L 09/06/2026 - 17:23:23: World triggered "meta_data" (matchid "260906172323dbee") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/06/2026 - 17:23:23: "ascedant<3><[U:1:1145838988]>" changed role to "soldier" L 09/06/2026 - 17:23:23: "tonyyyy<5><[U:1:345542982]>" changed role to "soldier" L 09/06/2026 - 17:23:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:33: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "54") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:23:34: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 17:23:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:35: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "74") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:35: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "61") (realdamage "58") (weapon "shotgun_soldier") L 09/06/2026 - 17:23:35: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13103 10585 -4164") (victim_position "-13354 10425 -4290") L 09/06/2026 - 17:23:36: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:23:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:38: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "81") (weapon "tf_projectile_rocket") (airshot "1") (height "368") L 09/06/2026 - 17:23:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:39: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:23:39: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "43") (weapon "quake_rl") L 09/06/2026 - 17:23:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:23:40: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 17:23:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:23:41: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "98") (weapon "quake_rl") L 09/06/2026 - 17:23:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:23:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:41: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (realdamage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:23:41: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-12985 10859 -4303") (victim_position "-13241 10474 -4268") L 09/06/2026 - 17:23:41: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:23:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:23:44: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "354") L 09/06/2026 - 17:23:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:44: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "61") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "62") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:46: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "73") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:46: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "62") (realdamage "38") (weapon "shotgun_soldier") L 09/06/2026 - 17:23:46: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13233 10858 -4195") (victim_position "-13256 10452 -4211") L 09/06/2026 - 17:23:46: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:23:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:49: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "407") L 09/06/2026 - 17:23:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:23:50: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "91") (weapon "quake_rl") L 09/06/2026 - 17:23:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "101") (realdamage "76") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:51: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-13225 10907 -4192") (victim_position "-13071 11210 -4255") L 09/06/2026 - 17:23:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:51: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:23:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:54: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "328") L 09/06/2026 - 17:23:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:23:55: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "64") (weapon "quake_rl") L 09/06/2026 - 17:23:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:55: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "64") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:56: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "70") (realdamage "15") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:56: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-12929 11107 -4243") (victim_position "-13191 11171 -4189") L 09/06/2026 - 17:23:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:56: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:23:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:23:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:23:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:58: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "106") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:23:58: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "189") L 09/06/2026 - 17:23:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:23:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:00: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:24:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:24:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:24:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:24:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:24:01: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "62") (realdamage "4") (weapon "quake_rl") L 09/06/2026 - 17:24:01: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13276 12355 -4303") (victim_position "-13368 11856 -4232") L 09/06/2026 - 17:24:01: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:24:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:24:11: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "314") L 09/06/2026 - 17:24:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:11: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "68") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:12: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "36") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:15: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "52") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:17: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "52") (realdamage "29") (weapon "shotgun_soldier") L 09/06/2026 - 17:24:17: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13240 12018 -4253") (victim_position "-13085 12024 -4187") L 09/06/2026 - 17:24:17: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:24:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:20: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:20: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "276") L 09/06/2026 - 17:24:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:24:21: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "45") (weapon "quake_rl") L 09/06/2026 - 17:24:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (realdamage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:24:22: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13370 12365 -4192") (victim_position "-12993 12380 -4113") L 09/06/2026 - 17:24:22: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:24:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:26: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "75") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:24:26: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 17:24:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:24:26: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 17:24:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:26: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "104") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:24:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "48") (realdamage "18") (weapon "shotgun_soldier") L 09/06/2026 - 17:24:27: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13260 11340 -4233") (victim_position "-13037 11687 -4173") L 09/06/2026 - 17:24:27: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:24:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:24:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 17:24:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:24:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:24:43: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "91") (weapon "quake_rl") L 09/06/2026 - 17:24:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:24:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:24:45: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "86") (realdamage "46") (weapon "quake_rl") L 09/06/2026 - 17:24:45: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-12720 10985 -4342") (victim_position "-13242 10948 -4488") L 09/06/2026 - 17:24:45: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:25:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:25:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "288") L 09/06/2026 - 17:25:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:09: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "78") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:10: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "107") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:25:11: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "107") (realdamage "33") (weapon "quake_rl") L 09/06/2026 - 17:25:11: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13105 10856 -4195") (victim_position "-13308 10781 -4258") L 09/06/2026 - 17:25:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:11: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:25:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:13: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "84") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:25:14: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "64") (weapon "quake_rl") L 09/06/2026 - 17:25:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "107") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:15: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:25:15: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 17:25:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:17: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "4") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:17: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:18: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:18: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "3") (realdamage "2") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:18: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-12896 10941 -4291") (victim_position "-13240 11797 -4205") L 09/06/2026 - 17:25:19: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:25:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:25:21: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "103") (weapon "quake_rl") L 09/06/2026 - 17:25:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "60") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:31: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "36") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:31: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "25") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:33: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "43") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:25:33: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "38") (realdamage "28") (weapon "quake_rl") L 09/06/2026 - 17:25:33: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-12509 10694 -4311") (victim_position "-13177 10744 -4195") L 09/06/2026 - 17:25:33: "tonyyyy<5><[U:1:345542982]>" triggered "domination" against "ascedant<3><[U:1:1145838988]>" L 09/06/2026 - 17:25:33: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:25:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:25:35: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "255") L 09/06/2026 - 17:25:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "47") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:25:37: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "57") (weapon "quake_rl") L 09/06/2026 - 17:25:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:37: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "62") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:25:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:38: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:25:38: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:25:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:25:38: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "50") (realdamage "11") (weapon "quake_rl") L 09/06/2026 - 17:25:38: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13012 11464 -4301") (victim_position "-13127 10605 -4149") L 09/06/2026 - 17:25:39: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:25:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:56: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "51") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "60") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:58: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "81") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "105") (realdamage "8") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:25:59: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-13123 12196 -4257") (victim_position "-12887 12092 -4311") L 09/06/2026 - 17:25:59: "ascedant<3><[U:1:1145838988]>" triggered "revenge" against "tonyyyy<5><[U:1:345542982]>" L 09/06/2026 - 17:25:59: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:26:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "74") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "84") (weapon "quake_rl") L 09/06/2026 - 17:26:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "81") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:17: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (realdamage "42") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:17: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13073 11896 -4123") (victim_position "-13351 12137 -4095") L 09/06/2026 - 17:26:17: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:26:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:19: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "56") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "107") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "22") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (realdamage "48") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:22: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13108 11813 -4195") (victim_position "-13268 11503 -4303") L 09/06/2026 - 17:26:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:22: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:26:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:25: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:26: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 17:26:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:26: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 17:26:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:26: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "59") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "22") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:27: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "100") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "238") L 09/06/2026 - 17:26:27: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13187 11773 -4195") (victim_position "-13035 12080 -4065") L 09/06/2026 - 17:26:27: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:26:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:29: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "82") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:30: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 17:26:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:31: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "47") (weapon "quake_rl") L 09/06/2026 - 17:26:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:33: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "74") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:33: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "78") (realdamage "35") (weapon "quake_rl") L 09/06/2026 - 17:26:33: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13155 12004 -4075") (victim_position "-13223 11742 -4163") L 09/06/2026 - 17:26:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:33: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:26:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:36: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "95") (weapon "quake_rl") L 09/06/2026 - 17:26:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:37: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:37: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "203") L 09/06/2026 - 17:26:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:37: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "43") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:38: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:38: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:39: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:39: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13096 11922 -4195") (victim_position "-13089 11009 -4195") L 09/06/2026 - 17:26:39: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:26:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:44: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "76") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:44: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "261") L 09/06/2026 - 17:26:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:44: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "47") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:45: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "90") (realdamage "5") (weapon "quake_rl") L 09/06/2026 - 17:26:45: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13379 12315 -4303") (victim_position "-13343 12196 -4303") L 09/06/2026 - 17:26:45: "tonyyyy<5><[U:1:345542982]>" triggered "domination" against "ascedant<3><[U:1:1145838988]>" L 09/06/2026 - 17:26:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:46: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:26:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:48: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "541") L 09/06/2026 - 17:26:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:49: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:50: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "33") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "75") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:52: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:53: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "31") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:53: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13275 11950 -4125") (victim_position "-13150 12389 -4302") L 09/06/2026 - 17:26:53: "ascedant<3><[U:1:1145838988]>" triggered "revenge" against "tonyyyy<5><[U:1:345542982]>" L 09/06/2026 - 17:26:53: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:26:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:26:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:26:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:26:59: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 17:26:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:26:59: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "76") (weapon "shotgun_soldier") L 09/06/2026 - 17:26:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "4") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "48") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:01: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "10") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:01: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13271 12068 -4252") (victim_position "-13258 11422 -4300") L 09/06/2026 - 17:27:02: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:27:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:04: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "78") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:04: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 17:27:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:06: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "57") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "99") (weapon "quake_rl") L 09/06/2026 - 17:27:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:06: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:07: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "11") (realdamage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:07: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13348 12161 -4303") (victim_position "-13107 11662 -4222") L 09/06/2026 - 17:27:07: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:27:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:10: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "67") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:10: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "49") (weapon "quake_rl") L 09/06/2026 - 17:27:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:11: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "45") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:13: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "93") (weapon "quake_rl") L 09/06/2026 - 17:27:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:13: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "26") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "29") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:14: "tonyyyy<5><[U:1:345542982]>" picked up item "tf_ammo_pack" L 09/06/2026 - 17:27:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "59") (realdamage "58") (weapon "quake_rl") L 09/06/2026 - 17:27:16: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13334 11702 -4196") (victim_position "-13288 12081 -4188") L 09/06/2026 - 17:27:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:16: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:27:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:19: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "77") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:19: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 17:27:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:20: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "355") L 09/06/2026 - 17:27:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:21: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "40") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "15") (realdamage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:22: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-12991 11491 -4303") (victim_position "-12982 12260 -4128") L 09/06/2026 - 17:27:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:22: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "41") (weapon "quake_rl") L 09/06/2026 - 17:27:22: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:27:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:25: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "106") (weapon "quake_rl") L 09/06/2026 - 17:27:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:25: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "89") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:25: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "47") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:26: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "70") (realdamage "66") (weapon "quake_rl") L 09/06/2026 - 17:27:26: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13213 10767 -4080") (victim_position "-13367 10594 -4303") L 09/06/2026 - 17:27:26: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:27:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:28: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "179") L 09/06/2026 - 17:27:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:28: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "78") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "30") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:33: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:33: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "51") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:34: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "56") (realdamage "23") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:34: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13696 10877 -4535") (victim_position "-13304 10875 -4483") L 09/06/2026 - 17:27:34: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:27:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "67") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:37: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "112") (weapon "quake_rl") L 09/06/2026 - 17:27:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:40: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "23") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:41: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 17:27:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "47") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "59") (realdamage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:41: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13067 10704 -4268") (victim_position "-12954 10535 -4303") L 09/06/2026 - 17:27:42: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:27:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "101") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:46: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "93") (weapon "quake_rl") L 09/06/2026 - 17:27:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "60") (weapon "tf_projectile_rocket") (airshot "1") (height "520") L 09/06/2026 - 17:27:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:47: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "29") (weapon "quake_rl") L 09/06/2026 - 17:27:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:48: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "38") (realdamage "20") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:48: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13292 10723 -4303") (victim_position "-13024 10869 -3802") L 09/06/2026 - 17:27:48: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:27:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:51: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "101") (weapon "quake_rl") L 09/06/2026 - 17:27:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:52: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "62") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:27:53: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "56") (weapon "quake_rl") L 09/06/2026 - 17:27:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:55: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "55") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:55: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "50") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:55: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "47") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:55: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "9") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:56: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:27:56: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:27:56: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-12976 11787 -4303") (victim_position "-13105 10997 -4195") L 09/06/2026 - 17:27:56: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:27:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:58: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "76") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:27:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:27:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "51") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:00: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "60") (realdamage "45") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:00: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-13174 11951 -4195") (victim_position "-12825 11892 -4346") L 09/06/2026 - 17:28:00: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:28:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:04: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "83") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:04: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 17:28:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:05: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 17:28:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "24") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:06: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:07: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "30") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:08: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "37") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "15") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "11") (realdamage "4") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:09: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-12639 11452 -4523") (victim_position "-13039 11877 -4492") L 09/06/2026 - 17:28:09: World triggered "mge_match_end" (winner "[U:1:345542982]") (loser "[U:1:1145838988]") (winner_score "20") (loser_score "13")