L 09/13/2026 - 03:00:15: World triggered "meta_data" (matchid "26091303001532f1") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/13/2026 - 03:00:15: "charlm<44><[U:1:1294049421]>" changed role to "soldier" L 09/13/2026 - 03:00:15: "Plam_Plam!<43><[U:1:399797578]>" changed role to "soldier" L 09/13/2026 - 03:00:16: "charlm<44><[U:1:1294049421]>" say "ggs" L 09/13/2026 - 03:00:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:20: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:00:20: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "87") (weapon "quake_rl") L 09/13/2026 - 03:00:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "25") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "69") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "86") (realdamage "40") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:23: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13155 10778 10804") (victim_position "-13174 10944 10804") L 09/13/2026 - 03:00:23: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:00:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:26: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 03:00:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:27: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13247 11549 10696") (victim_position "-13564 11826 10655") L 09/13/2026 - 03:00:28: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:00:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:32: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:00:32: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "89") (weapon "quake_rl") L 09/13/2026 - 03:00:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "104") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "9") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "10") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "37") (realdamage "32") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:36: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-12715 11031 10645") (victim_position "-13245 11299 10719") L 09/13/2026 - 03:00:36: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:00:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:42: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:00:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:47: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:47: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "61") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "105") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "23") (realdamage "18") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:49: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13155 11856 10804") (victim_position "-13340 11927 11060") L 09/13/2026 - 03:00:49: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:00:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:52: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:00:52: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 03:00:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "58") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:53: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:00:53: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "47") (weapon "quake_rl") L 09/13/2026 - 03:00:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "20") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "46") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "33") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:54: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:54: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "23") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:00:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "26") (realdamage "19") (weapon "shotgun_soldier") L 09/13/2026 - 03:00:55: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13164 11881 10804") (victim_position "-13235 11431 10701") L 09/13/2026 - 03:00:55: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:00:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:00:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:00:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "95") (weapon "quake_rl") L 09/13/2026 - 03:00:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "54") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:00:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:01:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "55") (weapon "quake_rl") L 09/13/2026 - 03:01:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:02: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:01:02: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "106") (realdamage "5") (weapon "quake_rl") L 09/13/2026 - 03:01:02: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13044 12039 10745") (victim_position "-12928 11822 10696") L 09/13/2026 - 03:01:02: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:01:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "254") L 09/13/2026 - 03:01:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:15: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:01:15: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "93") (weapon "quake_rl") L 09/13/2026 - 03:01:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:16: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:01:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "25") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:20: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13051 12194 10696") (victim_position "-13220 11337 10700") L 09/13/2026 - 03:01:20: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:01:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "71") (realdamage "66") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:26: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13182 11519 10765") (victim_position "-13098 11808 10804") L 09/13/2026 - 03:01:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:26: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:01:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:29: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:29: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "45") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:32: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:01:32: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 03:01:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "57") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "38") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "29") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:37: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:37: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:37: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:37: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13334 10744 10696") (victim_position "-13110 10513 10697") L 09/13/2026 - 03:01:37: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:01:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "449") L 09/13/2026 - 03:01:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:42: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:01:42: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "51") (weapon "quake_rl") L 09/13/2026 - 03:01:42: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:42: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:01:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:45: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:01:45: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "34") (weapon "quake_rl") L 09/13/2026 - 03:01:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:45: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:45: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "9") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "21") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:47: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:47: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "9") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:50: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:50: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "11") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:50: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:50: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (realdamage "1") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:50: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13372 11338 10696") (victim_position "-13622 11367 10704") L 09/13/2026 - 03:01:51: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:01:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:54: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:01:54: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "84") (weapon "quake_rl") L 09/13/2026 - 03:01:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "66") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:55: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:01:55: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "50") (weapon "quake_rl") L 09/13/2026 - 03:01:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:01:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:01:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:01:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "60") (realdamage "43") (weapon "shotgun_soldier") L 09/13/2026 - 03:01:59: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13288 11027 10741") (victim_position "-13182 10718 10804") L 09/13/2026 - 03:01:59: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:01:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "104") (weapon "quake_rl") L 09/13/2026 - 03:02:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "51") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "52") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "61") (weapon "quake_rl") L 09/13/2026 - 03:02:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "62") (realdamage "58") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:06: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13370 12078 10750") (victim_position "-13099 12390 10732") L 09/13/2026 - 03:02:06: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:02:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:10: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:10: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "91") (weapon "quake_rl") L 09/13/2026 - 03:02:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "69") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "64") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "91") (realdamage "83") (weapon "quake_rl") L 09/13/2026 - 03:02:13: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13235 11348 10700") (victim_position "-13132 10870 10804") L 09/13/2026 - 03:02:14: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:02:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "66") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 03:02:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "111") (realdamage "100") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:18: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13233 11491 10699") (victim_position "-13235 11576 10795") L 09/13/2026 - 03:02:18: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:02:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "333") L 09/13/2026 - 03:02:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "83") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:25: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:25: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "41") (realdamage "25") (weapon "quake_rl") L 09/13/2026 - 03:02:25: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13298 10909 10706") (victim_position "-13623 10439 10668") L 09/13/2026 - 03:02:25: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:02:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:29: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:29: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "74") (weapon "quake_rl") L 09/13/2026 - 03:02:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "91") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:33: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:33: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "59") (weapon "quake_rl") L 09/13/2026 - 03:02:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "18") (weapon "shotgun_soldier") L 09/13/2026 - 03:02:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "14") (weapon "shotgun_soldier") L 09/13/2026 - 03:02:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:35: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:35: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "16") (weapon "shotgun_soldier") L 09/13/2026 - 03:02:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:35: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:35: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "9") (weapon "shotgun_soldier") L 09/13/2026 - 03:02:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "14") (realdamage "4") (weapon "shotgun_soldier") L 09/13/2026 - 03:02:36: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-12774 10905 10678") (victim_position "-13221 11425 10701") L 09/13/2026 - 03:02:36: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:02:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:41: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:41: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "56") (weapon "quake_rl") L 09/13/2026 - 03:02:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "22") (weapon "shotgun_soldier") L 09/13/2026 - 03:02:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:41: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:41: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "54") (weapon "quake_rl") L 09/13/2026 - 03:02:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "89") (weapon "shotgun_soldier") L 09/13/2026 - 03:02:43: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:43: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "111") (realdamage "90") (weapon "quake_rl") L 09/13/2026 - 03:02:43: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13579 11696 10690") (victim_position "-13640 11683 10606") L 09/13/2026 - 03:02:43: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:02:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:47: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:47: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "82") (weapon "quake_rl") L 09/13/2026 - 03:02:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "91") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "95") (realdamage "36") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:48: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13028 11615 10702") (victim_position "-13110 11197 10752") L 09/13/2026 - 03:02:48: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:02:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "99") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:54: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:02:54: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "70") (weapon "quake_rl") L 09/13/2026 - 03:02:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:55: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:55: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "70") (weapon "shotgun_soldier") L 09/13/2026 - 03:02:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "86") (realdamage "71") (weapon "shotgun_soldier") L 09/13/2026 - 03:02:55: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13124 12065 10804") (victim_position "-13218 11947 10804") L 09/13/2026 - 03:02:55: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:02:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "403") L 09/13/2026 - 03:02:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:02:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:02:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:02:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "93") (weapon "quake_rl") L 09/13/2026 - 03:03:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:01: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:01: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (realdamage "36") (weapon "quake_rl") L 09/13/2026 - 03:03:01: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13234 11408 10705") (victim_position "-13252 11009 10696") L 09/13/2026 - 03:03:01: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:03:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:07: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:07: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "110") (weapon "quake_rl") L 09/13/2026 - 03:03:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:08: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:08: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "86") (realdamage "66") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:08: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13196 11505 10777") (victim_position "-13327 11427 10700") L 09/13/2026 - 03:03:08: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:03:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "16") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "111") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "75") (weapon "quake_rl") L 09/13/2026 - 03:03:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:19: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:19: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "82") (realdamage "74") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:19: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13701 11363 10558") (victim_position "-13500 11252 10633") L 09/13/2026 - 03:03:19: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:03:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "98") (weapon "quake_rl") L 09/13/2026 - 03:03:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "66") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:25: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:25: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "12") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "5") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:26: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:26: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "16") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "20") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "5") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:29: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:03:30: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "63") (realdamage "54") (weapon "quake_rl") L 09/13/2026 - 03:03:31: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13181 11977 11045") (victim_position "-13147 12097 10800") L 09/13/2026 - 03:03:31: "charlm<44><[U:1:1294049421]>" triggered "domination" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 03:03:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "241") L 09/13/2026 - 03:03:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:31: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:03:34: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:35: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:35: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "51") (weapon "quake_rl") L 09/13/2026 - 03:03:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "45") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:37: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:37: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:37: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "91") (weapon "quake_rl") L 09/13/2026 - 03:03:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "71") (realdamage "43") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:37: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-12890 10936 10733") (victim_position "-12987 11221 10745") L 09/13/2026 - 03:03:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "revenge" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 03:03:37: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:03:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "102") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:41: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:41: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "58") (weapon "quake_rl") L 09/13/2026 - 03:03:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "66") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "72") (realdamage "62") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:42: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-12911 11425 10754") (victim_position "-13132 11288 10739") L 09/13/2026 - 03:03:42: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:03:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:03:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "64") (weapon "quake_rl") L 09/13/2026 - 03:03:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:47: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:47: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "84") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "31") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "11") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "42") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "77") (realdamage "6") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:51: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13214 11526 10696") (victim_position "-13292 12136 10696") L 09/13/2026 - 03:03:51: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:03:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "60") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "60") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:03:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "22") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "21") (weapon "shotgun_soldier") L 09/13/2026 - 03:03:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:03:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:03:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "63") (realdamage "61") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:00: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13114 11070 10804") (victim_position "-12862 10903 10682") L 09/13/2026 - 03:04:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "domination" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 03:04:00: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:04:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 03:04:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "109") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "79") (realdamage "19") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:05: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13178 11067 10847") (victim_position "-13351 11078 10696") L 09/13/2026 - 03:04:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:05: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:04:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:08: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:08: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "332") L 09/13/2026 - 03:04:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:09: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:09: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "66") (weapon "quake_rl") L 09/13/2026 - 03:04:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "107") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:11: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:11: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "76") (realdamage "12") (weapon "quake_rl") L 09/13/2026 - 03:04:11: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13327 11471 10696") (victim_position "-13038 11082 10700") L 09/13/2026 - 03:04:11: "charlm<44><[U:1:1294049421]>" triggered "revenge" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 03:04:11: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:04:14: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 03:04:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "19") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "46") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:16: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-12591 11843 10420") (victim_position "-12540 11851 10455") L 09/13/2026 - 03:04:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:17: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:04:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "68") (weapon "quake_rl") L 09/13/2026 - 03:04:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "89") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:23: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "world" (attacker_position "-13025 12132 10696") (victim_position "-12853 12011 10557") L 09/13/2026 - 03:04:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:23: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:04:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "69") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "72") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:29: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:29: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "66") (weapon "quake_rl") L 09/13/2026 - 03:04:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:30: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "3") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "11") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "9") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "10") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:33: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:33: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "55") (weapon "quake_rl") L 09/13/2026 - 03:04:34: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:34: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:34: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "10") (realdamage "1") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:34: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12879 11050 10664") (victim_position "-13251 11519 10696") L 09/13/2026 - 03:04:34: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:04:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:38: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:38: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "94") (weapon "quake_rl") L 09/13/2026 - 03:04:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "73") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:45: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:45: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "110") (realdamage "67") (weapon "quake_rl") L 09/13/2026 - 03:04:45: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13138 10913 10850") (victim_position "-13149 11046 10804") L 09/13/2026 - 03:04:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:45: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:04:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "592") L 09/13/2026 - 03:04:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "4") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "18") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "53") (weapon "quake_rl") L 09/13/2026 - 03:04:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "89") (realdamage "9") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:50: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13096 12089 10778") (victim_position "-13176 11860 10835") L 09/13/2026 - 03:04:50: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:04:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:55: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:04:55: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "75") (weapon "quake_rl") L 09/13/2026 - 03:04:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:04:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:55: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:55: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "23") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "49") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:56: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:56: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "41") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:04:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "22") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:58: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:58: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "4") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "13") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "11") (weapon "shotgun_soldier") L 09/13/2026 - 03:04:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:04:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "10") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "6") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "10") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "3") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "3") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "10") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "10") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:07: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:07: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "11") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "4") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "27") (realdamage "12") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:08: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-12978 11742 10696") (victim_position "-13092 11083 10831") L 09/13/2026 - 03:05:08: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:05:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "43") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:05:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "68") (weapon "quake_rl") L 09/13/2026 - 03:05:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "47") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "34") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:16: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:16: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "88") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:17: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:17: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "87") (realdamage "44") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:17: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13129 11178 10782") (victim_position "-13126 11040 10804") L 09/13/2026 - 03:05:17: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:05:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "81") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:20: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:05:20: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "50") (weapon "quake_rl") L 09/13/2026 - 03:05:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:05:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "83") (weapon "quake_rl") L 09/13/2026 - 03:05:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "24") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:22: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:05:22: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "55") (weapon "quake_rl") L 09/13/2026 - 03:05:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "17") (realdamage "12") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:23: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13127 11614 10740") (victim_position "-13169 11438 10701") L 09/13/2026 - 03:05:23: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:05:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "278") L 09/13/2026 - 03:05:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:05:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:28: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:05:28: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "20") (weapon "shotgun_soldier") L 09/13/2026 - 03:05:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "78") (realdamage "63") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:05:28: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13194 10918 10837") (victim_position "-13063 11173 10696") L 09/13/2026 - 03:05:28: World triggered "mge_match_end" (winner "[U:1:399797578]") (loser "[U:1:1294049421]") (winner_score "20") (loser_score "18")