L 09/10/2026 - 23:31:38: World triggered "meta_data" (matchid "260910233138669d") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/10/2026 - 23:31:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" changed role to "soldier" L 09/10/2026 - 23:31:38: "xzc<168><[U:1:766146760]>" changed role to "soldier" L 09/10/2026 - 23:31:39: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:39: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:39: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 09/10/2026 - 23:31:40: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:40: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "64") (weapon "quake_rl") L 09/10/2026 - 23:31:41: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:41: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "81") (weapon "quake_rl") L 09/10/2026 - 23:31:41: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:42: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:42: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:42: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "31") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "54") (weapon "quake_rl") L 09/10/2026 - 23:31:42: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:42: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:42: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "24") (realdamage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:42: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13359 10532 5696") (victim_position "-12935 10820 5696") L 09/10/2026 - 23:31:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:31:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:45: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "52") (weapon "quake_rl") L 09/10/2026 - 23:31:46: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:46: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "53") (weapon "quake_rl") L 09/10/2026 - 23:31:47: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:48: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:48: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "50") (weapon "quake_rl") L 09/10/2026 - 23:31:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:49: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "59") (weapon "quake_rl") L 09/10/2026 - 23:31:49: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:49: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "48") (weapon "quake_rl") L 09/10/2026 - 23:31:49: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:49: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:49: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:50: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:50: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:50: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:50: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:50: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:50: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:51: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:51: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:51: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "16") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:52: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:52: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:52: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "47") (weapon "quake_rl") L 09/10/2026 - 23:31:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "63") (realdamage "23") (weapon "quake_rl") L 09/10/2026 - 23:31:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "quake_rl" (attacker_position "-13267 11306 5700") (victim_position "-13184 10842 5804") L 09/10/2026 - 23:31:52: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:31:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:56: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:57: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:57: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:57: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 09/10/2026 - 23:31:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "54") (weapon "quake_rl") L 09/10/2026 - 23:31:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "62") (weapon "quake_rl") L 09/10/2026 - 23:31:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:58: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:58: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:58: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 09/10/2026 - 23:31:58: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:31:59: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "8") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:31:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "39") (weapon "quake_rl") L 09/10/2026 - 23:31:59: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "23") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "24") (realdamage "1") (weapon "shotgun_soldier") L 09/10/2026 - 23:31:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13271 11257 5696") (victim_position "-13358 10607 5696") L 09/10/2026 - 23:32:00: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:32:03: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:03: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:03: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:03: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 09/10/2026 - 23:32:04: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:04: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "50") (weapon "quake_rl") L 09/10/2026 - 23:32:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "74") (weapon "quake_rl") L 09/10/2026 - 23:32:06: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:06: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:06: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:06: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "68") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:07: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:07: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:07: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "8") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:08: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:08: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:08: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:10: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:10: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:10: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "24") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "43") (realdamage "32") (weapon "quake_rl") L 09/10/2026 - 23:32:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "quake_rl" (attacker_position "-13251 10518 5768") (victim_position "-13300 11052 5738") L 09/10/2026 - 23:32:10: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:32:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:12: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:13: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:13: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "73") (weapon "quake_rl") L 09/10/2026 - 23:32:13: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:13: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:15: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:15: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:15: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:15: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "24") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "57") (weapon "quake_rl") L 09/10/2026 - 23:32:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "24") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:16: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:16: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:16: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "68") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:16: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:16: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:16: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "49") (realdamage "46") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:16: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13123 11038 5804") (victim_position "-13206 10826 5804") L 09/10/2026 - 23:32:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:32:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:20: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:20: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:20: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "50") (weapon "quake_rl") L 09/10/2026 - 23:32:20: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:22: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:22: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "58") (weapon "quake_rl") L 09/10/2026 - 23:32:22: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:23: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:23: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:23: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "100") (weapon "quake_rl") L 09/10/2026 - 23:32:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "61") (weapon "quake_rl") L 09/10/2026 - 23:32:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "59") (realdamage "57") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13231 11008 5885") (victim_position "-12954 11211 5812") L 09/10/2026 - 23:32:24: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:32:27: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:27: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:27: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:27: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 09/10/2026 - 23:32:28: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:28: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:29: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:29: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:29: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:29: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 09/10/2026 - 23:32:30: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "91") (weapon "quake_rl") L 09/10/2026 - 23:32:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:30: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:30: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:30: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "9") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:31: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:31: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:31: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "20") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:32: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:32: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:32: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "30") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:32: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:32: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:32: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "21") (realdamage "1") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:32: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13106 10799 5804") (victim_position "-13108 11195 5766") L 09/10/2026 - 23:32:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:32:34: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:35: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:35: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:35: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "326") L 09/10/2026 - 23:32:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "80") (weapon "quake_rl") L 09/10/2026 - 23:32:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "77") (weapon "quake_rl") L 09/10/2026 - 23:32:36: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:36: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:36: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "56") (weapon "quake_rl") L 09/10/2026 - 23:32:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:38: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:39: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:39: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "103") (realdamage "18") (weapon "quake_rl") L 09/10/2026 - 23:32:39: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "quake_rl" (attacker_position "-13247 11177 5899") (victim_position "-13025 11106 5696") L 09/10/2026 - 23:32:39: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:32:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:41: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:41: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:41: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "334") L 09/10/2026 - 23:32:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "58") (weapon "quake_rl") L 09/10/2026 - 23:32:42: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:43: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:43: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:43: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "57") (weapon "quake_rl") L 09/10/2026 - 23:32:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "52") (weapon "quake_rl") L 09/10/2026 - 23:32:43: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:43: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:43: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "32") (realdamage "20") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:43: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-12976 11824 5765") (victim_position "-13164 11648 5828") L 09/10/2026 - 23:32:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:32:46: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:46: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "56") (weapon "quake_rl") L 09/10/2026 - 23:32:47: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:48: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:48: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:48: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 09/10/2026 - 23:32:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "94") (weapon "quake_rl") L 09/10/2026 - 23:32:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "4") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:49: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:49: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:49: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:49: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "3") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "3") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "6") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "20") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:51: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:52: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:52: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:52: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "18") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "37") (weapon "quake_rl") L 09/10/2026 - 23:32:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "10") (realdamage "6") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13203 11050 5804") (victim_position "-13302 11684 5773") L 09/10/2026 - 23:32:53: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:32:55: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:56: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:56: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 09/10/2026 - 23:32:56: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:56: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:56: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "382") L 09/10/2026 - 23:32:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "47") (weapon "quake_rl") L 09/10/2026 - 23:32:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:57: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "41") (weapon "quake_rl") L 09/10/2026 - 23:32:58: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:58: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:58: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "22") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:32:58: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:58: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:58: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "18") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:32:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "20") (weapon "shotgun_soldier") L 09/10/2026 - 23:32:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:32:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "54") (weapon "quake_rl") L 09/10/2026 - 23:32:59: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "world" (attacker_position "-13163 10597 5696") (victim_position "-13320 10892 5702") L 09/10/2026 - 23:32:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:32:59: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:00: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:01: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:01: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:01: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:01: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 09/10/2026 - 23:33:01: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:01: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "52") (weapon "quake_rl") L 09/10/2026 - 23:33:02: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:03: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:03: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "112") (weapon "quake_rl") L 09/10/2026 - 23:33:03: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:03: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:03: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:03: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:03: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "33") (realdamage "28") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:03: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13084 11897 5856") (victim_position "-13074 11345 5766") L 09/10/2026 - 23:33:03: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:33:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:05: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "51") (weapon "quake_rl") L 09/10/2026 - 23:33:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:06: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:08: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:09: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:10: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "48") (weapon "quake_rl") L 09/10/2026 - 23:33:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "12") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "44") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:11: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:11: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:11: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "50") (weapon "quake_rl") L 09/10/2026 - 23:33:11: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:11: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:11: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "11") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:12: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:12: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:12: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "38") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "59") (weapon "quake_rl") L 09/10/2026 - 23:33:12: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:12: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:12: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:13: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:13: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:14: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:14: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:14: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "83") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:15: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:15: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:15: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "32") (realdamage "8") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:15: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-12945 11857 5730") (victim_position "-13263 11514 5696") L 09/10/2026 - 23:33:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:33:17: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:17: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:18: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:18: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:18: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 09/10/2026 - 23:33:18: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:18: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "108") (weapon "quake_rl") L 09/10/2026 - 23:33:18: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:19: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "4") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:20: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:20: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:20: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "20") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "10") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:22: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:23: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:23: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "43") (weapon "quake_rl") L 09/10/2026 - 23:33:23: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:24: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:24: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:24: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "9") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "42") (weapon "quake_rl") L 09/10/2026 - 23:33:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:24: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "42") (weapon "quake_rl") L 09/10/2026 - 23:33:25: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:26: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:26: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:26: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:26: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "17") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:27: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:27: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:27: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "30") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:27: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:27: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:27: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "10") (realdamage "2") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:27: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13184 10740 5811") (victim_position "-12958 11311 5696") L 09/10/2026 - 23:33:27: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:33:29: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:29: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "68") (weapon "quake_rl") L 09/10/2026 - 23:33:30: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:30: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "79") (weapon "quake_rl") L 09/10/2026 - 23:33:30: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:32: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:33: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:33: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "106") (weapon "quake_rl") L 09/10/2026 - 23:33:33: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:33: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:33: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:33: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "85") (realdamage "45") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:33: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13053 10998 5811") (victim_position "-12956 11142 5764") L 09/10/2026 - 23:33:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:33:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:36: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "76") (weapon "quake_rl") L 09/10/2026 - 23:33:36: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "25") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:37: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:39: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "23") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:39: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:40: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:41: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:42: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:42: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:42: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "49") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "54") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:43: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:43: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:43: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "40") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "84") (realdamage "29") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13079 11003 5740") (victim_position "-13099 10817 5804") L 09/10/2026 - 23:33:43: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:33:46: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:47: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:47: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:47: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "76") (weapon "quake_rl") L 09/10/2026 - 23:33:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:48: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "61") (weapon "quake_rl") L 09/10/2026 - 23:33:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:49: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:49: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:49: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "38") (weapon "quake_rl") L 09/10/2026 - 23:33:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "19") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:51: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" picked up item "tf_ammo_pack" L 09/10/2026 - 23:33:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "44") (weapon "quake_rl") L 09/10/2026 - 23:33:52: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "21") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:55: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "24") (realdamage "17") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13146 10739 5804") (victim_position "-13137 11261 5741") L 09/10/2026 - 23:33:55: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:33:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:57: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:58: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:58: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "71") (weapon "quake_rl") L 09/10/2026 - 23:33:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:58: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:59: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:59: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:59: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "36") (weapon "shotgun_soldier") L 09/10/2026 - 23:33:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:33:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:33:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "51") (weapon "quake_rl") L 09/10/2026 - 23:33:59: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:59: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:33:59: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "30") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:00: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:00: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "108") (weapon "quake_rl") L 09/10/2026 - 23:34:00: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:00: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:00: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:01: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:01: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:01: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:01: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:02: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:02: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:02: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "31") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "18") (realdamage "13") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13168 10834 5804") (victim_position "-12760 11076 5622") L 09/10/2026 - 23:34:02: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:34:04: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:04: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:04: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:04: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "47") (weapon "quake_rl") L 09/10/2026 - 23:34:05: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:05: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:05: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "57") (weapon "quake_rl") L 09/10/2026 - 23:34:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "75") (weapon "quake_rl") L 09/10/2026 - 23:34:06: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:06: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:06: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "61") (weapon "quake_rl") L 09/10/2026 - 23:34:07: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:07: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:07: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "32") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:07: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:07: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:07: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "9") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "6") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:08: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:08: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:08: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "39") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:09: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:09: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:09: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:09: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "8") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:09: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:09: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:10: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "87") (realdamage "37") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13034 10910 5696") (victim_position "-13117 10935 5804") L 09/10/2026 - 23:34:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "domination" against "xzc<168><[U:1:766146760]>" L 09/10/2026 - 23:34:11: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:34:13: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:13: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:13: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:13: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "64") (weapon "quake_rl") L 09/10/2026 - 23:34:14: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:14: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "111") (weapon "quake_rl") L 09/10/2026 - 23:34:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:14: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:15: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:16: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "5") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "76") (weapon "quake_rl") L 09/10/2026 - 23:34:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "15") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "34") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "18") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:17: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:17: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" picked up item "tf_ammo_pack" L 09/10/2026 - 23:34:19: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:19: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:19: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "92") (realdamage "34") (weapon "quake_rl") L 09/10/2026 - 23:34:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "quake_rl" (attacker_position "-12891 11131 5573") (victim_position "-12978 10674 5696") L 09/10/2026 - 23:34:20: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:34:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:23: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "348") L 09/10/2026 - 23:34:23: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:23: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "62") (weapon "quake_rl") L 09/10/2026 - 23:34:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:24: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:24: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:24: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "80") (weapon "quake_rl") L 09/10/2026 - 23:34:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:25: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:25: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:25: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:25: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "29") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:26: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "24") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:27: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:27: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:27: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "24") (realdamage "21") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:27: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13132 10815 5804") (victim_position "-13056 11086 5791") L 09/10/2026 - 23:34:27: "xzc<168><[U:1:766146760]>" triggered "revenge" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" L 09/10/2026 - 23:34:27: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:34:29: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:29: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:29: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:29: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "70") (weapon "quake_rl") L 09/10/2026 - 23:34:29: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:30: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:30: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:30: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "47") (weapon "quake_rl") L 09/10/2026 - 23:34:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:32: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:33: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "48") (weapon "quake_rl") L 09/10/2026 - 23:34:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "10") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:33: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "10") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "18") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "21") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "27") (realdamage "26") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13201 10698 5876") (victim_position "-13286 11242 5696") L 09/10/2026 - 23:34:36: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:34:38: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:38: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:38: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "68") (weapon "quake_rl") L 09/10/2026 - 23:34:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:40: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:40: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:41: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:41: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "67") (weapon "quake_rl") L 09/10/2026 - 23:34:41: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "67") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:41: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:41: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:41: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:42: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:42: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:42: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "59") (weapon "quake_rl") L 09/10/2026 - 23:34:42: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:42: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:42: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "14") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "49") (weapon "quake_rl") L 09/10/2026 - 23:34:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:43: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:43: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:43: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "4") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "15") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "26") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "13") (realdamage "4") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:44: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13145 10976 5804") (victim_position "-13168 11709 5804") L 09/10/2026 - 23:34:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:34:46: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:46: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:47: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:47: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "364") L 09/10/2026 - 23:34:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "93") (weapon "quake_rl") L 09/10/2026 - 23:34:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:47: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "23") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:48: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:48: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "29") (weapon "quake_rl") L 09/10/2026 - 23:34:48: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:49: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "79") (weapon "quake_rl") L 09/10/2026 - 23:34:49: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:49: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "57") (realdamage "52") (weapon "quake_rl") L 09/10/2026 - 23:34:49: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "quake_rl" (attacker_position "-13049 11584 5708") (victim_position "-13400 11606 5696") L 09/10/2026 - 23:34:49: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:34:54: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:54: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:54: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:54: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "63") (weapon "quake_rl") L 09/10/2026 - 23:34:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:55: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:55: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:55: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 09/10/2026 - 23:34:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:56: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "58") (weapon "quake_rl") L 09/10/2026 - 23:34:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:56: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "5") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:56: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:56: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:56: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "11") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "21") (weapon "shotgun_soldier") L 09/10/2026 - 23:34:57: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:57: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:57: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "99") (realdamage "82") (weapon "quake_rl") L 09/10/2026 - 23:34:57: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "quake_rl" (attacker_position "-13367 12143 5696") (victim_position "-13100 11916 5849") L 09/10/2026 - 23:34:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:34:57: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:34:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:59: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:34:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:34:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "67") (weapon "quake_rl") L 09/10/2026 - 23:35:00: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:00: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:00: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "47") (weapon "quake_rl") L 09/10/2026 - 23:35:01: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:02: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:02: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:03: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:04: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:04: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:04: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:04: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:04: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "13") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "16") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:05: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:06: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:06: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:06: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "13") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "67") (weapon "quake_rl") L 09/10/2026 - 23:35:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "21") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:07: "xzc<168><[U:1:766146760]>" picked up item "tf_ammo_pack" L 09/10/2026 - 23:35:07: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "25") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:08: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:08: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:08: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "82") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:09: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:09: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:09: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "13") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:09: "⋆✴︎˚。⋆<169><[U:1:489486623]>" picked up item "tf_ammo_pack" L 09/10/2026 - 23:35:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:10: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:10: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:10: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "29") (realdamage "15") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:10: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13288 11867 5812") (victim_position "-13042 12116 5767") L 09/10/2026 - 23:35:10: "xzc<168><[U:1:766146760]>" triggered "domination" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" L 09/10/2026 - 23:35:10: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:35:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:12: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "85") (weapon "quake_rl") L 09/10/2026 - 23:35:13: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:13: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:13: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:13: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "29") (weapon "quake_rl") L 09/10/2026 - 23:35:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "6") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:14: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "3") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:17: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:18: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:18: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:18: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 09/10/2026 - 23:35:18: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:18: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:18: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "25") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:18: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:19: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "51") (weapon "quake_rl") L 09/10/2026 - 23:35:19: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:19: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:19: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "6") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "13") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "44") (realdamage "15") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13197 12139 5740") (victim_position "-13336 11817 5696") L 09/10/2026 - 23:35:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "revenge" against "xzc<168><[U:1:766146760]>" L 09/10/2026 - 23:35:21: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:35:22: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:23: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:23: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:23: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "77") (weapon "quake_rl") L 09/10/2026 - 23:35:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "36") (weapon "quake_rl") L 09/10/2026 - 23:35:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:25: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "50") (weapon "quake_rl") L 09/10/2026 - 23:35:26: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:26: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:26: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 09/10/2026 - 23:35:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:26: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:26: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:26: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "15") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "9") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:27: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:27: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:27: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "3") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:27: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:28: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:28: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:30: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:30: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:30: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "21") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:30: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:30: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:30: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "19") (realdamage "13") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:30: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13338 11259 5764") (victim_position "-13255 11921 5696") L 09/10/2026 - 23:35:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:35:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:33: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "60") (weapon "quake_rl") L 09/10/2026 - 23:35:33: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:34: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:37: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:37: "xzc<168><[U:1:766146760]>" picked up item "tf_ammo_pack" L 09/10/2026 - 23:35:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "56") (weapon "quake_rl") L 09/10/2026 - 23:35:39: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:39: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:39: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "12") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:40: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "62") (weapon "quake_rl") L 09/10/2026 - 23:35:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "54") (realdamage "3") (weapon "quake_rl") L 09/10/2026 - 23:35:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "quake_rl" (attacker_position "-13104 10685 5765") (victim_position "-12795 10957 5664") L 09/10/2026 - 23:35:42: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:35:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "613") L 09/10/2026 - 23:35:44: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:44: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:44: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "65") (weapon "quake_rl") L 09/10/2026 - 23:35:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:46: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:47: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:48: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:48: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:48: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "75") (weapon "quake_rl") L 09/10/2026 - 23:35:48: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "74") (weapon "quake_rl") L 09/10/2026 - 23:35:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "5") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13137 10531 6154") (victim_position "-13374 10910 5789") L 09/10/2026 - 23:35:49: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:35:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:51: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "14") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:52: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:52: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:52: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "60") (weapon "quake_rl") L 09/10/2026 - 23:35:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "67") (weapon "quake_rl") L 09/10/2026 - 23:35:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:52: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "48") (weapon "quake_rl") L 09/10/2026 - 23:35:53: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:53: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:54: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:54: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:35:54: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "29") (weapon "shotgun_soldier") L 09/10/2026 - 23:35:54: "xzc<168><[U:1:766146760]>" say "?" L 09/10/2026 - 23:35:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "95") (realdamage "6") (weapon "quake_rl") L 09/10/2026 - 23:35:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "quake_rl" (attacker_position "-13134 10678 5756") (victim_position "-13305 10694 5696") L 09/10/2026 - 23:35:55: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:35:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:57: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:58: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:35:58: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "72") (weapon "quake_rl") L 09/10/2026 - 23:35:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:58: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:35:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:01: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "34") (weapon "quake_rl") L 09/10/2026 - 23:36:03: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:03: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:03: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:03: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "3") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:04: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:04: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:05: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:05: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:05: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "8") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:05: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:05: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "27") (weapon "quake_rl") L 09/10/2026 - 23:36:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:07: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:08: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:08: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 09/10/2026 - 23:36:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:08: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:08: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:08: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "46") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "16") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:08: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:08: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:08: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "31") (realdamage "1") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:08: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13197 11879 5804") (victim_position "-13253 12367 5737") L 09/10/2026 - 23:36:09: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:36:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:12: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "76") (weapon "quake_rl") L 09/10/2026 - 23:36:13: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:13: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:13: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:13: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 09/10/2026 - 23:36:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:14: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "49") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:15: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "38") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:15: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:15: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 09/10/2026 - 23:36:15: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:15: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:15: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "38") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:16: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:16: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:16: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:17: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:17: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:17: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:19: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:19: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:19: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "20") (realdamage "2") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:19: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-12823 11751 5681") (victim_position "-13112 12089 5740") L 09/10/2026 - 23:36:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "45") (weapon "quake_rl") L 09/10/2026 - 23:36:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:36:20: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:24: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "67") (weapon "quake_rl") L 09/10/2026 - 23:36:25: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:25: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:25: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "45") (weapon "quake_rl") L 09/10/2026 - 23:36:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" picked up item "tf_ammo_pack" L 09/10/2026 - 23:36:25: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "41") (weapon "quake_rl") L 09/10/2026 - 23:36:26: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:26: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "54") (weapon "quake_rl") L 09/10/2026 - 23:36:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:26: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:27: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:27: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "world" (attacker_position "-13274 12077 5696") (victim_position "-12630 11919 5468") L 09/10/2026 - 23:36:27: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:36:28: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:29: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:30: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:30: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "53") (weapon "quake_rl") L 09/10/2026 - 23:36:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:31: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:31: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:31: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "82") (weapon "quake_rl") L 09/10/2026 - 23:36:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "90") (weapon "quake_rl") L 09/10/2026 - 23:36:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:32: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:32: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:32: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:32: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "65") (weapon "quake_rl") L 09/10/2026 - 23:36:32: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:32: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:32: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "44") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "18") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:34: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:34: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:34: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "19") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13033 12363 5696") (victim_position "-13297 11948 5696") L 09/10/2026 - 23:36:34: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:36:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:36: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:36: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:36: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 09/10/2026 - 23:36:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:37: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "108") (weapon "quake_rl") L 09/10/2026 - 23:36:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "world" (attacker_position "-13144 12196 5810") (victim_position "-13187 11960 5804") L 09/10/2026 - 23:36:38: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:36:40: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:40: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:41: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:41: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "61") (weapon "quake_rl") L 09/10/2026 - 23:36:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:42: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" picked up item "tf_ammo_pack" L 09/10/2026 - 23:36:42: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:42: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "99") (weapon "quake_rl") L 09/10/2026 - 23:36:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:43: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:43: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:43: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:43: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "8") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "48") (weapon "quake_rl") L 09/10/2026 - 23:36:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:44: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:44: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:44: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "10") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "34") (weapon "quake_rl") L 09/10/2026 - 23:36:44: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:44: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:44: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:45: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:45: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:45: "xzc<168><[U:1:766146760]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "11") (realdamage "3") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:45: "xzc<168><[U:1:766146760]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "shotgun_soldier" (attacker_position "-13219 11481 5889") (victim_position "-13136 10707 5789") L 09/10/2026 - 23:36:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/10/2026 - 23:36:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:49: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "59") (weapon "quake_rl") L 09/10/2026 - 23:36:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:36:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "72") (weapon "quake_rl") L 09/10/2026 - 23:36:51: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:52: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "41") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:53: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:36:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:36:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "18") (realdamage "6") (weapon "shotgun_soldier") L 09/10/2026 - 23:36:53: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "xzc<168><[U:1:766146760]>" with "shotgun_soldier" (attacker_position "-13034 12367 5696") (victim_position "-13137 11869 5804") L 09/10/2026 - 23:36:53: World triggered "mge_match_end" (winner "[U:1:489486623]") (loser "[U:1:766146760]") (winner_score "20") (loser_score "18")