L 09/06/2026 - 17:32:43: World triggered "meta_data" (matchid "2609061732433d34") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/06/2026 - 17:32:43: "ascedant<3><[U:1:1145838988]>" changed role to "soldier" L 09/06/2026 - 17:32:43: "tonyyyy<5><[U:1:345542982]>" changed role to "soldier" L 09/06/2026 - 17:32:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:46: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 17:32:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:47: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "74") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 17:32:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:48: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "30") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:48: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "44") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:53: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "20") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:53: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "37") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:53: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13243 11174 -4259") (victim_position "-13720 11469 -4441") L 09/06/2026 - 17:32:54: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:32:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:56: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "332") L 09/06/2026 - 17:32:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:56: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 17:32:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:32:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "34") (weapon "quake_rl") L 09/06/2026 - 17:32:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:32:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:58: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "22") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:58: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "57") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:32:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:32:59: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "24") (realdamage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:32:59: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13159 11071 -4195") (victim_position "-13261 10875 -4296") L 09/06/2026 - 17:33:00: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:33:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:08: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 17:33:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:09: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "92") (weapon "quake_rl") L 09/06/2026 - 17:33:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:10: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "43") (realdamage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:10: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13222 10505 -4215") (victim_position "-13367 10425 -4221") L 09/06/2026 - 17:33:10: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:33:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:13: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "65") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:13: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 17:33:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:14: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "72") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "29") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:15: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "26") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:15: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "57") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "20") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "12") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "12") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:17: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:17: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13205 11004 -4195") (victim_position "-13445 11452 -4304") L 09/06/2026 - 17:33:17: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:33:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:21: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "86") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "57") (weapon "quake_rl") L 09/06/2026 - 17:33:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "68") (weapon "quake_rl") L 09/06/2026 - 17:33:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:22: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "57") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:23: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "91") (realdamage "50") (weapon "quake_rl") (airshot "1") (height "291") L 09/06/2026 - 17:33:23: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "quake_rl" (attacker_position "-12571 11220 -4333") (victim_position "-12807 10907 -4029") L 09/06/2026 - 17:33:23: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:33:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:28: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "81") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:29: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:33:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:30: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 17:33:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:30: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "75") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:31: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:31: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "15") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:31: "ascedant<3><[U:1:1145838988]>" picked up item "tf_ammo_pack" L 09/06/2026 - 17:33:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "44") (realdamage "2") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:32: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13290 11234 -4303") (victim_position "-13265 10645 -4236") L 09/06/2026 - 17:33:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:32: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:33:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:35: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "43") (weapon "quake_rl") L 09/06/2026 - 17:33:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 17:33:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:37: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "34") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:37: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "48") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:38: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "98") (realdamage "94") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:38: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13017 10517 -4303") (victim_position "-13280 10806 -4242") L 09/06/2026 - 17:33:38: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:33:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:40: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "634") L 09/06/2026 - 17:33:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 17:33:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:42: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "41") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:42: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "42") (weapon "quake_rl") L 09/06/2026 - 17:33:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:42: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "4") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:44: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "79") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:45: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "62") (realdamage "54") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:45: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13138 10841 -4195") (victim_position "-13151 11132 -4259") L 09/06/2026 - 17:33:45: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:33:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "83") (weapon "quake_rl") L 09/06/2026 - 17:33:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:48: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "82") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:33:49: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 17:33:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:50: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "35") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:50: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "77") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:50: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:52: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "56") (realdamage "34") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:52: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13211 10776 -4195") (victim_position "-13182 11048 -4195") L 09/06/2026 - 17:33:52: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:33:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:55: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "54") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:56: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "79") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:33:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:33:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "78") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:58: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "49") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:33:58: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "72") (realdamage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:33:58: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13095 11422 -4298") (victim_position "-13276 11220 -4303") L 09/06/2026 - 17:33:58: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:34:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "79") (weapon "quake_rl") L 09/06/2026 - 17:34:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:02: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "78") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "27") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:03: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "63") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:03: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "18") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (realdamage "43") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:03: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-12983 10808 -4303") (victim_position "-13229 11025 -4138") L 09/06/2026 - 17:34:03: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:34:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "108") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:06: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 17:34:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:07: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 17:34:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:08: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "12") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:08: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "32") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "5") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "37") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:10: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "54") (realdamage "1") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:10: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13262 11207 -4189") (victim_position "-13255 10793 -4303") L 09/06/2026 - 17:34:10: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:34:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:12: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 17:34:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "61") (weapon "quake_rl") L 09/06/2026 - 17:34:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "44") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:14: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "90") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "20") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:15: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "23") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:17: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:17: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "38") (realdamage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:17: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13079 11120 -4254") (victim_position "-13140 10814 -4195") L 09/06/2026 - 17:34:18: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:34:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:22: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "90") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "56") (weapon "quake_rl") L 09/06/2026 - 17:34:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:24: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "70") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:26: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:26: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "42") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:27: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "43") (realdamage "38") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:27: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13036 10828 -4303") (victim_position "-12721 11039 -4357") L 09/06/2026 - 17:34:27: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:34:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:29: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "79") (weapon "tf_projectile_rocket") (airshot "1") (height "359") L 09/06/2026 - 17:34:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:30: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "63") (weapon "quake_rl") L 09/06/2026 - 17:34:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:31: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "249") L 09/06/2026 - 17:34:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:31: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "66") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "42") (realdamage "30") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:32: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13174 10436 -4274") (victim_position "-13215 11132 -4259") L 09/06/2026 - 17:34:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:33: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:34:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:35: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "75") (weapon "tf_projectile_rocket") (airshot "1") (height "636") L 09/06/2026 - 17:34:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:36: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "72") (weapon "tf_projectile_rocket") (airshot "1") (height "377") L 09/06/2026 - 17:34:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "43") (weapon "quake_rl") L 09/06/2026 - 17:34:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:37: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:37: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 17:34:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:37: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (realdamage "30") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:37: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13065 10477 -4303") (victim_position "-12858 10944 -4307") L 09/06/2026 - 17:34:37: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:34:39: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:39: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:39: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 17:34:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:40: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "63") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:43: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "104") (realdamage "80") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:43: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13346 11230 -4220") (victim_position "-13129 11073 -4103") L 09/06/2026 - 17:34:43: "tonyyyy<5><[U:1:345542982]>" triggered "domination" against "ascedant<3><[U:1:1145838988]>" L 09/06/2026 - 17:34:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:43: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 17:34:43: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:34:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 17:34:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:53: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "273") L 09/06/2026 - 17:34:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:53: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "73") (weapon "quake_rl") L 09/06/2026 - 17:34:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:34:54: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "20") (weapon "shotgun_soldier") L 09/06/2026 - 17:34:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:54: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "30") (realdamage "25") (weapon "quake_rl") L 09/06/2026 - 17:34:54: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "quake_rl" (attacker_position "-13074 10728 -3599") (victim_position "-12863 11010 -4276") L 09/06/2026 - 17:34:54: "ascedant<3><[U:1:1145838988]>" triggered "revenge" against "tonyyyy<5><[U:1:345542982]>" L 09/06/2026 - 17:34:54: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:34:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:59: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "73") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:34:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:34:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:34:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "76") (weapon "quake_rl") L 09/06/2026 - 17:35:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "49") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "74") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:01: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "71") (realdamage "4") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:01: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13201 10779 -4035") (victim_position "-13165 10590 -4242") L 09/06/2026 - 17:35:01: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:35:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "74") (weapon "quake_rl") L 09/06/2026 - 17:35:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:04: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "75") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:05: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "77") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:05: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "92") (weapon "quake_rl") L 09/06/2026 - 17:35:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:06: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:06: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "41") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "15") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:07: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "21") (realdamage "18") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:07: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13227 11368 -4298") (victim_position "-13128 10993 -4195") L 09/06/2026 - 17:35:07: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:35:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:10: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 17:35:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:11: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "112") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:11: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 17:35:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:13: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:13: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:14: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "40") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "9") (realdamage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:14: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13069 11540 -4171") (victim_position "-13022 10833 -4268") L 09/06/2026 - 17:35:14: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:35:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:19: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "57") (weapon "quake_rl") L 09/06/2026 - 17:35:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:20: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "69") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:20: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:35:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:23: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "22") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:23: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "9") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "24") (realdamage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:24: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13172 11980 -4195") (victim_position "-13713 11687 -4391") L 09/06/2026 - 17:35:24: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:35:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:27: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "65") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 17:35:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:28: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "55") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:29: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "49") (weapon "quake_rl") L 09/06/2026 - 17:35:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:29: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "98") (realdamage "80") (weapon "tf_projectile_rocket") (airshot "1") (height "517") L 09/06/2026 - 17:35:29: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13103 11581 -4130") (victim_position "-13224 11481 -3782") L 09/06/2026 - 17:35:29: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:35:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "49") (weapon "quake_rl") L 09/06/2026 - 17:35:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "47") (weapon "quake_rl") L 09/06/2026 - 17:35:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:35: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 17:35:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:35: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "62") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "44") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "38") (realdamage "12") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:36: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13267 10960 -4272") (victim_position "-13071 10455 -4101") L 09/06/2026 - 17:35:37: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:35:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:40: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "534") L 09/06/2026 - 17:35:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:41: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "35") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:42: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "56") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:43: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:43: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "108") (realdamage "57") (weapon "quake_rl") L 09/06/2026 - 17:35:43: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "quake_rl" (attacker_position "-13194 11021 -4195") (victim_position "-13034 11054 -4303") L 09/06/2026 - 17:35:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:43: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:35:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:46: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "52") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:48: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 17:35:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:49: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "57") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:49: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "51") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "51") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "81") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "30") (realdamage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:51: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13063 10931 -4283") (victim_position "-13073 10623 -4154") L 09/06/2026 - 17:35:51: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:35:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:56: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "52") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 17:35:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:57: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "71") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:35:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:35:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:35:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "58") (weapon "quake_rl") L 09/06/2026 - 17:35:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:58: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "23") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:58: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "42") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:58: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:59: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:35:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "12") (realdamage "10") (weapon "shotgun_soldier") L 09/06/2026 - 17:35:59: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-12714 11081 -4374") (victim_position "-13161 10902 -4195") L 09/06/2026 - 17:35:59: "ascedant<3><[U:1:1145838988]>" triggered "domination" against "tonyyyy<5><[U:1:345542982]>" L 09/06/2026 - 17:35:59: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:36:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:02: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "78") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:04: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:04: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "78") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:05: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (realdamage "38") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:06: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13175 10784 -4195") (victim_position "-12829 10760 -4264") L 09/06/2026 - 17:36:06: "tonyyyy<5><[U:1:345542982]>" triggered "revenge" against "ascedant<3><[U:1:1145838988]>" L 09/06/2026 - 17:36:07: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:36:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:09: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 17:36:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "68") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:10: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 17:36:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:11: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 17:36:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:11: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "95") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:13: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "20") (realdamage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:13: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13137 11098 -4195") (victim_position "-13049 10665 -4303") L 09/06/2026 - 17:36:13: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:36:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:15: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 17:36:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:17: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "69") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:18: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "72") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:18: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "58") (weapon "quake_rl") L 09/06/2026 - 17:36:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:18: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "47") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:18: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:19: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:25: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "21") (realdamage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:27: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13207 10716 -4259") (victim_position "-13266 11098 -4266") L 09/06/2026 - 17:36:27: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:36:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:30: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "219") L 09/06/2026 - 17:36:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "64") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "18") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:33: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:33: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "36") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:34: "tonyyyy<5><[U:1:345542982]>" picked up item "tf_ammo_pack" L 09/06/2026 - 17:36:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 17:36:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:42: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "22") (realdamage "1") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:42: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-12549 11229 -4318") (victim_position "-12688 10906 -4311") L 09/06/2026 - 17:36:42: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:36:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:44: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 17:36:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:47: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "107") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 17:36:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "31") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:48: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:50: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "17") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:50: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "45") (realdamage "9") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:50: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13029 11531 -4303") (victim_position "-13392 10900 -4303") L 09/06/2026 - 17:36:51: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:36:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:36:53: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "41") (weapon "quake_rl") L 09/06/2026 - 17:36:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:56: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "63") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:36:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "35") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:36:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "54") (weapon "shotgun_soldier") L 09/06/2026 - 17:36:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:59: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (realdamage "52") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:36:59: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13208 12183 -4259") (victim_position "-13380 11693 -4303") L 09/06/2026 - 17:36:59: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:36:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:37:07: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "81") (weapon "quake_rl") L 09/06/2026 - 17:37:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "105") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:37:09: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "49") (weapon "quake_rl") L 09/06/2026 - 17:37:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:13: "ascedant<3><[U:1:1145838988]>" committed suicide with "quake_rl" (attacker_position "-12876 11650 -4544") L 09/06/2026 - 17:37:13: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:37:15: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "312") L 09/06/2026 - 17:37:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:37:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 17:37:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:37:17: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "56") (weapon "quake_rl") L 09/06/2026 - 17:37:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:17: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "33") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:18: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "32") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:19: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "31") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:19: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "37") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:20: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:20: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:20: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13227 11642 -4253") (victim_position "-13207 12322 -4302") L 09/06/2026 - 17:37:20: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:37:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:37:25: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 17:37:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:27: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "100") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "38") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "29") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:33: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "25") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:34: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:34: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "23") (realdamage "18") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:34: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13095 12112 -4212") (victim_position "-13755 12030 -4311") L 09/06/2026 - 17:37:34: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:37:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:38: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "76") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:39: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:39: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:37:40: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "85") (weapon "quake_rl") L 09/06/2026 - 17:37:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "84") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "25") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "34") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:41: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13334 12208 -4303") (victim_position "-13161 12153 -4259") L 09/06/2026 - 17:37:42: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:37:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:48: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "340") L 09/06/2026 - 17:37:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:37:48: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "70") (weapon "quake_rl") L 09/06/2026 - 17:37:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:50: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:37:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:50: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "62") (realdamage "43") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:50: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "tf_projectile_rocket" (attacker_position "-13189 11804 -4029") (victim_position "-13262 11694 -4261") L 09/06/2026 - 17:37:51: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:37:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:37:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:37:55: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:37:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:57: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "27") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:37:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "34") (weapon "quake_rl") L 09/06/2026 - 17:37:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:37:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:58: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "36") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:37:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:38:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:38:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:38:02: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "35") (weapon "tf_projectile_rocket") L 09/06/2026 - 17:38:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:02: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "36") (weapon "quake_rl") L 09/06/2026 - 17:38:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "27") (weapon "quake_rl") L 09/06/2026 - 17:38:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:04: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "28") (weapon "quake_rl") L 09/06/2026 - 17:38:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:38:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/06/2026 - 17:38:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:05: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "62") (realdamage "41") (weapon "quake_rl") L 09/06/2026 - 17:38:05: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "quake_rl" (attacker_position "-13035 10777 -4261") (victim_position "-13034 11163 -4269") L 09/06/2026 - 17:38:05: World triggered "mge_match_end" (winner "[U:1:1145838988]") (loser "[U:1:345542982]") (winner_score "20") (loser_score "19")