L 09/05/2026 - 21:24:31: World triggered "meta_data" (matchid "2609052124319478") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/05/2026 - 21:24:31: "lagger<62><[U:1:159511699]>" changed role to "soldier" L 09/05/2026 - 21:24:31: "⋆✴︎˚。⋆<66><[U:1:489486623]>" changed role to "soldier" L 09/05/2026 - 21:24:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "106") (weapon "quake_rl") L 09/05/2026 - 21:24:34: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:35: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:35: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:35: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:35: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 09/05/2026 - 21:24:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:36: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "46") (weapon "quake_rl") L 09/05/2026 - 21:24:37: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:37: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "52") (realdamage "32") (weapon "quake_rl") L 09/05/2026 - 21:24:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "quake_rl" (attacker_position "-8705 11920 10736") (victim_position "-8582 11527 10626") L 09/05/2026 - 21:24:38: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:24:40: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:40: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:40: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:40: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "46") (weapon "quake_rl") L 09/05/2026 - 21:24:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:41: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:41: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "108") (weapon "quake_rl") L 09/05/2026 - 21:24:41: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:42: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:43: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:44: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:44: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 09/05/2026 - 21:24:44: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:44: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:44: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 09/05/2026 - 21:24:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:45: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:45: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:46: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:46: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:47: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:47: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:47: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "32") (weapon "shotgun_soldier") L 09/05/2026 - 21:24:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "47") (weapon "shotgun_soldier") L 09/05/2026 - 21:24:49: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:49: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:49: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "39") (realdamage "5") (weapon "shotgun_soldier") L 09/05/2026 - 21:24:49: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8706 12010 10758") (victim_position "-8567 11944 10483") L 09/05/2026 - 21:24:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:24:51: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:51: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:51: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 09/05/2026 - 21:24:52: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:52: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:52: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 09/05/2026 - 21:24:52: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:53: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:53: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:53: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 09/05/2026 - 21:24:53: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:53: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:53: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:54: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:54: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:54: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "23") (weapon "shotgun_soldier") L 09/05/2026 - 21:24:55: "lagger<62><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/05/2026 - 21:24:55: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:55: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:56: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:56: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:56: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "101") (weapon "quake_rl") L 09/05/2026 - 21:24:56: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:56: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:56: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "52") (weapon "shotgun_soldier") L 09/05/2026 - 21:24:56: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:24:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "44") (realdamage "43") (weapon "shotgun_soldier") L 09/05/2026 - 21:24:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "-8470 11691 10701") (victim_position "-8525 12082 10421") L 09/05/2026 - 21:24:57: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:24:59: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:59: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:24:59: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:24:59: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 09/05/2026 - 21:25:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "63") (weapon "quake_rl") L 09/05/2026 - 21:25:00: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:00: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:00: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "273") L 09/05/2026 - 21:25:01: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:01: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:01: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 09/05/2026 - 21:25:01: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:01: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "14") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:03: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:05: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:05: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:05: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:05: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:05: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:06: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:06: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:06: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:06: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:07: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:07: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:07: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:07: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "38") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "22") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "51") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "42") (realdamage "32") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "-8421 11915 10460") (victim_position "-8712 11930 10736") L 09/05/2026 - 21:25:08: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:25:11: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:12: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:12: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:12: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:12: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "74") (weapon "quake_rl") L 09/05/2026 - 21:25:12: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:12: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:12: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:12: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "64") (weapon "quake_rl") L 09/05/2026 - 21:25:13: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:13: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:13: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "81") (weapon "quake_rl") L 09/05/2026 - 21:25:14: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:14: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:14: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:14: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:15: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:15: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "61") (weapon "quake_rl") L 09/05/2026 - 21:25:15: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:15: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:15: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "38") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:15: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:15: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:15: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "41") (realdamage "9") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:15: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8831 11802 10736") (victim_position "-8522 11804 11037") L 09/05/2026 - 21:25:15: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:25:18: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "76") (weapon "quake_rl") L 09/05/2026 - 21:25:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:19: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:19: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:19: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 09/05/2026 - 21:25:21: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:21: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:21: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 09/05/2026 - 21:25:21: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 09/05/2026 - 21:25:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:22: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:22: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:22: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 09/05/2026 - 21:25:22: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:22: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:22: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:23: "lagger<62><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/05/2026 - 21:25:23: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:23: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:23: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:23: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:23: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:23: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "13") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:23: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:23: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "13") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:24: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:24: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:24: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:24: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "7") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:24: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "7") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "7") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:25: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:25: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:25: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:26: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:26: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:26: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:26: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "36") (realdamage "12") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:26: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8576 11602 10678") (victim_position "-8834 11878 10736") L 09/05/2026 - 21:25:26: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:25:28: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:28: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:28: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "102") (weapon "quake_rl") L 09/05/2026 - 21:25:29: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:31: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:31: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "261") L 09/05/2026 - 21:25:31: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:32: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:32: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:32: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 09/05/2026 - 21:25:32: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:32: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:33: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:33: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "7") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:34: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:34: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:34: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" picked up item "tf_ammo_pack" L 09/05/2026 - 21:25:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "8") (realdamage "5") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "-8839 11820 10736") (victim_position "-8613 11593 10699") L 09/05/2026 - 21:25:34: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:25:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:36: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:37: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:37: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 09/05/2026 - 21:25:37: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:37: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 09/05/2026 - 21:25:38: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:39: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:39: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:39: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:39: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "23") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:40: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:40: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:40: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "29") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:40: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:40: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:40: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:40: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "65") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:40: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:40: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:40: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "82") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "85") (realdamage "21") (weapon "shotgun_soldier") L 09/05/2026 - 21:25:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "-8695 11536 10651") (victim_position "-8660 11685 10743") L 09/05/2026 - 21:25:41: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:25:43: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:43: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:43: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:43: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "55") (weapon "quake_rl") L 09/05/2026 - 21:25:44: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:44: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:44: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "105") (weapon "quake_rl") L 09/05/2026 - 21:25:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "56") (weapon "quake_rl") L 09/05/2026 - 21:25:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:45: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:46: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:48: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:48: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:48: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "96") (realdamage "51") (weapon "quake_rl") (airshot "1") (height "242") L 09/05/2026 - 21:25:48: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "quake_rl" (attacker_position "-8720 11894 10736") (victim_position "-8487 11605 10935") L 09/05/2026 - 21:25:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "57") (weapon "quake_rl") L 09/05/2026 - 21:25:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:25:51: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:51: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:51: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "55") (weapon "quake_rl") L 09/05/2026 - 21:25:51: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:52: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:52: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "50") (weapon "quake_rl") L 09/05/2026 - 21:25:52: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:52: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:52: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:52: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 09/05/2026 - 21:25:52: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:53: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:25:53: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:53: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 09/05/2026 - 21:25:54: "lagger<62><[U:1:159511699]>" committed suicide with "quake_rl" (attacker_position "-9135 11849 10172") L 09/05/2026 - 21:25:54: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:25:56: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:56: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:56: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:56: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 09/05/2026 - 21:25:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 09/05/2026 - 21:25:57: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:57: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "90") (weapon "quake_rl") L 09/05/2026 - 21:25:58: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:58: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:58: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:25:59: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:25:59: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "427") L 09/05/2026 - 21:25:59: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "81") (weapon "quake_rl") L 09/05/2026 - 21:26:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:02: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:02: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:02: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "17") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:03: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:03: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:03: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "23") (realdamage "7") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:03: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8620 11806 10736") (victim_position "-8297 11987 10353") L 09/05/2026 - 21:26:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:26:06: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:06: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:06: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:06: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 09/05/2026 - 21:26:07: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:07: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "112") (weapon "quake_rl") L 09/05/2026 - 21:26:07: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:07: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:08: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:08: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:08: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "67") (weapon "quake_rl") (airshot "1") (height "465") L 09/05/2026 - 21:26:09: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:09: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:09: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:09: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:09: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 09/05/2026 - 21:26:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:10: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "27") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:10: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:10: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:10: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "17") (realdamage "4") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:10: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8644 12463 10606") (victim_position "-8335 11825 10447") L 09/05/2026 - 21:26:11: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:26:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:13: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:13: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:13: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "106") (weapon "quake_rl") L 09/05/2026 - 21:26:14: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:14: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:14: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:14: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "72") (weapon "quake_rl") L 09/05/2026 - 21:26:14: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:14: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "384") L 09/05/2026 - 21:26:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:16: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "88") (weapon "quake_rl") L 09/05/2026 - 21:26:16: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:16: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "37") (weapon "quake_rl") L 09/05/2026 - 21:26:16: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "quake_rl" (attacker_position "-8797 11916 10736") (victim_position "-9198 11587 10336") L 09/05/2026 - 21:26:16: "lagger<62><[U:1:159511699]>" triggered "domination" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" L 09/05/2026 - 21:26:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:26:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "91") (weapon "quake_rl") L 09/05/2026 - 21:26:19: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:19: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "106") (weapon "quake_rl") L 09/05/2026 - 21:26:19: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:19: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:19: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:20: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:20: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:20: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:21: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:21: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:21: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:21: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "97") (weapon "quake_rl") L 09/05/2026 - 21:26:21: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:22: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:23: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "world" (attacker_position "-8589 11760 10736") (victim_position "-8518 12099 10283") L 09/05/2026 - 21:26:23: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:23: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:26:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:25: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "61") (weapon "quake_rl") L 09/05/2026 - 21:26:26: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:26: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:26: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 09/05/2026 - 21:26:26: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:26: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:26: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "62") (weapon "quake_rl") L 09/05/2026 - 21:26:26: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:27: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:27: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "304") L 09/05/2026 - 21:26:27: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:27: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:27: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 09/05/2026 - 21:26:27: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:27: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:28: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "5") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:30: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:31: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:31: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:31: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "34") (weapon "quake_rl") L 09/05/2026 - 21:26:32: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:32: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:32: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:33: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:33: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:33: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:34: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:34: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:34: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "19") (realdamage "5") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:34: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8539 11766 10722") (victim_position "-8187 11820 10387") L 09/05/2026 - 21:26:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:26:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "76") (weapon "quake_rl") L 09/05/2026 - 21:26:37: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:38: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:38: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:38: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "86") (weapon "quake_rl") L 09/05/2026 - 21:26:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "88") (weapon "quake_rl") L 09/05/2026 - 21:26:38: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:40: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:40: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:41: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:42: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:42: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:43: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:44: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:44: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:44: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:44: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "38") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:45: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:45: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:45: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:45: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "14") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:45: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:45: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:45: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:47: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:47: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:47: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:47: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:47: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:47: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "29") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:48: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:48: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:48: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:48: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:48: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:48: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "19") (realdamage "10") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "-8184 11732 10394") (victim_position "-8532 11714 10715") L 09/05/2026 - 21:26:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "revenge" against "lagger<62><[U:1:159511699]>" L 09/05/2026 - 21:26:50: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:26:53: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:53: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:53: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "85") (weapon "quake_rl") L 09/05/2026 - 21:26:53: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:53: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:53: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "87") (weapon "quake_rl") L 09/05/2026 - 21:26:54: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:54: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:26:54: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 09/05/2026 - 21:26:54: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:55: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:55: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:55: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:56: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:56: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:56: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:56: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "47") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:58: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:58: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:58: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:58: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:26:59: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:59: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:59: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:59: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:59: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:59: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:26:59: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "73") (realdamage "52") (weapon "shotgun_soldier") L 09/05/2026 - 21:26:59: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "-8525 11531 10606") (victim_position "-8690 11658 10743") L 09/05/2026 - 21:26:59: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:27:01: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:01: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:02: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:02: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "48") (weapon "quake_rl") L 09/05/2026 - 21:27:02: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "89") (weapon "quake_rl") L 09/05/2026 - 21:27:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:03: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:03: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:03: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "91") (weapon "quake_rl") L 09/05/2026 - 21:27:04: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:04: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:04: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:04: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:06: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:06: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:06: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 09/05/2026 - 21:27:07: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:07: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:07: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:07: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:07: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "69") (realdamage "52") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:07: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8794 11968 10736") (victim_position "-8667 11971 10847") L 09/05/2026 - 21:27:07: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:27:09: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:09: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:09: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "233") L 09/05/2026 - 21:27:09: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:09: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:09: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "47") (weapon "quake_rl") L 09/05/2026 - 21:27:10: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:10: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:10: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "379") L 09/05/2026 - 21:27:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "42") (weapon "quake_rl") L 09/05/2026 - 21:27:11: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:12: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "57") (weapon "quake_rl") L 09/05/2026 - 21:27:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "18") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:13: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:14: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:14: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:14: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:14: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:14: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:14: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "4") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:14: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:14: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "49") (realdamage "16") (weapon "quake_rl") L 09/05/2026 - 21:27:14: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "quake_rl" (attacker_position "-8403 11563 10694") (victim_position "-9018 11295 10340") L 09/05/2026 - 21:27:14: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:27:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "104") (weapon "quake_rl") L 09/05/2026 - 21:27:16: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:17: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:17: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:17: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "86") (weapon "quake_rl") L 09/05/2026 - 21:27:17: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:17: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:17: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 09/05/2026 - 21:27:17: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "42") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:18: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "3") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:20: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:21: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:21: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "37") (realdamage "24") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "-8392 11999 10459") (victim_position "-8649 11747 10810") L 09/05/2026 - 21:27:22: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:27:24: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "78") (weapon "quake_rl") L 09/05/2026 - 21:27:25: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:25: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:25: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "109") (weapon "quake_rl") L 09/05/2026 - 21:27:25: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:26: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:26: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:27: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:27: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "62") (weapon "quake_rl") L 09/05/2026 - 21:27:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "48") (weapon "quake_rl") L 09/05/2026 - 21:27:31: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:31: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:31: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "56") (realdamage "47") (weapon "quake_rl") L 09/05/2026 - 21:27:31: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "quake_rl" (attacker_position "-8871 11948 10856") (victim_position "-8800 11955 10807") L 09/05/2026 - 21:27:31: "⋆✴︎˚。⋆<66><[U:1:489486623]>" picked up item "tf_ammo_pack" L 09/05/2026 - 21:27:31: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:27:33: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:33: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:33: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "638") L 09/05/2026 - 21:27:33: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:33: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:33: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "58") (weapon "quake_rl") L 09/05/2026 - 21:27:33: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:34: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:34: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:34: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "34") (weapon "quake_rl") L 09/05/2026 - 21:27:35: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:35: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:35: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "53") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:37: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:37: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:37: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:37: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:37: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "16") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:37: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:38: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "56") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:38: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:38: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:38: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "33") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:39: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:39: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:39: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "33") (realdamage "7") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:39: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "-8580 11597 10675") (victim_position "-8801 11675 10743") L 09/05/2026 - 21:27:39: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:27:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:41: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:41: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:41: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 09/05/2026 - 21:27:42: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:42: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:42: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 09/05/2026 - 21:27:42: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:43: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:43: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:43: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 09/05/2026 - 21:27:43: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:43: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 09/05/2026 - 21:27:43: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:43: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:43: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "35") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:44: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:44: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:44: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:44: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "19") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:45: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:45: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:45: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "34") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:45: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:45: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:45: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "14") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:45: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:45: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:45: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "38") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:46: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:46: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:46: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "12") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:46: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:46: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:27:46: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "26") (realdamage "13") (weapon "shotgun_soldier") L 09/05/2026 - 21:27:46: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8794 11980 10736") (victim_position "-8496 11622 10697") L 09/05/2026 - 21:27:46: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:27:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "111") (weapon "quake_rl") L 09/05/2026 - 21:27:48: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:49: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:50: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:50: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:53: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:54: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:54: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:54: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 09/05/2026 - 21:27:54: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:54: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:55: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:55: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "96") (realdamage "95") (weapon "quake_rl") (airshot "1") (height "526") L 09/05/2026 - 21:27:55: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "quake_rl" (attacker_position "-8572 11689 10736") (victim_position "-8576 12022 11006") L 09/05/2026 - 21:27:55: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:27:57: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:57: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "64") (weapon "quake_rl") L 09/05/2026 - 21:27:57: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:57: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:57: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 09/05/2026 - 21:27:58: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:58: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 09/05/2026 - 21:27:58: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:27:58: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "91") (weapon "quake_rl") L 09/05/2026 - 21:27:58: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:58: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:59: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:27:59: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 09/05/2026 - 21:28:00: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:00: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:00: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "3") (weapon "shotgun_soldier") L 09/05/2026 - 21:28:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:00: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "4") (weapon "shotgun_soldier") L 09/05/2026 - 21:28:01: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:01: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:01: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "49") (weapon "shotgun_soldier") L 09/05/2026 - 21:28:01: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "world" (attacker_position "-8523 11254 10317") (victim_position "-8214 11500 10374") L 09/05/2026 - 21:28:01: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:28:03: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:03: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:03: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "424") L 09/05/2026 - 21:28:03: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:04: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:04: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:04: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "46") (weapon "quake_rl") L 09/05/2026 - 21:28:04: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:05: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:05: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:05: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 09/05/2026 - 21:28:05: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:05: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "286") L 09/05/2026 - 21:28:05: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:06: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:06: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:06: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "71") (realdamage "29") (weapon "shotgun_soldier") L 09/05/2026 - 21:28:06: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8755 11613 10743") (victim_position "-8684 11857 10864") L 09/05/2026 - 21:28:06: "lagger<62><[U:1:159511699]>" triggered "domination" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" L 09/05/2026 - 21:28:06: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:28:08: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:08: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 09/05/2026 - 21:28:09: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:09: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:09: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "47") (weapon "quake_rl") L 09/05/2026 - 21:28:09: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:10: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:10: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:10: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:10: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "78") (weapon "quake_rl") L 09/05/2026 - 21:28:11: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:11: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:13: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 09/05/2026 - 21:28:13: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:13: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:13: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "100") (realdamage "23") (weapon "quake_rl") L 09/05/2026 - 21:28:13: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "quake_rl" (attacker_position "-8761 11965 10736") (victim_position "-8633 11664 10868") L 09/05/2026 - 21:28:14: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:28:16: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "81") (weapon "quake_rl") L 09/05/2026 - 21:28:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:16: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:16: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:17: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:17: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "91") (weapon "quake_rl") L 09/05/2026 - 21:28:17: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:17: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:17: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:17: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "86") (weapon "quake_rl") L 09/05/2026 - 21:28:18: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:18: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:18: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "106") (realdamage "58") (weapon "quake_rl") L 09/05/2026 - 21:28:18: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "quake_rl" (attacker_position "-8758 11642 10923") (victim_position "-8696 11800 10743") L 09/05/2026 - 21:28:18: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:28:20: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:20: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:20: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:20: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "78") (weapon "quake_rl") L 09/05/2026 - 21:28:21: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:21: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:21: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "77") (weapon "quake_rl") L 09/05/2026 - 21:28:21: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:22: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:22: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:26: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:26: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:26: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:26: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "55") (weapon "quake_rl") L 09/05/2026 - 21:28:26: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:26: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "104") (realdamage "87") (weapon "quake_rl") (airshot "1") (height "206") L 09/05/2026 - 21:28:26: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "quake_rl" (attacker_position "-8625 11948 10818") (victim_position "-8634 11712 10949") L 09/05/2026 - 21:28:27: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:28:29: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:29: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:29: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:29: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 09/05/2026 - 21:28:29: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:29: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:29: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "111") (weapon "quake_rl") L 09/05/2026 - 21:28:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "111") (weapon "quake_rl") L 09/05/2026 - 21:28:30: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:30: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:30: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:32: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:32: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:32: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:32: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 09/05/2026 - 21:28:32: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:32: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:32: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "62") (realdamage "59") (weapon "quake_rl") L 09/05/2026 - 21:28:32: "⋆✴︎˚。⋆<66><[U:1:489486623]>" killed "lagger<62><[U:1:159511699]>" with "quake_rl" (attacker_position "-8746 12302 10592") (victim_position "-8638 12063 10318") L 09/05/2026 - 21:28:32: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "revenge" against "lagger<62><[U:1:159511699]>" L 09/05/2026 - 21:28:33: "lagger<62><[U:1:159511699]>" spawned as "soldier" L 09/05/2026 - 21:28:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:34: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "452") L 09/05/2026 - 21:28:35: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:35: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:36: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:36: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:36: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "85") (weapon "quake_rl") L 09/05/2026 - 21:28:36: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:37: "lagger<62><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/05/2026 - 21:28:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:38: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:38: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 09/05/2026 - 21:28:39: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:40: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "51") (weapon "quake_rl") L 09/05/2026 - 21:28:41: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:41: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:41: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "52") (weapon "quake_rl") L 09/05/2026 - 21:28:41: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:41: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:41: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "73") (realdamage "53") (weapon "shotgun_soldier") L 09/05/2026 - 21:28:41: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-8352 11656 10650") (victim_position "-8249 11584 10443") L 09/05/2026 - 21:28:41: "⋆✴︎˚。⋆<66><[U:1:489486623]>" spawned as "soldier" L 09/05/2026 - 21:28:43: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:43: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:43: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:43: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "607") L 09/05/2026 - 21:28:43: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:43: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 09/05/2026 - 21:28:46: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:46: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:47: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:47: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:47: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:47: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 09/05/2026 - 21:28:47: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:47: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:47: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "62") (weapon "shotgun_soldier") L 09/05/2026 - 21:28:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:48: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:48: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:49: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/05/2026 - 21:28:49: "⋆✴︎˚。⋆<66><[U:1:489486623]>" triggered "damage" against "lagger<62><[U:1:159511699]>" (damage "8") (weapon "shotgun_soldier") L 09/05/2026 - 21:28:50: "lagger<62><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/05/2026 - 21:28:50: "lagger<62><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/05/2026 - 21:28:50: "lagger<62><[U:1:159511699]>" triggered "damage" against "⋆✴︎˚。⋆<66><[U:1:489486623]>" (damage "74") (realdamage "13") (weapon "quake_rl") L 09/05/2026 - 21:28:50: "lagger<62><[U:1:159511699]>" killed "⋆✴︎˚。⋆<66><[U:1:489486623]>" with "quake_rl" (attacker_position "-8563 11514 10619") (victim_position "-8397 11601 10592") L 09/05/2026 - 21:28:50: World triggered "mge_match_end" (winner "[U:1:159511699]") (loser "[U:1:489486623]") (winner_score "20") (loser_score "12")