L 09/06/2026 - 01:37:53: World triggered "meta_data" (matchid "26090601375389b9") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 3 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/06/2026 - 01:37:53: "lagger<10><[U:1:159511699]>" changed role to "soldier" L 09/06/2026 - 01:37:53: "skele<14><[U:1:996439394]>" changed role to "demoman" L 09/06/2026 - 01:37:54: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "45") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:37:54: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:37:54: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:37:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:37:56: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:37:56: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:37:56: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 01:37:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:37:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:37:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:37:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:37:58: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:37:59: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:37:59: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "83") (weapon "quake_rl") L 09/06/2026 - 01:37:59: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:37:59: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:37:59: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:37:59: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:00: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:38:00: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:01: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:02: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:02: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:02: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:04: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:05: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:05: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:38:05: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "135") (realdamage "3") (weapon "iron_bomber") (crit "mini") L 09/06/2026 - 01:38:05: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13231 11055 804") (victim_position "-12963 11078 696") L 09/06/2026 - 01:38:05: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:38:07: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:07: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:07: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:08: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:08: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:38:08: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:38:08: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:08: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:38:08: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:08: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:09: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:09: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "41") (weapon "quake_rl") L 09/06/2026 - 01:38:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:11: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:13: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:13: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:15: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:16: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "172") (realdamage "15") (weapon "tf_projectile_pipe_remote") (crit "mini") L 09/06/2026 - 01:38:16: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "tf_projectile_pipe_remote" (attacker_position "-13180 11966 804") (victim_position "-13397 12041 696") L 09/06/2026 - 01:38:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:16: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:16: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:38:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:20: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:38:20: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:38:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:20: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:20: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "52") (weapon "quake_rl") (airshot "1") (height "178") L 09/06/2026 - 01:38:20: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:21: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:22: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:22: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 01:38:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:23: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:23: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:25: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:26: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:26: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:26: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:26: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:38:27: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:27: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:38:27: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (realdamage "44") (weapon "iron_bomber") L 09/06/2026 - 01:38:27: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-12978 11360 847") (victim_position "-12551 11089 624") L 09/06/2026 - 01:38:27: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:27: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:38:29: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:29: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:30: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "38") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:30: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:30: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:31: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:31: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:31: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:38:31: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:38:31: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:31: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 01:38:32: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:33: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:34: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:35: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:36: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:38: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:38: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "108") (weapon "quake_rl") L 09/06/2026 - 01:38:38: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:38: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:39: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "65") (realdamage "28") (weapon "unique_pickaxe_escape") L 09/06/2026 - 01:38:39: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "unique_pickaxe_escape" (attacker_position "-13104 11493 700") (victim_position "-13091 11454 711") L 09/06/2026 - 01:38:39: "lagger<10><[U:1:159511699]>" triggered "revenge" against "skele<14><[U:1:996439394]>" L 09/06/2026 - 01:38:39: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:38:39: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:39: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:39: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:38:42: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:42: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:42: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:42: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "104") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:42: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:42: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 01:38:42: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:42: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:43: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:43: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "208") L 09/06/2026 - 01:38:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:44: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:44: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:44: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "50") (realdamage "24") (weapon "quake_rl") L 09/06/2026 - 01:38:44: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-13110 10783 1056") (victim_position "-13227 10498 696") L 09/06/2026 - 01:38:44: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:38:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:47: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:47: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:47: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:38:47: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:38:48: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:48: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 01:38:48: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:48: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:48: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:48: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:49: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:49: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "40") (weapon "quake_rl") L 09/06/2026 - 01:38:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:49: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:49: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:38:49: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 01:38:50: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:53: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:55: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "58") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:55: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:38:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:38:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:58: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:38:59: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:00: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:00: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:39:00: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "135") (realdamage "7") (weapon "iron_bomber") (crit "mini") L 09/06/2026 - 01:39:00: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13205 10815 804") (victim_position "-12817 10867 681") L 09/06/2026 - 01:39:00: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:39:02: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:02: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:02: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:04: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:04: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:04: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:04: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 01:39:04: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:04: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:39:04: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:39:05: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:05: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:06: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:39:06: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (realdamage "43") (weapon "iron_bomber") (airshot "1") (height "183") L 09/06/2026 - 01:39:06: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13019 11550 700") (victim_position "-13415 11211 879") L 09/06/2026 - 01:39:06: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:39:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:10: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:10: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:10: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:39:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:10: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:39:10: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:39:11: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:11: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:11: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 01:39:11: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:12: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:12: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:12: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:12: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "47") (weapon "quake_rl") L 09/06/2026 - 01:39:15: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "world" (attacker_position "-12969 11561 696") (victim_position "-12464 11423 483") L 09/06/2026 - 01:39:15: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:15: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:39:15: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:17: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:17: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:17: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:17: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:17: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "36") (weapon "quake_rl") L 09/06/2026 - 01:39:18: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:18: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:18: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 01:39:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:21: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:23: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:23: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:23: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 01:39:24: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:25: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:25: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:25: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "42") (realdamage "7") (weapon "quake_rl") L 09/06/2026 - 01:39:25: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-13273 11929 787") (victim_position "-13021 11351 696") L 09/06/2026 - 01:39:25: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:25: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:39:28: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:28: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:28: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:28: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "44") (weapon "quake_rl") L 09/06/2026 - 01:39:28: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:28: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:29: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:30: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:39:30: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "223") L 09/06/2026 - 01:39:30: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:30: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "106") (weapon "quake_rl") L 09/06/2026 - 01:39:30: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:31: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:31: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:31: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "71") (realdamage "55") (weapon "quake_rl") L 09/06/2026 - 01:39:31: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-13547 11257 716") (victim_position "-13087 11118 803") L 09/06/2026 - 01:39:31: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:39:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:36: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:36: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:37: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:37: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:37: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:39:37: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:39:38: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:38: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:38: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:38: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "35") (weapon "quake_rl") L 09/06/2026 - 01:39:40: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:41: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:41: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:41: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:41: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:39:42: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:44: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:45: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:47: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:47: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "45") (realdamage "13") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:47: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "tf_projectile_pipe_remote" (attacker_position "-13408 11726 747") (victim_position "-13293 11101 480") L 09/06/2026 - 01:39:47: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:47: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:47: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:39:49: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:50: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:39:50: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "305") L 09/06/2026 - 01:39:50: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:50: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:50: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:51: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:51: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 01:39:51: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:51: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:53: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:53: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:56: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:56: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:56: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:39:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:58: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:39:59: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:39:59: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:39:59: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:39:59: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "72") (realdamage "65") (weapon "quake_rl") L 09/06/2026 - 01:39:59: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-13484 11186 517") (victim_position "-13714 11544 588") L 09/06/2026 - 01:39:59: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:40:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:02: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:02: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 01:40:02: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:04: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:05: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "88") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:05: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:05: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:06: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:07: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:07: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:07: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 01:40:08: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:08: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:09: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:09: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "78") (realdamage "61") (weapon "quake_rl") L 09/06/2026 - 01:40:09: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-12567 11749 471") (victim_position "-12755 11536 458") L 09/06/2026 - 01:40:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:09: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:40:11: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:40:12: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (realdamage "51") (weapon "iron_bomber") L 09/06/2026 - 01:40:12: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13206 11190 844") (victim_position "-13066 11332 698") L 09/06/2026 - 01:40:12: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:12: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "108") (weapon "quake_rl") L 09/06/2026 - 01:40:13: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:13: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:40:14: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:15: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:15: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "53") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:15: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:15: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:16: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:16: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:16: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 01:40:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:16: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:16: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:17: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:17: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "79") (realdamage "49") (weapon "quake_rl") L 09/06/2026 - 01:40:17: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-13209 11593 804") (victim_position "-13185 11471 735") L 09/06/2026 - 01:40:17: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:17: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:40:18: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:19: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:21: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:22: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:22: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:22: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:40:22: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:40:22: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:40:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:23: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:26: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:26: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:26: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:26: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:27: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:27: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:29: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:30: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:30: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "111") (weapon "quake_rl") L 09/06/2026 - 01:40:30: "lagger<10><[U:1:159511699]>" committed suicide with "quake_rl" (attacker_position "-13269 10913 757") L 09/06/2026 - 01:40:30: "skele<14><[U:1:996439394]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:40:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:30: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:40:30: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:32: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:32: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:33: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:33: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:33: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "103") (weapon "quake_rl") L 09/06/2026 - 01:40:33: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:33: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:40:33: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:40:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:35: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:35: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:35: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "103") (realdamage "97") (weapon "quake_rl") L 09/06/2026 - 01:40:35: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-13189 11378 701") (victim_position "-12955 11200 754") L 09/06/2026 - 01:40:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:35: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:40:37: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:38: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:38: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:38: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:39: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:39: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 01:40:39: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:39: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:39: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:40:39: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:40:40: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:40: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:42: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:40:43: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:46: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:47: "lagger<10><[U:1:159511699]>" committed suicide with "world" (attacker_position "-12727 11350 525") L 09/06/2026 - 01:40:47: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:47: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:47: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:47: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:47: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:40:50: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:50: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:50: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:51: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:51: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:52: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:52: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:52: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:52: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "61") (weapon "quake_rl") L 09/06/2026 - 01:40:52: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:40:52: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:40:53: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:53: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:55: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "43") (realdamage "41") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:55: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "tf_projectile_pipe_remote" (attacker_position "-13185 10766 804") (victim_position "-12551 11110 615") L 09/06/2026 - 01:40:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:55: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:55: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:40:57: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:57: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:57: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:57: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:40:57: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 01:40:58: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:58: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:58: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:40:58: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:40:59: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:40:59: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:40:59: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:40:59: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (realdamage "35") (weapon "iron_bomber") L 09/06/2026 - 01:40:59: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13054 11387 765") (victim_position "-13234 11292 735") L 09/06/2026 - 01:40:59: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:40:59: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:41:02: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:02: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:02: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 01:41:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:03: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:04: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:04: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "45") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:04: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "70") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:04: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:04: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:04: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:04: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:04: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:04: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "30") (weapon "quake_rl") L 09/06/2026 - 01:41:04: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:05: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:05: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:05: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "33") (weapon "quake_rl") L 09/06/2026 - 01:41:06: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:06: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:41:09: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "45") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:09: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:09: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:10: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:10: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "33") (weapon "quake_rl") L 09/06/2026 - 01:41:11: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "world" (attacker_position "-12955 10706 700") (victim_position "-12904 11414 701") L 09/06/2026 - 01:41:11: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:41:13: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:13: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:13: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:14: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:14: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:41:14: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:41:14: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:14: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 01:41:14: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:14: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:14: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:41:14: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (realdamage "72") (weapon "iron_bomber") L 09/06/2026 - 01:41:14: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-12807 11001 922") (victim_position "-12989 10915 696") L 09/06/2026 - 01:41:14: "skele<14><[U:1:996439394]>" triggered "domination" against "lagger<10><[U:1:159511699]>" L 09/06/2026 - 01:41:15: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:15: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:41:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:17: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:18: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:20: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:20: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:20: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 01:41:20: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:21: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:41:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:23: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:23: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:23: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 01:41:24: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:25: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:25: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:25: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "86") (realdamage "72") (weapon "quake_rl") L 09/06/2026 - 01:41:25: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-12802 11080 702") (victim_position "-12908 11128 606") L 09/06/2026 - 01:41:25: "lagger<10><[U:1:159511699]>" triggered "revenge" against "skele<14><[U:1:996439394]>" L 09/06/2026 - 01:41:25: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:25: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:41:27: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "58") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:27: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:27: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:28: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:28: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:28: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:28: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:28: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:41:28: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:28: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:28: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:41:28: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (realdamage "77") (weapon "iron_bomber") L 09/06/2026 - 01:41:28: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13617 11901 693") (victim_position "-13271 11695 696") L 09/06/2026 - 01:41:28: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:41:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:31: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:31: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:31: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:31: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:31: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:31: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:31: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:41:31: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:41:31: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:41:32: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:32: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:32: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:32: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "95") (weapon "quake_rl") L 09/06/2026 - 01:41:33: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:33: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:37: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "65") (realdamage "38") (weapon "unique_pickaxe_escape") L 09/06/2026 - 01:41:37: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "unique_pickaxe_escape" (attacker_position "-13192 11837 541") (victim_position "-13203 11885 570") L 09/06/2026 - 01:41:37: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:41:37: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:37: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:41:52: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:41:52: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:53: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:53: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:53: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:53: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:54: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:54: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:54: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:41:54: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 01:41:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:41:55: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:56: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:41:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:56: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "135") (realdamage "117") (weapon "tf_projectile_pipe_remote") (crit "mini") L 09/06/2026 - 01:41:56: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "tf_projectile_pipe_remote" (attacker_position "-13218 11863 804") (victim_position "-13003 11464 747") L 09/06/2026 - 01:41:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:57: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:57: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:41:59: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:41:59: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:00: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:00: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:00: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "107") (weapon "quake_rl") L 09/06/2026 - 01:42:00: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:01: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:01: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:02: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:02: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:42:02: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "30") (weapon "iron_bomber") L 09/06/2026 - 01:42:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:03: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:42:03: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:42:04: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:06: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:06: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:06: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:42:06: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "135") (realdamage "59") (weapon "iron_bomber") (crit "mini") L 09/06/2026 - 01:42:06: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13259 11148 760") (victim_position "-13308 11173 696") L 09/06/2026 - 01:42:06: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:06: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:42:09: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "46") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:09: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:10: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:11: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:11: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:12: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:12: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:42:12: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:12: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:12: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:12: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:12: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:14: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:15: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:15: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:42:15: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (realdamage "60") (weapon "iron_bomber") (airshot "1") (height "199") L 09/06/2026 - 01:42:15: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13319 11927 873") (victim_position "-13253 11782 895") L 09/06/2026 - 01:42:15: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:15: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:42:15: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:15: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:42:17: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:17: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:17: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 01:42:18: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:18: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:18: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:18: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 01:42:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:19: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:42:19: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:42:19: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:20: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "world" (attacker_position "-13468 11581 763") (victim_position "-13928 11272 462") L 09/06/2026 - 01:42:20: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:20: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:42:22: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:23: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "96") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:23: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:23: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:23: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:23: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:42:24: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:24: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:24: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "94") (weapon "quake_rl") L 09/06/2026 - 01:42:24: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:42:24: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:42:24: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:25: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:26: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:27: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "world" (attacker_position "-12641 10795 688") (victim_position "-12751 11307 618") L 09/06/2026 - 01:42:27: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:27: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:27: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:42:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:31: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:31: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 01:42:31: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:32: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:32: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:32: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:32: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 01:42:33: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:33: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:34: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:34: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:34: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "79") (realdamage "38") (weapon "quake_rl") L 09/06/2026 - 01:42:34: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-13850 11598 653") (victim_position "-13934 11383 456") L 09/06/2026 - 01:42:34: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:34: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:42:37: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:37: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:37: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:37: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:37: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 01:42:38: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:38: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:38: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:42:38: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:42:39: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:39: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:40: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:41: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:42:41: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "30") (weapon "iron_bomber") L 09/06/2026 - 01:42:41: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:43: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:43: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:45: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:45: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:45: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 01:42:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:49: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:49: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:49: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:49: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "81") (realdamage "38") (weapon "quake_rl") L 09/06/2026 - 01:42:49: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-13069 11056 788") (victim_position "-12952 11090 696") L 09/06/2026 - 01:42:49: "lagger<10><[U:1:159511699]>" triggered "domination" against "skele<14><[U:1:996439394]>" L 09/06/2026 - 01:42:49: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:49: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:42:51: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:51: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:51: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:51: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:52: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:52: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:42:52: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "101") (weapon "quake_rl") L 09/06/2026 - 01:42:52: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:53: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:42:54: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:42:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:42:57: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:42:57: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "250") L 09/06/2026 - 01:42:57: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "world" (attacker_position "-13125 11315 700") (victim_position "-13366 11576 706") L 09/06/2026 - 01:42:57: "skele<14><[U:1:996439394]>" triggered "revenge" against "lagger<10><[U:1:159511699]>" L 09/06/2026 - 01:42:57: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:42:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:00: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:00: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:00: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:00: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:01: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:43:01: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:43:01: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:02: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:02: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:43:02: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 01:43:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:06: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:06: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:06: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:06: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:07: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:43:07: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 09/06/2026 - 01:43:07: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:07: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:08: "lagger<10><[U:1:159511699]>" picked up item "tf_ammo_pack" L 09/06/2026 - 01:43:08: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:43:08: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "58") (realdamage "28") (weapon "quake_rl") L 09/06/2026 - 01:43:08: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "-13033 10592 731") (victim_position "-13357 10560 780") L 09/06/2026 - 01:43:08: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:43:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:11: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:11: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:12: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:12: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:43:12: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 01:43:12: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:13: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:13: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:43:13: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "205") L 09/06/2026 - 01:43:15: "lagger<10><[U:1:159511699]>" killed "skele<14><[U:1:996439394]>" with "world" (attacker_position "-13177 11192 748") (victim_position "-12981 10964 835") L 09/06/2026 - 01:43:15: "skele<14><[U:1:996439394]>" spawned as "demoman" L 09/06/2026 - 01:43:17: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:17: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:43:17: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 01:43:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:17: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:43:17: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:43:18: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:18: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:18: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:43:18: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (realdamage "93") (weapon "iron_bomber") L 09/06/2026 - 01:43:18: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13412 11635 1073") (victim_position "-12998 11731 696") L 09/06/2026 - 01:43:18: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:18: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:18: "lagger<10><[U:1:159511699]>" spawned as "soldier" L 09/06/2026 - 01:43:21: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:21: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/06/2026 - 01:43:21: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:22: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:22: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:43:22: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (weapon "iron_bomber") L 09/06/2026 - 01:43:22: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:23: "lagger<10><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 01:43:23: "lagger<10><[U:1:159511699]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 09/06/2026 - 01:43:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:24: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:26: "lagger<10><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 01:43:27: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "iron_bomber") L 09/06/2026 - 01:43:28: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "iron_bomber") L 09/06/2026 - 01:43:28: "skele<14><[U:1:996439394]>" triggered "damage" against "lagger<10><[U:1:159511699]>" (damage "100") (realdamage "40") (weapon "iron_bomber") L 09/06/2026 - 01:43:28: "skele<14><[U:1:996439394]>" killed "lagger<10><[U:1:159511699]>" with "iron_bomber" (attacker_position "-13728 11739 669") (victim_position "-13114 11698 804") L 09/06/2026 - 01:43:28: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:159511699]") (winner_score "20") (loser_score "17")