L 09/11/2026 - 01:08:23: World triggered "meta_data" (matchid "260911010823e96b") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/11/2026 - 01:08:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" changed role to "scout" L 09/11/2026 - 01:08:23: "m4s(k<201><[U:1:1190862360]>" changed role to "scout" L 09/11/2026 - 01:08:27: "m4s(k<201><[U:1:1190862360]>" say "soldier?" L 09/11/2026 - 01:08:30: "⋆✴︎˚。⋆<169><[U:1:489486623]>" say "ok" L 09/11/2026 - 01:08:35: "m4s(k<201><[U:1:1190862360]>" say "thanks" L 09/11/2026 - 01:08:35: "⋆✴︎˚。⋆<169><[U:1:489486623]>" say "jeffleo : a vos te gustan las mujeres sos un virgen" L 09/11/2026 - 01:08:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:08:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "430") L 09/11/2026 - 01:08:39: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:40: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:41: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:41: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:41: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "64") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:08:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "47") (realdamage "40") (weapon "quake_rl") L 09/11/2026 - 01:08:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13169 11351 -4216") (victim_position "-13034 11759 -4303") L 09/11/2026 - 01:08:41: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "domination" against "m4s(k<201><[U:1:1190862360]>" L 09/11/2026 - 01:08:41: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:08:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:44: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:44: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:44: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "72") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:46: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:08:46: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:08:46: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "4") (weapon "panic_attack") L 09/11/2026 - 01:08:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:08:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "73") (weapon "quake_rl") L 09/11/2026 - 01:08:47: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:48: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:08:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:08:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "239") L 09/11/2026 - 01:08:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "world" (attacker_position "-13151 11819 -4195") (victim_position "-13400 11571 -4291") L 09/11/2026 - 01:08:48: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:08:50: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:08:50: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:08:50: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "3") (weapon "panic_attack") L 09/11/2026 - 01:08:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:08:50: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "73") (weapon "quake_rl") L 09/11/2026 - 01:08:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:51: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:51: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:51: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "56") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:51: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:08:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "98") (weapon "quake_rl") L 09/11/2026 - 01:08:52: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:52: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:53: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:54: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:08:54: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "110") (realdamage "67") (weapon "quake_rl") L 09/11/2026 - 01:08:54: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-12915 11161 -4294") (victim_position "-12852 11098 -4403") L 09/11/2026 - 01:08:55: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:55: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:08:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:58: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:58: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:58: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "55") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:08:59: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:08:59: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:09:00: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:00: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:00: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "89") (weapon "quake_rl") L 09/11/2026 - 01:09:00: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:09:00: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:09:00: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "6") (weapon "panic_attack") L 09/11/2026 - 01:09:00: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:01: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:01: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "69") (weapon "quake_rl") L 09/11/2026 - 01:09:01: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:09:01: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:09:01: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "16") (weapon "panic_attack") L 09/11/2026 - 01:09:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "115") (realdamage "42") (weapon "quake_rl") (crit "mini") L 09/11/2026 - 01:09:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13187 11720 -4195") (victim_position "-13409 11757 -4256") L 09/11/2026 - 01:09:02: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:06: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:06: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "82") (weapon "quake_rl") L 09/11/2026 - 01:09:07: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "75") (weapon "quake_rl") L 09/11/2026 - 01:09:07: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:07: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "112") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "world" (attacker_position "-13214 11426 -4298") (victim_position "-13222 11474 -4260") L 09/11/2026 - 01:09:08: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:08: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:10: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:11: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:11: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "85") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:11: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "94") (weapon "quake_rl") L 09/11/2026 - 01:09:11: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:12: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:13: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:09:13: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:09:13: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "3") (weapon "panic_attack") L 09/11/2026 - 01:09:13: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "62") (realdamage "29") (weapon "quake_rl") L 09/11/2026 - 01:09:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13324 10720 -4303") (victim_position "-13706 10708 -4467") L 09/11/2026 - 01:09:14: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:16: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:16: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:16: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:16: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "76") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:17: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:17: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:17: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "99") (weapon "quake_rl") L 09/11/2026 - 01:09:17: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:17: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:17: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "96") (weapon "tf_projectile_rocket") (airshot "1") (height "275") L 09/11/2026 - 01:09:18: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:18: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:18: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "69") (weapon "quake_rl") L 09/11/2026 - 01:09:18: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:18: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "52") (realdamage "8") (weapon "quake_rl") L 09/11/2026 - 01:09:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13183 11147 -4103") (victim_position "-13059 11603 -4303") L 09/11/2026 - 01:09:19: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:21: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:22: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:22: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "77") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:22: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:22: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:22: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "67") (weapon "quake_rl") L 09/11/2026 - 01:09:23: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "68") (weapon "quake_rl") L 09/11/2026 - 01:09:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "70") (realdamage "42") (weapon "quake_rl") L 09/11/2026 - 01:09:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13237 11230 -4261") (victim_position "-13297 11519 -4303") L 09/11/2026 - 01:09:24: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:24: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:28: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:28: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:28: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "65") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:28: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:28: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:28: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "63") (weapon "quake_rl") L 09/11/2026 - 01:09:28: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:28: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "112") (weapon "quake_rl") L 09/11/2026 - 01:09:29: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:29: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "world" (attacker_position "-12950 11122 -4040") (victim_position "-13192 11372 -4290") L 09/11/2026 - 01:09:29: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:31: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "302") L 09/11/2026 - 01:09:31: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:32: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:32: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "70") (weapon "quake_rl") L 09/11/2026 - 01:09:33: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:09:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "90") (realdamage "12") (weapon "quake_rl") L 09/11/2026 - 01:09:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13177 11185 -4132") (victim_position "-13334 11165 -4303") L 09/11/2026 - 01:09:34: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "111") (weapon "quake_rl") L 09/11/2026 - 01:09:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:36: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:36: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "74") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:36: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "49") (weapon "quake_rl") L 09/11/2026 - 01:09:37: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:37: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:09:37: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:09:37: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "4") (weapon "panic_attack") L 09/11/2026 - 01:09:37: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:38: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:09:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "72") (realdamage "16") (weapon "quake_rl") L 09/11/2026 - 01:09:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13131 11816 -4195") (victim_position "-13123 11383 -4298") L 09/11/2026 - 01:09:39: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:42: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:42: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:42: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "56") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "54") (weapon "quake_rl") L 09/11/2026 - 01:09:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:43: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "109") (weapon "quake_rl") L 09/11/2026 - 01:09:43: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:43: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "95") (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:44: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:44: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:44: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 01:09:47: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:09:47: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:09:47: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "6") (weapon "panic_attack") L 09/11/2026 - 01:09:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "50") (realdamage "19") (weapon "quake_rl") L 09/11/2026 - 01:09:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13089 11321 -4240") (victim_position "-12777 10907 -4281") L 09/11/2026 - 01:09:49: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:54: "m4s(k<201><[U:1:1190862360]>" committed suicide with "world" (attacker_position "-13273 12291 -4303") L 09/11/2026 - 01:09:54: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:09:56: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:56: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:09:56: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:09:56: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "5") (weapon "panic_attack") L 09/11/2026 - 01:09:56: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:56: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "51") (weapon "quake_rl") L 09/11/2026 - 01:09:57: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:58: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:58: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:58: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:58: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "63") (weapon "quake_rl") L 09/11/2026 - 01:09:59: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:59: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "110") (weapon "quake_rl") L 09/11/2026 - 01:09:59: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:09:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:09:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "95") (weapon "quake_rl") L 09/11/2026 - 01:09:59: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:00: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:01: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:02: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:10:02: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:10:02: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "11") (realdamage "4") (weapon "panic_attack") L 09/11/2026 - 01:10:02: "m4s(k<201><[U:1:1190862360]>" killed "⋆✴︎˚。⋆<169><[U:1:489486623]>" with "panic_attack" (attacker_position "-13143 10860 -4195") (victim_position "-12837 11084 -4394") L 09/11/2026 - 01:10:02: "m4s(k<201><[U:1:1190862360]>" triggered "revenge" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" L 09/11/2026 - 01:10:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:02: "⋆✴︎˚。⋆<169><[U:1:489486623]>" spawned as "soldier" L 09/11/2026 - 01:10:05: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:05: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:06: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:06: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "44") (weapon "quake_rl") L 09/11/2026 - 01:10:07: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "109") (weapon "quake_rl") L 09/11/2026 - 01:10:08: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:09: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:09: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:09: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:09: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "99") (realdamage "31") (weapon "quake_rl") (airshot "1") (height "330") L 09/11/2026 - 01:10:09: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13191 10692 -4223") (victim_position "-13162 10816 -3865") L 09/11/2026 - 01:10:09: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:10:12: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:12: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:12: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:12: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "70") (weapon "quake_rl") L 09/11/2026 - 01:10:13: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:13: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:14: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:14: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "88") (weapon "quake_rl") L 09/11/2026 - 01:10:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:14: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "57") (weapon "quake_rl") L 09/11/2026 - 01:10:15: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:17: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:17: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:17: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:17: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "45") (weapon "quake_rl") L 09/11/2026 - 01:10:17: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:19: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:19: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "20") (weapon "shotgun_soldier") L 09/11/2026 - 01:10:19: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:10:19: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:10:19: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "9") (weapon "panic_attack") L 09/11/2026 - 01:10:20: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:20: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:20: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "16") (weapon "shotgun_soldier") L 09/11/2026 - 01:10:20: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:10:20: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:10:20: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "4") (weapon "panic_attack") L 09/11/2026 - 01:10:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "28") (weapon "shotgun_soldier") L 09/11/2026 - 01:10:21: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:10:21: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:10:21: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "34") (weapon "panic_attack") L 09/11/2026 - 01:10:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "48") (realdamage "30") (weapon "shotgun_soldier") L 09/11/2026 - 01:10:21: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "shotgun_soldier" (attacker_position "-13200 10912 -4195") (victim_position "-13237 10519 -4303") L 09/11/2026 - 01:10:21: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:10:23: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:23: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:24: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:24: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "66") (weapon "quake_rl") L 09/11/2026 - 01:10:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:24: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "69") (weapon "quake_rl") L 09/11/2026 - 01:10:24: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:10:24: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:10:24: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "26") (weapon "panic_attack") L 09/11/2026 - 01:10:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:25: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "64") (weapon "quake_rl") L 09/11/2026 - 01:10:25: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "111") (realdamage "67") (weapon "quake_rl") L 09/11/2026 - 01:10:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13221 11359 -4262") (victim_position "-13288 11419 -4303") L 09/11/2026 - 01:10:26: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:26: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:10:31: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:32: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:32: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:32: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:32: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "69") (weapon "quake_rl") L 09/11/2026 - 01:10:33: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:33: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:34: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:10:34: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:10:34: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "35") (weapon "panic_attack") L 09/11/2026 - 01:10:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:34: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "72") (weapon "quake_rl") L 09/11/2026 - 01:10:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "68") (realdamage "39") (weapon "quake_rl") L 09/11/2026 - 01:10:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13156 11750 -4195") (victim_position "-13123 12141 -4259") L 09/11/2026 - 01:10:36: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "domination" against "m4s(k<201><[U:1:1190862360]>" L 09/11/2026 - 01:10:36: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:10:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "364") L 09/11/2026 - 01:10:38: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:39: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:39: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:40: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:10:40: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:10:40: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "5") (weapon "panic_attack") L 09/11/2026 - 01:10:40: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:40: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:40: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "58") (weapon "quake_rl") L 09/11/2026 - 01:10:40: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "quake_rl" (attacker_position "-13179 10950 -4195") (victim_position "-13315 11404 -4303") L 09/11/2026 - 01:10:41: "m4s(k<201><[U:1:1190862360]>" spawned as "soldier" L 09/11/2026 - 01:10:42: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:44: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:44: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:44: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "69") (weapon "quake_rl") L 09/11/2026 - 01:10:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 01:10:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "87") (weapon "quake_rl") L 09/11/2026 - 01:10:45: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:45: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:46: "⋆✴︎˚。⋆<169><[U:1:489486623]>" picked up item "tf_ammo_pack" L 09/11/2026 - 01:10:46: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:47: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 01:10:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "39") (weapon "shotgun_soldier") L 09/11/2026 - 01:10:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:47: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "8") (weapon "shotgun_soldier") L 09/11/2026 - 01:10:48: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:10:48: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:10:48: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "16") (weapon "panic_attack") L 09/11/2026 - 01:10:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:48: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "13") (weapon "shotgun_soldier") L 09/11/2026 - 01:10:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "7") (weapon "shotgun_soldier") L 09/11/2026 - 01:10:49: "m4s(k<201><[U:1:1190862360]>" triggered "shot_fired" (weapon "panic_attack") L 09/11/2026 - 01:10:49: "m4s(k<201><[U:1:1190862360]>" triggered "shot_hit" (weapon "panic_attack") L 09/11/2026 - 01:10:49: "m4s(k<201><[U:1:1190862360]>" triggered "damage" against "⋆✴︎˚。⋆<169><[U:1:489486623]>" (damage "11") (weapon "panic_attack") L 09/11/2026 - 01:10:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/11/2026 - 01:10:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" triggered "damage" against "m4s(k<201><[U:1:1190862360]>" (damage "31") (realdamage "5") (weapon "shotgun_soldier") L 09/11/2026 - 01:10:49: "⋆✴︎˚。⋆<169><[U:1:489486623]>" killed "m4s(k<201><[U:1:1190862360]>" with "shotgun_soldier" (attacker_position "-13114 11938 -4195") (victim_position "-13198 12218 -4302") L 09/11/2026 - 01:10:49: World triggered "mge_match_end" (winner "[U:1:489486623]") (loser "[U:1:1190862360]") (winner_score "20") (loser_score "2")