L 09/06/2026 - 17:28:16: World triggered "meta_data" (matchid "260906172816203b") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/06/2026 - 17:28:16: "ascedant<3><[U:1:1145838988]>" changed role to "soldier" L 09/06/2026 - 17:28:16: "tonyyyy<5><[U:1:345542982]>" changed role to "soldier" L 09/06/2026 - 17:28:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:30: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "251") L 09/06/2026 - 17:28:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:30: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "71") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "100") (realdamage "25") (weapon "quake_rl") L 09/06/2026 - 17:28:32: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13320 10642 -4303") (victim_position "-13109 10898 -4195") L 09/06/2026 - 17:28:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "49") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:32: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:28:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:34: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "69") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:35: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 17:28:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "69") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:37: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "32") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:37: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "79") (realdamage "62") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:37: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-13120 10499 -4302") (victim_position "-12943 10490 -4303") L 09/06/2026 - 17:28:37: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:28:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "308") L 09/06/2026 - 17:28:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:41: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "47") (weapon "quake_rl") L 09/06/2026 - 17:28:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:42: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:43: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "99") (weapon "quake_rl") L 09/06/2026 - 17:28:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "99") (realdamage "30") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:45: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-12702 11396 -4499") (victim_position "-12967 11236 -4303") L 09/06/2026 - 17:28:45: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:28:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:50: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 17:28:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:50: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "60") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "75") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:51: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "56") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:53: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:53: "ascedant<3><[U:1:1145838988]>" picked up item "tf_ammo_pack" L 09/06/2026 - 17:28:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:54: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "40") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:28:54: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "55") (realdamage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:28:54: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13131 11184 -4259") (victim_position "-13238 10929 -4191") L 09/06/2026 - 17:28:54: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:28:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:56: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "191") L 09/06/2026 - 17:28:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:56: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "87") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:28:57: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "105") (realdamage "90") (weapon "quake_rl") L 09/06/2026 - 17:28:57: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13098 12258 -4036") (victim_position "-13342 12206 -4144") L 09/06/2026 - 17:28:57: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:28:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:28:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:28:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "70") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "79") (weapon "quake_rl") L 09/06/2026 - 17:29:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:00: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "68") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "51") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:01: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "58") (weapon "quake_rl") L 09/06/2026 - 17:29:01: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "world" (attacker_position "-13000 12327 -4101") (victim_position "-12992 12380 -4303") L 09/06/2026 - 17:29:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:02: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:29:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:29:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:07: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "106") (weapon "quake_rl") L 09/06/2026 - 17:29:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:08: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "64") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:08: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "44") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "18") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:09: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:09: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "37") (realdamage "31") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:09: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13172 11690 -4188") (victim_position "-13518 12018 -4311") L 09/06/2026 - 17:29:09: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:29:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:14: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "105") (weapon "quake_rl") L 09/06/2026 - 17:29:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:15: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "38") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "57") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "28") (realdamage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:16: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13460 11995 -4309") (victim_position "-13091 12065 -4195") L 09/06/2026 - 17:29:17: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:29:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:19: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "379") L 09/06/2026 - 17:29:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:19: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "61") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:22: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "99") (realdamage "28") (weapon "quake_rl") L 09/06/2026 - 17:29:22: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13076 12221 -4276") (victim_position "-13094 11864 -4164") L 09/06/2026 - 17:29:23: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:29:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:25: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "70") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:26: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "96") (weapon "quake_rl") L 09/06/2026 - 17:29:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:26: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "356") L 09/06/2026 - 17:29:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:27: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "57") (weapon "quake_rl") L 09/06/2026 - 17:29:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "9") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:28: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "38") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:28: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "world" (attacker_position "-13060 11868 -4303") (victim_position "-13318 11981 -4298") L 09/06/2026 - 17:29:28: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:29:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 17:29:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "67") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:33: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "62") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:33: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "98") (weapon "quake_rl") L 09/06/2026 - 17:29:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:34: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "23") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:34: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "33") (weapon "quake_rl") L 09/06/2026 - 17:29:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:34: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "9") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "35") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "38") (realdamage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:36: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13106 12100 -4259") (victim_position "-12948 11651 -4303") L 09/06/2026 - 17:29:37: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:29:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:39: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "49") (weapon "quake_rl") L 09/06/2026 - 17:29:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:40: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "60") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:40: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 17:29:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:42: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "108") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:42: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "45") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:43: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:43: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13049 11897 -4303") (victim_position "-12947 11590 -4145") L 09/06/2026 - 17:29:43: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:29:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:46: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 17:29:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "60") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:48: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "59") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:48: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "35") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:29:49: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "57") (realdamage "26") (weapon "shotgun_soldier") L 09/06/2026 - 17:29:49: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13302 11632 -4275") (victim_position "-13196 11982 -4195") L 09/06/2026 - 17:29:49: "ascedant<3><[U:1:1145838988]>" triggered "domination" against "tonyyyy<5><[U:1:345542982]>" L 09/06/2026 - 17:29:49: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:29:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "48") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:29:54: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "61") (weapon "quake_rl") L 09/06/2026 - 17:29:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:54: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "66") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:56: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "54") (realdamage "52") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:56: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-13021 12011 -4125") (victim_position "-13122 12123 -4259") L 09/06/2026 - 17:29:56: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:29:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:29:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:29:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:00: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "52") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:01: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 17:30:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:01: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:02: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "80") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:02: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "86") (realdamage "61") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:03: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13087 12129 -4259") (victim_position "-12958 12032 -4303") L 09/06/2026 - 17:30:03: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:30:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:07: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "83") (weapon "quake_rl") L 09/06/2026 - 17:30:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:09: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "20") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:13: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "20") (realdamage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:13: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13120 12107 -4123") (victim_position "-12941 11737 -4021") L 09/06/2026 - 17:30:13: "tonyyyy<5><[U:1:345542982]>" triggered "revenge" against "ascedant<3><[U:1:1145838988]>" L 09/06/2026 - 17:30:14: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:30:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "321") L 09/06/2026 - 17:30:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "64") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:18: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "15") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:18: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "35") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:19: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "49") (realdamage "41") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:19: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13190 11976 -4195") (victim_position "-13168 11820 -4024") L 09/06/2026 - 17:30:19: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:30:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "64") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:23: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 17:30:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:23: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 17:30:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:23: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "63") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "49") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "65") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "47") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "34") (realdamage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:24: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13151 11872 -4195") (victim_position "-13170 11471 -4298") L 09/06/2026 - 17:30:25: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:30:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "106") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:28: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:30:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:28: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "109") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:28: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "world" (attacker_position "-13100 12159 -4119") (victim_position "-13123 12265 -4289") L 09/06/2026 - 17:30:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:29: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:30:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "105") (weapon "quake_rl") L 09/06/2026 - 17:30:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "57") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:33: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "56") (weapon "quake_rl") L 09/06/2026 - 17:30:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:34: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "74") (realdamage "67") (weapon "quake_rl") L 09/06/2026 - 17:30:34: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13079 12155 -4250") (victim_position "-13419 12046 -4283") L 09/06/2026 - 17:30:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:34: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "71") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:34: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:30:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:37: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "212") L 09/06/2026 - 17:30:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:37: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "73") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:38: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "56") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "66") (realdamage "50") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:41: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13441 11825 -4346") (victim_position "-13156 11979 -4195") L 09/06/2026 - 17:30:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:41: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:30:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:44: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "99") (weapon "quake_rl") L 09/06/2026 - 17:30:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:44: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "70") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:47: "ascedant<3><[U:1:1145838988]>" picked up item "tf_ammo_pack" L 09/06/2026 - 17:30:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "100") (realdamage "83") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:47: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-13294 12062 -4303") (victim_position "-13509 11777 -4362") L 09/06/2026 - 17:30:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:48: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:30:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:50: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "96") (weapon "quake_rl") L 09/06/2026 - 17:30:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:51: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "57") (weapon "quake_rl") L 09/06/2026 - 17:30:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:52: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "79") (realdamage "77") (weapon "quake_rl") L 09/06/2026 - 17:30:52: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13085 11971 -4133") (victim_position "-13380 12065 -4237") L 09/06/2026 - 17:30:52: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:30:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:30:56: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "224") L 09/06/2026 - 17:30:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:56: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "57") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "33") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "15") (weapon "shotgun_soldier") L 09/06/2026 - 17:30:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:30:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:30:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:30:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "69") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "103") (realdamage "41") (weapon "quake_rl") L 09/06/2026 - 17:31:00: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13183 11961 -4135") (victim_position "-13405 11842 -4303") L 09/06/2026 - 17:31:00: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:31:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:04: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "18") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:04: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "45") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:05: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:05: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:05: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "44") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:06: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "45") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "45") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:07: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:07: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "47") (realdamage "42") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:07: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13524 11991 -4312") (victim_position "-13138 12169 -4259") L 09/06/2026 - 17:31:07: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:31:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:12: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:31:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:13: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 17:31:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:14: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "42") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "33") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:14: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "32") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "32") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "39") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:17: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "44") (realdamage "9") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:17: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13399 11965 -4303") (victim_position "-13698 11609 -4424") L 09/06/2026 - 17:31:17: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:31:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:19: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 17:31:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:21: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 17:31:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:23: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "61") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:24: "ascedant<3><[U:1:1145838988]>" picked up item "tf_ammo_pack" L 09/06/2026 - 17:31:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:24: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 17:31:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "69") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:24: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "39") (realdamage "22") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:24: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13082 11600 -4258") (victim_position "-13351 11641 -4161") L 09/06/2026 - 17:31:25: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:31:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:26: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "83") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:27: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "92") (weapon "quake_rl") L 09/06/2026 - 17:31:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:29: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "58") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:29: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:30: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "69") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:30: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "45") (realdamage "4") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:30: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13107 11997 -4195") (victim_position "-13059 12319 -4202") L 09/06/2026 - 17:31:30: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:31:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:33: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "76") (weapon "quake_rl") L 09/06/2026 - 17:31:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:33: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "75") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:34: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "286") L 09/06/2026 - 17:31:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:34: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "52") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:35: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:36: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "27") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:36: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "world" (attacker_position "-13017 11247 -4232") (victim_position "-13440 11554 -4459") L 09/06/2026 - 17:31:36: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:31:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:31:38: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "336") L 09/06/2026 - 17:31:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:38: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "67") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:39: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:42: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:43: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:44: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:44: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:44: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "41") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "58") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:45: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "47") (realdamage "24") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:45: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13134 10483 -4302") (victim_position "-13155 10908 -4195") L 09/06/2026 - 17:31:45: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:31:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:48: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "75") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "54") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:31:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:55: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "49") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:31:56: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "74") (weapon "shotgun_soldier") L 09/06/2026 - 17:31:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:56: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "107") (realdamage "75") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:56: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-13259 10624 -4285") (victim_position "-13272 10844 -4303") L 09/06/2026 - 17:31:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:31:56: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:31:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "85") (weapon "quake_rl") L 09/06/2026 - 17:32:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:00: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "56") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:02: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "46") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:02: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "71") (realdamage "70") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:03: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "tf_projectile_rocket" (attacker_position "-13308 11245 -4240") (victim_position "-13264 10789 -4255") L 09/06/2026 - 17:32:03: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:32:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:04: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 17:32:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:04: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "93") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:05: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 17:32:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 17:32:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:07: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "30") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:08: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "59") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "36") (realdamage "10") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:08: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13162 11774 -4195") (victim_position "-13150 12131 -4259") L 09/06/2026 - 17:32:08: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:32:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:11: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "81") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:12: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "379") L 09/06/2026 - 17:32:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:12: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "61") (weapon "quake_rl") L 09/06/2026 - 17:32:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:15: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "world" (attacker_position "-13141 11204 -4220") (victim_position "-13394 11447 -4486") L 09/06/2026 - 17:32:16: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:32:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:18: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "76") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:19: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "74") (weapon "quake_rl") L 09/06/2026 - 17:32:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:19: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:20: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "44") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:20: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:32:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:20: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:21: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "21") (realdamage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:21: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13389 11372 -4303") (victim_position "-13005 11516 -4303") L 09/06/2026 - 17:32:21: World triggered "mge_match_end" (winner "[U:1:1145838988]") (loser "[U:1:345542982]") (winner_score "20") (loser_score "15")