L 09/06/2026 - 17:38:12: World triggered "meta_data" (matchid "260906173812f995") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/06/2026 - 17:38:12: "ascedant<3><[U:1:1145838988]>" changed role to "soldier" L 09/06/2026 - 17:38:12: "tonyyyy<5><[U:1:345542982]>" changed role to "soldier" L 09/06/2026 - 17:38:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:17: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 17:38:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:19: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:19: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "90") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:20: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 17:38:20: "tonyyyy<5><[U:1:345542982]>" committed suicide with "quake_rl" (attacker_position "-13191 11890 -4195") L 09/06/2026 - 17:38:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:20: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:38:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 17:38:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:23: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "56") (weapon "quake_rl") L 09/06/2026 - 17:38:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "73") (weapon "quake_rl") L 09/06/2026 - 17:38:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:25: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:25: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:25: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "62") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:26: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "55") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "12") (realdamage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:27: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13044 10581 -4271") (victim_position "-12818 11004 -4352") L 09/06/2026 - 17:38:27: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:38:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:33: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 17:38:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:33: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 17:38:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:35: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 17:38:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:35: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "48") (realdamage "29") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:35: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13088 10689 -4230") (victim_position "-13052 11095 -4234") L 09/06/2026 - 17:38:35: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:38:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:38: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:38: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 17:38:39: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:39: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:39: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "40") (weapon "quake_rl") L 09/06/2026 - 17:38:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:43: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "40") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:43: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "64") (weapon "quake_rl") L 09/06/2026 - 17:38:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "68") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:45: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "81") (weapon "quake_rl") L 09/06/2026 - 17:38:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:45: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "68") (realdamage "25") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:45: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13276 10434 -4303") (victim_position "-13367 10576 -4262") L 09/06/2026 - 17:38:46: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:38:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:49: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "235") L 09/06/2026 - 17:38:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:49: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "60") (weapon "quake_rl") L 09/06/2026 - 17:38:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:50: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "24") (weapon "quake_rl") L 09/06/2026 - 17:38:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:52: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:52: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "104") (realdamage "32") (weapon "quake_rl") (airshot "1") (height "226") L 09/06/2026 - 17:38:52: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13036 10910 -4226") (victim_position "-13291 10949 -4077") L 09/06/2026 - 17:38:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:53: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:38:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:55: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "199") L 09/06/2026 - 17:38:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:55: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 17:38:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 17:38:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:57: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "24") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:38:58: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "27") (weapon "shotgun_soldier") L 09/06/2026 - 17:38:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:38:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:38:58: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "96") (realdamage "58") (weapon "quake_rl") L 09/06/2026 - 17:38:58: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13231 10852 -3939") (victim_position "-13037 10954 -4303") L 09/06/2026 - 17:38:58: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:39:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "81") (weapon "quake_rl") L 09/06/2026 - 17:39:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:02: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 17:39:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "108") (weapon "quake_rl") L 09/06/2026 - 17:39:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:03: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "63") (weapon "quake_rl") L 09/06/2026 - 17:39:03: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "18") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:04: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "30") (realdamage "24") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:04: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13223 10582 -4056") (victim_position "-13171 11069 -4195") L 09/06/2026 - 17:39:04: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:39:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:06: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "412") L 09/06/2026 - 17:39:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:07: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "42") (weapon "quake_rl") L 09/06/2026 - 17:39:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:08: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "58") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "97") (weapon "quake_rl") L 09/06/2026 - 17:39:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:12: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:12: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "41") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:12: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13198 11130 -4188") (victim_position "-13315 10744 -4301") L 09/06/2026 - 17:39:12: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:39:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:15: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "69") (weapon "quake_rl") L 09/06/2026 - 17:39:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "45") (weapon "quake_rl") L 09/06/2026 - 17:39:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:17: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 17:39:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:17: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "64") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:18: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:19: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:19: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "66") (realdamage "53") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:19: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13284 10444 -4303") (victim_position "-13033 10705 -4303") L 09/06/2026 - 17:39:19: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:39:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:21: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "433") L 09/06/2026 - 17:39:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 17:39:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:39:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:24: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:24: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:24: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "59") (realdamage "37") (weapon "quake_rl") L 09/06/2026 - 17:39:24: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13389 11353 -4303") (victim_position "-13229 11156 -4259") L 09/06/2026 - 17:39:24: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:24: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:39:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "47") (weapon "quake_rl") L 09/06/2026 - 17:39:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 17:39:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:29: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "58") (weapon "quake_rl") L 09/06/2026 - 17:39:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:29: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:29: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "15") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:30: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "38") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:30: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "25") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "34") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "36") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:31: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "10") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "24") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "9") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "15") (realdamage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:32: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13333 11370 -4303") (victim_position "-13217 12148 -4259") L 09/06/2026 - 17:39:32: "tonyyyy<5><[U:1:345542982]>" triggered "domination" against "ascedant<3><[U:1:1145838988]>" L 09/06/2026 - 17:39:33: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:39:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:35: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "326") L 09/06/2026 - 17:39:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:35: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 17:39:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:39:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:37: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "101") (weapon "quake_rl") L 09/06/2026 - 17:39:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:37: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:37: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:37: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "41") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:38: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:38: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "63") (realdamage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:38: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13018 10454 -4303") (victim_position "-12975 10844 -4303") L 09/06/2026 - 17:39:38: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:39:40: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:41: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "93") (weapon "quake_rl") L 09/06/2026 - 17:39:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "76") (weapon "quake_rl") L 09/06/2026 - 17:39:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:42: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "36") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:42: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "93") (realdamage "65") (weapon "quake_rl") L 09/06/2026 - 17:39:42: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13060 11045 -3862") (victim_position "-13302 10995 -4264") L 09/06/2026 - 17:39:42: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:39:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "72") (weapon "quake_rl") L 09/06/2026 - 17:39:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:46: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "82") (weapon "quake_rl") L 09/06/2026 - 17:39:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:46: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:46: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "46") (weapon "quake_rl") L 09/06/2026 - 17:39:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:47: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:47: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "356") L 09/06/2026 - 17:39:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:47: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "40") (weapon "quake_rl") L 09/06/2026 - 17:39:47: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:48: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:48: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "9") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:48: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:49: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "12") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:49: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "world" (attacker_position "-13349 10478 -4303") (victim_position "-13150 10520 -4294") L 09/06/2026 - 17:39:49: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:39:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 17:39:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:52: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "85") (weapon "quake_rl") L 09/06/2026 - 17:39:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:52: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 17:39:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:52: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "29") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:53: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:53: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:39:54: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "56") (weapon "shotgun_soldier") L 09/06/2026 - 17:39:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:54: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "53") (realdamage "19") (weapon "quake_rl") L 09/06/2026 - 17:39:54: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "quake_rl" (attacker_position "-13081 10676 -3953") (victim_position "-13077 10473 -4303") L 09/06/2026 - 17:39:54: "ascedant<3><[U:1:1145838988]>" triggered "revenge" against "tonyyyy<5><[U:1:345542982]>" L 09/06/2026 - 17:39:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:54: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "270") L 09/06/2026 - 17:39:54: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:39:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:57: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 17:39:57: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:39:57: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "62") (realdamage "59") (weapon "quake_rl") L 09/06/2026 - 17:39:57: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13258 10811 -4128") (victim_position "-13012 10753 -4196") L 09/06/2026 - 17:39:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:39:57: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:40:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:00: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 17:40:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:02: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "108") (weapon "quake_rl") L 09/06/2026 - 17:40:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:02: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "15") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:02: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:03: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "45") (realdamage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:03: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13079 11063 -4242") (victim_position "-13158 10857 -4001") L 09/06/2026 - 17:40:03: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:40:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:06: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "435") L 09/06/2026 - 17:40:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:07: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "88") (weapon "quake_rl") L 09/06/2026 - 17:40:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 17:40:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 17:40:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:08: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 17:40:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "18") (realdamage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:09: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13186 10487 -4247") (victim_position "-13138 10597 -4243") L 09/06/2026 - 17:40:09: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:40:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:20: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 17:40:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:21: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "78") (weapon "quake_rl") L 09/06/2026 - 17:40:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "44") (weapon "quake_rl") L 09/06/2026 - 17:40:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "34") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:23: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:23: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "32") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:23: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13003 10762 -4049") (victim_position "-13199 10434 -4302") L 09/06/2026 - 17:40:23: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:40:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:27: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "257") L 09/06/2026 - 17:40:27: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:27: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:28: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "102") (weapon "quake_rl") L 09/06/2026 - 17:40:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:29: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "31") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:29: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "55") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:30: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:30: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "83") (realdamage "57") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:30: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13050 10630 -4251") (victim_position "-13178 10808 -4195") L 09/06/2026 - 17:40:30: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:40:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:34: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "50") (weapon "quake_rl") L 09/06/2026 - 17:40:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:35: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "71") (weapon "quake_rl") L 09/06/2026 - 17:40:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "336") L 09/06/2026 - 17:40:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:36: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 17:40:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "6") (realdamage "3") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:36: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-12991 10675 -4303") (victim_position "-13276 10698 -3805") L 09/06/2026 - 17:40:36: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:40:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:41: "tonyyyy<5><[U:1:345542982]>" picked up item "tf_ammo_pack" L 09/06/2026 - 17:40:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:43: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:43: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "61") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:43: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:43: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "21") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:44: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "44") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:45: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "46") (weapon "quake_rl") L 09/06/2026 - 17:40:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:45: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "38") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "37") (realdamage "32") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:45: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-12793 11015 -4356") (victim_position "-13039 10600 -4303") L 09/06/2026 - 17:40:45: "ascedant<3><[U:1:1145838988]>" triggered "domination" against "tonyyyy<5><[U:1:345542982]>" L 09/06/2026 - 17:40:46: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:40:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:50: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "52") (weapon "quake_rl") L 09/06/2026 - 17:40:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "66") (weapon "quake_rl") L 09/06/2026 - 17:40:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:52: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "67") (weapon "quake_rl") L 09/06/2026 - 17:40:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:52: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:54: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:54: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "44") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:54: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:54: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "79") (weapon "quake_rl") L 09/06/2026 - 17:40:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:55: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:55: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:55: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "14") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:56: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:40:56: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "33") (realdamage "8") (weapon "shotgun_soldier") L 09/06/2026 - 17:40:56: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-12686 11535 -4539") (victim_position "-12472 11160 -4416") L 09/06/2026 - 17:40:56: "tonyyyy<5><[U:1:345542982]>" triggered "revenge" against "ascedant<3><[U:1:1145838988]>" L 09/06/2026 - 17:40:56: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:40:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:40:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:40:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 17:41:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "58") (weapon "quake_rl") L 09/06/2026 - 17:41:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:00: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "93") (weapon "quake_rl") L 09/06/2026 - 17:41:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:00: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "12") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "34") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:01: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "63") (weapon "quake_rl") L 09/06/2026 - 17:41:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:02: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "6") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:02: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:02: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:02: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "52") (realdamage "1") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:02: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13265 11604 -4303") (victim_position "-13236 11921 -4190") L 09/06/2026 - 17:41:02: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:41:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:07: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "55") (weapon "quake_rl") L 09/06/2026 - 17:41:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:08: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:09: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:09: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "103") (weapon "quake_rl") L 09/06/2026 - 17:41:09: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:10: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:11: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "12") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:11: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:11: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:12: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:12: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "65") (realdamage "60") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:12: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13113 11725 -4195") (victim_position "-13074 12088 -4259") L 09/06/2026 - 17:41:12: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:41:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:15: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "35") (weapon "quake_rl") L 09/06/2026 - 17:41:15: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:16: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:16: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "59") (weapon "quake_rl") L 09/06/2026 - 17:41:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:16: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:16: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "61") (weapon "quake_rl") L 09/06/2026 - 17:41:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:17: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "46") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:17: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:17: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "365") L 09/06/2026 - 17:41:17: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:18: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:18: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:18: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "42") (realdamage "30") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:18: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13179 12318 -4302") (victim_position "-13429 11917 -4081") L 09/06/2026 - 17:41:18: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:41:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:20: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:20: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:20: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "436") L 09/06/2026 - 17:41:21: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:21: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "48") (weapon "quake_rl") L 09/06/2026 - 17:41:21: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:22: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:22: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:22: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "28") (weapon "quake_rl") L 09/06/2026 - 17:41:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:23: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:23: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:23: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "66") (realdamage "61") (weapon "quake_rl") L 09/06/2026 - 17:41:23: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13150 11125 -4201") (victim_position "-13240 11817 -4259") L 09/06/2026 - 17:41:24: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:41:25: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:26: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:26: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:26: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "33") (weapon "quake_rl") L 09/06/2026 - 17:41:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:28: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "207") L 09/06/2026 - 17:41:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:28: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "60") (weapon "quake_rl") L 09/06/2026 - 17:41:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:28: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:28: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "74") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:28: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:29: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:29: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "23") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:29: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:30: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:30: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "76") (realdamage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:30: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13010 10526 -4303") (victim_position "-13265 10531 -4116") L 09/06/2026 - 17:41:30: "tonyyyy<5><[U:1:345542982]>" triggered "domination" against "ascedant<3><[U:1:1145838988]>" L 09/06/2026 - 17:41:30: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:41:32: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:32: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:32: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "49") (weapon "quake_rl") L 09/06/2026 - 17:41:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:33: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:33: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "63") (weapon "quake_rl") L 09/06/2026 - 17:41:33: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:34: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "63") (weapon "quake_rl") L 09/06/2026 - 17:41:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:34: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "18") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:34: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "46") (weapon "quake_rl") L 09/06/2026 - 17:41:34: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:34: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:34: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "37") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:35: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "37") (weapon "quake_rl") L 09/06/2026 - 17:41:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:35: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "15") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:35: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:35: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:35: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "16") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:36: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:36: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:36: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "38") (realdamage "31") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:36: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-12815 11029 -4362") (victim_position "-13133 10727 -4190") L 09/06/2026 - 17:41:36: "ascedant<3><[U:1:1145838988]>" triggered "revenge" against "tonyyyy<5><[U:1:345542982]>" L 09/06/2026 - 17:41:37: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:41:39: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:39: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:40: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:41: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:41: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:41: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "19") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:42: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:42: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:44: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:44: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "104") (weapon "quake_rl") L 09/06/2026 - 17:41:44: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:44: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "104") (weapon "quake_rl") L 09/06/2026 - 17:41:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:45: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:45: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:45: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:45: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "5") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:46: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:46: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "73") (realdamage "58") (weapon "quake_rl") L 09/06/2026 - 17:41:46: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-13367 12005 -4278") (victim_position "-13079 12027 -4211") L 09/06/2026 - 17:41:47: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:41:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:49: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:49: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "81") (weapon "quake_rl") L 09/06/2026 - 17:41:49: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:50: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 17:41:50: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:50: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:50: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "75") (weapon "quake_rl") L 09/06/2026 - 17:41:51: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:51: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "77") (weapon "quake_rl") L 09/06/2026 - 17:41:51: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:52: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:52: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "53") (weapon "quake_rl") L 09/06/2026 - 17:41:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:52: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:52: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "24") (realdamage "1") (weapon "shotgun_soldier") L 09/06/2026 - 17:41:52: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13405 11842 -4303") (victim_position "-13599 12026 -4314") L 09/06/2026 - 17:41:52: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:41:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:56: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:57: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:58: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:58: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "51") (weapon "quake_rl") L 09/06/2026 - 17:41:58: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:41:58: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "88") (weapon "quake_rl") L 09/06/2026 - 17:41:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:59: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:41:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:59: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:41:59: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "51") (weapon "shotgun_soldier") L 09/06/2026 - 17:42:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:00: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "50") (weapon "shotgun_soldier") L 09/06/2026 - 17:42:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:00: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:00: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "58") (weapon "shotgun_soldier") L 09/06/2026 - 17:42:00: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:01: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:01: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:01: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "25") (realdamage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:42:01: "ascedant<3><[U:1:1145838988]>" killed "tonyyyy<5><[U:1:345542982]>" with "shotgun_soldier" (attacker_position "-13179 12115 -4259") (victim_position "-13138 11901 -4195") L 09/06/2026 - 17:42:01: "tonyyyy<5><[U:1:345542982]>" spawned as "soldier" L 09/06/2026 - 17:42:03: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:04: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:04: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:42:04: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "80") (weapon "quake_rl") L 09/06/2026 - 17:42:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:42:05: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "62") (weapon "quake_rl") L 09/06/2026 - 17:42:05: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:05: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:42:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "64") (weapon "quake_rl") L 09/06/2026 - 17:42:06: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:06: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:06: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "37") (weapon "shotgun_soldier") L 09/06/2026 - 17:42:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:07: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "11") (weapon "shotgun_soldier") L 09/06/2026 - 17:42:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:07: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:07: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "29") (weapon "shotgun_soldier") L 09/06/2026 - 17:42:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:07: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:07: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "13") (weapon "shotgun_soldier") L 09/06/2026 - 17:42:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:08: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:08: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "65") (realdamage "7") (weapon "shotgun_soldier") L 09/06/2026 - 17:42:08: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "shotgun_soldier" (attacker_position "-13239 11289 -4303") (victim_position "-13382 11626 -4250") L 09/06/2026 - 17:42:08: "ascedant<3><[U:1:1145838988]>" spawned as "soldier" L 09/06/2026 - 17:42:10: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:10: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:42:10: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "34") (weapon "quake_rl") L 09/06/2026 - 17:42:12: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:42:13: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "261") L 09/06/2026 - 17:42:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:42:13: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "65") (weapon "quake_rl") L 09/06/2026 - 17:42:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:13: "tonyyyy<5><[U:1:345542982]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:13: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/06/2026 - 17:42:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_fired" (weapon "quake_rl") L 09/06/2026 - 17:42:14: "ascedant<3><[U:1:1145838988]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:42:14: "ascedant<3><[U:1:1145838988]>" triggered "damage" against "tonyyyy<5><[U:1:345542982]>" (damage "54") (weapon "quake_rl") L 09/06/2026 - 17:42:14: "tonyyyy<5><[U:1:345542982]>" triggered "shot_hit" (weapon "quake_rl") L 09/06/2026 - 17:42:14: "tonyyyy<5><[U:1:345542982]>" triggered "damage" against "ascedant<3><[U:1:1145838988]>" (damage "77") (realdamage "20") (weapon "quake_rl") L 09/06/2026 - 17:42:14: "tonyyyy<5><[U:1:345542982]>" killed "ascedant<3><[U:1:1145838988]>" with "quake_rl" (attacker_position "-12972 10582 -4303") (victim_position "-13177 10536 -4302") L 09/06/2026 - 17:42:14: World triggered "mge_match_end" (winner "[U:1:345542982]") (loser "[U:1:1145838988]") (winner_score "20") (loser_score "14")