L 09/09/2026 - 22:05:55: World triggered "meta_data" (matchid "260909220555a1a3") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/09/2026 - 22:05:55: "xzc<26><[U:1:766146760]>" changed role to "soldier" L 09/09/2026 - 22:05:55: "Deivid<25><[U:1:132357954]>" changed role to "soldier" L 09/09/2026 - 22:05:56: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:57: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:57: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:57: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:57: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:57: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "77") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:58: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:58: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "62") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:58: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:05:58: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:59: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:05:59: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:05:59: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "101") (weapon "quake_rl") L 09/09/2026 - 22:05:59: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:00: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:01: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:01: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:01: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "24") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:01: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:01: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:01: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "17") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:02: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:02: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:02: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "24") (realdamage "7") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:02: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13117 11838 -4195") (victim_position "-12987 11208 -4284") L 09/09/2026 - 22:06:02: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:04: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:04: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:05: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:05: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "51") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:05: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:05: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:05: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "62") (weapon "quake_rl") L 09/09/2026 - 22:06:06: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:06: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:06: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "53") (weapon "quake_rl") L 09/09/2026 - 22:06:07: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:07: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:07: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:08: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:08: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:08: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "58") (realdamage "53") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:08: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13136 11111 -4195") (victim_position "-12912 10829 -4112") L 09/09/2026 - 22:06:08: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:10: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:11: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:11: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:12: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:12: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:12: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "87") (weapon "quake_rl") L 09/09/2026 - 22:06:12: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:12: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "111") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:12: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:13: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:13: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:13: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:13: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:13: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "29") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:13: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:13: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "43") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:13: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:13: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:13: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "17") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:14: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:14: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:14: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "23") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:14: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "world" (attacker_position "-13010 11562 -4303") (victim_position "-13380 11367 -4292") L 09/09/2026 - 22:06:14: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:14: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:15: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:17: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:17: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:17: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:17: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "54") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:17: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:18: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:18: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:18: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:18: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "52") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:18: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:19: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:19: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:19: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "33") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:23: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:23: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:23: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "25") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:23: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:23: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:23: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "89") (weapon "quake_rl") L 09/09/2026 - 22:06:23: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:23: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:23: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "67") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:24: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:24: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "105") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "192") L 09/09/2026 - 22:06:24: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13273 11218 -4303") (victim_position "-13295 11390 -4111") L 09/09/2026 - 22:06:24: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:24: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:26: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:27: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:27: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:27: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "303") L 09/09/2026 - 22:06:27: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:27: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:28: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:28: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "100") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:28: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:28: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "89") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:28: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:28: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "68") (weapon "quake_rl") L 09/09/2026 - 22:06:28: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13268 11263 -4187") (victim_position "-13175 11283 -4267") L 09/09/2026 - 22:06:28: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:28: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:28: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:31: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:31: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:32: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:32: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:32: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "105") (weapon "quake_rl") L 09/09/2026 - 22:06:32: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:32: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:32: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "78") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:33: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:33: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:33: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "98") (realdamage "74") (weapon "quake_rl") L 09/09/2026 - 22:06:33: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13369 12054 -3928") (victim_position "-13153 11844 -4195") L 09/09/2026 - 22:06:33: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:35: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:35: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:36: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:36: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:36: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "108") (weapon "quake_rl") L 09/09/2026 - 22:06:36: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:36: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:36: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "85") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:37: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:37: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:38: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:38: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "45") (realdamage "43") (weapon "quake_rl") L 09/09/2026 - 22:06:38: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13257 11366 -4300") (victim_position "-13379 11852 -4303") L 09/09/2026 - 22:06:38: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:40: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:41: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:41: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:41: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:41: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "82") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:41: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:41: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "109") (weapon "quake_rl") L 09/09/2026 - 22:06:41: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:42: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:42: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:42: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "63") (weapon "quake_rl") L 09/09/2026 - 22:06:45: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:45: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:46: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:46: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:46: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "46") (realdamage "1") (weapon "quake_rl") L 09/09/2026 - 22:06:46: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13101 11791 -4195") (victim_position "-13073 11223 -4234") L 09/09/2026 - 22:06:46: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:46: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:49: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:49: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:49: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "291") L 09/09/2026 - 22:06:49: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:50: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:50: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:50: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "69") (weapon "quake_rl") L 09/09/2026 - 22:06:50: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "world" (attacker_position "-13124 11746 -4195") (victim_position "-13167 11375 -4241") L 09/09/2026 - 22:06:50: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:52: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:52: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:53: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:53: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:53: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "311") L 09/09/2026 - 22:06:53: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:54: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:54: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:54: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "35") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:54: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:54: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:55: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:55: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "54") (weapon "quake_rl") L 09/09/2026 - 22:06:55: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:55: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:55: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:55: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "7") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:55: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:55: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:06:55: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "36") (realdamage "19") (weapon "shotgun_soldier") L 09/09/2026 - 22:06:55: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13251 11644 -4255") (victim_position "-13399 11971 -4303") L 09/09/2026 - 22:06:55: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:06:58: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:58: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:58: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:58: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "57") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:06:59: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:06:59: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:06:59: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "61") (weapon "quake_rl") L 09/09/2026 - 22:07:01: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:01: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:01: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "64") (weapon "quake_rl") L 09/09/2026 - 22:07:01: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "world" (attacker_position "-13024 11478 -4146") (victim_position "-12997 11416 -4249") L 09/09/2026 - 22:07:01: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:07:04: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:04: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:05: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:05: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:05: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "54") (weapon "quake_rl") L 09/09/2026 - 22:07:05: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:05: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "80") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:05: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:05: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:05: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "111") (realdamage "77") (weapon "quake_rl") L 09/09/2026 - 22:07:05: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13010 11525 -4275") (victim_position "-13096 11525 -4303") L 09/09/2026 - 22:07:05: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:05: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:07:08: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:08: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:08: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:08: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "49") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:09: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:09: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:09: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "83") (weapon "quake_rl") L 09/09/2026 - 22:07:09: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:09: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:09: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "58") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:10: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:10: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:10: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:10: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "25") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:12: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:12: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:12: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "43") (weapon "quake_rl") L 09/09/2026 - 22:07:12: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:12: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:13: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:13: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "81") (realdamage "20") (weapon "quake_rl") L 09/09/2026 - 22:07:13: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13192 11099 -4195") (victim_position "-13255 11465 -4301") L 09/09/2026 - 22:07:13: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:07:15: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:16: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:16: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:17: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:17: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:17: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "61") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:17: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:17: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:17: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "59") (weapon "quake_rl") L 09/09/2026 - 22:07:17: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:17: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "102") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:17: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:17: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "81") (realdamage "73") (weapon "quake_rl") L 09/09/2026 - 22:07:17: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13066 11307 -4260") (victim_position "-13125 11353 -4241") L 09/09/2026 - 22:07:17: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:18: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:18: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:07:20: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:20: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:21: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:21: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "49") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:21: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:22: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:22: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "61") (weapon "quake_rl") L 09/09/2026 - 22:07:22: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:22: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:22: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "67") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:22: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:22: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:22: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "60") (weapon "quake_rl") L 09/09/2026 - 22:07:22: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:23: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:23: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:23: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "54") (realdamage "20") (weapon "shotgun_soldier") L 09/09/2026 - 22:07:23: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13386 11908 -4093") (victim_position "-13525 11654 -3961") L 09/09/2026 - 22:07:23: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:07:24: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:25: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:25: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:25: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:25: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "371") L 09/09/2026 - 22:07:26: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:26: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:26: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:26: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "65") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:27: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:27: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:27: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "55") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:27: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:28: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:28: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "49") (weapon "quake_rl") L 09/09/2026 - 22:07:28: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:28: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:28: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "61") (realdamage "14") (weapon "shotgun_soldier") L 09/09/2026 - 22:07:28: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13517 11259 -4296") (victim_position "-13402 11166 -4584") L 09/09/2026 - 22:07:28: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:07:31: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:31: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:31: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:31: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "360") L 09/09/2026 - 22:07:32: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:32: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:32: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "42") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:32: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:33: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:33: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:34: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:34: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:34: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:34: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "86") (realdamage "18") (weapon "shotgun_soldier") L 09/09/2026 - 22:07:34: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13014 11497 -4303") (victim_position "-12878 11438 -4364") L 09/09/2026 - 22:07:34: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:07:37: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:37: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:37: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:38: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:38: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:38: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "106") (weapon "quake_rl") L 09/09/2026 - 22:07:38: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:38: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:38: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:38: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "107") (realdamage "69") (weapon "quake_rl") L 09/09/2026 - 22:07:38: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13321 11495 -4303") (victim_position "-13137 11418 -4190") L 09/09/2026 - 22:07:39: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:07:41: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:41: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:41: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:41: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:41: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "69") (weapon "quake_rl") L 09/09/2026 - 22:07:42: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:42: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "89") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:42: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:42: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:42: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:42: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "88") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:43: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:43: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:43: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:43: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "106") (realdamage "47") (weapon "quake_rl") L 09/09/2026 - 22:07:43: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "quake_rl" (attacker_position "-13083 11118 -4259") (victim_position "-13138 11359 -4298") L 09/09/2026 - 22:07:43: "Deivid<25><[U:1:132357954]>" spawned as "soldier" L 09/09/2026 - 22:07:45: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:47: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:47: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:47: "Deivid<25><[U:1:132357954]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:47: "Deivid<25><[U:1:132357954]>" triggered "damage" against "xzc<26><[U:1:766146760]>" (damage "74") (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:48: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:48: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:48: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "50") (weapon "quake_rl") L 09/09/2026 - 22:07:48: "Deivid<25><[U:1:132357954]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/09/2026 - 22:07:48: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:49: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/09/2026 - 22:07:49: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/09/2026 - 22:07:49: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "62") (weapon "quake_rl") L 09/09/2026 - 22:07:50: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:50: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:50: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "54") (weapon "shotgun_soldier") L 09/09/2026 - 22:07:50: "xzc<26><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:50: "xzc<26><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/09/2026 - 22:07:50: "xzc<26><[U:1:766146760]>" triggered "damage" against "Deivid<25><[U:1:132357954]>" (damage "41") (realdamage "1") (weapon "shotgun_soldier") L 09/09/2026 - 22:07:50: "xzc<26><[U:1:766146760]>" killed "Deivid<25><[U:1:132357954]>" with "shotgun_soldier" (attacker_position "-13119 11783 -4195") (victim_position "-13120 11389 -4298") L 09/09/2026 - 22:07:50: World triggered "mge_match_end" (winner "[U:1:766146760]") (loser "[U:1:132357954]") (winner_score "20") (loser_score "0")