L 09/11/2026 - 20:41:33: World triggered "meta_data" (matchid "260911204133fad2") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/11/2026 - 20:41:33: "Booleano<59><[U:1:1269050232]>" changed role to "soldier" L 09/11/2026 - 20:41:33: "roTtNHOUse<60><[U:1:1909950824]>" changed role to "scout" L 09/11/2026 - 20:41:37: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:41:37: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "110") (weapon "quake_rl") L 09/11/2026 - 20:41:37: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:41:46: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:41:47: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:41:58: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:41:58: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "94") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:41:58: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:41:59: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:41:59: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:41:59: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "97") (weapon "quake_rl") L 09/11/2026 - 20:41:59: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:00: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:02: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:02: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "83") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:02: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:03: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "world" (attacker_position "-13230 11526 10854") (victim_position "-12985 11721 10707") L 09/11/2026 - 20:42:03: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:03: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:42:05: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:05: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:05: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:05: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "76") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:06: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:06: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:06: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "76") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:06: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:07: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:07: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:09: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:09: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:09: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "49") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:10: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:11: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:11: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:13: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:14: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:14: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:42:14: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "53") (weapon "quake_rl") L 09/11/2026 - 20:42:15: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:15: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:19: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:20: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:42:20: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "37") (weapon "quake_rl") L 09/11/2026 - 20:42:20: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:24: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:25: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:27: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:28: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:28: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:28: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:42:28: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "31") (weapon "quake_rl") L 09/11/2026 - 20:42:34: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:34: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:36: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:36: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:42:36: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "71") (realdamage "3") (weapon "quake_rl") L 09/11/2026 - 20:42:36: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13248 11729 10810") (victim_position "-13093 11925 10804") L 09/11/2026 - 20:42:36: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:36: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "81") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:36: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:36: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:42:39: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:39: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:39: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:39: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "46") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:40: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:42: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:42: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:44: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:44: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:44: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:44: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "60") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:44: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:45: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:42:45: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "60") (weapon "quake_rl") L 09/11/2026 - 20:42:46: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:46: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:46: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "54") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:47: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:47: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:42:47: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "65") (weapon "quake_rl") L 09/11/2026 - 20:42:49: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:49: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:49: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:49: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "57") (realdamage "9") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:49: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-12967 11817 10914") (victim_position "-13088 12085 10872") L 09/11/2026 - 20:42:49: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:42:49: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "200") L 09/11/2026 - 20:42:49: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:42:52: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:53: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:54: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:42:54: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "105") (realdamage "103") (weapon "quake_rl") L 09/11/2026 - 20:42:54: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13181 10967 10804") (victim_position "-12936 10885 10759") L 09/11/2026 - 20:42:54: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:42:55: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:56: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:56: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:57: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:42:57: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:58: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:58: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "32") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:42:58: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:42:58: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "63") (weapon "quake_rl") L 09/11/2026 - 20:43:00: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:00: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:00: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "52") (weapon "quake_rl") L 09/11/2026 - 20:43:00: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:00: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "83") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:00: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:02: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "108") (realdamage "54") (weapon "quake_rl") L 09/11/2026 - 20:43:02: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-12928 11897 10728") (victim_position "-12772 11870 10605") L 09/11/2026 - 20:43:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:02: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:43:04: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:04: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "255") L 09/11/2026 - 20:43:05: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:05: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:05: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:06: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:06: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:06: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "65") (weapon "quake_rl") L 09/11/2026 - 20:43:07: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:07: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:09: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:10: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:11: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:11: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:11: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:11: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "50") (weapon "quake_rl") L 09/11/2026 - 20:43:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "63") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:13: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:14: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "world" (attacker_position "-13116 12088 10807") (victim_position "-13489 11360 10497") L 09/11/2026 - 20:43:14: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:43:18: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:19: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:19: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "135") (weapon "tf_projectile_rocket") (crit "mini") (airshot "1") (height "364") L 09/11/2026 - 20:43:20: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:20: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:20: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:20: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "64") (weapon "quake_rl") L 09/11/2026 - 20:43:20: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:20: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "94") (realdamage "45") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:20: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13105 11493 10700") (victim_position "-13069 11307 10732") L 09/11/2026 - 20:43:20: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:43:24: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:24: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:24: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:24: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "86") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:25: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:25: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:25: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "83") (weapon "quake_rl") L 09/11/2026 - 20:43:27: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:27: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:28: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:28: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:28: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "53") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "66") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:29: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13350 11659 10708") (victim_position "-13240 12039 10748") L 09/11/2026 - 20:43:29: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:43:31: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:32: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:32: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "61") (weapon "quake_rl") L 09/11/2026 - 20:43:32: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:33: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:33: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:33: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "196") L 09/11/2026 - 20:43:33: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:34: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:35: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:36: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:37: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:38: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:38: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:38: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "103") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:39: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:39: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:39: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "51") (realdamage "6") (weapon "quake_rl") L 09/11/2026 - 20:43:39: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13240 11841 10868") (victim_position "-13005 12066 10696") L 09/11/2026 - 20:43:39: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:43:40: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:41: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:41: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:42: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:42: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "48") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:42: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:42: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "24") (weapon "quake_rl") L 09/11/2026 - 20:43:42: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:43: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:44: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:44: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "24") (weapon "quake_rl") L 09/11/2026 - 20:43:46: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:47: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:47: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:47: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:47: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "61") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:48: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:51: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:51: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:51: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "102") (weapon "quake_rl") L 09/11/2026 - 20:43:51: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:52: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:43:52: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "109") (realdamage "20") (weapon "quake_rl") L 09/11/2026 - 20:43:52: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-12761 11137 10738") (victim_position "-12848 11124 10586") L 09/11/2026 - 20:43:52: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:43:52: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:43:54: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:54: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "322") L 09/11/2026 - 20:43:54: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:55: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:55: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "63") (realdamage "60") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:55: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13361 11151 10700") (victim_position "-13266 11312 10754") L 09/11/2026 - 20:43:55: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:43:55: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:43:58: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:00: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:00: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "65") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:00: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:00: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:00: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:00: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "53") (weapon "quake_rl") L 09/11/2026 - 20:44:01: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:01: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:01: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:01: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "102") (weapon "quake_rl") L 09/11/2026 - 20:44:02: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:02: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:02: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "67") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:03: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:04: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:04: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:04: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "64") (realdamage "34") (weapon "quake_rl") L 09/11/2026 - 20:44:04: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13365 11469 10506") (victim_position "-13195 11132 10491") L 09/11/2026 - 20:44:04: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:44:05: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:07: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:08: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:08: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:08: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:08: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "44") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:09: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:10: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:10: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "29") (weapon "quake_rl") L 09/11/2026 - 20:44:11: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:11: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:11: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "31") (weapon "quake_rl") L 09/11/2026 - 20:44:12: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:14: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:16: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:16: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:16: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:16: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "104") (weapon "quake_rl") L 09/11/2026 - 20:44:17: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:18: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:19: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:19: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:19: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "75") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:20: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:21: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:21: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:21: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "53") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:22: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:22: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:22: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "56") (realdamage "14") (weapon "quake_rl") L 09/11/2026 - 20:44:22: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13189 11059 10821") (victim_position "-13246 11036 10745") L 09/11/2026 - 20:44:22: "Booleano<59><[U:1:1269050232]>" picked up item "tf_ammo_pack" L 09/11/2026 - 20:44:22: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:44:23: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:24: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:26: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:26: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:26: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "363") L 09/11/2026 - 20:44:26: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:26: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:26: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "53") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:26: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:26: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:26: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "106") (realdamage "73") (weapon "quake_rl") L 09/11/2026 - 20:44:26: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13270 11351 10696") (victim_position "-13231 11593 10696") L 09/11/2026 - 20:44:27: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:44:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "702") L 09/11/2026 - 20:44:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:30: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:30: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:31: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:32: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:33: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:33: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:33: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "106") (realdamage "74") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:33: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-12896 11332 10520") (victim_position "-12898 11198 10726") L 09/11/2026 - 20:44:33: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:44:33: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:36: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:37: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:37: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "81") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:37: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:38: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:38: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "85") (weapon "quake_rl") L 09/11/2026 - 20:44:38: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:38: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:38: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:38: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:39: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:39: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "96") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:39: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:39: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:39: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "64") (weapon "quake_rl") L 09/11/2026 - 20:44:41: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:42: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:45: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:45: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:46: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:46: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:46: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:46: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "75") (realdamage "18") (weapon "quake_rl") L 09/11/2026 - 20:44:46: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13194 10674 10740") (victim_position "-13253 11107 10835") L 09/11/2026 - 20:44:47: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:44:47: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:49: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:49: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:50: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:50: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:50: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:50: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "56") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:51: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:51: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "110") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:51: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:51: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:52: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:52: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:52: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "53") (weapon "quake_rl") L 09/11/2026 - 20:44:55: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:56: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:56: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:57: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:44:59: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:44:59: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:44:59: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "48") (realdamage "47") (weapon "quake_rl") L 09/11/2026 - 20:44:59: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13124 11945 10804") (victim_position "-13137 10913 10804") L 09/11/2026 - 20:44:59: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:45:01: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:03: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:03: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:03: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "35") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:04: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:05: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:05: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:05: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "39") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:06: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:06: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:06: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:45:06: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "83") (weapon "quake_rl") L 09/11/2026 - 20:45:07: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:08: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:45:08: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "111") (weapon "quake_rl") L 09/11/2026 - 20:45:08: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:08: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:08: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "105") (realdamage "48") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:08: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13080 10686 10810") (victim_position "-13171 10932 10804") L 09/11/2026 - 20:45:08: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:08: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:45:11: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:11: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "65") (weapon "market_gardener") L 09/11/2026 - 20:45:11: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:11: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "91") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:11: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:12: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:12: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:45:12: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "86") (weapon "quake_rl") L 09/11/2026 - 20:45:13: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:14: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:14: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:14: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:14: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "32") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:16: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:16: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:16: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:45:16: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "39") (weapon "quake_rl") L 09/11/2026 - 20:45:17: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:17: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "42") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:18: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:18: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:20: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:20: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:22: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:22: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:23: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:25: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:26: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:26: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:45:26: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "24") (weapon "quake_rl") L 09/11/2026 - 20:45:27: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:29: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "86") (realdamage "48") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:29: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13201 11003 10981") (victim_position "-13237 10999 10823") L 09/11/2026 - 20:45:29: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:45:33: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:33: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:33: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "208") L 09/11/2026 - 20:45:34: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:45:34: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "74") (weapon "quake_rl") L 09/11/2026 - 20:45:34: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:34: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:34: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "103") (realdamage "49") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:34: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13370 11150 10700") (victim_position "-13172 10952 10804") L 09/11/2026 - 20:45:34: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:34: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:45:35: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:36: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:45:36: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "39") (weapon "quake_rl") L 09/11/2026 - 20:45:37: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:39: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:39: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:40: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:40: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:40: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "75") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:40: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:41: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:41: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:44: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:46: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:48: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:49: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:49: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:45:49: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "57") (weapon "quake_rl") L 09/11/2026 - 20:45:50: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:51: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:53: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:53: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:53: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:45:53: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "70") (weapon "quake_rl") L 09/11/2026 - 20:45:53: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:53: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "69") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:55: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:55: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:57: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:58: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:45:59: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:45:59: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:00: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:00: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:00: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "35") (realdamage "7") (weapon "quake_rl") L 09/11/2026 - 20:46:00: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-12951 11418 10696") (victim_position "-12370 11619 10425") L 09/11/2026 - 20:46:00: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:46:00: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:02: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:03: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:03: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "58") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:03: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:03: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "91") (weapon "quake_rl") L 09/11/2026 - 20:46:03: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:03: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "92") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:03: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:03: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:04: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:04: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:04: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "56") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:06: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:07: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:09: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:09: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:10: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:10: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:10: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "56") (realdamage "26") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:10: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13248 11235 10696") (victim_position "-13440 11011 10692") L 09/11/2026 - 20:46:10: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:46:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "111") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:14: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:14: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:14: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "102") (weapon "quake_rl") L 09/11/2026 - 20:46:14: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:14: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:14: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "70") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:15: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:15: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:15: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "69") (weapon "quake_rl") L 09/11/2026 - 20:46:15: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:15: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "49") (realdamage "28") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:15: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13270 11371 10848") (victim_position "-13248 10984 10770") L 09/11/2026 - 20:46:15: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:15: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:46:17: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:17: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:18: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:18: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:20: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:22: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:22: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:23: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:25: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:25: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:26: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:26: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "35") (weapon "quake_rl") L 09/11/2026 - 20:46:27: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:28: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:28: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "68") (weapon "quake_rl") L 09/11/2026 - 20:46:28: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "36") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:30: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:31: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:31: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:31: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "78") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:32: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:33: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:33: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "36") (weapon "quake_rl") L 09/11/2026 - 20:46:33: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13508 11205 10432") (victim_position "-13130 11883 10812") L 09/11/2026 - 20:46:33: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:46:34: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:35: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:35: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:35: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "109") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:36: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:36: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:36: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:36: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "60") (weapon "quake_rl") L 09/11/2026 - 20:46:37: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:37: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:38: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:38: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:38: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:38: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "109") (weapon "quake_rl") L 09/11/2026 - 20:46:39: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:40: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:42: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:44: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:44: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "52") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:44: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:44: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:46: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:46: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:46: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "81") (realdamage "1") (weapon "quake_rl") L 09/11/2026 - 20:46:46: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13077 12047 10740") (victim_position "-13148 11688 10744") L 09/11/2026 - 20:46:46: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:46:47: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:47: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:48: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:48: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "38") (weapon "quake_rl") L 09/11/2026 - 20:46:48: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:49: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:49: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "32") (weapon "quake_rl") L 09/11/2026 - 20:46:50: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:51: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:51: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:51: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "30") (weapon "quake_rl") L 09/11/2026 - 20:46:52: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:53: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:53: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:53: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "49") (weapon "quake_rl") L 09/11/2026 - 20:46:53: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:53: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:54: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:54: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "93") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:54: "Booleano<59><[U:1:1269050232]>" picked up item "tf_ammo_pack" L 09/11/2026 - 20:46:54: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:55: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:56: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:56: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:46:56: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "73") (weapon "quake_rl") L 09/11/2026 - 20:46:57: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:46:57: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:46:59: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:00: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:00: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "39") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:01: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:01: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:01: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "29") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:02: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "56") (realdamage "14") (weapon "quake_rl") L 09/11/2026 - 20:47:02: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13058 10919 11003") (victim_position "-13082 10926 10851") L 09/11/2026 - 20:47:02: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:47:03: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:04: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:07: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:07: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:07: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "64") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:07: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:07: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:07: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "78") (weapon "quake_rl") L 09/11/2026 - 20:47:08: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:08: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:08: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:08: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "51") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:09: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:09: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:10: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:10: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "52") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:10: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13189 11694 10804") (victim_position "-13325 11193 10764") L 09/11/2026 - 20:47:10: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:47:12: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:12: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:12: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "294") L 09/11/2026 - 20:47:12: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:12: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:12: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "101") (weapon "quake_rl") L 09/11/2026 - 20:47:13: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:13: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:13: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:13: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "54") (weapon "quake_rl") L 09/11/2026 - 20:47:14: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:14: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "87") (realdamage "78") (weapon "quake_rl") L 09/11/2026 - 20:47:14: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13151 11813 10804") (victim_position "-13225 12024 10804") L 09/11/2026 - 20:47:14: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:14: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:14: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:47:15: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:16: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:18: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:19: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:19: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "105") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:20: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:20: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:20: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:20: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:20: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "51") (weapon "quake_rl") L 09/11/2026 - 20:47:21: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:21: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "69") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:21: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:21: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:21: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:21: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "107") (realdamage "26") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:21: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13147 11012 10818") (victim_position "-13333 11090 10725") L 09/11/2026 - 20:47:22: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:47:24: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:27: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:28: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "65") (weapon "market_gardener") L 09/11/2026 - 20:47:28: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "106") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:29: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:29: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:29: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "211") L 09/11/2026 - 20:47:29: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:30: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:30: "Booleano<59><[U:1:1269050232]>" picked up item "tf_ammo_pack" L 09/11/2026 - 20:47:30: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:30: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "105") (realdamage "34") (weapon "quake_rl") (airshot "1") (height "193") L 09/11/2026 - 20:47:30: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13320 11225 10696") (victim_position "-13287 11390 10889") L 09/11/2026 - 20:47:30: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:30: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:47:31: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:31: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:31: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "76") (weapon "quake_rl") L 09/11/2026 - 20:47:31: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:32: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:32: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "90") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:32: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:33: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:33: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:33: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:33: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "106") (weapon "quake_rl") L 09/11/2026 - 20:47:34: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:34: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:34: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:34: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "103") (realdamage "59") (weapon "quake_rl") L 09/11/2026 - 20:47:34: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-13342 11721 10768") (victim_position "-13168 11870 10962") L 09/11/2026 - 20:47:34: "roTtNHOUse<60><[U:1:1909950824]>" spawned as "soldier" L 09/11/2026 - 20:47:36: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:37: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:38: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:40: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:40: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:40: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:47:40: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "91") (weapon "quake_rl") L 09/11/2026 - 20:47:40: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:40: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "45") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:41: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:42: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:42: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:42: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "286") L 09/11/2026 - 20:47:43: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:43: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "105") (realdamage "34") (weapon "tf_projectile_rocket") (airshot "1") (height "215") L 09/11/2026 - 20:47:43: "roTtNHOUse<60><[U:1:1909950824]>" killed "Booleano<59><[U:1:1269050232]>" with "tf_projectile_rocket" (attacker_position "-13171 10915 10804") (victim_position "-13099 11062 11019") L 09/11/2026 - 20:47:43: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:43: "Booleano<59><[U:1:1269050232]>" spawned as "soldier" L 09/11/2026 - 20:47:44: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:45: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:46: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:46: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:47: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:49: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:50: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:52: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:53: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:54: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:54: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:47:56: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:57: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:57: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:57: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "67") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:59: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:59: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:47:59: "roTtNHOUse<60><[U:1:1909950824]>" triggered "damage" against "Booleano<59><[U:1:1269050232]>" (damage "51") (weapon "tf_projectile_rocket") L 09/11/2026 - 20:48:00: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:48:01: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:48:01: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:48:01: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:48:01: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "47") (weapon "quake_rl") L 09/11/2026 - 20:48:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:48:02: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:48:02: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:48:02: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "69") (weapon "quake_rl") L 09/11/2026 - 20:48:04: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:48:06: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:48:09: "roTtNHOUse<60><[U:1:1909950824]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/11/2026 - 20:48:10: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:48:11: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:48:12: "Booleano<59><[U:1:1269050232]>" triggered "shot_fired" (weapon "quake_rl") L 09/11/2026 - 20:48:13: "Booleano<59><[U:1:1269050232]>" triggered "shot_hit" (weapon "quake_rl") L 09/11/2026 - 20:48:13: "Booleano<59><[U:1:1269050232]>" triggered "damage" against "roTtNHOUse<60><[U:1:1909950824]>" (damage "52") (realdamage "23") (weapon "quake_rl") L 09/11/2026 - 20:48:13: "Booleano<59><[U:1:1269050232]>" killed "roTtNHOUse<60><[U:1:1909950824]>" with "quake_rl" (attacker_position "-12826 11425 10503") (victim_position "-13042 11560 10419") L 09/11/2026 - 20:48:13: World triggered "mge_match_end" (winner "[U:1:1269050232]") (loser "[U:1:1909950824]") (winner_score "20") (loser_score "14")