L 09/10/2026 - 01:07:43: World triggered "meta_data" (matchid "26091001074316af") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/10/2026 - 01:07:43: "⋆✴︎˚。⋆<101><[U:1:489486623]>" changed role to "soldier" L 09/10/2026 - 01:07:43: "PE-CD<99><[U:1:1849709336]>" changed role to "scout" L 09/10/2026 - 01:07:43: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:43: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 01:07:43: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "6") (weapon "scattergun") L 09/10/2026 - 01:07:44: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:44: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 01:07:44: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "6") (weapon "scattergun") L 09/10/2026 - 01:07:45: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:46: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:46: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 01:07:46: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "15") (weapon "scattergun") L 09/10/2026 - 01:07:46: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:07:47: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:07:47: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "43") (weapon "quake_rl") L 09/10/2026 - 01:07:48: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:48: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:07:48: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:07:48: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "60") (weapon "quake_rl") L 09/10/2026 - 01:07:48: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:48: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 01:07:48: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "14") (weapon "scattergun") L 09/10/2026 - 01:07:49: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:07:49: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:50: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:07:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:07:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "108") (realdamage "25") (weapon "quake_rl") L 09/10/2026 - 01:07:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13187 12051 -4195") (victim_position "-13218 12229 -4275") L 09/10/2026 - 01:07:50: "PE-CD<99><[U:1:1849709336]>" spawned as "scout" L 09/10/2026 - 01:07:52: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:52: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 01:07:52: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "7") (weapon "scattergun") L 09/10/2026 - 01:07:52: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:07:52: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:53: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:53: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 01:07:53: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "3") (weapon "scattergun") L 09/10/2026 - 01:07:54: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:54: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:07:54: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 01:07:54: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 01:07:54: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "4") (weapon "scattergun") L 09/10/2026 - 01:07:54: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:07:54: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "44") (weapon "quake_rl") L 09/10/2026 - 01:07:55: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:07:57: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:00: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:01: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:02: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:02: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:03: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:03: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "72") (weapon "quake_rl") L 09/10/2026 - 01:08:03: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:03: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:03: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "57") (weapon "quake_rl") L 09/10/2026 - 01:08:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "93") (realdamage "85") (weapon "quake_rl") L 09/10/2026 - 01:08:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13190 11839 -4127") (victim_position "-13386 11830 -4303") L 09/10/2026 - 01:08:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:05: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:08:06: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:07: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:07: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 09/10/2026 - 01:08:07: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "94") (weapon "quake_rl") L 09/10/2026 - 01:08:08: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:09: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:09: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:10: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:10: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "34") (weapon "quake_rl") L 09/10/2026 - 01:08:13: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:14: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:15: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:15: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:15: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "57") (weapon "quake_rl") L 09/10/2026 - 01:08:15: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:16: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:16: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:16: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:16: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:16: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "6") (weapon "shotgun_soldier") L 09/10/2026 - 01:08:17: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:17: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:17: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "10") (weapon "shotgun_soldier") L 09/10/2026 - 01:08:17: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:17: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "30") (weapon "quake_rl") L 09/10/2026 - 01:08:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "3") (weapon "shotgun_soldier") L 09/10/2026 - 01:08:18: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:19: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:19: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:19: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "6") (weapon "shotgun_soldier") L 09/10/2026 - 01:08:20: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:20: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:20: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "10") (weapon "shotgun_soldier") L 09/10/2026 - 01:08:23: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:25: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:26: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:27: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:27: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "56") (realdamage "43") (weapon "quake_rl") L 09/10/2026 - 01:08:27: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13136 11677 -4197") (victim_position "-12788 12387 -4311") L 09/10/2026 - 01:08:27: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:08:30: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:30: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:30: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:31: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:31: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:31: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "69") (weapon "quake_rl") L 09/10/2026 - 01:08:31: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:32: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:34: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:34: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:34: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "49") (weapon "quake_rl") L 09/10/2026 - 01:08:35: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:36: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:36: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:36: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "72") (weapon "quake_rl") L 09/10/2026 - 01:08:37: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:37: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:37: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:37: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "75") (realdamage "12") (weapon "quake_rl") L 09/10/2026 - 01:08:37: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13122 10810 -4183") (victim_position "-13138 10478 -4302") L 09/10/2026 - 01:08:37: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "domination" against "PE-CD<99><[U:1:1849709336]>" L 09/10/2026 - 01:08:38: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:08:39: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:40: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:40: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "78") (weapon "quake_rl") L 09/10/2026 - 01:08:40: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:40: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:40: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "58") (weapon "quake_rl") L 09/10/2026 - 01:08:41: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:41: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:41: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:41: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "89") (realdamage "25") (weapon "quake_rl") L 09/10/2026 - 01:08:41: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13147 11885 -4134") (victim_position "-13404 11895 -4303") L 09/10/2026 - 01:08:41: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:08:43: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:44: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:44: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "264") L 09/10/2026 - 01:08:44: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:44: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:45: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:45: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:47: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:47: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:47: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "84") (realdamage "10") (weapon "quake_rl") L 09/10/2026 - 01:08:47: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13106 10922 -4125") (victim_position "-13119 10568 -4302") L 09/10/2026 - 01:08:47: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:08:48: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:49: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:49: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "49") (weapon "quake_rl") L 09/10/2026 - 01:08:51: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:51: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:51: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "55") (weapon "quake_rl") L 09/10/2026 - 01:08:51: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:51: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:51: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:51: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "33") (weapon "shotgun_soldier") L 09/10/2026 - 01:08:52: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:52: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:52: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:52: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:08:52: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "38") (weapon "shotgun_soldier") L 09/10/2026 - 01:08:54: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:54: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:55: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:55: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "47") (weapon "quake_rl") L 09/10/2026 - 01:08:56: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:56: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:56: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "77") (realdamage "15") (weapon "quake_rl") L 09/10/2026 - 01:08:56: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13183 12033 -4136") (victim_position "-13164 12300 -4257") L 09/10/2026 - 01:08:56: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:56: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "104") (weapon "quake_rl") L 09/10/2026 - 01:08:56: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:56: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:08:59: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:59: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:08:59: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:08:59: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "108") (weapon "quake_rl") L 09/10/2026 - 01:08:59: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:00: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:00: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:00: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:00: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:00: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "88") (weapon "quake_rl") L 09/10/2026 - 01:09:01: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:01: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:01: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "72") (realdamage "19") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:01: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13132 10768 -4195") (victim_position "-13285 10425 -4206") L 09/10/2026 - 01:09:01: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:09:03: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "95") (weapon "quake_rl") L 09/10/2026 - 01:09:06: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:07: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:07: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:07: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "21") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:07: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:07: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:07: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:07: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "14") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:08: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:09: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:11: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:11: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:11: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:11: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "97") (weapon "quake_rl") L 09/10/2026 - 01:09:11: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:11: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "60") (realdamage "31") (weapon "quake_rl") L 09/10/2026 - 01:09:11: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13191 11740 -4195") (victim_position "-13168 12174 -4259") L 09/10/2026 - 01:09:11: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:09:11: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:13: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:13: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:13: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:14: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:14: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:14: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "50") (weapon "quake_rl") L 09/10/2026 - 01:09:14: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:15: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:15: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:15: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "46") (weapon "quake_rl") L 09/10/2026 - 01:09:15: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:15: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:15: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "31") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:16: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:16: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:16: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "101") (weapon "quake_rl") L 09/10/2026 - 01:09:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "70") (weapon "quake_rl") L 09/10/2026 - 01:09:18: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:18: "PE-CD<99><[U:1:1849709336]>" picked up item "tf_ammo_pack" L 09/10/2026 - 01:09:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:20: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:20: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:20: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "32") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:20: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:20: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:22: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:22: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:22: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:22: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13081 11006 -4188") (victim_position "-13100 10633 -4269") L 09/10/2026 - 01:09:22: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:09:24: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:24: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:24: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:24: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "61") (weapon "quake_rl") L 09/10/2026 - 01:09:25: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:25: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:25: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "54") (weapon "quake_rl") L 09/10/2026 - 01:09:25: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:26: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:26: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:26: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "75") (weapon "quake_rl") L 09/10/2026 - 01:09:26: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:26: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:26: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:26: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "19") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:27: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:27: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:27: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "28") (realdamage "26") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:27: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13169 11861 -4195") (victim_position "-13358 12379 -4303") L 09/10/2026 - 01:09:27: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:09:29: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:29: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:29: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:29: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "47") (weapon "quake_rl") L 09/10/2026 - 01:09:29: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:30: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:30: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:30: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "48") (weapon "quake_rl") L 09/10/2026 - 01:09:30: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:30: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:31: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:31: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "92") (weapon "quake_rl") L 09/10/2026 - 01:09:31: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:31: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "50") (weapon "quake_rl") L 09/10/2026 - 01:09:31: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:33: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:33: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:33: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "54") (weapon "quake_rl") L 09/10/2026 - 01:09:33: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:34: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:34: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 09/10/2026 - 01:09:35: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:35: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:35: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "92") (realdamage "41") (weapon "quake_rl") L 09/10/2026 - 01:09:35: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-13142 10835 -4134") (victim_position "-13200 10622 -4274") L 09/10/2026 - 01:09:35: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:09:36: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:37: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:37: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:37: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:37: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "51") (weapon "quake_rl") L 09/10/2026 - 01:09:37: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:38: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:38: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:38: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:38: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "97") (weapon "quake_rl") L 09/10/2026 - 01:09:39: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:39: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:39: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:39: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "17") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:39: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:40: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:40: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:40: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "35") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:41: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:41: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:41: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "37") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:41: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13100 11920 -4195") (victim_position "-13213 12243 -4270") L 09/10/2026 - 01:09:41: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:09:43: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:43: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:43: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:43: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "59") (weapon "quake_rl") L 09/10/2026 - 01:09:44: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:44: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:44: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "50") (weapon "quake_rl") L 09/10/2026 - 01:09:44: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:44: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:45: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:45: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "77") (weapon "quake_rl") L 09/10/2026 - 01:09:45: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:45: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:45: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "22") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:45: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:45: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:45: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:45: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "23") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:46: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:46: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:46: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:46: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13269 10785 -4275") (victim_position "-13054 10456 -4303") L 09/10/2026 - 01:09:46: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:09:48: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:49: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:50: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "55") (weapon "quake_rl") L 09/10/2026 - 01:09:51: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:51: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:51: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "93") (weapon "quake_rl") L 09/10/2026 - 01:09:52: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:52: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:52: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "62") (weapon "quake_rl") L 09/10/2026 - 01:09:53: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:54: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:54: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:54: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:54: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:54: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "31") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:55: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:55: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:55: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:09:55: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "17") (realdamage "13") (weapon "shotgun_soldier") L 09/10/2026 - 01:09:55: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13133 10870 -4195") (victim_position "-12668 11067 -4363") L 09/10/2026 - 01:09:55: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:09:56: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:57: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:57: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:58: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:59: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:09:59: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:09:59: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "63") (weapon "quake_rl") L 09/10/2026 - 01:10:02: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:02: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:03: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:03: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:03: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "93") (weapon "quake_rl") L 09/10/2026 - 01:10:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "46") (realdamage "31") (weapon "quake_rl") L 09/10/2026 - 01:10:05: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "quake_rl" (attacker_position "-12918 11114 -4257") (victim_position "-12489 10927 -4265") L 09/10/2026 - 01:10:05: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:10:07: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:07: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:08: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "102") (weapon "quake_rl") L 09/10/2026 - 01:10:08: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:08: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:09: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:09: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:09: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:09: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "97") (weapon "quake_rl") L 09/10/2026 - 01:10:09: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:10: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:10: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:10: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "20") (weapon "shotgun_soldier") L 09/10/2026 - 01:10:11: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:11: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:11: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "35") (realdamage "17") (weapon "shotgun_soldier") L 09/10/2026 - 01:10:11: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13202 11829 -4165") (victim_position "-13056 12326 -4303") L 09/10/2026 - 01:10:11: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:10:13: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:14: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:14: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "64") (weapon "quake_rl") L 09/10/2026 - 01:10:14: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:14: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:15: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:16: "PE-CD<99><[U:1:1849709336]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:16: "PE-CD<99><[U:1:1849709336]>" triggered "damage" against "⋆✴︎˚。⋆<101><[U:1:489486623]>" (damage "103") (weapon "quake_rl") L 09/10/2026 - 01:10:16: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:16: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:16: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "92") (weapon "quake_rl") L 09/10/2026 - 01:10:16: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:17: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:17: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "73") (weapon "quake_rl") L 09/10/2026 - 01:10:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "35") (realdamage "6") (weapon "shotgun_soldier") L 09/10/2026 - 01:10:18: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13155 11043 -4195") (victim_position "-12676 11155 -4391") L 09/10/2026 - 01:10:18: "PE-CD<99><[U:1:1849709336]>" spawned as "soldier" L 09/10/2026 - 01:10:19: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:20: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:20: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:21: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:21: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "49") (weapon "quake_rl") L 09/10/2026 - 01:10:21: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:21: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:21: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "66") (weapon "quake_rl") L 09/10/2026 - 01:10:21: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:22: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:22: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 01:10:22: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "64") (weapon "quake_rl") L 09/10/2026 - 01:10:22: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:22: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:23: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:23: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:23: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "13") (weapon "shotgun_soldier") L 09/10/2026 - 01:10:24: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:24: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:24: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "8") (weapon "shotgun_soldier") L 09/10/2026 - 01:10:24: "PE-CD<99><[U:1:1849709336]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 01:10:24: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:24: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:24: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "16") (weapon "shotgun_soldier") L 09/10/2026 - 01:10:25: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:25: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 01:10:25: "⋆✴︎˚。⋆<101><[U:1:489486623]>" triggered "damage" against "PE-CD<99><[U:1:1849709336]>" (damage "46") (realdamage "22") (weapon "shotgun_soldier") L 09/10/2026 - 01:10:25: "⋆✴︎˚。⋆<101><[U:1:489486623]>" killed "PE-CD<99><[U:1:1849709336]>" with "shotgun_soldier" (attacker_position "-13143 11848 -4195") (victim_position "-13099 12286 -4303") L 09/10/2026 - 01:10:25: World triggered "mge_match_end" (winner "[U:1:489486623]") (loser "[U:1:1849709336]") (winner_score "20") (loser_score "0")