L 09/12/2026 - 19:08:39: World triggered "meta_data" (matchid "2609121908399e65") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/12/2026 - 19:08:39: "pex<61><[U:1:301213564]>" changed role to "soldier" L 09/12/2026 - 19:08:39: "ุ<50><[U:1:1225461144]>" changed role to "soldier" L 09/12/2026 - 19:08:43: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:44: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:08:44: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "76") (weapon "quake_rl") L 09/12/2026 - 19:08:44: "ุ<50><[U:1:1225461144]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:45: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:45: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:46: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:08:46: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "101") (weapon "quake_rl") L 09/12/2026 - 19:08:46: "ุ<50><[U:1:1225461144]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:47: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:47: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:08:47: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "90") (realdamage "4") (weapon "quake_rl") L 09/12/2026 - 19:08:47: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13197 12037 10804") (victim_position "-13157 12268 10696") L 09/12/2026 - 19:08:47: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:08:49: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:50: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:08:50: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "64") (weapon "quake_rl") L 09/12/2026 - 19:08:50: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:50: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:08:50: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "97") (weapon "quake_rl") L 09/12/2026 - 19:08:51: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:08:51: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "80") (realdamage "74") (weapon "quake_rl") L 09/12/2026 - 19:08:51: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-12854 10777 10686") (victim_position "-12733 10760 10683") L 09/12/2026 - 19:08:51: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:08:51: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:55: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "65") (weapon "market_gardener") L 09/12/2026 - 19:08:56: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:08:56: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "112") (weapon "quake_rl") L 09/12/2026 - 19:08:56: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:57: "ุ<50><[U:1:1225461144]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:08:57: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "71") (weapon "quake_rl") L 09/12/2026 - 19:08:57: "ุ<50><[U:1:1225461144]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:57: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:08:57: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "53") (realdamage "15") (weapon "quake_rl") L 09/12/2026 - 19:08:57: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-14012 11312 10688") (victim_position "-14057 11555 10770") L 09/12/2026 - 19:08:57: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:08:57: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:08:59: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:00: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:00: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "65") (weapon "market_gardener") L 09/12/2026 - 19:09:00: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:00: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "110") (weapon "quake_rl") L 09/12/2026 - 19:09:00: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:04: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:04: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:04: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "68") (weapon "quake_rl") L 09/12/2026 - 19:09:05: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:05: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:05: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "104") (realdamage "22") (weapon "quake_rl") (airshot "1") (height "207") L 09/12/2026 - 19:09:05: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13137 10948 10804") (victim_position "-13177 10756 11011") L 09/12/2026 - 19:09:05: "pex<61><[U:1:301213564]>" triggered "domination" against "ุ<50><[U:1:1225461144]>" L 09/12/2026 - 19:09:05: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:09:07: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:07: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "232") L 09/12/2026 - 19:09:07: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:08: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:09: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:09: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "91") (weapon "quake_rl") L 09/12/2026 - 19:09:09: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:11: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:11: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:11: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "81") (realdamage "40") (weapon "quake_rl") (airshot "1") (height "403") L 09/12/2026 - 19:09:11: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13139 11795 10804") (victim_position "-13615 11961 11091") L 09/12/2026 - 19:09:11: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:09:14: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:15: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:15: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:15: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "78") (weapon "quake_rl") L 09/12/2026 - 19:09:15: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:16: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:16: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "63") (weapon "quake_rl") L 09/12/2026 - 19:09:18: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:20: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:20: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "82") (realdamage "36") (weapon "quake_rl") L 09/12/2026 - 19:09:20: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13108 11749 10804") (victim_position "-13071 11906 10696") L 09/12/2026 - 19:09:20: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:20: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:09:24: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:24: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:24: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "62") (weapon "quake_rl") L 09/12/2026 - 19:09:24: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:24: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "63") (weapon "quake_rl") L 09/12/2026 - 19:09:24: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:25: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:25: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "112") (realdamage "81") (weapon "quake_rl") L 09/12/2026 - 19:09:25: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13133 11312 10740") (victim_position "-13181 11317 10722") L 09/12/2026 - 19:09:25: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:09:25: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:27: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/12/2026 - 19:09:28: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "195") (realdamage "185") (weapon "market_gardener") (crit "crit") L 09/12/2026 - 19:09:28: "ุ<50><[U:1:1225461144]>" killed "pex<61><[U:1:301213564]>" with "market_gardener" (attacker_position "-13839 11388 10680") (victim_position "-13791 11375 10682") L 09/12/2026 - 19:09:28: "ุ<50><[U:1:1225461144]>" triggered "revenge" against "pex<61><[U:1:301213564]>" L 09/12/2026 - 19:09:28: "pex<61><[U:1:301213564]>" spawned as "soldier" L 09/12/2026 - 19:09:30: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:31: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:31: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "41") (weapon "quake_rl") L 09/12/2026 - 19:09:31: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:32: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:32: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "333") L 09/12/2026 - 19:09:32: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:33: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "195") (realdamage "178") (weapon "market_gardener") (crit "crit") L 09/12/2026 - 19:09:33: "ุ<50><[U:1:1225461144]>" killed "pex<61><[U:1:301213564]>" with "market_gardener" (attacker_position "-13262 11559 10715") (victim_position "-13230 11509 10697") L 09/12/2026 - 19:09:33: "pex<61><[U:1:301213564]>" spawned as "soldier" L 09/12/2026 - 19:09:35: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/12/2026 - 19:09:35: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/12/2026 - 19:09:36: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:37: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:37: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "45") (realdamage "40") (weapon "quake_rl") L 09/12/2026 - 19:09:37: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13269 12034 10950") (victim_position "-13086 11291 10696") L 09/12/2026 - 19:09:37: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:09:41: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "65") (weapon "market_gardener") L 09/12/2026 - 19:09:41: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "195") (realdamage "176") (weapon "market_gardener") (crit "crit") L 09/12/2026 - 19:09:41: "ุ<50><[U:1:1225461144]>" killed "pex<61><[U:1:301213564]>" with "market_gardener" (attacker_position "-13143 11401 10721") (victim_position "-13170 11456 10701") L 09/12/2026 - 19:09:41: "pex<61><[U:1:301213564]>" spawned as "soldier" L 09/12/2026 - 19:09:43: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:44: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:44: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:44: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "71") (weapon "quake_rl") L 09/12/2026 - 19:09:45: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:47: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:47: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:47: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "240") L 09/12/2026 - 19:09:48: "pex<61><[U:1:301213564]>" picked up item "tf_ammo_pack" L 09/12/2026 - 19:09:48: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "65") (weapon "market_gardener") L 09/12/2026 - 19:09:49: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "65") (realdamage "28") (weapon "market_gardener") L 09/12/2026 - 19:09:49: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "market_gardener" (attacker_position "-13213 11461 10701") (victim_position "-13291 11452 10704") L 09/12/2026 - 19:09:49: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:09:51: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:52: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:54: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:55: "pex<61><[U:1:301213564]>" picked up item "tf_ammo_pack" L 09/12/2026 - 19:09:55: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:09:58: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:09:58: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "97") (weapon "quake_rl") L 09/12/2026 - 19:09:58: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:00: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:01: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:01: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "58") (weapon "quake_rl") L 09/12/2026 - 19:10:03: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:04: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "world" (attacker_position "-13125 11429 10701") (victim_position "-12960 11520 10699") L 09/12/2026 - 19:10:04: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:04: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:10:05: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:07: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:07: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "171") L 09/12/2026 - 19:10:07: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:07: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:07: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "112") (weapon "quake_rl") L 09/12/2026 - 19:10:08: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:10: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:11: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "world" (attacker_position "-13063 11088 10696") (victim_position "-13052 11199 10705") L 09/12/2026 - 19:10:11: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:10:13: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:13: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:13: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "260") L 09/12/2026 - 19:10:13: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/12/2026 - 19:10:14: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:15: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:16: "ุ<50><[U:1:1225461144]>" killed "pex<61><[U:1:301213564]>" with "world" (attacker_position "-13368 11595 10696") (victim_position "-13120 11787 10818") L 09/12/2026 - 19:10:16: "pex<61><[U:1:301213564]>" spawned as "soldier" L 09/12/2026 - 19:10:18: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:19: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:20: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:20: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "112") (weapon "quake_rl") L 09/12/2026 - 19:10:20: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:22: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:23: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "65") (realdamage "55") (weapon "market_gardener") L 09/12/2026 - 19:10:23: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "market_gardener" (attacker_position "-13127 11267 10697") (victim_position "-13102 11262 10696") L 09/12/2026 - 19:10:23: "pex<61><[U:1:301213564]>" picked up item "tf_ammo_pack" L 09/12/2026 - 19:10:23: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:10:26: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:26: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:26: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "292") L 09/12/2026 - 19:10:26: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:27: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:27: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "83") (weapon "quake_rl") L 09/12/2026 - 19:10:27: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:29: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:31: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "65") (weapon "market_gardener") L 09/12/2026 - 19:10:32: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "65") (realdamage "9") (weapon "market_gardener") L 09/12/2026 - 19:10:32: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "market_gardener" (attacker_position "-13157 11752 10804") (victim_position "-13108 11743 10804") L 09/12/2026 - 19:10:32: "pex<61><[U:1:301213564]>" picked up item "tf_ammo_pack" L 09/12/2026 - 19:10:32: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:10:34: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/12/2026 - 19:10:35: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:36: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:36: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:36: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "58") (realdamage "18") (weapon "quake_rl") L 09/12/2026 - 19:10:36: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13020 11326 10696") (victim_position "-12881 10994 10804") L 09/12/2026 - 19:10:36: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:10:38: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/12/2026 - 19:10:39: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:39: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "110") (realdamage "41") (weapon "quake_rl") L 09/12/2026 - 19:10:39: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13141 11813 10804") (victim_position "-13214 11882 10896") L 09/12/2026 - 19:10:39: "pex<61><[U:1:301213564]>" triggered "domination" against "ุ<50><[U:1:1225461144]>" L 09/12/2026 - 19:10:39: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:39: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:10:43: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:43: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "108") (weapon "quake_rl") L 09/12/2026 - 19:10:43: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:44: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:44: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:44: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "90") (weapon "quake_rl") L 09/12/2026 - 19:10:45: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:46: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:46: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "111") (realdamage "5") (weapon "quake_rl") L 09/12/2026 - 19:10:46: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13154 10801 10804") (victim_position "-13214 10788 10894") L 09/12/2026 - 19:10:46: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:10:46: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:50: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "65") (weapon "market_gardener") L 09/12/2026 - 19:10:50: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:50: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "112") (weapon "quake_rl") L 09/12/2026 - 19:10:50: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:51: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:51: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "112") (realdamage "51") (weapon "quake_rl") L 09/12/2026 - 19:10:51: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13990 11311 10688") (victim_position "-14012 11360 10688") L 09/12/2026 - 19:10:51: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:10:51: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:54: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:55: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:56: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:10:57: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "65") (weapon "market_gardener") L 09/12/2026 - 19:10:59: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:10:59: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "111") (weapon "quake_rl") L 09/12/2026 - 19:10:59: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:00: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:00: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:11:00: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "84") (realdamage "19") (weapon "quake_rl") L 09/12/2026 - 19:11:00: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-13245 11209 10807") (victim_position "-13202 11342 10701") L 09/12/2026 - 19:11:01: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:11:03: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "65") (weapon "market_gardener") L 09/12/2026 - 19:11:03: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:11:03: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "111") (weapon "quake_rl") L 09/12/2026 - 19:11:03: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:04: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:11:04: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "57") (weapon "quake_rl") L 09/12/2026 - 19:11:04: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:05: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:06: "ุ<50><[U:1:1225461144]>" triggered "shot_fired" (weapon "reserve_shooter") L 09/12/2026 - 19:11:06: "ุ<50><[U:1:1225461144]>" triggered "shot_hit" (weapon "reserve_shooter") L 09/12/2026 - 19:11:06: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "4") (weapon "reserve_shooter") L 09/12/2026 - 19:11:07: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "world" (attacker_position "-13060 11439 10768") (victim_position "-13288 11043 10708") L 09/12/2026 - 19:11:07: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:07: "ุ<50><[U:1:1225461144]>" spawned as "soldier" L 09/12/2026 - 19:11:10: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:11: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:11:11: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "65") (weapon "quake_rl") L 09/12/2026 - 19:11:11: "ุ<50><[U:1:1225461144]>" triggered "damage" against "pex<61><[U:1:301213564]>" (damage "65") (weapon "market_gardener") L 09/12/2026 - 19:11:11: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:11: "ุ<50><[U:1:1225461144]>" triggered "shot_fired" (weapon "reserve_shooter") L 09/12/2026 - 19:11:11: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:11:11: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "90") (weapon "quake_rl") L 09/12/2026 - 19:11:11: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:12: "ุ<50><[U:1:1225461144]>" triggered "shot_fired" (weapon "reserve_shooter") L 09/12/2026 - 19:11:13: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:11:13: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "68") (weapon "quake_rl") L 09/12/2026 - 19:11:13: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:13: "ุ<50><[U:1:1225461144]>" triggered "shot_fired" (weapon "reserve_shooter") L 09/12/2026 - 19:11:14: "ุ<50><[U:1:1225461144]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/12/2026 - 19:11:16: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:17: "pex<61><[U:1:301213564]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 19:11:18: "pex<61><[U:1:301213564]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 19:11:18: "pex<61><[U:1:301213564]>" triggered "damage" against "ุ<50><[U:1:1225461144]>" (damage "24") (realdamage "4") (weapon "quake_rl") L 09/12/2026 - 19:11:18: "pex<61><[U:1:301213564]>" killed "ุ<50><[U:1:1225461144]>" with "quake_rl" (attacker_position "-12945 11904 10696") (victim_position "-11967 12053 10472") L 09/12/2026 - 19:11:18: World triggered "mge_match_end" (winner "[U:1:301213564]") (loser "[U:1:1225461144]") (winner_score "20") (loser_score "4")