L 09/10/2026 - 23:37:37: World triggered "meta_data" (matchid "2609102337376a17") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/10/2026 - 23:37:37: "forever<159><[U:1:43502171]>" changed role to "scout" L 09/10/2026 - 23:37:37: "xzc<168><[U:1:766146760]>" changed role to "soldier" L 09/10/2026 - 23:37:38: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:40: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:40: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:40: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "102") (weapon "scattergun") L 09/10/2026 - 23:37:40: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:37:40: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "83") (weapon "quake_rl") L 09/10/2026 - 23:37:40: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:41: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:41: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:41: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:42: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:43: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:43: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:43: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "20") (weapon "scattergun") L 09/10/2026 - 23:37:43: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:44: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:46: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "world" (attacker_position "-13174 11759 5804") (victim_position "-13710 10967 5420") L 09/10/2026 - 23:37:46: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:37:47: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:47: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:47: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "5") (weapon "scattergun") L 09/10/2026 - 23:37:49: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:49: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:49: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "6") (weapon "scattergun") L 09/10/2026 - 23:37:50: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:50: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:50: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "65") (weapon "scattergun") L 09/10/2026 - 23:37:50: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:51: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:51: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:51: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "21") (weapon "scattergun") L 09/10/2026 - 23:37:51: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:51: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:51: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:51: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "85") (weapon "scattergun") L 09/10/2026 - 23:37:52: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:52: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:52: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "103") (realdamage "42") (weapon "scattergun") L 09/10/2026 - 23:37:52: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "scattergun" (attacker_position "-13022 10945 5838") (victim_position "-13110 10943 5804") L 09/10/2026 - 23:37:52: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:52: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:37:53: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:53: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:53: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "7") (weapon "scattergun") L 09/10/2026 - 23:37:53: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:53: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:53: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:53: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "37") (weapon "scattergun") L 09/10/2026 - 23:37:54: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:54: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:54: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "38") (weapon "scattergun") L 09/10/2026 - 23:37:55: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:55: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:55: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:55: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:37:55: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "55") (weapon "scattergun") L 09/10/2026 - 23:37:56: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:37:56: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:37:56: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:57: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:57: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:37:57: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "21") (weapon "the_capper") L 09/10/2026 - 23:37:57: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:57: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:58: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:37:58: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:37:58: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "38") (weapon "shotgun_soldier") L 09/10/2026 - 23:37:58: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:58: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:37:58: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "17") (weapon "the_capper") L 09/10/2026 - 23:37:58: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:58: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:58: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:37:58: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:37:58: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "21") (weapon "shotgun_soldier") L 09/10/2026 - 23:37:58: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:59: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:59: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:59: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:59: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:37:59: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:37:59: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "20") (weapon "the_capper") L 09/10/2026 - 23:37:59: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:37:59: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:37:59: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "16") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:00: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:00: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:00: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:00: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:00: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:00: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "20") (realdamage "19") (weapon "the_capper") L 09/10/2026 - 23:38:00: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "the_capper" (attacker_position "-13241 11848 5823") (victim_position "-13161 11599 5740") L 09/10/2026 - 23:38:01: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:01: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:38:01: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:02: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:02: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:02: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "15") (weapon "scattergun") L 09/10/2026 - 23:38:02: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:02: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:02: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:02: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "35") (weapon "scattergun") L 09/10/2026 - 23:38:02: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:03: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:03: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:03: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "25") (weapon "scattergun") L 09/10/2026 - 23:38:03: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:03: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:03: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "48") (weapon "quake_rl") L 09/10/2026 - 23:38:04: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:04: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:04: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "64") (weapon "scattergun") L 09/10/2026 - 23:38:04: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:04: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:04: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "65") (weapon "scattergun") L 09/10/2026 - 23:38:05: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:05: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:05: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:05: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "49") (realdamage "36") (weapon "scattergun") L 09/10/2026 - 23:38:05: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "scattergun" (attacker_position "-13276 10892 5845") (victim_position "-13156 11299 5765") L 09/10/2026 - 23:38:05: "forever<159><[U:1:43502171]>" triggered "domination" against "xzc<168><[U:1:766146760]>" L 09/10/2026 - 23:38:05: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:38:07: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:07: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:07: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:07: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "15") (weapon "scattergun") L 09/10/2026 - 23:38:07: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:07: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:07: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "44") (weapon "scattergun") L 09/10/2026 - 23:38:08: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:08: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:08: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "56") (weapon "scattergun") L 09/10/2026 - 23:38:08: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:09: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:09: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:09: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "77") (weapon "scattergun") L 09/10/2026 - 23:38:09: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:09: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:09: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "61") (weapon "quake_rl") L 09/10/2026 - 23:38:09: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:09: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:09: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:09: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "79") (realdamage "42") (weapon "scattergun") L 09/10/2026 - 23:38:09: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "scattergun" (attacker_position "-13092 11870 5951") (victim_position "-13181 11615 5850") L 09/10/2026 - 23:38:10: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:38:11: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:11: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:11: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "21") (weapon "scattergun") L 09/10/2026 - 23:38:12: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:12: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:12: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:12: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "9") (weapon "scattergun") L 09/10/2026 - 23:38:12: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:12: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:13: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:13: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:14: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:14: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:14: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "55") (weapon "scattergun") L 09/10/2026 - 23:38:14: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:14: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:14: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "48") (weapon "quake_rl") L 09/10/2026 - 23:38:14: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:15: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:15: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:15: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "23") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:16: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:16: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:16: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "24") (weapon "scattergun") L 09/10/2026 - 23:38:16: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:16: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:16: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:16: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:16: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "8") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:17: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:17: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:17: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "56") (weapon "scattergun") L 09/10/2026 - 23:38:17: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:18: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:18: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:18: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "86") (realdamage "35") (weapon "scattergun") L 09/10/2026 - 23:38:18: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "scattergun" (attacker_position "-13440 11642 5765") (victim_position "-13250 11647 5696") L 09/10/2026 - 23:38:18: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:38:19: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:19: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:19: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "8") (weapon "scattergun") L 09/10/2026 - 23:38:20: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:20: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:20: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "34") (weapon "scattergun") L 09/10/2026 - 23:38:20: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:21: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:21: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:21: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "37") (weapon "scattergun") L 09/10/2026 - 23:38:21: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:22: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:22: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:22: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "51") (weapon "quake_rl") L 09/10/2026 - 23:38:22: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:22: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:22: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "48") (weapon "scattergun") L 09/10/2026 - 23:38:22: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:22: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:22: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "46") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:23: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:23: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:23: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "81") (realdamage "76") (weapon "scattergun") L 09/10/2026 - 23:38:23: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "scattergun" (attacker_position "-12817 11478 5643") (victim_position "-13072 11434 5700") L 09/10/2026 - 23:38:23: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:38:25: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:25: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:25: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:25: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "84") (weapon "scattergun") L 09/10/2026 - 23:38:25: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:25: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "108") (weapon "quake_rl") L 09/10/2026 - 23:38:26: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:26: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:26: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:26: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "16") (weapon "scattergun") L 09/10/2026 - 23:38:26: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:26: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:26: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "75") (weapon "scattergun") L 09/10/2026 - 23:38:26: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:26: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "64") (realdamage "38") (weapon "quake_rl") L 09/10/2026 - 23:38:26: "xzc<168><[U:1:766146760]>" killed "forever<159><[U:1:43502171]>" with "quake_rl" (attacker_position "-13122 11122 5740") (victim_position "-12920 11010 5729") L 09/10/2026 - 23:38:26: "xzc<168><[U:1:766146760]>" triggered "revenge" against "forever<159><[U:1:43502171]>" L 09/10/2026 - 23:38:26: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:27: "forever<159><[U:1:43502171]>" spawned as "scout" L 09/10/2026 - 23:38:28: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:28: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:28: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:28: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "17") (weapon "scattergun") L 09/10/2026 - 23:38:28: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:28: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "71") (weapon "quake_rl") L 09/10/2026 - 23:38:28: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:28: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:28: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "26") (weapon "scattergun") L 09/10/2026 - 23:38:28: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:29: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:29: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:29: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:29: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "29") (weapon "scattergun") L 09/10/2026 - 23:38:30: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:30: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:30: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "11") (weapon "scattergun") L 09/10/2026 - 23:38:30: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:30: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:30: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "39") (weapon "scattergun") L 09/10/2026 - 23:38:31: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:31: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:31: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:31: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "6") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:31: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:31: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:31: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "23") (weapon "scattergun") L 09/10/2026 - 23:38:32: "xzc<168><[U:1:766146760]>" picked up item "tf_ammo_pack" L 09/10/2026 - 23:38:33: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:33: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:33: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:33: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:33: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "9") (weapon "scattergun") L 09/10/2026 - 23:38:34: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:34: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:34: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:34: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "47") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:34: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:34: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:34: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "43") (weapon "scattergun") L 09/10/2026 - 23:38:35: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:36: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:36: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:36: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:36: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "48") (realdamage "40") (weapon "scattergun") L 09/10/2026 - 23:38:36: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "scattergun" (attacker_position "-13885 11638 5558") (victim_position "-13497 11428 5515") L 09/10/2026 - 23:38:36: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:38:38: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:38: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:38: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:38: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "14") (weapon "scattergun") L 09/10/2026 - 23:38:38: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:38: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:38: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "5") (weapon "scattergun") L 09/10/2026 - 23:38:39: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:39: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:39: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:39: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "107") (weapon "quake_rl") L 09/10/2026 - 23:38:40: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:40: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:40: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:40: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "55") (realdamage "36") (weapon "quake_rl") L 09/10/2026 - 23:38:40: "xzc<168><[U:1:766146760]>" killed "forever<159><[U:1:43502171]>" with "quake_rl" (attacker_position "-13125 11035 5804") (victim_position "-13002 10977 5696") L 09/10/2026 - 23:38:40: "forever<159><[U:1:43502171]>" spawned as "scout" L 09/10/2026 - 23:38:41: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:41: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:41: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "3") (weapon "scattergun") L 09/10/2026 - 23:38:41: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:42: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:42: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:42: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "22") (weapon "scattergun") L 09/10/2026 - 23:38:42: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:42: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:42: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:42: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "21") (weapon "scattergun") L 09/10/2026 - 23:38:43: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:43: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:43: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "22") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:43: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:43: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:43: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "24") (weapon "scattergun") L 09/10/2026 - 23:38:44: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:44: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:44: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "25") (weapon "scattergun") L 09/10/2026 - 23:38:44: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:44: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:44: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:44: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "33") (weapon "scattergun") L 09/10/2026 - 23:38:45: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:45: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "53") (weapon "quake_rl") L 09/10/2026 - 23:38:45: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "18") (weapon "the_capper") L 09/10/2026 - 23:38:45: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "15") (weapon "the_capper") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:45: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "14") (weapon "the_capper") L 09/10/2026 - 23:38:46: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:46: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:46: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:46: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:46: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:46: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "15") (weapon "the_capper") L 09/10/2026 - 23:38:46: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:46: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:46: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:46: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:46: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:46: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "21") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:47: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:47: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:47: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:48: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:48: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:48: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:48: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "57") (realdamage "44") (weapon "scattergun") L 09/10/2026 - 23:38:48: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "scattergun" (attacker_position "-12733 11047 5715") (victim_position "-12936 11324 5696") L 09/10/2026 - 23:38:48: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:38:49: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:49: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:50: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:50: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:50: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "12") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:50: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:50: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:50: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "14") (weapon "scattergun") L 09/10/2026 - 23:38:51: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:51: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:51: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:51: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "27") (weapon "scattergun") L 09/10/2026 - 23:38:51: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "quake_rl") L 09/10/2026 - 23:38:51: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "53") (weapon "quake_rl") L 09/10/2026 - 23:38:51: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:51: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:51: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "55") (weapon "scattergun") L 09/10/2026 - 23:38:52: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:52: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:52: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:52: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "36") (weapon "scattergun") L 09/10/2026 - 23:38:53: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:53: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:53: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:53: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:53: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "30") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:54: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:54: "xzc<168><[U:1:766146760]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:54: "xzc<168><[U:1:766146760]>" triggered "damage" against "forever<159><[U:1:43502171]>" (damage "7") (weapon "shotgun_soldier") L 09/10/2026 - 23:38:54: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:54: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:55: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:55: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:55: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:55: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:55: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "18") (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "16") (weapon "the_capper") L 09/10/2026 - 23:38:56: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "15") (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "13") (weapon "the_capper") L 09/10/2026 - 23:38:56: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "15") (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:56: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "16") (weapon "the_capper") L 09/10/2026 - 23:38:57: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:57: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "the_capper") L 09/10/2026 - 23:38:57: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "17") (realdamage "8") (weapon "the_capper") L 09/10/2026 - 23:38:57: "forever<159><[U:1:43502171]>" killed "xzc<168><[U:1:766146760]>" with "the_capper" (attacker_position "-13172 11826 5804") (victim_position "-13209 11421 5701") L 09/10/2026 - 23:38:57: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:57: "xzc<168><[U:1:766146760]>" spawned as "soldier" L 09/10/2026 - 23:38:57: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "the_capper") L 09/10/2026 - 23:38:58: "xzc<168><[U:1:766146760]>" triggered "shot_fired" (weapon "quake_rl") L 09/10/2026 - 23:38:59: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:38:59: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:38:59: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "11") (weapon "scattergun") L 09/10/2026 - 23:39:00: "forever<159><[U:1:43502171]>" triggered "shot_fired" (weapon "scattergun") L 09/10/2026 - 23:39:00: "forever<159><[U:1:43502171]>" triggered "shot_hit" (weapon "scattergun") L 09/10/2026 - 23:39:00: "forever<159><[U:1:43502171]>" triggered "damage" against "xzc<168><[U:1:766146760]>" (damage "23") (weapon "scattergun") L 09/10/2026 - 23:39:01: "xzc<168><[U:1:766146760]>" say "!remove" L 09/10/2026 - 23:39:01: "xzc<168><[U:1:766146760]>" joined team "Spectator" L 09/10/2026 - 23:39:01: World triggered "mge_match_end" (winner "[U:1:43502171]") (loser "[U:1:766146760]") (winner_score "10") (loser_score "2")