L 09/09/2026 - 22:03:27: World triggered "meta_data" (matchid "26090922032701f5") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/09/2026 - 22:03:27: "xzc<26><[U:1:766146760]>" changed role to "soldier" L 09/09/2026 - 22:03:27: "Deivid<25><[U:1:132357954]>" changed role to "scout" L 09/09/2026 - 22:03:28: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:29: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:29: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:29: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "scattergun") L 09/09/2026 - 22:03:29: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "31") (weapon "scattergun") L 09/09/2026 - 22:03:29: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:29: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:30: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "69") (weapon "quake_rl") L 09/09/2026 - 22:03:31: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:31: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "112") (realdamage "66") (weapon "quake_rl") L 09/09/2026 - 22:03:31: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13242 11293 -4264") (victim_position "-13194 11257 -4253") L 09/09/2026 - 22:03:31: "Deivid<25><[U:1:132357954]>" spawned as "scout" L 09/09/2026 - 22:03:31: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:32: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:33: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:33: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "scattergun") L 09/09/2026 - 22:03:33: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "61") (weapon "scattergun") L 09/09/2026 - 22:03:33: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:33: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:33: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "85") (weapon "quake_rl") L 09/09/2026 - 22:03:34: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:34: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:34: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "scattergun") L 09/09/2026 - 22:03:34: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "64") (weapon "scattergun") L 09/09/2026 - 22:03:35: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:35: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:35: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:35: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "62") (realdamage "61") (weapon "quake_rl") L 09/09/2026 - 22:03:35: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13246 11478 -4234") (victim_position "-13042 11340 -4303") L 09/09/2026 - 22:03:35: "Deivid<25><[U:1:132357954]>" spawned as "scout" L 09/09/2026 - 22:03:37: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:37: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:39: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:39: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "64") (weapon "quake_rl") L 09/09/2026 - 22:03:39: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:40: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:40: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:40: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:40: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:40: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "14") (weapon "shotgun_soldier") L 09/09/2026 - 22:03:40: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:41: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:41: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:41: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:42: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:42: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:42: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:42: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "51") (weapon "shotgun_soldier") L 09/09/2026 - 22:03:42: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:42: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "scattergun") L 09/09/2026 - 22:03:42: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "63") (weapon "scattergun") L 09/09/2026 - 22:03:43: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:43: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:43: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "scattergun") L 09/09/2026 - 22:03:43: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "27") (weapon "scattergun") L 09/09/2026 - 22:03:43: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:45: "xzc<26><[U:1:766146760]>" picked up item "tf_ammo_pack" L 09/09/2026 - 22:03:45: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:45: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:45: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "25") (realdamage "12") (weapon "shotgun_soldier") L 09/09/2026 - 22:03:45: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13046 11327 -4303") (victim_position "-13212 10876 -4195") L 09/09/2026 - 22:03:45: "Deivid<25><[U:1:132357954]>" spawned as "scout" L 09/09/2026 - 22:03:47: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:47: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:47: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "46") (weapon "quake_rl") L 09/09/2026 - 22:03:47: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:49: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:49: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:49: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "105") (weapon "quake_rl") L 09/09/2026 - 22:03:49: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13225 11665 -4190") (victim_position "-13158 11926 -4195") L 09/09/2026 - 22:03:49: "xzc<26><[U:1:766146760]>" triggered "domination" against "Deivid<25><[U:1:132357954]>" L 09/09/2026 - 22:03:49: "Deivid<25><[U:1:132357954]>" spawned as "scout" L 09/09/2026 - 22:03:50: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:50: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:52: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:52: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "scattergun") L 09/09/2026 - 22:03:52: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "72") (weapon "scattergun") L 09/09/2026 - 22:03:52: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:52: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "112") (weapon "quake_rl") L 09/09/2026 - 22:03:52: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:53: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "scattergun") L 09/09/2026 - 22:03:53: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "scattergun") L 09/09/2026 - 22:03:53: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "7") (weapon "scattergun") L 09/09/2026 - 22:03:53: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:53: "xzc<26><[U:1:766146760]>" picked up item "tf_ammo_pack" L 09/09/2026 - 22:03:53: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:53: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "46") (realdamage "30") (weapon "quake_rl") L 09/09/2026 - 22:03:53: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13288 11023 -4303") (victim_position "-12957 11449 -4303") L 09/09/2026 - 22:03:53: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:03:53: "Deivid<25><[U:1:132357954]>" spawned as "scout" L 09/09/2026 - 22:03:56: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:57: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:59: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:03:59: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:03:59: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:03:59: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "275") L 09/09/2026 - 22:03:59: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:03:59: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "73") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:00: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:00: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:03: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:04: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:04: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:05: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:06: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:07: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:07: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:07: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "61") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:07: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:07: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:07: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "7") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:07: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:07: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:07: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "7") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:08: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:08: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:08: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:08: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:08: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "43") (realdamage "15") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:08: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13131 11813 -4148") (victim_position "-13441 11814 -4353") L 09/09/2026 - 22:04:08: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:04:11: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:11: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:12: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:13: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:14: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:14: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:14: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:14: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "57") (weapon "quake_rl") L 09/09/2026 - 22:04:15: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:15: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "30") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:15: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:17: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:17: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:17: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "76") (weapon "quake_rl") L 09/09/2026 - 22:04:17: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:17: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:17: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "54") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:18: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:18: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:18: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:18: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "81") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:18: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:18: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:18: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "68") (realdamage "66") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:18: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-12918 11001 -4299") (victim_position "-13170 11110 -4116") L 09/09/2026 - 22:04:18: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:04:19: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:21: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:21: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:21: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:21: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "50") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:22: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:22: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "110") (weapon "quake_rl") L 09/09/2026 - 22:04:22: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:22: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:22: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "61") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:22: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:23: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:23: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:23: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "57") (weapon "quake_rl") L 09/09/2026 - 22:04:23: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:23: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:23: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "5") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:24: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:24: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:24: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "27") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:26: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:26: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:26: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "56") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:26: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:26: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:26: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "56") (realdamage "1") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:26: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13053 11819 -4175") (victim_position "-13096 11581 -4303") L 09/09/2026 - 22:04:26: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:04:28: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:29: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:29: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:29: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "59") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:30: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:30: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:30: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:30: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "79") (weapon "quake_rl") L 09/09/2026 - 22:04:30: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:31: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:33: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:33: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:34: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:34: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "70") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:34: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:34: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:34: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:34: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "36") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:35: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:35: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:35: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:35: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "23") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:35: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:35: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "53") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:35: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "24") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "24") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "70") (realdamage "22") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:36: "Deivid<25><[U:1:132357954]>" killed "xzc<26><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13028 12098 -4303") (victim_position "-13120 12136 -4259") L 09/09/2026 - 22:04:36: "Deivid<25><[U:1:132357954]>" triggered "revenge" against "xzc<26><[U:1:766146760]>" L 09/09/2026 - 22:04:37: "xzc<26><[U:1:766146760]>" spawned as "soldier" L 09/09/2026 - 22:04:39: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:41: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:41: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "82") (weapon "quake_rl") L 09/09/2026 - 22:04:41: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:41: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:41: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "54") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:41: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:41: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:42: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:42: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:42: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "3") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:42: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:42: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:42: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "13") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:43: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:43: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:43: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:43: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "18") (weapon "shotgun_soldier") L 09/09/2026 - 22:04:43: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:43: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "60") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:44: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:44: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "world" (attacker_position "-13244 11521 -4232") (victim_position "-13196 11851 -4181") L 09/09/2026 - 22:04:44: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:04:44: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:04:45: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:46: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:47: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:47: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:47: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:47: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "112") (weapon "quake_rl") L 09/09/2026 - 22:04:47: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:47: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "58") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:47: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:48: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:48: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:48: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "112") (realdamage "37") (weapon "quake_rl") L 09/09/2026 - 22:04:48: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13060 11640 -4242") (victim_position "-13133 11667 -4237") L 09/09/2026 - 22:04:48: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:48: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "63") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:48: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:04:48: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:51: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:51: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:52: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:52: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:52: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "87") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:52: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:52: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:53: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:53: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "51") (weapon "quake_rl") L 09/09/2026 - 22:04:53: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:54: "xzc<26><[U:1:766146760]>" committed suicide with "quake_rl" (attacker_position "-13756 11302 -4346") L 09/09/2026 - 22:04:54: "xzc<26><[U:1:766146760]>" spawned as "soldier" L 09/09/2026 - 22:04:56: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:56: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:56: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:04:56: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "50") (weapon "quake_rl") L 09/09/2026 - 22:04:57: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:59: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:59: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:04:59: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:04:59: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "85") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:00: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:00: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "83") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:00: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:00: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:00: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:00: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "56") (weapon "quake_rl") L 09/09/2026 - 22:05:01: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:01: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:01: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "52") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:01: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:01: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:01: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "14") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:02: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:02: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:02: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "22") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:02: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:02: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:02: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "69") (realdamage "24") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:02: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13204 11411 -4195") (victim_position "-13278 11303 -4303") L 09/09/2026 - 22:05:02: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:05:05: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:05: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:05: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:05: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "612") L 09/09/2026 - 22:05:05: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:05: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "76") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:06: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:06: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:06: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:07: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:07: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:07: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "57") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:07: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:08: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:08: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:08: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "12") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:08: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:08: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "29") (weapon "quake_rl") L 09/09/2026 - 22:05:08: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:08: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:08: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "12") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:09: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:09: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:09: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "12") (realdamage "9") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:09: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-12996 11570 -4303") (victim_position "-12325 11720 -4625") L 09/09/2026 - 22:05:09: "xzc<26><[U:1:766146760]>" triggered "domination" against "Deivid<25><[U:1:132357954]>" L 09/09/2026 - 22:05:09: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:05:12: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:12: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:13: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:13: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:13: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "89") (weapon "quake_rl") L 09/09/2026 - 22:05:14: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:14: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "112") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:14: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:14: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:14: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:15: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:15: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "54") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:15: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:15: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:15: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:15: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "30") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:15: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:15: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:15: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "18") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:16: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:16: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:16: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "13") (realdamage "11") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:16: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13192 11226 -4231") (victim_position "-12870 10920 -4319") L 09/09/2026 - 22:05:16: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:05:18: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:18: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:19: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:19: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "74") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:19: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:20: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:20: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:20: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "97") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:20: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:20: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:20: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "68") (weapon "quake_rl") L 09/09/2026 - 22:05:21: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:21: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "87") (weapon "quake_rl") L 09/09/2026 - 22:05:21: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:21: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:21: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:21: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:21: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "58") (realdamage "22") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:21: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13069 11183 -4303") (victim_position "-13332 11353 -4116") L 09/09/2026 - 22:05:22: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:05:24: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:24: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:25: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:25: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:25: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:25: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "78") (weapon "quake_rl") L 09/09/2026 - 22:05:25: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:25: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "77") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:26: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:27: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:27: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "173") L 09/09/2026 - 22:05:27: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:27: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:27: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:27: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "66") (realdamage "58") (weapon "quake_rl") L 09/09/2026 - 22:05:27: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13059 11444 -4162") (victim_position "-13036 11153 -4204") L 09/09/2026 - 22:05:27: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:05:29: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:29: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:30: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:30: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:30: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "430") L 09/09/2026 - 22:05:30: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:30: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "92") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:31: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:31: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:32: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:32: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "57") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:32: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:32: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:32: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "48") (weapon "quake_rl") L 09/09/2026 - 22:05:32: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:32: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:32: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "16") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:33: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:33: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:33: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "8") (realdamage "7") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:33: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13146 11870 -4195") (victim_position "-12959 11773 -4303") L 09/09/2026 - 22:05:33: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:05:35: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:35: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:35: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "17") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:35: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:35: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:35: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "381") L 09/09/2026 - 22:05:36: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:36: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:37: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:37: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:37: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "82") (weapon "quake_rl") L 09/09/2026 - 22:05:37: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:37: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:37: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "59") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:37: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:38: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:38: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "107") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:38: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:38: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:38: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:38: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "61") (realdamage "2") (weapon "quake_rl") L 09/09/2026 - 22:05:38: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13000 11259 -4234") (victim_position "-12853 10930 -4323") L 09/09/2026 - 22:05:38: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:05:41: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:41: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:41: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:41: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "277") L 09/09/2026 - 22:05:42: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:42: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "47") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:42: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:42: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:43: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:43: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:43: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "59") (weapon "quake_rl") L 09/09/2026 - 22:05:43: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:43: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "49") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:43: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:44: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:44: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:44: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:44: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:05:44: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "38") (realdamage "14") (weapon "shotgun_soldier") L 09/09/2026 - 22:05:44: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13015 11691 -4299") (victim_position "-13487 11651 -4327") L 09/09/2026 - 22:05:44: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:05:47: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:47: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:47: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:47: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "49") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:48: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:48: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:48: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "101") (weapon "quake_rl") L 09/09/2026 - 22:05:49: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:49: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "111") (realdamage "79") (weapon "quake_rl") L 09/09/2026 - 22:05:49: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13401 11440 -4260") (victim_position "-13300 11459 -4303") L 09/09/2026 - 22:05:49: World triggered "mge_match_end" (winner "[U:1:766146760]") (loser "[U:1:132357954]") (winner_score "20") (loser_score "2")