L 09/06/2026 - 01:20:33: World triggered "meta_data" (matchid "26090601203353f7") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/06/2026 - 01:20:33: "lagger<10><[U:1:159511699]>" changed role to "soldier" L 09/06/2026 - 01:20:33: "X_X<13><[U:1:371577205]>" changed role to "soldier" L 09/06/2026 - 01:20:35: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:35: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "107") (weapon "quake_rl") L 09/06/2026 - 01:20:35: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:36: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:36: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "85") (weapon "quake_rl") L 09/06/2026 - 01:20:36: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:36: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:37: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:37: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:37: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 01:20:37: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:38: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:38: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:38: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "46") (weapon "quake_rl") L 09/06/2026 - 01:20:39: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:39: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:39: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "43") (weapon "quake_rl") L 09/06/2026 - 01:20:40: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:41: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:42: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:20:42: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:42: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:20:44: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:44: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:44: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:44: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "40") (weapon "quake_rl") L 09/06/2026 - 01:20:45: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:20:45: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:45: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:20:45: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:45: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "47") (realdamage "1") (weapon "quake_rl") L 09/06/2026 - 01:20:45: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8807 11881 10736") (victim_position "-9282 11848 10336") L 09/06/2026 - 01:20:46: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:20:48: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:48: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:48: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:48: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 01:20:49: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:49: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "73") (weapon "quake_rl") L 09/06/2026 - 01:20:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:49: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:49: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "111") (weapon "quake_rl") L 09/06/2026 - 01:20:49: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:50: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:50: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:51: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:51: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "41") (weapon "quake_rl") L 09/06/2026 - 01:20:52: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:20:52: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:20:52: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "61") (weapon "shotgun_soldier") L 09/06/2026 - 01:20:54: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "world" (attacker_position "-8904 11716 10582") (victim_position "-8779 11505 10771") L 09/06/2026 - 01:20:54: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:20:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:58: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:58: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:58: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 01:20:58: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:58: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:20:58: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "91") (weapon "quake_rl") L 09/06/2026 - 01:20:59: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:20:59: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:00: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:02: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:02: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "112") (weapon "quake_rl") L 09/06/2026 - 01:21:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:02: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:02: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "31") (realdamage "3") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:02: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-8551 11444 10577") (victim_position "-8858 11844 10918") L 09/06/2026 - 01:21:03: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:21:05: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:05: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "109") (weapon "quake_rl") L 09/06/2026 - 01:21:05: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:05: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:05: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:05: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "46") (weapon "quake_rl") L 09/06/2026 - 01:21:07: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:21:08: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:09: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:09: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:09: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "58") (weapon "quake_rl") L 09/06/2026 - 01:21:10: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:10: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:10: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 01:21:10: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:10: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:13: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:13: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:15: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:16: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:16: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 01:21:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:16: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:18: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:19: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:19: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:19: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "41") (realdamage "39") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:19: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-8525 11985 10477") (victim_position "-8725 11872 10554") L 09/06/2026 - 01:21:20: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:20: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "87") (weapon "quake_rl") L 09/06/2026 - 01:21:20: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:20: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:21:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:22: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:22: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:22: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 01:21:22: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:22: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:22: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:22: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:21:23: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:23: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:23: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:21:23: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:23: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:21:23: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:24: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:24: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "17") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:26: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:26: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:26: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "57") (realdamage "28") (weapon "quake_rl") L 09/06/2026 - 01:21:26: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8536 11601 10687") (victim_position "-8639 11955 10799") L 09/06/2026 - 01:21:26: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:21:28: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:28: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:28: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "60") (weapon "quake_rl") L 09/06/2026 - 01:21:29: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:29: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:29: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 01:21:29: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:30: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:30: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:21:30: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:30: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:30: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:21:30: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:31: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:31: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "39") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:31: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:31: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:31: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:31: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:32: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:33: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:35: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:36: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:36: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "31") (realdamage "28") (weapon "quake_rl") L 09/06/2026 - 01:21:36: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8494 11848 10586") (victim_position "-9277 11645 10403") L 09/06/2026 - 01:21:36: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:36: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:21:39: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:40: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:40: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "111") (weapon "quake_rl") L 09/06/2026 - 01:21:40: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:40: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:41: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:41: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:41: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:41: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "97") (weapon "quake_rl") L 09/06/2026 - 01:21:41: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:42: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:43: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:43: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "58") (weapon "quake_rl") L 09/06/2026 - 01:21:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:43: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:43: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "46") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:47: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:47: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:47: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "13") (realdamage "1") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:47: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-8512 11615 10693") (victim_position "-8867 11801 10889") L 09/06/2026 - 01:21:47: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:21:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:49: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:49: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:49: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "104") (weapon "quake_rl") L 09/06/2026 - 01:21:50: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:51: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:51: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "109") (weapon "quake_rl") L 09/06/2026 - 01:21:51: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:52: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:52: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "90") (weapon "quake_rl") L 09/06/2026 - 01:21:52: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:52: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:53: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:53: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:53: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "57") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:53: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:53: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:53: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "38") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:54: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:54: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:54: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:21:54: "X_X<13><[U:1:371577205]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:21:54: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:54: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:21:54: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "19") (realdamage "15") (weapon "shotgun_soldier") L 09/06/2026 - 01:21:54: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-8460 11535 10807") (victim_position "-8805 11836 10736") L 09/06/2026 - 01:21:54: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:21:57: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:57: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:57: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 01:21:58: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:58: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 01:21:58: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:58: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:58: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:58: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "92") (weapon "quake_rl") L 09/06/2026 - 01:21:59: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:59: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:21:59: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:21:59: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 01:21:59: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:00: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:00: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:22:00: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:01: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:01: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:01: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 01:22:01: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:01: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:04: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:04: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:04: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 01:22:04: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:04: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:04: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "70") (realdamage "4") (weapon "quake_rl") L 09/06/2026 - 01:22:04: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8611 11497 10932") (victim_position "-8762 11893 10787") L 09/06/2026 - 01:22:04: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:22:07: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:07: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:07: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 01:22:07: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:08: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:08: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "91") (weapon "quake_rl") L 09/06/2026 - 01:22:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:08: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:08: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:08: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:22:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:09: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:09: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:09: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "12") (weapon "shotgun_soldier") L 09/06/2026 - 01:22:10: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:10: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:10: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "39") (weapon "shotgun_soldier") L 09/06/2026 - 01:22:10: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:12: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:12: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:12: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:12: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 01:22:12: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:13: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:14: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:14: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:14: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "43") (realdamage "38") (weapon "quake_rl") L 09/06/2026 - 01:22:14: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8810 11923 10736") (victim_position "-8204 11906 10422") L 09/06/2026 - 01:22:14: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:22:15: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:16: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:16: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 01:22:17: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:17: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:17: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:17: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "85") (weapon "quake_rl") L 09/06/2026 - 01:22:18: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:18: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:20: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:20: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:20: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 01:22:20: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:20: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:22:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:20: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:20: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "86") (weapon "shotgun_soldier") L 09/06/2026 - 01:22:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:21: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:21: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "28") (weapon "shotgun_soldier") L 09/06/2026 - 01:22:21: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:22: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "world" (attacker_position "-8660 11650 10743") (victim_position "-8310 12162 10294") L 09/06/2026 - 01:22:22: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:22:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:24: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:24: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:24: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 09/06/2026 - 01:22:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:26: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:26: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:22:26: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:27: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:27: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:28: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:28: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:28: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "100") (weapon "quake_rl") L 09/06/2026 - 01:22:30: "X_X<13><[U:1:371577205]>" committed suicide with "quake_rl" (attacker_position "-8549 11437 10341") L 09/06/2026 - 01:22:30: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:22:32: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:32: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:33: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:33: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 01:22:33: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:33: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 01:22:33: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:33: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:33: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:33: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "104") (weapon "quake_rl") L 09/06/2026 - 01:22:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:34: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:34: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 01:22:35: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:35: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:35: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:35: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "83") (weapon "quake_rl") L 09/06/2026 - 01:22:36: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:36: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:36: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 01:22:37: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:37: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:37: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "48") (realdamage "29") (weapon "quake_rl") L 09/06/2026 - 01:22:37: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8492 11521 10603") (victim_position "-8569 11921 10601") L 09/06/2026 - 01:22:37: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:22:39: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:39: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:39: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:39: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "84") (weapon "quake_rl") L 09/06/2026 - 01:22:40: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:40: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:40: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "47") (weapon "quake_rl") L 09/06/2026 - 01:22:40: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:41: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:41: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:41: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "109") (weapon "quake_rl") L 09/06/2026 - 01:22:41: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:42: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:42: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:42: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:22:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:44: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:44: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "112") (realdamage "15") (weapon "quake_rl") L 09/06/2026 - 01:22:44: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8630 11615 10756") (victim_position "-8687 11669 10743") L 09/06/2026 - 01:22:44: "X_X<13><[U:1:371577205]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:22:44: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:22:44: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:45: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:46: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:46: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:46: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:22:47: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:47: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:47: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:47: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "111") (weapon "quake_rl") L 09/06/2026 - 01:22:47: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:47: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:22:48: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:48: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:49: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:52: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:52: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 01:22:52: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:52: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:53: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:53: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:53: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:22:53: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "56") (realdamage "4") (weapon "shotgun_soldier") L 09/06/2026 - 01:22:53: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-8951 11932 10259") (victim_position "-9136 11887 10466") L 09/06/2026 - 01:22:53: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:22:56: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:56: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:56: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 01:22:57: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:57: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:57: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 01:22:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:59: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:22:59: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:22:59: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "108") (weapon "quake_rl") L 09/06/2026 - 01:22:59: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:00: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:00: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:23:00: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:00: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:01: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:02: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:02: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:02: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 01:23:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:02: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:02: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "11") (weapon "shotgun_soldier") L 09/06/2026 - 01:23:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:03: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:03: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 01:23:04: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:04: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:04: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "38") (realdamage "13") (weapon "shotgun_soldier") L 09/06/2026 - 01:23:04: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-8650 11645 10743") (victim_position "-8423 11831 10641") L 09/06/2026 - 01:23:04: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:04: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:23:06: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:06: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:06: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 01:23:07: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:07: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:07: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:07: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "63") (weapon "quake_rl") L 09/06/2026 - 01:23:08: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:08: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:08: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:23:08: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:08: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:23:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:09: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:09: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 01:23:10: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:10: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:10: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:10: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "65") (realdamage "52") (weapon "quake_rl") L 09/06/2026 - 01:23:10: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8820 11713 10875") (victim_position "-8720 11540 10725") L 09/06/2026 - 01:23:10: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:23:12: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:12: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:13: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:13: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "44") (weapon "quake_rl") L 09/06/2026 - 01:23:13: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:13: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:13: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:23:13: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:14: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:15: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:15: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:15: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "82") (weapon "quake_rl") L 09/06/2026 - 01:23:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:16: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:16: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "103") (weapon "quake_rl") L 09/06/2026 - 01:23:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:17: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:18: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:18: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:18: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "63") (realdamage "44") (weapon "quake_rl") L 09/06/2026 - 01:23:18: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8741 11760 10766") (victim_position "-8646 11641 10764") L 09/06/2026 - 01:23:18: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:18: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:23:20: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:20: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:20: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 01:23:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:21: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:21: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 01:23:22: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:22: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:22: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:22: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 01:23:23: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:24: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:24: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:23:24: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:24: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "75") (realdamage "72") (weapon "quake_rl") L 09/06/2026 - 01:23:24: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8673 11517 10889") (victim_position "-8529 11719 10752") L 09/06/2026 - 01:23:24: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:24: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:23:26: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:27: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:27: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:23:27: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:27: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:27: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:23:27: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:27: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:27: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "104") (weapon "quake_rl") L 09/06/2026 - 01:23:28: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:28: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:30: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:30: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:23:30: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:30: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:30: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "78") (realdamage "72") (weapon "quake_rl") L 09/06/2026 - 01:23:30: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8561 11735 10722") (victim_position "-8379 11849 10656") L 09/06/2026 - 01:23:30: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:23:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:32: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:32: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:32: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:32: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "222") L 09/06/2026 - 01:23:32: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:32: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "76") (weapon "quake_rl") L 09/06/2026 - 01:23:33: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:33: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:33: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "311") L 09/06/2026 - 01:23:34: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:34: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:34: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:23:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:36: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:36: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:36: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:23:36: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:37: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:37: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:37: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "42") (realdamage "23") (weapon "shotgun_soldier") L 09/06/2026 - 01:23:37: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-8832 11976 10807") (victim_position "-8720 11594 10784") L 09/06/2026 - 01:23:37: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:23:39: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:39: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:39: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:39: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:23:40: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:40: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:40: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:40: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "83") (weapon "quake_rl") L 09/06/2026 - 01:23:41: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:41: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:41: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:41: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:23:41: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:41: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:23:42: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:43: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:43: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:43: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "83") (realdamage "75") (weapon "quake_rl") L 09/06/2026 - 01:23:43: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8742 11683 10743") (victim_position "-8747 11841 10801") L 09/06/2026 - 01:23:43: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:23:44: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:45: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:45: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:45: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 01:23:46: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:46: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:46: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "58") (weapon "quake_rl") L 09/06/2026 - 01:23:46: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:46: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:46: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:23:47: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:47: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:48: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:48: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:23:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:49: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:49: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "55") (weapon "shotgun_soldier") L 09/06/2026 - 01:23:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:49: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:49: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "42") (weapon "shotgun_soldier") L 09/06/2026 - 01:23:49: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:49: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "94") (weapon "quake_rl") L 09/06/2026 - 01:23:49: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:50: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:50: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:23:50: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "42") (weapon "shotgun_soldier") L 09/06/2026 - 01:23:50: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:51: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:51: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "97") (realdamage "63") (weapon "quake_rl") L 09/06/2026 - 01:23:51: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8663 11652 10743") (victim_position "-8786 11530 10736") L 09/06/2026 - 01:23:51: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:51: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:23:53: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:53: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:53: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:23:53: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:54: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:54: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:54: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:54: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 09/06/2026 - 01:23:56: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:56: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:56: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:56: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "98") (weapon "quake_rl") L 09/06/2026 - 01:23:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:58: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:23:58: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "44") (weapon "quake_rl") L 09/06/2026 - 01:23:58: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:23:58: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:01: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:02: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:02: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "90") (weapon "quake_rl") L 09/06/2026 - 01:24:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:04: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:04: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "111") (realdamage "3") (weapon "quake_rl") L 09/06/2026 - 01:24:04: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8730 11795 10766") (victim_position "-8768 11706 10785") L 09/06/2026 - 01:24:04: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:04: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:24:06: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:07: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:07: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:24:07: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:07: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:07: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:07: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:24:08: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:08: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:24:08: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:08: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:08: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "250") L 09/06/2026 - 01:24:08: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:09: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:09: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "world" (attacker_position "-8235 12076 10326") (victim_position "-8277 11505 10407") L 09/06/2026 - 01:24:10: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:24:12: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:13: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:14: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:14: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:14: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:14: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "57") (weapon "quake_rl") L 09/06/2026 - 01:24:15: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:15: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:15: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "82") (weapon "quake_rl") L 09/06/2026 - 01:24:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:16: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:16: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "83") (weapon "quake_rl") L 09/06/2026 - 01:24:17: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:17: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "105") (realdamage "87") (weapon "quake_rl") L 09/06/2026 - 01:24:17: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8796 11808 10796") (victim_position "-8841 11564 10898") L 09/06/2026 - 01:24:17: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:17: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:24:19: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:19: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:24:19: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:19: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:20: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:20: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "327") L 09/06/2026 - 01:24:20: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:20: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:20: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:24:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:22: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:22: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:22: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 01:24:24: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:25: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:25: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "17") (weapon "shotgun_soldier") L 09/06/2026 - 01:24:25: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:26: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:26: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:26: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "46") (weapon "quake_rl") L 09/06/2026 - 01:24:27: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:27: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:30: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:30: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:31: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:32: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:32: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "46") (realdamage "2") (weapon "quake_rl") L 09/06/2026 - 01:24:32: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8493 11826 10590") (victim_position "-8821 12006 10268") L 09/06/2026 - 01:24:32: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:24:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:34: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:34: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:24:34: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:35: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:35: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 09/06/2026 - 01:24:35: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:35: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:35: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:35: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:35: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "92") (weapon "quake_rl") L 09/06/2026 - 01:24:35: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:35: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 01:24:36: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:36: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:36: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 01:24:37: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:37: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:38: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:38: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "49") (weapon "quake_rl") L 09/06/2026 - 01:24:38: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:38: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:38: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "31") (weapon "shotgun_soldier") L 09/06/2026 - 01:24:39: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:39: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:39: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "79") (realdamage "3") (weapon "shotgun_soldier") L 09/06/2026 - 01:24:39: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-8593 11751 10786") (victim_position "-8695 11675 10743") L 09/06/2026 - 01:24:39: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:39: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:24:40: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:41: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:41: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:41: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 01:24:41: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:42: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:42: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:43: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:43: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:43: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 01:24:45: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:45: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "79") (weapon "quake_rl") L 09/06/2026 - 01:24:45: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:45: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:45: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:45: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "71") (weapon "shotgun_soldier") L 09/06/2026 - 01:24:46: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:24:46: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:47: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:47: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:47: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 01:24:48: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:51: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:51: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "108") (realdamage "10") (weapon "quake_rl") L 09/06/2026 - 01:24:51: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8685 11691 10743") (victim_position "-8607 11864 10714") L 09/06/2026 - 01:24:51: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:51: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:24:53: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:53: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:53: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 01:24:54: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:54: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "110") (weapon "quake_rl") L 09/06/2026 - 01:24:54: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:54: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "110") (weapon "quake_rl") L 09/06/2026 - 01:24:54: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:54: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:55: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:55: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:55: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:24:55: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "37") (weapon "quake_rl") L 09/06/2026 - 01:24:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:57: "X_X<13><[U:1:371577205]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:24:58: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:24:58: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:00: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:01: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:01: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:01: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "40") (weapon "quake_rl") L 09/06/2026 - 01:25:02: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "world" (attacker_position "-8729 11774 10743") (victim_position "-9224 12137 10336") L 09/06/2026 - 01:25:02: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:25:05: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:05: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:05: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:05: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 01:25:06: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:06: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 01:25:06: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:06: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:06: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:25:06: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:06: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:07: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:08: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:09: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:09: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "43") (weapon "quake_rl") L 09/06/2026 - 01:25:10: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:10: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:10: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 01:25:10: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:10: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:10: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "41") (weapon "shotgun_soldier") L 09/06/2026 - 01:25:10: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:11: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:11: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "83") (realdamage "28") (weapon "quake_rl") L 09/06/2026 - 01:25:11: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8697 11629 10897") (victim_position "-8444 11679 10723") L 09/06/2026 - 01:25:11: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:25:13: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:13: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:13: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:13: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 01:25:14: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:14: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "82") (weapon "quake_rl") L 09/06/2026 - 01:25:14: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:14: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:15: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:18: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:18: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:19: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:19: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "76") (weapon "quake_rl") L 09/06/2026 - 01:25:19: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:19: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "94") (weapon "quake_rl") L 09/06/2026 - 01:25:19: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:19: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:21: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:21: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "49") (realdamage "6") (weapon "shotgun_soldier") L 09/06/2026 - 01:25:21: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "shotgun_soldier" (attacker_position "-8741 11946 10736") (victim_position "-8673 11556 10709") L 09/06/2026 - 01:25:21: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:21: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:25:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:24: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:24: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:24: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "56") (weapon "quake_rl") L 09/06/2026 - 01:25:25: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:25: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "88") (weapon "quake_rl") L 09/06/2026 - 01:25:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:25: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:25: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:25:25: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:26: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:26: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:25:26: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:26: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:26: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 01:25:26: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:27: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:27: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:27: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:27: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "55") (weapon "shotgun_soldier") L 09/06/2026 - 01:25:28: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:29: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:30: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:30: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:30: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "5") (weapon "shotgun_soldier") L 09/06/2026 - 01:25:30: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:31: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:31: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "29") (weapon "shotgun_soldier") L 09/06/2026 - 01:25:31: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:32: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:32: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "59") (realdamage "52") (weapon "quake_rl") L 09/06/2026 - 01:25:32: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8401 11793 10589") (victim_position "-8298 11255 10389") L 09/06/2026 - 01:25:32: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:25:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:34: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:34: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "103") (weapon "quake_rl") L 09/06/2026 - 01:25:35: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:35: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:35: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:35: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "64") (weapon "quake_rl") L 09/06/2026 - 01:25:35: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:35: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:25:36: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:36: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:36: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:36: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:40: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:40: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:40: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "80") (realdamage "76") (weapon "quake_rl") L 09/06/2026 - 01:25:40: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8572 11918 10773") (victim_position "-8683 11944 10736") L 09/06/2026 - 01:25:40: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:40: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:25:42: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:43: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:43: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:43: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:43: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 01:25:43: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:43: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "76") (weapon "quake_rl") L 09/06/2026 - 01:25:44: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:45: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:46: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:46: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:48: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:48: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:25:48: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:48: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:49: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 01:25:49: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "57") (weapon "shotgun_soldier") L 09/06/2026 - 01:25:49: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:49: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:49: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "87") (weapon "quake_rl") L 09/06/2026 - 01:25:51: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:51: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:51: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 01:25:51: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:51: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "world" (attacker_position "-8485 11574 10790") (victim_position "-8864 11459 10302") L 09/06/2026 - 01:25:51: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:25:54: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:54: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:54: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:25:54: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:54: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "206") L 09/06/2026 - 01:25:54: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:54: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:55: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:55: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "49") (weapon "quake_rl") L 09/06/2026 - 01:25:55: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:55: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:55: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:55: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "45") (weapon "quake_rl") L 09/06/2026 - 01:25:56: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:25:56: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:25:56: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "77") (realdamage "54") (weapon "quake_rl") L 09/06/2026 - 01:25:56: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8428 11861 10589") (victim_position "-8111 11854 10426") L 09/06/2026 - 01:25:56: World triggered "mge_match_end" (winner "[U:1:371577205]") (loser "[U:1:159511699]") (winner_score "20") (loser_score "16")