L 09/12/2026 - 21:00:56: World triggered "meta_data" (matchid "260912210056607e") (map "mge_triumph_beta7_rc1") (arena "Granary Pro Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/12/2026 - 21:00:56: "cezZ<16><[U:1:1004961620]>" changed role to "soldier" L 09/12/2026 - 21:00:56: "!rep our demo<17><[U:1:1110702759]>" changed role to "soldier" L 09/12/2026 - 21:01:05: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:06: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "81") (weapon "quake_rl") L 09/12/2026 - 21:01:06: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:06: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:06: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "63") (weapon "quake_rl") L 09/12/2026 - 21:01:07: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:09: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:09: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:09: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "65") (weapon "quake_rl") L 09/12/2026 - 21:01:09: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:10: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:10: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-3747 11786 350") (victim_position "-3231 12087 364") L 09/12/2026 - 21:01:11: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:01:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:14: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "69") (weapon "quake_rl") L 09/12/2026 - 21:01:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:15: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:16: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:16: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:16: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "46") (weapon "quake_rl") L 09/12/2026 - 21:01:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:20: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:20: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/12/2026 - 21:01:21: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "88") (weapon "unique_pickaxe_escape") (crit "mini") L 09/12/2026 - 21:01:21: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "88") (realdamage "29") (weapon "unique_pickaxe_escape") (crit "mini") L 09/12/2026 - 21:01:21: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "unique_pickaxe_escape" (attacker_position "-3213 11750 645") (victim_position "-3260 11776 645") L 09/12/2026 - 21:01:21: "!rep our demo<17><[U:1:1110702759]>" triggered "domination" against "cezZ<16><[U:1:1004961620]>" L 09/12/2026 - 21:01:21: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:01:21: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:01:24: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:24: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "66") (weapon "quake_rl") L 09/12/2026 - 21:01:24: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:24: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:25: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "96") (weapon "quake_rl") L 09/12/2026 - 21:01:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:26: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:26: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:26: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "84") (weapon "quake_rl") L 09/12/2026 - 21:01:26: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:26: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "67") (realdamage "46") (weapon "quake_rl") L 09/12/2026 - 21:01:26: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3436 11765 689") (victim_position "-3267 11701 737") L 09/12/2026 - 21:01:26: "cezZ<16><[U:1:1004961620]>" triggered "revenge" against "!rep our demo<17><[U:1:1110702759]>" L 09/12/2026 - 21:01:26: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:26: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:01:29: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:29: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "369") L 09/12/2026 - 21:01:29: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:29: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:30: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:31: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:31: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:31: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "64") (weapon "quake_rl") L 09/12/2026 - 21:01:31: "cezZ<16><[U:1:1004961620]>" committed suicide with "quake_rl" (attacker_position "-3343 11264 649") L 09/12/2026 - 21:01:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:32: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:01:34: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:34: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:35: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:35: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:35: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:35: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "88") (weapon "quake_rl") L 09/12/2026 - 21:01:35: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:35: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "74") (weapon "quake_rl") L 09/12/2026 - 21:01:36: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:36: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:36: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:36: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "85") (weapon "quake_rl") L 09/12/2026 - 21:01:38: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:38: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:38: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:38: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "77") (weapon "quake_rl") L 09/12/2026 - 21:01:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:42: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "88") (realdamage "17") (weapon "unique_pickaxe_escape") (crit "mini") L 09/12/2026 - 21:01:42: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "unique_pickaxe_escape" (attacker_position "-3172 10916 350") (victim_position "-3113 10899 350") L 09/12/2026 - 21:01:42: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:01:42: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:01:44: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:44: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:44: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "182") L 09/12/2026 - 21:01:44: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:45: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:45: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:45: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:45: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "69") (weapon "quake_rl") L 09/12/2026 - 21:01:45: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:45: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "103") (weapon "quake_rl") L 09/12/2026 - 21:01:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:46: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:47: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "world" (attacker_position "-2755 12108 350") (victim_position "-3201 11836 365") L 09/12/2026 - 21:01:47: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:01:50: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:50: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:50: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "67") (weapon "quake_rl") L 09/12/2026 - 21:01:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:50: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "63") (weapon "quake_rl") L 09/12/2026 - 21:01:52: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:53: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:53: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:53: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "139") (realdamage "120") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:01:53: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3389 11386 687") (victim_position "-3413 11693 645") L 09/12/2026 - 21:01:53: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:01:55: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:55: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "111") (weapon "quake_rl") L 09/12/2026 - 21:01:55: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:56: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:56: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:56: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:57: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:57: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "112") (weapon "quake_rl") L 09/12/2026 - 21:01:57: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:01:57: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "74") (weapon "quake_rl") L 09/12/2026 - 21:01:57: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-3362 11294 741") (victim_position "-3285 11396 732") L 09/12/2026 - 21:01:57: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:57: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:01:57: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:02:00: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:00: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:01: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "52") (weapon "quake_rl") L 09/12/2026 - 21:02:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:01: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:04: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:04: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "144") (realdamage "116") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:02:04: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-2704 11394 426") (victim_position "-2923 11363 488") L 09/12/2026 - 21:02:04: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:04: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:02:08: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:08: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:08: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:08: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "75") (weapon "quake_rl") L 09/12/2026 - 21:02:08: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:09: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:10: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:10: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:10: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "68") (weapon "quake_rl") L 09/12/2026 - 21:02:11: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-3486 11610 474") (victim_position "-3612 11655 350") L 09/12/2026 - 21:02:11: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:02:13: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:13: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:14: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "62") (weapon "quake_rl") L 09/12/2026 - 21:02:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:14: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "66") (weapon "quake_rl") L 09/12/2026 - 21:02:15: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:15: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:15: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:15: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "55") (weapon "quake_rl") L 09/12/2026 - 21:02:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:17: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "68") (weapon "quake_rl") L 09/12/2026 - 21:02:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:18: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "62") (weapon "quake_rl") L 09/12/2026 - 21:02:18: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:18: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:18: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "49") (realdamage "7") (weapon "quake_rl") L 09/12/2026 - 21:02:18: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3056 11540 890") (victim_position "-3427 11219 645") L 09/12/2026 - 21:02:19: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:02:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:21: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:22: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "111") (weapon "quake_rl") L 09/12/2026 - 21:02:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:22: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "82") (weapon "quake_rl") L 09/12/2026 - 21:02:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:22: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "87") (realdamage "44") (weapon "quake_rl") L 09/12/2026 - 21:02:22: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3248 11748 676") (victim_position "-3298 11639 645") L 09/12/2026 - 21:02:23: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:23: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:02:24: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:25: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "54") (weapon "quake_rl") L 09/12/2026 - 21:02:25: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:26: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:26: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:26: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "267") L 09/12/2026 - 21:02:27: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:29: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:29: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:29: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "67") (weapon "quake_rl") L 09/12/2026 - 21:02:29: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:30: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:31: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:31: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:31: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "62") (weapon "quake_rl") L 09/12/2026 - 21:02:31: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:32: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:33: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "50") (weapon "quake_rl") L 09/12/2026 - 21:02:33: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:02:34: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:37: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "88") (realdamage "13") (weapon "unique_pickaxe_escape") (crit "mini") L 09/12/2026 - 21:02:37: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "unique_pickaxe_escape" (attacker_position "-3235 10805 350") (victim_position "-3264 10721 350") L 09/12/2026 - 21:02:37: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:02:40: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:40: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:40: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "105") (weapon "quake_rl") L 09/12/2026 - 21:02:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:40: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "92") (weapon "quake_rl") L 09/12/2026 - 21:02:40: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:40: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "77") (weapon "quake_rl") L 09/12/2026 - 21:02:40: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:42: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:42: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:42: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "99") (realdamage "7") (weapon "quake_rl") (airshot "1") (height "854") L 09/12/2026 - 21:02:42: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3377 11266 1162") (victim_position "-3319 11634 1221") L 09/12/2026 - 21:02:42: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:02:45: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:45: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:46: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "63") (weapon "quake_rl") L 09/12/2026 - 21:02:46: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:46: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:46: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "45") (weapon "quake_rl") L 09/12/2026 - 21:02:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:47: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:47: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "63") (weapon "quake_rl") L 09/12/2026 - 21:02:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:47: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "56") (weapon "quake_rl") L 09/12/2026 - 21:02:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:53: "cezZ<16><[U:1:1004961620]>" committed suicide with "quake_rl" (attacker_position "-2731 11849 399") L 09/12/2026 - 21:02:53: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:02:56: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:57: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:57: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:57: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:57: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "58") (weapon "quake_rl") L 09/12/2026 - 21:02:58: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:59: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:02:59: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:02:59: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "52") (weapon "quake_rl") L 09/12/2026 - 21:03:00: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:00: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:00: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "72") (weapon "quake_rl") L 09/12/2026 - 21:03:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:02: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:02: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:02: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "61") (realdamage "43") (weapon "quake_rl") L 09/12/2026 - 21:03:02: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-2685 11876 358") (victim_position "-3120 11902 411") L 09/12/2026 - 21:03:02: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:03: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:03:05: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:06: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:06: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:06: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "57") (weapon "quake_rl") L 09/12/2026 - 21:03:07: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:07: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "111") (weapon "quake_rl") L 09/12/2026 - 21:03:07: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:07: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:07: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "54") (weapon "quake_rl") L 09/12/2026 - 21:03:07: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:10: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:11: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-3418 11687 645") (victim_position "-3318 11515 374") L 09/12/2026 - 21:03:11: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:03:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:14: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:14: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "71") (weapon "quake_rl") L 09/12/2026 - 21:03:15: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:15: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:15: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "575") L 09/12/2026 - 21:03:16: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:16: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:16: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "53") (weapon "quake_rl") L 09/12/2026 - 21:03:16: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:17: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "48") (weapon "quake_rl") L 09/12/2026 - 21:03:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:18: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:18: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "99") (weapon "quake_rl") L 09/12/2026 - 21:03:18: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3494 11666 645") (victim_position "-3405 11312 645") L 09/12/2026 - 21:03:18: "!rep our demo<17><[U:1:1110702759]>" triggered "domination" against "cezZ<16><[U:1:1004961620]>" L 09/12/2026 - 21:03:18: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:03:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:21: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "442") L 09/12/2026 - 21:03:21: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:21: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:21: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "65") (weapon "quake_rl") L 09/12/2026 - 21:03:22: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:25: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:25: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "62") (weapon "quake_rl") L 09/12/2026 - 21:03:26: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:26: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:27: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:27: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:27: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:27: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "92") (realdamage "56") (weapon "quake_rl") L 09/12/2026 - 21:03:27: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3245 11696 645") (victim_position "-3275 11235 497") L 09/12/2026 - 21:03:28: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:03:30: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:30: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:30: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:30: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "110") (weapon "quake_rl") L 09/12/2026 - 21:03:30: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:30: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:30: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "95") (weapon "quake_rl") L 09/12/2026 - 21:03:31: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:31: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:34: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:34: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:34: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "141") (realdamage "48") (weapon "quake_rl") (crit "mini") (airshot "1") (height "257") L 09/12/2026 - 21:03:34: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3555 10899 350") (victim_position "-3467 11002 607") L 09/12/2026 - 21:03:34: "cezZ<16><[U:1:1004961620]>" triggered "revenge" against "!rep our demo<17><[U:1:1110702759]>" L 09/12/2026 - 21:03:35: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:03:37: "cezZ<16><[U:1:1004961620]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:03:39: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:39: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:40: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:40: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "81") (weapon "quake_rl") L 09/12/2026 - 21:03:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:40: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:40: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "380") L 09/12/2026 - 21:03:40: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:41: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:42: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:43: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:43: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:43: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "45") (weapon "quake_rl") L 09/12/2026 - 21:03:43: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:43: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-3524 10959 562") (victim_position "-3143 11418 404") L 09/12/2026 - 21:03:43: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:03:45: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:46: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:46: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "100") (weapon "quake_rl") L 09/12/2026 - 21:03:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:46: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:48: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "80") (realdamage "78") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:03:48: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3326 11109 708") (victim_position "-3330 11003 750") L 09/12/2026 - 21:03:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:48: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:03:50: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:51: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:52: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:52: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "177") L 09/12/2026 - 21:03:52: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:52: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:52: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:52: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "55") (weapon "quake_rl") L 09/12/2026 - 21:03:53: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:54: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:54: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:54: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:54: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "90") (weapon "quake_rl") L 09/12/2026 - 21:03:54: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:54: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "65") (realdamage "60") (weapon "quake_rl") L 09/12/2026 - 21:03:54: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3388 11182 677") (victim_position "-3787 11351 350") L 09/12/2026 - 21:03:54: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:03:56: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:56: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:56: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:56: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "48") (weapon "quake_rl") L 09/12/2026 - 21:03:57: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:57: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "72") (weapon "quake_rl") L 09/12/2026 - 21:03:57: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:59: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:03:59: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:03:59: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:03:59: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "49") (weapon "quake_rl") L 09/12/2026 - 21:04:00: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:00: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:00: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:00: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "59") (weapon "quake_rl") L 09/12/2026 - 21:04:01: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:02: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:02: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:02: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "99") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:04:04: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:06: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:06: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "92") (realdamage "15") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:04:06: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3386 11344 645") (victim_position "-3570 11434 350") L 09/12/2026 - 21:04:06: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:04:10: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:10: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:10: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "547") L 09/12/2026 - 21:04:10: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:10: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:10: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "53") (weapon "quake_rl") L 09/12/2026 - 21:04:10: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:11: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:11: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:14: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:14: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "453") L 09/12/2026 - 21:04:15: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:15: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:15: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:15: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "65") (realdamage "59") (weapon "quake_rl") L 09/12/2026 - 21:04:15: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3111 11514 769") (victim_position "-3404 11660 645") L 09/12/2026 - 21:04:15: "cezZ<16><[U:1:1004961620]>" triggered "domination" against "!rep our demo<17><[U:1:1110702759]>" L 09/12/2026 - 21:04:15: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:04:18: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:18: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:18: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "104") (weapon "quake_rl") L 09/12/2026 - 21:04:19: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:19: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:21: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:22: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:22: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "134") (weapon "quake_rl") (crit "mini") (airshot "1") (height "377") L 09/12/2026 - 21:04:24: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:25: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:26: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:27: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:04:29: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "88") (realdamage "63") (weapon "unique_pickaxe_escape") (crit "mini") L 09/12/2026 - 21:04:29: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "unique_pickaxe_escape" (attacker_position "-3432 11557 424") (victim_position "-3471 11487 497") L 09/12/2026 - 21:04:29: "!rep our demo<17><[U:1:1110702759]>" triggered "revenge" against "cezZ<16><[U:1:1004961620]>" L 09/12/2026 - 21:04:29: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:04:31: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:31: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:31: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "56") (weapon "quake_rl") L 09/12/2026 - 21:04:32: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:32: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:32: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "68") (weapon "quake_rl") L 09/12/2026 - 21:04:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:33: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "63") (weapon "quake_rl") L 09/12/2026 - 21:04:33: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:33: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "112") (weapon "quake_rl") L 09/12/2026 - 21:04:33: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:34: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:34: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "105") (realdamage "31") (weapon "quake_rl") (airshot "1") (height "470") L 09/12/2026 - 21:04:34: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "quake_rl" (attacker_position "-3310 11812 935") (victim_position "-3141 11635 852") L 09/12/2026 - 21:04:34: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:34: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:04:36: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:36: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:36: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:36: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "72") (weapon "quake_rl") L 09/12/2026 - 21:04:37: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:37: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:38: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:38: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:38: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "87") (weapon "quake_rl") L 09/12/2026 - 21:04:38: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:38: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "76") (weapon "quake_rl") L 09/12/2026 - 21:04:38: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:39: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:41: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:41: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:41: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:41: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "79") (realdamage "34") (weapon "quake_rl") L 09/12/2026 - 21:04:41: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3453 11844 350") (victim_position "-3267 12086 350") L 09/12/2026 - 21:04:41: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:04:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:46: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "639") L 09/12/2026 - 21:04:46: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:47: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "72") (weapon "quake_rl") L 09/12/2026 - 21:04:47: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:49: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "108") (realdamage "26") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:04:49: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-2991 11510 429") (victim_position "-3258 11511 382") L 09/12/2026 - 21:04:49: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:04:53: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:54: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:55: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:55: "cezZ<16><[U:1:1004961620]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:04:55: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:57: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:57: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:57: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "73") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:04:57: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:58: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:04:58: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:04:58: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "69") (realdamage "62") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:04:58: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3484 11668 645") (victim_position "-3906 11586 350") L 09/12/2026 - 21:04:59: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:05:01: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:01: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "70") (weapon "quake_rl") L 09/12/2026 - 21:05:01: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:02: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:02: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:03: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:03: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:03: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "70") (weapon "quake_rl") L 09/12/2026 - 21:05:03: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:03: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:03: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "84") (weapon "quake_rl") L 09/12/2026 - 21:05:04: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:05: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:06: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:05:08: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:08: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "65") (realdamage "55") (weapon "unique_pickaxe_escape") L 09/12/2026 - 21:05:08: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "unique_pickaxe_escape" (attacker_position "-3471 11602 687") (victim_position "-3445 11670 645") L 09/12/2026 - 21:05:08: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:05:10: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:11: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:11: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:11: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "64") (weapon "quake_rl") L 09/12/2026 - 21:05:11: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:11: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:11: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "89") (weapon "quake_rl") L 09/12/2026 - 21:05:12: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:12: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:12: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "103") (weapon "quake_rl") L 09/12/2026 - 21:05:12: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:12: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:12: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "102") (realdamage "46") (weapon "quake_rl") (airshot "1") (height "308") L 09/12/2026 - 21:05:12: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3418 11107 777") (victim_position "-3437 11371 953") L 09/12/2026 - 21:05:12: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:13: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:05:15: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:15: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "252") L 09/12/2026 - 21:05:15: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:15: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:16: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:16: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:16: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "66") (weapon "quake_rl") L 09/12/2026 - 21:05:16: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:17: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:18: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "66") (weapon "quake_rl") L 09/12/2026 - 21:05:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:18: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "71") (realdamage "40") (weapon "quake_rl") L 09/12/2026 - 21:05:18: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-2964 11345 429") (victim_position "-3074 11497 480") L 09/12/2026 - 21:05:18: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:19: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:05:20: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:20: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "232") L 09/12/2026 - 21:05:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:21: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:21: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:23: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:23: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:23: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:23: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "54") (weapon "quake_rl") L 09/12/2026 - 21:05:24: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:24: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:24: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "97") (weapon "quake_rl") L 09/12/2026 - 21:05:24: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:27: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:28: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:28: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:31: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "88") (realdamage "8") (weapon "unique_pickaxe_escape") (crit "mini") L 09/12/2026 - 21:05:31: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "unique_pickaxe_escape" (attacker_position "-2875 11710 350") (victim_position "-2897 11752 395") L 09/12/2026 - 21:05:31: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:05:33: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:35: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:35: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:35: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:35: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "640") L 09/12/2026 - 21:05:35: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:35: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "90") (weapon "quake_rl") L 09/12/2026 - 21:05:36: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:36: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:37: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:37: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "43") (weapon "quake_rl") L 09/12/2026 - 21:05:37: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:40: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:40: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "103") (realdamage "44") (weapon "quake_rl") (crit "mini") L 09/12/2026 - 21:05:40: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3364 11344 836") (victim_position "-3407 11241 645") L 09/12/2026 - 21:05:40: "cezZ<16><[U:1:1004961620]>" triggered "domination" against "!rep our demo<17><[U:1:1110702759]>" L 09/12/2026 - 21:05:40: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:05:42: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:43: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:43: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "47") (weapon "quake_rl") L 09/12/2026 - 21:05:43: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:43: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:43: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "99") (weapon "quake_rl") L 09/12/2026 - 21:05:43: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:43: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:43: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "60") (weapon "quake_rl") L 09/12/2026 - 21:05:44: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:44: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:44: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "50") (weapon "quake_rl") L 09/12/2026 - 21:05:44: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:44: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "111") (weapon "quake_rl") L 09/12/2026 - 21:05:44: "!rep our demo<17><[U:1:1110702759]>" committed suicide with "quake_rl" (attacker_position "-3225 11593 424") L 09/12/2026 - 21:05:44: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:44: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:44: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:05:46: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:47: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:47: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "333") L 09/12/2026 - 21:05:47: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:47: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:47: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "73") (weapon "quake_rl") L 09/12/2026 - 21:05:48: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:49: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "149") (realdamage "22") (weapon "quake_rl") (crit "mini") (airshot "1") (height "354") L 09/12/2026 - 21:05:49: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "quake_rl" (attacker_position "-3377 10828 782") (victim_position "-3383 10947 704") L 09/12/2026 - 21:05:49: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:50: "!rep our demo<17><[U:1:1110702759]>" spawned as "soldier" L 09/12/2026 - 21:05:53: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:54: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:56: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:56: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:56: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "83") (weapon "quake_rl") L 09/12/2026 - 21:05:56: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:56: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:56: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "88") (weapon "quake_rl") L 09/12/2026 - 21:05:56: "!rep our demo<17><[U:1:1110702759]>" killed "cezZ<16><[U:1:1004961620]>" with "world" (attacker_position "-2462 11260 706") (victim_position "-2510 11256 645") L 09/12/2026 - 21:05:56: "!rep our demo<17><[U:1:1110702759]>" triggered "revenge" against "cezZ<16><[U:1:1004961620]>" L 09/12/2026 - 21:05:56: "!rep our demo<17><[U:1:1110702759]>" picked up item "tf_ammo_pack" L 09/12/2026 - 21:05:56: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:57: "cezZ<16><[U:1:1004961620]>" spawned as "soldier" L 09/12/2026 - 21:05:59: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:59: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:05:59: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:05:59: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "80") (weapon "quake_rl") L 09/12/2026 - 21:06:00: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:06:00: "cezZ<16><[U:1:1004961620]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:06:00: "cezZ<16><[U:1:1004961620]>" triggered "damage" against "!rep our demo<17><[U:1:1110702759]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "181") L 09/12/2026 - 21:06:00: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:06:01: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:06:01: "!rep our demo<17><[U:1:1110702759]>" triggered "shot_hit" (weapon "quake_rl") L 09/12/2026 - 21:06:01: "!rep our demo<17><[U:1:1110702759]>" triggered "damage" against "cezZ<16><[U:1:1004961620]>" (damage "65") (weapon "quake_rl") L 09/12/2026 - 21:06:02: "cezZ<16><[U:1:1004961620]>" triggered "shot_fired" (weapon "quake_rl") L 09/12/2026 - 21:06:02: "cezZ<16><[U:1:1004961620]>" killed "!rep our demo<17><[U:1:1110702759]>" with "world" (attacker_position "-2892 11292 522") (victim_position "-2561 11252 651") L 09/12/2026 - 21:06:02: World triggered "mge_match_end" (winner "[U:1:1004961620]") (loser "[U:1:1110702759]") (winner_score "20") (loser_score "19")