L 09/09/2026 - 12:44:28: World triggered "meta_data" (matchid "2609091244284f29") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/09/2026 - 12:44:28: "be<166><[U:1:919363215]>" changed role to "soldier" L 09/09/2026 - 12:44:28: "marSel132<162><[U:1:1531483774]>" changed role to "soldier" L 09/09/2026 - 12:44:28: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:29: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:29: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:30: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:30: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:30: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:30: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "47") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:30: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:44:30: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "50") (weapon "quake_rl") L 09/09/2026 - 12:44:30: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:31: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:31: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:31: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "75") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:31: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:31: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:31: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "23") (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "25") (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "84") (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "39") (realdamage "9") (weapon "shotgun_soldier") L 09/09/2026 - 12:44:33: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13114 12073 5804") (victim_position "-13282 11659 5769") L 09/09/2026 - 12:44:34: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:44:36: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:36: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:37: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:37: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:37: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:37: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "62") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:38: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:38: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "107") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:38: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:38: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:39: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:39: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:39: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:44:39: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "49") (realdamage "10") (weapon "shotgun_soldier") L 09/09/2026 - 12:44:39: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13069 11514 5696") (victim_position "-13195 11235 5936") L 09/09/2026 - 12:44:39: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:44:42: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:43: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:43: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:43: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:43: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "67") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:44: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:44: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:44:44: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 09/09/2026 - 12:44:44: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:44: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:45: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:45: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:45: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "53") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:49: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:44:49: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 09/09/2026 - 12:44:49: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "world" (attacker_position "-13182 11935 5830") (victim_position "-13124 11677 5826") L 09/09/2026 - 12:44:49: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:50: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:44:50: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:52: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:52: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:52: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:52: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "360") L 09/09/2026 - 12:44:52: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:44:52: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 09/09/2026 - 12:44:53: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:53: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:57: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:57: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:57: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:57: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "51") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:58: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:44:58: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:58: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:58: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "56") (realdamage "17") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:44:58: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13198 11677 5740") (victim_position "-13530 11749 5665") L 09/09/2026 - 12:44:58: "be<166><[U:1:919363215]>" triggered "domination" against "marSel132<162><[U:1:1531483774]>" L 09/09/2026 - 12:44:58: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:45:02: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:02: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:03: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:03: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 09/09/2026 - 12:45:03: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:03: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:03: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "65") (weapon "quake_rl") L 09/09/2026 - 12:45:04: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:04: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:04: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:05: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:05: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:05: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "84") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:05: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:06: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:06: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:06: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "38") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:06: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:06: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:06: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "95") (realdamage "74") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:06: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13265 11524 5782") (victim_position "-13621 11406 5564") L 09/09/2026 - 12:45:06: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:45:09: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:09: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:10: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:10: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "78") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:10: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:10: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:10: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "88") (weapon "quake_rl") L 09/09/2026 - 12:45:10: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:11: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:11: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:11: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "99") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:11: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:11: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:12: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:12: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:12: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "13") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:12: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:12: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "80") (realdamage "20") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:12: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13317 11630 6147") (victim_position "-13381 11694 5696") L 09/09/2026 - 12:45:12: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:12: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:45:14: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:14: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:15: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:15: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:15: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 09/09/2026 - 12:45:15: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:15: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "79") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:15: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:16: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:16: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:16: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:16: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "221") L 09/09/2026 - 12:45:16: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:17: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:17: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:17: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "82") (realdamage "21") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:17: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13258 11613 5728") (victim_position "-13625 11831 5686") L 09/09/2026 - 12:45:17: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:45:19: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:19: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 09/09/2026 - 12:45:19: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:19: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:19: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "61") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:19: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:20: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:20: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:20: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "69") (weapon "quake_rl") L 09/09/2026 - 12:45:20: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:20: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "82") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:20: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:21: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:21: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:21: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:21: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "63") (realdamage "28") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:21: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-12989 11447 5947") (victim_position "-13209 11464 5701") L 09/09/2026 - 12:45:21: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:45:23: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:23: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:23: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "91") (weapon "quake_rl") L 09/09/2026 - 12:45:23: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:23: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:23: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "51") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:24: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:25: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:25: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:25: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:25: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:25: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:25: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "7") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:26: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:26: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:26: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "44") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:27: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:27: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:27: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "55") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:27: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:27: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:27: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:27: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "6") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:28: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:28: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:28: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "42") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:28: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:28: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:28: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "37") (realdamage "10") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:28: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13007 11749 5735") (victim_position "-13379 11292 5696") L 09/09/2026 - 12:45:28: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:45:31: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:31: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:32: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:32: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:32: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "106") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:32: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:32: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:32: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 09/09/2026 - 12:45:33: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:33: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:33: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:33: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "58") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:33: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:35: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:35: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:35: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:35: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "77") (realdamage "34") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:35: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13209 10794 5938") (victim_position "-13240 10890 5740") L 09/09/2026 - 12:45:36: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:45:38: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:39: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:39: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 09/09/2026 - 12:45:39: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:39: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:40: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:40: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "57") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:40: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:40: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:40: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "43") (weapon "quake_rl") L 09/09/2026 - 12:45:41: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:41: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:42: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:42: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:42: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "60") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:42: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:42: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:42: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "56") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:42: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:43: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:43: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 09/09/2026 - 12:45:43: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:43: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:43: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "74") (realdamage "73") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:43: "marSel132<162><[U:1:1531483774]>" killed "be<166><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-12975 10928 5696") (victim_position "-12851 11077 5834") L 09/09/2026 - 12:45:43: "marSel132<162><[U:1:1531483774]>" triggered "revenge" against "be<166><[U:1:919363215]>" L 09/09/2026 - 12:45:43: "be<166><[U:1:919363215]>" spawned as "soldier" L 09/09/2026 - 12:45:45: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:45: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:46: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:46: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:46: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "56") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:46: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:46: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:46: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 09/09/2026 - 12:45:47: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:47: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:48: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:48: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:48: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:48: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "46") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:49: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "71") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:49: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:49: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "24") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "42") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "76") (realdamage "47") (weapon "shotgun_soldier") L 09/09/2026 - 12:45:49: "marSel132<162><[U:1:1531483774]>" killed "be<166><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-13454 11267 5684") (victim_position "-13295 11389 5700") L 09/09/2026 - 12:45:50: "be<166><[U:1:919363215]>" spawned as "soldier" L 09/09/2026 - 12:45:52: "be<166><[U:1:919363215]>" picked up item "tf_ammo_pack" L 09/09/2026 - 12:45:54: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:54: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "83") (weapon "quake_rl") L 09/09/2026 - 12:45:54: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:54: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:55: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:55: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:55: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "112") (realdamage "85") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:55: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13078 11572 5721") (victim_position "-13145 11557 5697") L 09/09/2026 - 12:45:55: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:55: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:45:57: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:57: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:58: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:58: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:45:58: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:45:58: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "65") (weapon "quake_rl") L 09/09/2026 - 12:45:59: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:59: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "112") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:59: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:45:59: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:00: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:02: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:02: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:02: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "91") (realdamage "58") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:02: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13134 11320 5748") (victim_position "-13135 11809 5804") L 09/09/2026 - 12:46:02: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:02: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:02: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:46:05: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:06: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:06: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:06: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "48") (weapon "quake_rl") L 09/09/2026 - 12:46:06: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:06: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "90") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:06: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:06: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:07: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:07: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 09/09/2026 - 12:46:07: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:07: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "90") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:08: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:08: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:09: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:09: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:09: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "71") (realdamage "9") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:09: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13106 12082 5804") (victim_position "-13063 11755 5696") L 09/09/2026 - 12:46:09: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:46:11: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:11: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:11: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "223") L 09/09/2026 - 12:46:11: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:12: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:12: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:12: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:12: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 09/09/2026 - 12:46:12: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:12: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "89") (realdamage "81") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:12: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13255 11464 5716") (victim_position "-13390 11573 5696") L 09/09/2026 - 12:46:12: "be<166><[U:1:919363215]>" triggered "domination" against "marSel132<162><[U:1:1531483774]>" L 09/09/2026 - 12:46:12: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:13: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:46:16: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:16: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:16: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:17: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:17: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "49") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:17: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:17: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:17: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "98") (weapon "quake_rl") L 09/09/2026 - 12:46:17: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:18: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:18: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:18: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "71") (weapon "quake_rl") L 09/09/2026 - 12:46:19: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:20: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:20: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:20: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "71") (weapon "shotgun_soldier") L 09/09/2026 - 12:46:20: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:21: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:21: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:23: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:23: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:23: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "15") (weapon "shotgun_soldier") L 09/09/2026 - 12:46:23: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:23: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:23: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "58") (realdamage "56") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:23: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-12939 11451 5724") (victim_position "-12725 11360 5514") L 09/09/2026 - 12:46:23: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:46:25: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:25: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:25: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:25: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "69") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:25: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:25: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 09/09/2026 - 12:46:26: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:27: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:27: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:27: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:27: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "61") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:27: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:27: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "46") (weapon "quake_rl") L 09/09/2026 - 12:46:28: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:29: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:29: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:30: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:30: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:30: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:30: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "71") (realdamage "65") (weapon "shotgun_soldier") L 09/09/2026 - 12:46:30: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13162 11125 5740") (victim_position "-13246 11399 5727") L 09/09/2026 - 12:46:30: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:46:33: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:34: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:34: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:34: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "64") (weapon "quake_rl") L 09/09/2026 - 12:46:34: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:35: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:35: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "111") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:35: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:35: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:35: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "88") (weapon "quake_rl") L 09/09/2026 - 12:46:35: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:36: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:36: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:36: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "77") (realdamage "11") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:36: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13283 11460 5763") (victim_position "-12980 11387 5696") L 09/09/2026 - 12:46:36: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:36: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:36: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "103") (weapon "quake_rl") L 09/09/2026 - 12:46:36: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:46:39: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:39: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:40: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:40: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:40: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "83") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:40: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:40: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "60") (weapon "quake_rl") L 09/09/2026 - 12:46:40: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:41: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:41: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:41: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:41: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "55") (weapon "quake_rl") L 09/09/2026 - 12:46:42: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:42: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:42: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "56") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:43: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:43: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 12:46:43: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "66") (realdamage "28") (weapon "shotgun_soldier") L 09/09/2026 - 12:46:43: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13193 11377 5701") (victim_position "-12981 11352 5762") L 09/09/2026 - 12:46:43: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:46:45: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:46: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:46: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:46: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "109") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:46: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:47: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:47: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 09/09/2026 - 12:46:47: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:47: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:47: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "106") (realdamage "83") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:47: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-13317 11499 5749") (victim_position "-13074 11471 5783") L 09/09/2026 - 12:46:47: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:47: "marSel132<162><[U:1:1531483774]>" spawned as "soldier" L 09/09/2026 - 12:46:49: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:49: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "109") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:49: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:49: "marSel132<162><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 12:46:49: "marSel132<162><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 12:46:49: "marSel132<162><[U:1:1531483774]>" triggered "damage" against "be<166><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 09/09/2026 - 12:46:50: "be<166><[U:1:919363215]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:50: "be<166><[U:1:919363215]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:50: "be<166><[U:1:919363215]>" triggered "damage" against "marSel132<162><[U:1:1531483774]>" (damage "111") (realdamage "68") (weapon "tf_projectile_rocket") L 09/09/2026 - 12:46:50: "marSel132<162><[U:1:1531483774]>" joined team "Spectator" L 09/09/2026 - 12:46:50: "be<166><[U:1:919363215]>" killed "marSel132<162><[U:1:1531483774]>" with "tf_projectile_rocket" (attacker_position "-12808 11377 5515") (victim_position "-12868 11485 5548") L 09/09/2026 - 12:46:50: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:1531483774]") (winner_score "20") (loser_score "2")