L 09/06/2026 - 01:26:02: World triggered "meta_data" (matchid "260906012602be8d") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/06/2026 - 01:26:02: "lagger<10><[U:1:159511699]>" changed role to "soldier" L 09/06/2026 - 01:26:02: "X_X<13><[U:1:371577205]>" changed role to "soldier" L 09/06/2026 - 01:26:04: "lagger<10><[U:1:159511699]>" committed suicide with "world" (attacker_position "-8067 11518 10365") L 09/06/2026 - 01:26:05: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:26:07: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:07: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:26:07: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:07: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:08: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:08: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:08: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 01:26:08: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:08: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "84") (weapon "quake_rl") L 09/06/2026 - 01:26:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:09: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:09: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 01:26:09: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:10: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:10: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:10: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 01:26:11: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:11: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:11: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 01:26:12: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:12: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:12: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "96") (realdamage "57") (weapon "quake_rl") L 09/06/2026 - 01:26:12: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8499 11374 10485") (victim_position "-8774 11512 10764") L 09/06/2026 - 01:26:12: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:26:17: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:17: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:17: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "57") (weapon "quake_rl") L 09/06/2026 - 01:26:17: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:18: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:18: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:18: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:18: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 01:26:19: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:19: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:19: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "112") (realdamage "108") (weapon "quake_rl") L 09/06/2026 - 01:26:19: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8664 11998 10525") (victim_position "-8600 11964 10490") L 09/06/2026 - 01:26:20: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:26:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:23: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:25: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:25: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "95") (weapon "quake_rl") L 09/06/2026 - 01:26:25: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:25: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:25: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 01:26:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:26: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:29: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:29: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:29: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:26:29: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:29: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:29: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "81") (realdamage "79") (weapon "quake_rl") L 09/06/2026 - 01:26:29: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8462 11590 10850") (victim_position "-8759 11827 10738") L 09/06/2026 - 01:26:30: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:26:31: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:32: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:32: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:32: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:32: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:26:33: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:33: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:33: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "76") (weapon "quake_rl") L 09/06/2026 - 01:26:33: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:33: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:33: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 01:26:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:35: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:35: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:35: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "83") (weapon "quake_rl") L 09/06/2026 - 01:26:35: "X_X<13><[U:1:371577205]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:26:37: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:38: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:38: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:38: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:38: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:26:39: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:41: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:42: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:42: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:42: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "60") (weapon "quake_rl") L 09/06/2026 - 01:26:43: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:43: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:43: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "96") (realdamage "16") (weapon "quake_rl") L 09/06/2026 - 01:26:43: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8370 11862 10589") (victim_position "-8728 12038 10736") L 09/06/2026 - 01:26:43: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:26:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:46: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:46: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:46: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "102") (weapon "quake_rl") L 09/06/2026 - 01:26:46: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:47: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:47: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:26:47: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:47: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:47: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:26:48: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:48: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:48: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "74") (weapon "quake_rl") L 09/06/2026 - 01:26:48: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:48: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:48: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "57") (weapon "quake_rl") L 09/06/2026 - 01:26:49: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:49: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:49: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:26:49: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:49: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "107") (realdamage "39") (weapon "quake_rl") (airshot "1") (height "198") L 09/06/2026 - 01:26:49: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8274 11412 10736") (victim_position "-8445 11449 10610") L 09/06/2026 - 01:26:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:49: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:26:52: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:52: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:52: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "106") (weapon "quake_rl") L 09/06/2026 - 01:26:52: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:53: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:53: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:53: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "104") (weapon "quake_rl") L 09/06/2026 - 01:26:55: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:55: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:55: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "79") (weapon "quake_rl") L 09/06/2026 - 01:26:55: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:55: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "107") (realdamage "9") (weapon "quake_rl") (airshot "1") (height "178") L 09/06/2026 - 01:26:55: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8660 11772 10861") (victim_position "-8445 11747 10881") L 09/06/2026 - 01:26:56: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:56: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:26:58: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:58: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:58: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 01:26:58: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:58: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:58: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:26:58: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:59: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:26:59: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:26:59: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:59: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:26:59: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:00: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:00: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "349") L 09/06/2026 - 01:27:01: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:01: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:01: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "56") (weapon "quake_rl") L 09/06/2026 - 01:27:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:03: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:04: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:04: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "52") (realdamage "4") (weapon "quake_rl") L 09/06/2026 - 01:27:04: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8758 11939 10736") (victim_position "-8666 12189 10659") L 09/06/2026 - 01:27:04: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:27:06: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:06: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:06: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:06: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:27:06: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:06: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "315") L 09/06/2026 - 01:27:07: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:07: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:08: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:08: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:08: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 01:27:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:09: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:10: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:10: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:27:11: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:11: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:27:11: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:11: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:11: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "78") (realdamage "51") (weapon "quake_rl") L 09/06/2026 - 01:27:11: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8140 11840 10384") (victim_position "-8158 11673 10446") L 09/06/2026 - 01:27:11: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:11: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:27:14: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:14: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:14: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 01:27:14: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:14: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:15: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:15: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "79") (weapon "quake_rl") L 09/06/2026 - 01:27:15: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:16: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:16: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:16: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "103") (weapon "quake_rl") L 09/06/2026 - 01:27:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:17: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:18: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:19: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:21: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:21: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "103") (realdamage "18") (weapon "quake_rl") (airshot "1") (height "180") L 09/06/2026 - 01:27:21: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8867 11908 10736") (victim_position "-8666 11762 10923") L 09/06/2026 - 01:27:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:21: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:27:23: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:24: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:24: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "79") (weapon "quake_rl") L 09/06/2026 - 01:27:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:25: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:25: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:25: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "106") (weapon "quake_rl") L 09/06/2026 - 01:27:26: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:26: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:26: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:27:26: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:27: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:28: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:28: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 01:27:29: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:29: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:29: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:29: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 01:27:31: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:31: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:31: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "50") (realdamage "49") (weapon "quake_rl") L 09/06/2026 - 01:27:31: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8762 11840 10807") (victim_position "-8579 11564 10669") L 09/06/2026 - 01:27:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:31: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:31: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:27:31: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:27:33: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:33: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:33: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:33: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:33: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 01:27:34: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:34: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "74") (weapon "quake_rl") L 09/06/2026 - 01:27:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:34: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:34: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "105") (weapon "quake_rl") L 09/06/2026 - 01:27:34: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:35: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:35: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:36: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:36: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "31") (weapon "quake_rl") L 09/06/2026 - 01:27:36: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "world" (attacker_position "-8710 11707 10743") (victim_position "-8845 12502 10595") L 09/06/2026 - 01:27:36: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:27:38: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:38: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:38: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:27:38: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:39: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:39: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:39: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:39: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "103") (weapon "quake_rl") L 09/06/2026 - 01:27:40: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:40: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:42: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:42: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:42: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:27:43: "X_X<13><[U:1:371577205]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:27:44: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:44: "X_X<13><[U:1:371577205]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:27:47: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:47: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:47: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "73") (weapon "quake_rl") L 09/06/2026 - 01:27:48: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:48: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:48: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "99") (realdamage "18") (weapon "quake_rl") L 09/06/2026 - 01:27:48: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8566 11438 10993") (victim_position "-8686 11687 10743") L 09/06/2026 - 01:27:48: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:27:48: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:51: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:51: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:51: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "61") (weapon "quake_rl") L 09/06/2026 - 01:27:51: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:51: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:51: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:27:52: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:52: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:52: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:27:52: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:52: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:53: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:53: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:27:53: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:53: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "105") (weapon "quake_rl") L 09/06/2026 - 01:27:53: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:54: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:55: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:55: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:55: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "70") (realdamage "41") (weapon "quake_rl") L 09/06/2026 - 01:27:55: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8694 11605 10743") (victim_position "-8776 11797 10742") L 09/06/2026 - 01:27:55: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:27:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:57: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:57: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "76") (weapon "quake_rl") L 09/06/2026 - 01:27:57: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:57: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "195") L 09/06/2026 - 01:27:57: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:58: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:58: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:27:58: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:27:58: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "574") L 09/06/2026 - 01:27:59: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:00: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:28:01: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:02: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:03: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:03: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:28:04: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:04: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:04: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "83") (realdamage "48") (weapon "quake_rl") L 09/06/2026 - 01:28:04: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8739 11714 10743") (victim_position "-8794 11901 10736") L 09/06/2026 - 01:28:04: "X_X<13><[U:1:371577205]>" triggered "domination" against "lagger<10><[U:1:159511699]>" L 09/06/2026 - 01:28:04: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:28:06: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:06: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:06: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "61") (weapon "quake_rl") L 09/06/2026 - 01:28:06: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:07: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:07: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:28:07: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:07: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:07: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:07: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 01:28:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:08: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:08: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:08: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "76") (weapon "quake_rl") L 09/06/2026 - 01:28:09: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:09: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:09: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "77") (realdamage "70") (weapon "quake_rl") L 09/06/2026 - 01:28:09: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8628 11672 10743") (victim_position "-8835 11990 10736") L 09/06/2026 - 01:28:10: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:28:12: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:12: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:12: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "58") (weapon "quake_rl") L 09/06/2026 - 01:28:12: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:12: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "282") L 09/06/2026 - 01:28:12: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:13: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:13: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:13: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 01:28:14: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:14: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:14: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:14: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "61") (weapon "quake_rl") L 09/06/2026 - 01:28:15: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:15: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:15: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "109") (weapon "quake_rl") L 09/06/2026 - 01:28:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:16: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:16: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "world" (attacker_position "-8645 11724 10765") (victim_position "-8670 12306 10261") L 09/06/2026 - 01:28:16: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:28:18: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:18: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:18: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "74") (weapon "quake_rl") L 09/06/2026 - 01:28:18: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:19: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:19: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "327") L 09/06/2026 - 01:28:19: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:19: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:20: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:22: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:23: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:23: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "83") (realdamage "44") (weapon "quake_rl") L 09/06/2026 - 01:28:23: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8563 11603 10761") (victim_position "-8485 11678 10700") L 09/06/2026 - 01:28:23: "lagger<10><[U:1:159511699]>" triggered "revenge" against "X_X<13><[U:1:371577205]>" L 09/06/2026 - 01:28:23: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:23: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:24: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:28:26: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:26: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:26: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:26: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "61") (weapon "quake_rl") L 09/06/2026 - 01:28:26: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:26: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "107") (weapon "quake_rl") L 09/06/2026 - 01:28:26: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:26: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:27: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:27: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:27: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 01:28:28: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:28: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:28: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "110") (weapon "quake_rl") L 09/06/2026 - 01:28:28: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:28: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "89") (realdamage "64") (weapon "quake_rl") L 09/06/2026 - 01:28:28: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8820 11808 10877") (victim_position "-8848 11929 10791") L 09/06/2026 - 01:28:28: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:28: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:28:30: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:32: "X_X<13><[U:1:371577205]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:28:32: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:32: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:32: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 01:28:32: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:32: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:32: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 01:28:33: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:33: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:33: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "256") L 09/06/2026 - 01:28:33: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:33: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:33: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "96") (weapon "quake_rl") L 09/06/2026 - 01:28:34: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:34: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:34: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 01:28:35: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:35: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:35: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:35: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 01:28:36: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:36: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:37: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:37: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "70") (realdamage "2") (weapon "quake_rl") L 09/06/2026 - 01:28:37: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8409 11877 10669") (victim_position "-8414 11511 10644") L 09/06/2026 - 01:28:37: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:28:39: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:39: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "453") L 09/06/2026 - 01:28:39: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:40: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:40: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:41: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:42: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:42: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:28:42: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:42: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:42: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:42: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 01:28:43: "X_X<13><[U:1:371577205]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:28:44: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:44: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:28:44: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:44: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "98") (realdamage "67") (weapon "quake_rl") L 09/06/2026 - 01:28:44: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8266 11324 10358") (victim_position "-8365 11610 10611") L 09/06/2026 - 01:28:44: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:44: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:28:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:49: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:49: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 01:28:49: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:50: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:50: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:50: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "73") (weapon "quake_rl") L 09/06/2026 - 01:28:51: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:51: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:51: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:51: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "98") (weapon "quake_rl") L 09/06/2026 - 01:28:51: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:51: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:51: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "81") (weapon "quake_rl") L 09/06/2026 - 01:28:52: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:53: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:56: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:57: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:57: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:28:57: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "90") (realdamage "16") (weapon "quake_rl") L 09/06/2026 - 01:28:57: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8278 11534 10398") (victim_position "-8516 11762 10787") L 09/06/2026 - 01:28:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:28:57: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:28:59: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:00: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:00: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:00: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "73") (weapon "quake_rl") L 09/06/2026 - 01:29:01: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:01: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "109") (weapon "quake_rl") L 09/06/2026 - 01:29:01: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:01: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "88") (weapon "quake_rl") L 09/06/2026 - 01:29:01: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:01: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:02: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:03: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:03: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:03: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 09/06/2026 - 01:29:04: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:06: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:06: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:06: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "72") (realdamage "15") (weapon "quake_rl") L 09/06/2026 - 01:29:06: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8619 11666 10759") (victim_position "-8606 11555 10714") L 09/06/2026 - 01:29:06: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:06: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "60") (weapon "quake_rl") L 09/06/2026 - 01:29:06: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:06: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:29:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:09: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:09: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 01:29:09: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:09: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:09: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "361") L 09/06/2026 - 01:29:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:09: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:10: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:10: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "76") (weapon "quake_rl") (airshot "1") (height "811") L 09/06/2026 - 01:29:10: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:11: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:11: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:11: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "43") (weapon "quake_rl") L 09/06/2026 - 01:29:12: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:12: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:12: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "82") (realdamage "55") (weapon "quake_rl") L 09/06/2026 - 01:29:12: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8770 11824 10805") (victim_position "-8806 11610 10960") L 09/06/2026 - 01:29:12: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:29:14: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:14: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:14: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 01:29:15: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:15: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "112") (weapon "quake_rl") L 09/06/2026 - 01:29:15: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:15: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:16: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:16: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "110") (weapon "quake_rl") L 09/06/2026 - 01:29:16: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:16: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:16: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "110") (weapon "quake_rl") L 09/06/2026 - 01:29:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:17: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:17: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:17: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "56") (realdamage "29") (weapon "quake_rl") L 09/06/2026 - 01:29:17: "lagger<10><[U:1:159511699]>" killed "X_X<13><[U:1:371577205]>" with "quake_rl" (attacker_position "-8517 11863 11039") (victim_position "-8689 11519 10734") L 09/06/2026 - 01:29:18: "X_X<13><[U:1:371577205]>" spawned as "soldier" L 09/06/2026 - 01:29:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:20: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:20: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "106") (weapon "quake_rl") L 09/06/2026 - 01:29:20: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:21: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:21: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "45") (weapon "quake_rl") L 09/06/2026 - 01:29:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:22: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:22: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 01:29:22: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:22: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:22: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "39") (weapon "quake_rl") L 09/06/2026 - 01:29:24: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:24: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:24: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "56") (weapon "quake_rl") L 09/06/2026 - 01:29:25: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:25: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:29:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:25: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:25: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:25: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:29:27: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:30: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:30: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:30: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "50") (realdamage "28") (weapon "quake_rl") L 09/06/2026 - 01:29:30: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8660 11622 10748") (victim_position "-8329 11729 10654") L 09/06/2026 - 01:29:30: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:29:30: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:32: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:32: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:32: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:32: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "104") (weapon "quake_rl") L 09/06/2026 - 01:29:33: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:33: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:33: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:29:33: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:33: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:33: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "524") L 09/06/2026 - 01:29:35: "lagger<10><[U:1:159511699]>" committed suicide with "quake_rl" (attacker_position "-9036 11602 10277") L 09/06/2026 - 01:29:35: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:29:35: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:37: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:37: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:37: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 01:29:38: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:38: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "109") (weapon "quake_rl") L 09/06/2026 - 01:29:38: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:38: "lagger<10><[U:1:159511699]>" triggered "damage" against "X_X<13><[U:1:371577205]>" (damage "94") (weapon "quake_rl") L 09/06/2026 - 01:29:38: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:38: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:39: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:39: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:39: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:39: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 01:29:41: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:42: "X_X<13><[U:1:371577205]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:29:42: "X_X<13><[U:1:371577205]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:29:42: "X_X<13><[U:1:371577205]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "78") (realdamage "76") (weapon "quake_rl") L 09/06/2026 - 01:29:42: "X_X<13><[U:1:371577205]>" killed "lagger<10><[U:1:159511699]>" with "quake_rl" (attacker_position "-8544 11949 10577") (victim_position "-8856 11881 10736") L 09/06/2026 - 01:29:42: World triggered "mge_match_end" (winner "[U:1:371577205]") (loser "[U:1:159511699]") (winner_score "20") (loser_score "8")