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:08: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "107") (weapon "quake_rl") L 09/03/2026 - 14:17:08: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:08: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:08: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:08: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 09/03/2026 - 14:17:08: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:08: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 09/03/2026 - 14:17:09: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:10: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:11: "Vil<24><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 09/03/2026 - 14:17:11: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:11: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "44") (realdamage "14") (weapon "quake_rl") L 09/03/2026 - 14:17:11: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13028 11138 10696") (victim_position "-13159 10547 10730") L 09/03/2026 - 14:17:11: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:17:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:15: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "111") (weapon "quake_rl") L 09/03/2026 - 14:17:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:16: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:16: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 09/03/2026 - 14:17:16: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:16: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:17:17: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:17: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "81") (realdamage "45") (weapon "quake_rl") L 09/03/2026 - 14:17:17: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13280 12052 10696") (victim_position "-13549 11950 10684") L 09/03/2026 - 14:17:17: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:17: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:17:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:19: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:19: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:20: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:20: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 09/03/2026 - 14:17:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "68") (weapon "quake_rl") L 09/03/2026 - 14:17:21: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:21: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:21: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "60") (weapon "quake_rl") L 09/03/2026 - 14:17:22: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:22: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:22: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "101") (weapon "quake_rl") L 09/03/2026 - 14:17:23: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:23: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:23: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:23: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "46") (weapon "quake_rl") L 09/03/2026 - 14:17:25: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:26: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "world" (attacker_position "-13031 11112 10744") (victim_position "-13439 10936 10469") L 09/03/2026 - 14:17:26: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:17:26: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:29: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:30: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:30: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 09/03/2026 - 14:17:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:30: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:30: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "103") (weapon "quake_rl") L 09/03/2026 - 14:17:31: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:31: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:31: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 09/03/2026 - 14:17:31: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:31: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:31: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "109") (realdamage "101") (weapon "quake_rl") L 09/03/2026 - 14:17:31: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13248 11072 10768") (victim_position "-13297 11219 10696") L 09/03/2026 - 14:17:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:31: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:31: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 09/03/2026 - 14:17:32: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:17:34: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:34: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:35: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:35: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:35: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 09/03/2026 - 14:17:35: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:35: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:35: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "104") (weapon "quake_rl") L 09/03/2026 - 14:17:36: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:36: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:36: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:36: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 09/03/2026 - 14:17:37: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:37: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "89") (realdamage "81") (weapon "quake_rl") L 09/03/2026 - 14:17:37: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13020 11592 10744") (victim_position "-12989 11359 10742") L 09/03/2026 - 14:17:37: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:37: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:17:38: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:40: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:41: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:41: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:41: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 09/03/2026 - 14:17:41: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:42: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:42: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:43: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:43: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "63") (weapon "quake_rl") L 09/03/2026 - 14:17:43: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:43: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:43: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:17:43: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:43: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:43: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "70") (weapon "quake_rl") L 09/03/2026 - 14:17:44: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:44: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:44: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "42") (weapon "quake_rl") L 09/03/2026 - 14:17:45: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:45: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:45: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 09/03/2026 - 14:17:46: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:50: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:51: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:17:51: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "31") (weapon "quake_rl") L 09/03/2026 - 14:17:52: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:53: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:53: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:58: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:59: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:17:59: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:00: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:00: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:01: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:02: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:04: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:04: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:04: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:04: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "69") (realdamage "11") (weapon "quake_rl") L 09/03/2026 - 14:18:04: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13349 11307 10696") (victim_position "-13240 10941 10775") L 09/03/2026 - 14:18:04: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:04: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "68") (weapon "quake_rl") L 09/03/2026 - 14:18:04: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:18:06: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:06: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:07: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:07: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "351") L 09/03/2026 - 14:18:07: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:08: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:08: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:08: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "89") (weapon "quake_rl") L 09/03/2026 - 14:18:08: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:09: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:09: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:09: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "41") (weapon "quake_rl") L 09/03/2026 - 14:18:11: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:11: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 09/03/2026 - 14:18:11: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13340 11088 10858") (victim_position "-13143 10930 10871") L 09/03/2026 - 14:18:11: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:11: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:11: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:18:14: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:14: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:15: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:15: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "95") (weapon "quake_rl") L 09/03/2026 - 14:18:15: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:15: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:15: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 09/03/2026 - 14:18:15: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:16: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:16: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:16: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:16: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "100") (realdamage "97") (weapon "quake_rl") L 09/03/2026 - 14:18:16: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13028 11028 10696") (victim_position "-12681 10992 10665") L 09/03/2026 - 14:18:16: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:16: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "59") (weapon "quake_rl") L 09/03/2026 - 14:18:16: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:18:18: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:18: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:18: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:18: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "341") L 09/03/2026 - 14:18:19: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:19: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "69") (weapon "quake_rl") L 09/03/2026 - 14:18:19: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:19: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:19: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "100") (weapon "quake_rl") L 09/03/2026 - 14:18:20: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:20: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:20: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "247") L 09/03/2026 - 14:18:21: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:21: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:21: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "110") (realdamage "5") (weapon "quake_rl") L 09/03/2026 - 14:18:21: "eeb<32><[U:1:306515607]>" killed "Vil<24><[U:1:1136595723]>" with "quake_rl" (attacker_position "-13297 11596 10742") (victim_position "-13146 11561 10740") L 09/03/2026 - 14:18:21: "eeb<32><[U:1:306515607]>" triggered "domination" against "Vil<24><[U:1:1136595723]>" L 09/03/2026 - 14:18:21: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:21: "Vil<24><[U:1:1136595723]>" spawned as "soldier" L 09/03/2026 - 14:18:23: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:23: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:23: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "429") L 09/03/2026 - 14:18:23: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:23: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:23: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "68") (weapon "quake_rl") L 09/03/2026 - 14:18:24: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:24: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:25: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:25: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "54") (weapon "quake_rl") L 09/03/2026 - 14:18:25: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:25: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:25: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 09/03/2026 - 14:18:25: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:25: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:25: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "55") (weapon "quake_rl") L 09/03/2026 - 14:18:26: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:27: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:27: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:27: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "33") (realdamage "23") (weapon "quake_rl") L 09/03/2026 - 14:18:27: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-12776 11190 10744") (victim_position "-13007 11847 10696") L 09/03/2026 - 14:18:27: "Vil<24><[U:1:1136595723]>" triggered "revenge" against "eeb<32><[U:1:306515607]>" L 09/03/2026 - 14:18:27: "eeb<32><[U:1:306515607]>" spawned as "soldier" L 09/03/2026 - 14:18:29: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:30: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:30: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:30: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:30: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "67") (weapon "quake_rl") L 09/03/2026 - 14:18:31: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:31: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:31: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "57") (weapon "quake_rl") L 09/03/2026 - 14:18:31: "eeb<32><[U:1:306515607]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:31: "eeb<32><[U:1:306515607]>" triggered "damage" against "Vil<24><[U:1:1136595723]>" (damage "109") (weapon "quake_rl") L 09/03/2026 - 14:18:31: "eeb<32><[U:1:306515607]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:31: "Vil<24><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 09/03/2026 - 14:18:31: "Vil<24><[U:1:1136595723]>" triggered "damage" against "eeb<32><[U:1:306515607]>" (damage "105") (realdamage "82") (weapon "quake_rl") L 09/03/2026 - 14:18:32: "eeb<32><[U:1:306515607]>" joined team "Spectator" L 09/03/2026 - 14:18:32: "Vil<24><[U:1:1136595723]>" killed "eeb<32><[U:1:306515607]>" with "quake_rl" (attacker_position "-13235 11954 11026") (victim_position "-13300 11940 10836") L 09/03/2026 - 14:18:32: "Vil<24><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 09/03/2026 - 14:18:32: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:306515607]") (winner_score "20") (loser_score "9")