L 09/12/2026 - 20:55:09: World triggered "meta_data" (matchid "260912205509f2de") (map "mge_triumph_beta7_rc1") (arena "Granary Pro Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/12/2026 - 20:55:09: "cezZ<16><[U:1:1004961620]>" changed role to "soldier" L 09/12/2026 - 20:55:09: "!rep our demo<17><[U:1:1110702759]>" changed role to "soldier" L 09/12/2026 - 20:55:11: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:11: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:11: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:11: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "70") (weapon "quake_rl") L 09/12/2026 - 20:55:11: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:11: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:11: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:11: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "69") (weapon "quake_rl") L 09/12/2026 - 20:55:13: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:16: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:16: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:16: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:16: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "56") (weapon "quake_rl") L 09/12/2026 - 20:55:17: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:17: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "70") (weapon "quake_rl") L 09/12/2026 - 20:55:17: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-3327 11447 695") (victim_position "-3381 11400 678") L 09/12/2026 - 20:55:17: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 20:55:17: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:17: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:55:19: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:19: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "83") (weapon "quake_rl") L 09/12/2026 - 20:55:20: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:20: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:20: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "78") (weapon "quake_rl") L 09/12/2026 - 20:55:20: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:21: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "83") (weapon "quake_rl") L 09/12/2026 - 20:55:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:21: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "81") (realdamage "51") (weapon "quake_rl") L 09/12/2026 - 20:55:21: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3360 11510 715") (victim_position "-3298 11483 645") L 09/12/2026 - 20:55:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:22: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "56") (weapon "quake_rl") L 09/12/2026 - 20:55:22: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:55:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:24: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:24: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:25: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:25: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "108") (weapon "quake_rl") L 09/12/2026 - 20:55:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:25: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:29: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:29: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:29: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "105") (realdamage "58") (weapon "quake_rl") (airshot "1") (height "352") L 09/12/2026 - 20:55:29: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3358 11269 673") (victim_position "-3535 11182 849") L 09/12/2026 - 20:55:30: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:55:30: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:33: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:41: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:41: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:41: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "82") (weapon "quake_rl") L 09/12/2026 - 20:55:42: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:42: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:42: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:42: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "94") (realdamage "77") (weapon "quake_rl") (airshot "1") (height "290") L 09/12/2026 - 20:55:42: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3397 11414 645") (victim_position "-3239 11718 935") L 09/12/2026 - 20:55:43: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:55:45: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:45: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:46: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "68") (weapon "quake_rl") L 09/12/2026 - 20:55:46: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:46: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "77") (weapon "quake_rl") L 09/12/2026 - 20:55:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:46: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:47: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "45") (weapon "quake_rl") L 09/12/2026 - 20:55:47: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:47: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "47") (weapon "quake_rl") L 09/12/2026 - 20:55:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:48: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:48: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "79") (weapon "quake_rl") L 09/12/2026 - 20:55:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:48: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "48") (weapon "quake_rl") L 09/12/2026 - 20:55:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:50: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:51: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:53: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:53: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:53: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "96") (realdamage "51") (weapon "quake_rl") L 09/12/2026 - 20:55:53: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3709 11139 400") (victim_position "-3408 11084 683") L 09/12/2026 - 20:55:53: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:55:55: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:55: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:55: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:55:55: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "79") (weapon "quake_rl") L 09/12/2026 - 20:55:56: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:55:56: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:00: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:00: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:00: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "66") (weapon "quake_rl") L 09/12/2026 - 20:56:01: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:01: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "70") (weapon "quake_rl") L 09/12/2026 - 20:56:01: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:01: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "109") (realdamage "34") (weapon "quake_rl") L 09/12/2026 - 20:56:01: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3401 11724 774") (victim_position "-3512 11686 645") L 09/12/2026 - 20:56:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:01: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:01: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:56:04: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:04: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:04: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:04: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "527") L 09/12/2026 - 20:56:04: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:04: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "73") (weapon "quake_rl") L 09/12/2026 - 20:56:05: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:05: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:06: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:09: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:10: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:10: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:10: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "47") (weapon "quake_rl") L 09/12/2026 - 20:56:11: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:11: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:11: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:11: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "55") (realdamage "7") (weapon "quake_rl") L 09/12/2026 - 20:56:11: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3516 11164 497") (victim_position "-3473 10823 389") L 09/12/2026 - 20:56:11: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:56:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:14: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "73") (weapon "quake_rl") L 09/12/2026 - 20:56:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:14: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "59") (weapon "quake_rl") L 09/12/2026 - 20:56:15: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:15: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:17: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:17: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:17: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "96") (weapon "quake_rl") L 09/12/2026 - 20:56:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:18: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:18: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "45") (weapon "quake_rl") L 09/12/2026 - 20:56:19: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:19: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "60") (realdamage "48") (weapon "quake_rl") L 09/12/2026 - 20:56:19: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3292 11811 670") (victim_position "-3414 11777 687") L 09/12/2026 - 20:56:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:19: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:56:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:24: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:24: "cezZ<16><[U:1:1004961620]>" picked up item "tf_ammo_pack" L 09/12/2026 - 20:56:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:25: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:25: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "95") (weapon "quake_rl") L 09/12/2026 - 20:56:25: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:25: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "57") (weapon "quake_rl") L 09/12/2026 - 20:56:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:26: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:28: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:28: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:28: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "78") (weapon "quake_rl") L 09/12/2026 - 20:56:29: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:29: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:30: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:30: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:30: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "61") (weapon "quake_rl") L 09/12/2026 - 20:56:30: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-3564 11788 828") (victim_position "-3181 11474 398") L 09/12/2026 - 20:56:30: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:56:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:39: "!rep our demo<17><[U:1:1110702759]>" committed suicide with "world" (attacker_position "-3120 11726 645") L 09/12/2026 - 20:56:39: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:56:55: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:55: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "385") L 09/12/2026 - 20:56:55: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:55: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:55: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:55: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "50") (weapon "quake_rl") L 09/12/2026 - 20:56:56: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:57: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:57: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:58: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:59: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:56:59: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:56:59: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "105") (realdamage "38") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 20:56:59: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-2923 11809 362") (victim_position "-3103 11977 350") L 09/12/2026 - 20:57:00: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:57:05: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:05: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:05: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:05: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "87") (weapon "quake_rl") L 09/12/2026 - 20:57:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:06: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "79") (weapon "quake_rl") L 09/12/2026 - 20:57:06: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:09: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:09: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:09: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:09: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "70") (weapon "quake_rl") L 09/12/2026 - 20:57:10: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:10: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:10: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "27") (weapon "quake_rl") L 09/12/2026 - 20:57:10: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:11: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:11: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:11: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "27") (realdamage "24") (weapon "quake_rl") L 09/12/2026 - 20:57:11: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-2730 11038 391") (victim_position "-3322 11727 681") L 09/12/2026 - 20:57:11: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:57:15: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:15: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:15: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:15: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "66") (weapon "quake_rl") L 09/12/2026 - 20:57:16: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:17: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "75") (weapon "quake_rl") L 09/12/2026 - 20:57:17: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:18: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "70") (weapon "quake_rl") L 09/12/2026 - 20:57:19: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:19: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "111") (realdamage "76") (weapon "quake_rl") L 09/12/2026 - 20:57:19: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3031 11461 452") (victim_position "-3066 11364 382") L 09/12/2026 - 20:57:20: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:20: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:57:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:23: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:23: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:23: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "87") (weapon "quake_rl") L 09/12/2026 - 20:57:23: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:24: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:27: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:27: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:27: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:27: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "81") (realdamage "72") (weapon "quake_rl") L 09/12/2026 - 20:57:27: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3377 11415 772") (victim_position "-3357 11207 715") L 09/12/2026 - 20:57:27: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:57:31: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:31: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "423") L 09/12/2026 - 20:57:31: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:31: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:31: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:31: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "64") (weapon "quake_rl") L 09/12/2026 - 20:57:32: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:32: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "43") (weapon "quake_rl") L 09/12/2026 - 20:57:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:33: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:34: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:34: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "50") (weapon "quake_rl") L 09/12/2026 - 20:57:35: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:35: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:35: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "108") (realdamage "93") (weapon "quake_rl") L 09/12/2026 - 20:57:35: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3646 11326 467") (victim_position "-3684 11511 418") L 09/12/2026 - 20:57:35: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:57:35: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:38: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:38: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:38: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:38: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "61") (weapon "quake_rl") L 09/12/2026 - 20:57:39: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:39: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:40: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "70") (weapon "quake_rl") L 09/12/2026 - 20:57:41: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:42: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:42: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "87") (weapon "quake_rl") L 09/12/2026 - 20:57:42: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:43: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:44: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "world" (attacker_position "-3305 11573 665") (victim_position "-3210 11710 657") L 09/12/2026 - 20:57:44: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:57:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:48: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "93") (weapon "quake_rl") L 09/12/2026 - 20:57:48: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:57:48: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "69") (weapon "quake_rl") L 09/12/2026 - 20:57:48: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:50: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 20:57:51: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:57:58: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "88") (realdamage "15") (weapon "unique_pickaxe_escape") (crit "mini") L 09/12/2026 - 20:57:58: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "unique_pickaxe_escape" (attacker_position "-3015 11304 382") (victim_position "-3020 11354 382") L 09/12/2026 - 20:57:58: "cezZ<16><[U:1:1004961620]>" picked up item "tf_ammo_pack" L 09/12/2026 - 20:57:58: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:58:02: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:03: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:03: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "112") (weapon "quake_rl") L 09/12/2026 - 20:58:03: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:03: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:03: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:03: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "59") (weapon "quake_rl") L 09/12/2026 - 20:58:05: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:05: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "105") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "482") L 09/12/2026 - 20:58:05: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3370 11176 645") (victim_position "-3257 11011 833") L 09/12/2026 - 20:58:05: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:05: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:58:07: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:07: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:08: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:08: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:12: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:12: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:12: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:12: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "73") (weapon "quake_rl") L 09/12/2026 - 20:58:13: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:13: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:13: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:14: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "72") (weapon "quake_rl") L 09/12/2026 - 20:58:16: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:16: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:16: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:16: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "69") (realdamage "45") (weapon "quake_rl") L 09/12/2026 - 20:58:16: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3447 11529 819") (victim_position "-3372 11263 712") L 09/12/2026 - 20:58:16: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:58:18: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:19: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:19: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "71") (weapon "quake_rl") L 09/12/2026 - 20:58:20: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:20: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:20: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:20: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "62") (weapon "quake_rl") L 09/12/2026 - 20:58:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:21: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "55") (weapon "quake_rl") L 09/12/2026 - 20:58:24: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:24: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:24: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "145") (realdamage "96") (weapon "quake_rl") (crit "mini") (airshot "1") (height "197") L 09/12/2026 - 20:58:24: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3466 11187 714") (victim_position "-3355 11323 843") L 09/12/2026 - 20:58:24: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:58:26: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:26: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "112") (weapon "quake_rl") L 09/12/2026 - 20:58:26: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:26: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:27: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:27: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:27: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "45") (weapon "quake_rl") L 09/12/2026 - 20:58:29: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:29: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "111") (realdamage "91") (weapon "quake_rl") L 09/12/2026 - 20:58:29: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3403 11395 703") (victim_position "-3436 11301 755") L 09/12/2026 - 20:58:29: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:29: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:58:31: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:31: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:32: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:32: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "54") (weapon "quake_rl") L 09/12/2026 - 20:58:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:36: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:36: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:37: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:37: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:37: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "95") (weapon "quake_rl") L 09/12/2026 - 20:58:37: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:38: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:42: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:42: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:42: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:42: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "100") (realdamage "33") (weapon "quake_rl") L 09/12/2026 - 20:58:42: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3316 11556 729") (victim_position "-3362 11217 807") L 09/12/2026 - 20:58:42: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:42: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "50") (weapon "quake_rl") L 09/12/2026 - 20:58:42: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:58:45: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:45: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "257") L 09/12/2026 - 20:58:45: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:45: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:47: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "45") (weapon "quake_rl") L 09/12/2026 - 20:58:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:48: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:48: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "64") (weapon "quake_rl") L 09/12/2026 - 20:58:48: "!rep our demo<17><[U:1:1110702759]>" committed suicide with "quake_rl" (attacker_position "-3369 11299 727") L 09/12/2026 - 20:58:48: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:58:50: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:51: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:51: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "42") (weapon "quake_rl") L 09/12/2026 - 20:58:51: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:52: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:52: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:52: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:52: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "56") (weapon "quake_rl") L 09/12/2026 - 20:58:53: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:53: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:53: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "84") (weapon "quake_rl") L 09/12/2026 - 20:58:54: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:54: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:54: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:54: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "45") (weapon "quake_rl") L 09/12/2026 - 20:58:58: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:58: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:58: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:58: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "70") (weapon "quake_rl") L 09/12/2026 - 20:58:58: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:58:59: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:58:59: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "50") (weapon "quake_rl") L 09/12/2026 - 20:58:59: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-3288 11632 647") (victim_position "-2448 11126 364") L 09/12/2026 - 20:59:00: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:59:01: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:01: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "88") (weapon "quake_rl") L 09/12/2026 - 20:59:02: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:02: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:02: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:02: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "91") (weapon "quake_rl") L 09/12/2026 - 20:59:03: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:03: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:03: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:03: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "88") (weapon "quake_rl") L 09/12/2026 - 20:59:04: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:04: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "65") (realdamage "34") (weapon "quake_rl") L 09/12/2026 - 20:59:04: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3287 11775 645") (victim_position "-3371 11706 762") L 09/12/2026 - 20:59:04: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:04: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:59:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:06: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:06: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "65") (weapon "quake_rl") L 09/12/2026 - 20:59:06: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:06: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "102") (weapon "quake_rl") L 09/12/2026 - 20:59:07: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:07: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:07: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:07: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "84") (weapon "quake_rl") L 09/12/2026 - 20:59:08: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:08: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:08: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "72") (weapon "quake_rl") L 09/12/2026 - 20:59:08: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:09: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:09: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:09: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "99") (realdamage "32") (weapon "quake_rl") L 09/12/2026 - 20:59:09: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-2999 11838 924") (victim_position "-3193 11676 645") L 09/12/2026 - 20:59:09: "!rep our demo<17><[U:1:1110702759]>" triggered "domination" against "cezZ<16><[U:1:1004961620]>" L 09/12/2026 - 20:59:09: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:59:13: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:13: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:13: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:13: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "67") (weapon "quake_rl") L 09/12/2026 - 20:59:13: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:14: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "75") (weapon "quake_rl") L 09/12/2026 - 20:59:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:14: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "105") (realdamage "104") (weapon "quake_rl") (airshot "1") (height "432") L 09/12/2026 - 20:59:14: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3426 11612 797") (victim_position "-3544 11842 782") L 09/12/2026 - 20:59:14: "cezZ<16><[U:1:1004961620]>" triggered "revenge" against "!rep our demo<17><[U:1:1110702759]>" L 09/12/2026 - 20:59:15: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:59:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:18: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "50") (weapon "quake_rl") L 09/12/2026 - 20:59:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:19: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:22: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "63") (weapon "quake_rl") L 09/12/2026 - 20:59:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:22: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "100") (weapon "quake_rl") L 09/12/2026 - 20:59:23: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:23: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "70") (realdamage "13") (weapon "quake_rl") L 09/12/2026 - 20:59:23: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3346 11228 797") (victim_position "-3390 11191 700") L 09/12/2026 - 20:59:23: "cezZ<16><[U:1:1004961620]>" picked up item "tf_ammo_pack" L 09/12/2026 - 20:59:23: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:23: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:59:27: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:27: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:28: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:28: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:28: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:28: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "81") (weapon "quake_rl") L 09/12/2026 - 20:59:29: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:29: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:29: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "44") (weapon "quake_rl") L 09/12/2026 - 20:59:29: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:30: "cezZ<16><[U:1:1004961620]>" picked up item "tf_ammo_pack" L 09/12/2026 - 20:59:33: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:33: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "73") (weapon "quake_rl") L 09/12/2026 - 20:59:34: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:34: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:35: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:35: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "71") (weapon "quake_rl") L 09/12/2026 - 20:59:35: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:35: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:35: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "56") (realdamage "34") (weapon "quake_rl") L 09/12/2026 - 20:59:35: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3287 11617 774") (victim_position "-3518 11597 681") L 09/12/2026 - 20:59:35: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:59:36: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:38: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:38: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:38: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:38: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "68") (weapon "quake_rl") L 09/12/2026 - 20:59:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:40: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "68") (weapon "quake_rl") L 09/12/2026 - 20:59:40: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:41: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:41: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:41: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "82") (weapon "quake_rl") L 09/12/2026 - 20:59:42: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:43: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:44: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:44: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:44: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "144") (realdamage "42") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 20:59:44: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3176 11715 706") (victim_position "-3385 11726 792") L 09/12/2026 - 20:59:45: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 20:59:47: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:48: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "66") (weapon "quake_rl") L 09/12/2026 - 20:59:48: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:48: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:48: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "67") (weapon "quake_rl") L 09/12/2026 - 20:59:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:49: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:49: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:49: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "72") (weapon "quake_rl") L 09/12/2026 - 20:59:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:50: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "64") (weapon "quake_rl") L 09/12/2026 - 20:59:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:52: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:52: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:52: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:52: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "65") (weapon "quake_rl") L 09/12/2026 - 20:59:53: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:55: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:56: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/12/2026 - 20:59:56: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:56: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "74") (realdamage "3") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 20:59:56: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3533 11788 754") (victim_position "-3419 11733 645") L 09/12/2026 - 20:59:56: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:56: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 20:59:58: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 20:59:59: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 20:59:59: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "78") (weapon "quake_rl") L 09/12/2026 - 20:59:59: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:00: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:00: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:00: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "338") L 09/12/2026 - 21:00:00: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:01: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "57") (weapon "quake_rl") L 09/12/2026 - 21:00:02: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:03: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/12/2026 - 21:00:03: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:03: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "82") (realdamage "38") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:00:03: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3329 11131 698") (victim_position "-3401 11068 645") L 09/12/2026 - 21:00:03: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:03: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:00:07: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:07: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:07: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:07: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "73") (weapon "quake_rl") L 09/12/2026 - 21:00:08: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:08: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:09: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:09: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:12: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:12: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:12: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:12: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "76") (weapon "quake_rl") L 09/12/2026 - 21:00:13: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:14: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-2637 11474 420") (victim_position "-2392 11263 651") L 09/12/2026 - 21:00:14: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:00:16: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:16: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:17: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:17: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "50") (weapon "quake_rl") L 09/12/2026 - 21:00:17: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:17: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "105") (weapon "quake_rl") L 09/12/2026 - 21:00:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:18: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:21: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:21: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:21: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "38") (weapon "quake_rl") L 09/12/2026 - 21:00:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:22: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:00:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:22: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "39") (weapon "quake_rl") L 09/12/2026 - 21:00:23: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:23: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "38") (weapon "quake_rl") L 09/12/2026 - 21:00:23: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:23: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:23: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "46") (realdamage "16") (weapon "quake_rl") L 09/12/2026 - 21:00:23: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-2063 11080 389") (victim_position "-2788 11107 358") L 09/12/2026 - 21:00:24: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:00:26: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:26: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:26: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:26: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "209") L 09/12/2026 - 21:00:27: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:27: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:27: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:27: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "41") (weapon "quake_rl") L 09/12/2026 - 21:00:28: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:32: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:32: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "53") (weapon "quake_rl") L 09/12/2026 - 21:00:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:33: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "64") (weapon "quake_rl") L 09/12/2026 - 21:00:33: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-2563 11201 706") (victim_position "-2341 11425 593") L 09/12/2026 - 21:00:33: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:33: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:33: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "78") (weapon "quake_rl") L 09/12/2026 - 21:00:33: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:00:35: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:35: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:35: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:35: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "189") L 09/12/2026 - 21:00:35: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:35: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "53") (weapon "quake_rl") L 09/12/2026 - 21:00:36: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:36: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:38: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:38: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:39: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:39: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "66") (weapon "quake_rl") L 09/12/2026 - 21:00:39: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:39: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:39: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:39: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "100") (realdamage "77") (weapon "quake_rl") L 09/12/2026 - 21:00:39: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-2518 11767 899") (victim_position "-2405 11545 645") L 09/12/2026 - 21:00:40: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:00:42: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:42: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:42: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "104") (weapon "quake_rl") L 09/12/2026 - 21:00:42: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:43: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:44: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:44: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "265") L 09/12/2026 - 21:00:44: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:44: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:45: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-2364 11523 645") (victim_position "-2287 11832 505") L 09/12/2026 - 21:00:45: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:45: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:00:48: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:48: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "75") (weapon "quake_rl") L 09/12/2026 - 21:00:48: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:48: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:48: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "78") (weapon "quake_rl") L 09/12/2026 - 21:00:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:49: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:49: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "187") L 09/12/2026 - 21:00:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:49: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:49: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "62") (weapon "quake_rl") L 09/12/2026 - 21:00:50: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:00:50: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "103") (realdamage "70") (weapon "quake_rl") L 09/12/2026 - 21:00:50: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-2182 11257 683") (victim_position "-2477 11187 649") L 09/12/2026 - 21:00:50: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:00:50: World triggered "mge_match_end" (winner "[U:1:1110702759]") (loser "[U:1:1004961620]") (winner_score "20") (loser_score "18")