L 09/08/2026 - 22:57:37: World triggered "meta_data" (matchid "260908225737e0f9") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/08/2026 - 22:57:37: "Adr#*<56><[U:1:77465615]>" changed role to "soldier" L 09/08/2026 - 22:57:37: "Lynch<51><[U:1:327388506]>" changed role to "soldier" L 09/08/2026 - 22:57:41: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:41: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "49") (weapon "disciplinary_action") L 09/08/2026 - 22:57:42: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/08/2026 - 22:57:42: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:57:42: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "73") (weapon "quake_rl") L 09/08/2026 - 22:57:42: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:42: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:43: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:43: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:43: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "55") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:43: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:57:43: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "98") (weapon "quake_rl") L 09/08/2026 - 22:57:43: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:43: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:44: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/08/2026 - 22:57:44: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "world" (attacker_position "-8694 11731 5743") (victim_position "-8999 11570 5291") L 09/08/2026 - 22:57:45: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 22:57:47: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:47: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:47: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "112") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:48: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:57:48: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "54") (weapon "quake_rl") L 09/08/2026 - 22:57:48: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:48: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:49: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:49: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:50: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:50: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "108") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:50: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:50: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:51: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:57:51: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "108") (weapon "quake_rl") L 09/08/2026 - 22:57:51: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "quake_rl" (attacker_position "-8494 11542 5669") (victim_position "-8515 11738 5715") L 09/08/2026 - 22:57:51: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:51: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 22:57:54: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:54: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:54: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:54: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "86") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:55: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:55: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:55: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:55: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "90") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:56: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:56: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:56: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "66") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:57:56: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:57:57: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "world" (attacker_position "-8707 11877 5811") (victim_position "-8434 11956 5470") L 09/08/2026 - 22:57:58: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 22:58:00: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:00: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:00: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "111") (weapon "quake_rl") L 09/08/2026 - 22:58:01: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:01: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:01: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "77") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:01: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:01: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:01: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:02: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:02: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "54") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:02: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:03: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:03: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "68") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:04: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:04: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:04: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "82") (realdamage "11") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:04: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "tf_projectile_rocket" (attacker_position "-8720 11587 5780") (victim_position "-8616 11757 5771") L 09/08/2026 - 22:58:04: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 22:58:06: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:07: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:07: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:07: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "109") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:07: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:07: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:07: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "75") (weapon "quake_rl") L 09/08/2026 - 22:58:07: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:08: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:08: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:11: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:11: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:11: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "92") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:12: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:13: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:13: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:13: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "71") (weapon "quake_rl") L 09/08/2026 - 22:58:13: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:14: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:15: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:16: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:16: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:16: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "56") (realdamage "48") (weapon "quake_rl") L 09/08/2026 - 22:58:16: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "quake_rl" (attacker_position "-8388 11628 5591") (victim_position "-8837 11824 5787") L 09/08/2026 - 22:58:16: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 22:58:18: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:19: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:19: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "111") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:19: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:19: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:19: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "84") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:19: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:20: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:20: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:20: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "54") (weapon "quake_rl") L 09/08/2026 - 22:58:21: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:21: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:21: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:21: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "86") (weapon "quake_rl") L 09/08/2026 - 22:58:23: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:23: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:23: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:23: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "100") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "187") L 09/08/2026 - 22:58:23: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "quake_rl" (attacker_position "-8738 11872 5736") (victim_position "-8511 11627 5884") L 09/08/2026 - 22:58:23: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:23: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "60") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:23: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 22:58:25: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:26: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:26: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "112") (weapon "quake_rl") L 09/08/2026 - 22:58:26: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:26: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:27: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:27: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:31: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:31: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:31: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:31: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "78") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:31: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:32: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:32: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "51") (weapon "quake_rl") L 09/08/2026 - 22:58:34: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:34: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:34: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "48") (realdamage "47") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:34: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "tf_projectile_rocket" (attacker_position "-8646 11711 5804") (victim_position "-9037 11822 5796") L 09/08/2026 - 22:58:34: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:35: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 22:58:37: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:37: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/08/2026 - 22:58:38: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:38: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:39: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:41: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:41: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "108") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:41: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:42: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:45: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:46: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:46: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:46: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "54") (realdamage "27") (weapon "quake_rl") L 09/08/2026 - 22:58:46: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "quake_rl" (attacker_position "-8539 11796 5860") (victim_position "-8611 11950 5806") L 09/08/2026 - 22:58:46: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 22:58:48: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:48: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:48: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:49: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:49: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:49: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "105") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:49: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:51: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:51: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:51: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "72") (weapon "quake_rl") L 09/08/2026 - 22:58:51: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:52: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:52: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:52: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:52: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "79") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:54: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:54: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:54: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "65") (realdamage "55") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:54: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "tf_projectile_rocket" (attacker_position "-8694 11684 5811") (victim_position "-8452 11540 5710") L 09/08/2026 - 22:58:54: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 22:58:56: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:57: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:57: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "70") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:57: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:57: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "86") (weapon "quake_rl") L 09/08/2026 - 22:58:57: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:57: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:58: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:58: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:58: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:58: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "74") (weapon "quake_rl") L 09/08/2026 - 22:58:59: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:58:59: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "59") (weapon "quake_rl") L 09/08/2026 - 22:58:59: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:58:59: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:59: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "110") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:58:59: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:01: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:01: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:01: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "72") (realdamage "26") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:01: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "tf_projectile_rocket" (attacker_position "-8683 11484 5730") (victim_position "-8566 11711 5748") L 09/08/2026 - 22:59:02: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 22:59:03: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:03: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:59:03: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "110") (weapon "quake_rl") L 09/08/2026 - 22:59:04: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:04: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:05: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:07: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "65") (weapon "market_gardener") L 09/08/2026 - 22:59:07: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:07: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "112") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:07: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:09: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "world" (attacker_position "-8555 11660 5736") (victim_position "-8723 12034 5278") L 09/08/2026 - 22:59:09: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 22:59:11: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:12: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/08/2026 - 22:59:12: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:59:12: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "112") (weapon "quake_rl") L 09/08/2026 - 22:59:12: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:13: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:14: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:15: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:15: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:59:15: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "107") (weapon "quake_rl") L 09/08/2026 - 22:59:15: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:16: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:16: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "35") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:16: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "world" (attacker_position "-8530 11439 5754") (victim_position "-8048 11925 5377") L 09/08/2026 - 22:59:16: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 22:59:19: "Adr#*<56><[U:1:77465615]>" picked up item "tf_ammo_pack" L 09/08/2026 - 22:59:20: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:20: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:20: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "112") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:21: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:21: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:24: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:25: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:25: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "111") (realdamage "102") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:25: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "tf_projectile_rocket" (attacker_position "-8618 11764 5785") (victim_position "-8704 11774 5743") L 09/08/2026 - 22:59:25: "Lynch<51><[U:1:327388506]>" picked up item "tf_ammo_pack" L 09/08/2026 - 22:59:25: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 22:59:25: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:28: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:28: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:59:28: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "274") L 09/08/2026 - 22:59:28: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:28: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:28: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "64") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:29: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:29: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:29: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:29: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "55") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:30: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:30: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:30: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:30: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "72") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:31: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:31: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:59:31: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "69") (realdamage "64") (weapon "quake_rl") L 09/08/2026 - 22:59:31: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "quake_rl" (attacker_position "-8577 11930 5897") (victim_position "-8926 11900 5802") L 09/08/2026 - 22:59:31: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 22:59:32: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:36: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:36: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:36: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "quake_rl") L 09/08/2026 - 22:59:36: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "54") (weapon "quake_rl") L 09/08/2026 - 22:59:36: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:36: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "76") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:37: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:37: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "quake_rl") L 09/08/2026 - 22:59:40: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:42: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:42: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "110") (realdamage "81") (weapon "tf_projectile_rocket") (airshot "1") (height "191") L 09/08/2026 - 22:59:42: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "tf_projectile_rocket" (attacker_position "-8730 11767 5813") (victim_position "-8704 11733 5945") L 09/08/2026 - 22:59:43: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:43: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 22:59:44: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:45: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:45: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:45: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "82") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:45: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:45: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:46: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:47: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:47: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:47: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "49") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:49: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:50: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:51: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:51: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:51: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "87") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:51: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:52: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:53: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:53: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:53: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "76") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:54: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:54: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:54: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "79") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:54: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:56: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:56: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:56: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "71") (realdamage "37") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:56: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "tf_projectile_rocket" (attacker_position "-8860 11888 5772") (victim_position "-8674 11748 5796") L 09/08/2026 - 22:59:56: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 22:59:56: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:58: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:59: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/08/2026 - 22:59:59: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:59: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "83") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:59: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:59: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "67") (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:59: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 22:59:59: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:00: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:00: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:00: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "80") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:01: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:01: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "world" (attacker_position "-8609 12028 6018") (victim_position "-8565 11658 5743") L 09/08/2026 - 23:00:01: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 23:00:02: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:05: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:05: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "75") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:05: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:05: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "112") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:05: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:05: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:06: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:06: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:06: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:06: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "70") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:06: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:06: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "100") (realdamage "69") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:06: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "tf_projectile_rocket" (attacker_position "-8920 11717 5533") (victim_position "-9085 11435 5385") L 09/08/2026 - 23:00:06: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 23:00:08: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:11: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:12: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:12: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:12: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "70") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:12: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:12: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:12: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:12: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "62") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:13: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:13: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:13: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "62") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:14: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:14: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "60") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:14: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:14: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "75") (realdamage "72") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:14: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "tf_projectile_rocket" (attacker_position "-8395 11965 5523") (victim_position "-8637 11861 5665") L 09/08/2026 - 23:00:14: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:14: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:14: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 23:00:16: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:18: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:18: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:18: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "74") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:18: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:19: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:20: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:20: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "84") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:20: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:22: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:22: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "182") L 09/08/2026 - 23:00:22: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:22: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:23: "Adr#*<56><[U:1:77465615]>" committed suicide with "tf_projectile_rocket" (attacker_position "-8633 12164 5236") L 09/08/2026 - 23:00:23: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 23:00:25: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:25: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "62") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:25: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:25: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:26: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:26: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:26: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:26: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "54") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:27: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:27: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:27: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "72") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:27: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:27: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:27: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "58") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:28: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:29: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:29: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:29: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "74") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:29: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:29: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:29: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "98") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:30: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:30: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "103") (realdamage "49") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:30: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "tf_projectile_rocket" (attacker_position "-8558 11685 5822") (victim_position "-8822 11791 5739") L 09/08/2026 - 23:00:30: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:30: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 23:00:34: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:35: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "65") (weapon "market_gardener") L 09/08/2026 - 23:00:35: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:35: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "70") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:35: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:36: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:39: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:39: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:39: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "99") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:49: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:00:57: "Adr#*<56><[U:1:77465615]>" committed suicide with "tf_projectile_rocket" (attacker_position "-8979 11513 5286") L 09/08/2026 - 23:00:57: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 23:01:00: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:00: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:00: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "90") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:01: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:04: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:04: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:04: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:04: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "91") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:05: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:05: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:05: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "101") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:05: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:06: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:06: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:07: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:08: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:08: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "64") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:08: "Adr#*<56><[U:1:77465615]>" killed "Lynch<51><[U:1:327388506]>" with "world" (attacker_position "-8138 11674 5385") (victim_position "-8146 11553 5373") L 09/08/2026 - 23:01:08: "Adr#*<56><[U:1:77465615]>" triggered "domination" against "Lynch<51><[U:1:327388506]>" L 09/08/2026 - 23:01:08: "Lynch<51><[U:1:327388506]>" spawned as "soldier" L 09/08/2026 - 23:01:11: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:11: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/08/2026 - 23:01:12: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:13: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:14: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:14: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:14: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "73") (realdamage "22") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:14: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "tf_projectile_rocket" (attacker_position "-8527 11768 5783") (victim_position "-8383 11651 5639") L 09/08/2026 - 23:01:14: "Lynch<51><[U:1:327388506]>" triggered "revenge" against "Adr#*<56><[U:1:77465615]>" L 09/08/2026 - 23:01:14: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:14: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 23:01:18: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:19: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:19: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:19: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:19: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "74") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:21: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:21: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "100") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:21: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:22: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:22: "Adr#*<56><[U:1:77465615]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:22: "Adr#*<56><[U:1:77465615]>" triggered "damage" against "Lynch<51><[U:1:327388506]>" (damage "111") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:22: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:22: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "70") (realdamage "38") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:22: "Lynch<51><[U:1:327388506]>" killed "Adr#*<56><[U:1:77465615]>" with "tf_projectile_rocket" (attacker_position "-8688 11973 5759") (victim_position "-8673 11824 5770") L 09/08/2026 - 23:01:22: "Adr#*<56><[U:1:77465615]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:22: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:22: "Adr#*<56><[U:1:77465615]>" spawned as "soldier" L 09/08/2026 - 23:01:24: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:25: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:25: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:25: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "62") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:25: "Lynch<51><[U:1:327388506]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:26: "Lynch<51><[U:1:327388506]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:26: "Lynch<51><[U:1:327388506]>" triggered "damage" against "Adr#*<56><[U:1:77465615]>" (damage "68") (weapon "tf_projectile_rocket") L 09/08/2026 - 23:01:31: "Adr#*<56><[U:1:77465615]>" disconnected (reason "Disconnect by user.") L 09/08/2026 - 23:01:31: "Adr#*<56><[U:1:77465615]>" joined team "Spectator" L 09/08/2026 - 23:01:31: World triggered "mge_match_aborted" (reason "player_disconnect") (red_score "13") (blu_score "12")