L 09/08/2026 - 17:53:23: World triggered "meta_data" (matchid "260908175323a65c") (map "mge_triumph_beta7_rc1") (arena "Ammomod Circular 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/08/2026 - 17:53:23: "t.tv/stultustf2<11><[U:1:441826528]>" changed role to "scout" L 09/08/2026 - 17:53:23: "prync^<10><[U:1:442791013]>" changed role to "soldier" L 09/08/2026 - 17:53:33: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "scattergun") L 09/08/2026 - 17:53:33: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "scattergun") L 09/08/2026 - 17:53:33: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "103") (weapon "scattergun") L 09/08/2026 - 17:53:34: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "scattergun") L 09/08/2026 - 17:53:34: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "scattergun") L 09/08/2026 - 17:53:34: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "90") (weapon "scattergun") L 09/08/2026 - 17:53:34: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "scattergun") L 09/08/2026 - 17:53:34: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "scattergun") L 09/08/2026 - 17:53:34: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "91") (realdamage "17") (weapon "scattergun") L 09/08/2026 - 17:53:34: "t.tv/stultustf2<11><[U:1:441826528]>" killed "prync^<10><[U:1:442791013]>" with "scattergun" (attacker_position "-14467 -9415 5032") (victim_position "-14311 -9613 5032") L 09/08/2026 - 17:53:34: "prync^<10><[U:1:442791013]>" spawned as "soldier" L 09/08/2026 - 17:53:37: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:37: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:37: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "75") (weapon "quake_rl") L 09/08/2026 - 17:53:37: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:37: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "110") (weapon "quake_rl") L 09/08/2026 - 17:53:37: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:38: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:38: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "104") (realdamage "100") (weapon "quake_rl") L 09/08/2026 - 17:53:38: "t.tv/stultustf2<11><[U:1:441826528]>" killed "prync^<10><[U:1:442791013]>" with "quake_rl" (attacker_position "-14130 -9332 5032") (victim_position "-13911 -9525 5039") L 09/08/2026 - 17:53:38: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:38: "prync^<10><[U:1:442791013]>" spawned as "soldier" L 09/08/2026 - 17:53:40: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:40: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:40: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "104") (weapon "quake_rl") L 09/08/2026 - 17:53:41: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:41: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:41: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "88") (weapon "quake_rl") L 09/08/2026 - 17:53:42: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:43: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:43: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "110") (realdamage "75") (weapon "quake_rl") L 09/08/2026 - 17:53:43: "t.tv/stultustf2<11><[U:1:441826528]>" killed "prync^<10><[U:1:442791013]>" with "quake_rl" (attacker_position "-14029 -9440 5083") (victim_position "-14054 -9562 5032") L 09/08/2026 - 17:53:43: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:43: "prync^<10><[U:1:442791013]>" spawned as "soldier" L 09/08/2026 - 17:53:44: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:44: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:44: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "83") (weapon "quake_rl") L 09/08/2026 - 17:53:45: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:46: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:46: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "56") (weapon "quake_rl") L 09/08/2026 - 17:53:46: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:47: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:47: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "55") (weapon "quake_rl") L 09/08/2026 - 17:53:47: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:48: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:48: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "90") (realdamage "89") (weapon "quake_rl") L 09/08/2026 - 17:53:48: "t.tv/stultustf2<11><[U:1:441826528]>" killed "prync^<10><[U:1:442791013]>" with "quake_rl" (attacker_position "-14292 -9778 5032") (victim_position "-14764 -9595 5032") L 09/08/2026 - 17:53:48: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "domination" against "prync^<10><[U:1:442791013]>" L 09/08/2026 - 17:53:48: "prync^<10><[U:1:442791013]>" spawned as "soldier" L 09/08/2026 - 17:53:55: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:55: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:55: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "107") (weapon "quake_rl") L 09/08/2026 - 17:53:55: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:55: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:55: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "106") (weapon "quake_rl") L 09/08/2026 - 17:53:56: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:56: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "64") (realdamage "41") (weapon "quake_rl") L 09/08/2026 - 17:53:56: "t.tv/stultustf2<11><[U:1:441826528]>" killed "prync^<10><[U:1:442791013]>" with "quake_rl" (attacker_position "-14745 -9588 5032") (victim_position "-14794 -9541 5316") L 09/08/2026 - 17:53:56: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:56: "prync^<10><[U:1:442791013]>" spawned as "soldier" L 09/08/2026 - 17:53:58: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:58: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "95") (weapon "quake_rl") L 09/08/2026 - 17:53:58: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:59: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:59: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "93") (weapon "quake_rl") L 09/08/2026 - 17:53:59: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:59: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 17:53:59: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 17:53:59: "t.tv/stultustf2<11><[U:1:441826528]>" triggered "damage" against "prync^<10><[U:1:442791013]>" (damage "55") (weapon "quake_rl") L 09/08/2026 - 17:54:03: "t.tv/stultustf2<11><[U:1:441826528]>" disconnected (reason "Disconnect by user.") L 09/08/2026 - 17:54:03: "t.tv/stultustf2<11><[U:1:441826528]>" joined team "Spectator" L 09/08/2026 - 17:54:03: World triggered "mge_match_aborted" (reason "player_disconnect") (red_score "5") (blu_score "1")