L 09/13/2026 - 03:15:08: World triggered "meta_data" (matchid "26091303150809ad") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/13/2026 - 03:15:08: "charlm<44><[U:1:1294049421]>" changed role to "soldier" L 09/13/2026 - 03:15:08: "Plam_Plam!<43><[U:1:399797578]>" changed role to "soldier" L 09/13/2026 - 03:15:10: "charlm<44><[U:1:1294049421]>" say "gg" L 09/13/2026 - 03:15:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:12: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:15:12: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "64") (weapon "quake_rl") L 09/13/2026 - 03:15:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:15:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "78") (weapon "quake_rl") L 09/13/2026 - 03:15:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:15: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:15: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "15") (realdamage "2") (weapon "shotgun_soldier") L 09/13/2026 - 03:15:15: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13010 11009 10715") (victim_position "-13302 11044 10907") L 09/13/2026 - 03:15:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "99") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:15: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:15:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "51") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:20: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:15:20: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "103") (weapon "quake_rl") L 09/13/2026 - 03:15:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "57") (realdamage "36") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:22: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13127 10867 10853") (victim_position "-13163 10937 10840") L 09/13/2026 - 03:15:22: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:15:22: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:15:24: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 03:15:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "48") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:27: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13122 11498 10700") (victim_position "-13328 10928 10700") L 09/13/2026 - 03:15:27: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:15:31: "Plam_Plam!<43><[U:1:399797578]>" say "ok man" L 09/13/2026 - 03:15:33: "charlm<44><[U:1:1294049421]>" say "im sorry" L 09/13/2026 - 03:15:36: "Plam_Plam!<43><[U:1:399797578]>" say ":3" L 09/13/2026 - 03:15:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "55") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:40: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:15:40: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 03:15:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:41: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:15:41: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 03:15:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 03:15:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "30") (weapon "shotgun_soldier") L 09/13/2026 - 03:15:46: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "world" (attacker_position "-13187 12042 10804") (victim_position "-13193 11688 10740") L 09/13/2026 - 03:15:46: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:15:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:55: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:15:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:56: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:15:56: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 03:15:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:15:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:15:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:15:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:15:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "73") (realdamage "24") (weapon "quake_rl") L 09/13/2026 - 03:15:59: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13195 11293 10747") (victim_position "-13319 11067 10696") L 09/13/2026 - 03:15:59: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:16:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "87") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:03: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:03: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "53") (weapon "quake_rl") L 09/13/2026 - 03:16:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "56") (weapon "quake_rl") L 09/13/2026 - 03:16:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:05: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:05: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "60") (weapon "quake_rl") L 09/13/2026 - 03:16:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "106") (realdamage "82") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:06: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13200 11547 10697") (victim_position "-13044 11346 10707") L 09/13/2026 - 03:16:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:06: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:16:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "107") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "28") (weapon "quake_rl") L 09/13/2026 - 03:16:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "4") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "12") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:17: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:17: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "20") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "17") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "91") (realdamage "23") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:18: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13134 10927 10816") (victim_position "-13280 11391 10697") L 09/13/2026 - 03:16:18: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:16:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "74") (weapon "quake_rl") L 09/13/2026 - 03:16:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "100") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "52") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (realdamage "10") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:25: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13238 11162 10740") (victim_position "-13134 11385 10736") L 09/13/2026 - 03:16:26: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:16:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:29: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:29: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "109") (weapon "quake_rl") L 09/13/2026 - 03:16:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "87") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:30: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "57") (realdamage "45") (weapon "quake_rl") L 09/13/2026 - 03:16:31: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13140 11770 11050") (victim_position "-13252 11432 10745") L 09/13/2026 - 03:16:31: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:16:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "73") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:39: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:39: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "44") (weapon "quake_rl") L 09/13/2026 - 03:16:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:41: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:41: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "97") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "293") L 09/13/2026 - 03:16:41: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-12960 11347 10743") (victim_position "-13134 11130 11033") L 09/13/2026 - 03:16:41: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:16:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "39") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "77") (weapon "quake_rl") L 09/13/2026 - 03:16:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:45: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:45: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "101") (weapon "quake_rl") L 09/13/2026 - 03:16:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "49") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "104") (realdamage "22") (weapon "quake_rl") L 09/13/2026 - 03:16:46: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-12983 10811 10829") (victim_position "-13019 10560 10696") L 09/13/2026 - 03:16:46: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:16:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 03:16:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "59") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "25") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "18") (weapon "shotgun_soldier") L 09/13/2026 - 03:16:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:53: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:16:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:16:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:57: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:16:57: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 03:16:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "82") (realdamage "77") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:16:57: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-12950 11556 10751") (victim_position "-13227 11645 10740") L 09/13/2026 - 03:16:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:16:57: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:16:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:01: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:01: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "89") (weapon "quake_rl") L 09/13/2026 - 03:17:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "51") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "28") (weapon "quake_rl") L 09/13/2026 - 03:17:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:11: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:11: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "71") (realdamage "53") (weapon "quake_rl") L 09/13/2026 - 03:17:11: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13247 11116 10910") (victim_position "-13304 11294 10696") L 09/13/2026 - 03:17:11: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:17:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "47") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:16: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:16: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "105") (weapon "quake_rl") L 09/13/2026 - 03:17:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "23") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:17: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:17: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "52") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "28") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "47") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "82") (realdamage "25") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:18: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13294 11265 10696") (victim_position "-13348 11033 10696") L 09/13/2026 - 03:17:18: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:17:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "636") L 09/13/2026 - 03:17:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "6") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:27: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "world" (attacker_position "-13387 11480 10760") (victim_position "-13001 11208 10705") L 09/13/2026 - 03:17:27: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:17:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "64") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "65") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:33: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:33: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "69") (weapon "quake_rl") L 09/13/2026 - 03:17:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:33: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:33: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "13") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:34: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "world" (attacker_position "-13187 10982 10804") (victim_position "-12838 12017 10524") L 09/13/2026 - 03:17:34: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:17:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:37: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "44") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "52") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:38: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:38: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "48") (weapon "quake_rl") L 09/13/2026 - 03:17:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:39: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:39: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "105") (weapon "quake_rl") L 09/13/2026 - 03:17:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:40: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:40: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "110") (realdamage "26") (weapon "quake_rl") L 09/13/2026 - 03:17:40: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13118 11880 10847") (victim_position "-13096 11762 10917") L 09/13/2026 - 03:17:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:40: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:17:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "101") (weapon "quake_rl") L 09/13/2026 - 03:17:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "111") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 03:17:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "22") (realdamage "20") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:46: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13289 11173 10914") (victim_position "-13184 11477 10728") L 09/13/2026 - 03:17:46: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:17:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "108") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "77") (realdamage "68") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:49: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13172 11907 10804") (victim_position "-13142 11859 10853") L 09/13/2026 - 03:17:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "112") (weapon "quake_rl") L 09/13/2026 - 03:17:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:49: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:17:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:54: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:54: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 03:17:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:55: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:55: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "37") (realdamage "8") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:55: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12860 10964 10663") (victim_position "-13178 10927 10804") L 09/13/2026 - 03:17:55: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:17:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:17:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "20") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:17:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:17:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "34") (weapon "shotgun_soldier") L 09/13/2026 - 03:17:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:17:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "60") (weapon "quake_rl") L 09/13/2026 - 03:18:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:01: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:18:02: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:02: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "52") (weapon "quake_rl") L 09/13/2026 - 03:18:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "56") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:07: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:07: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "23") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:07: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:18:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "14") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:07: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:07: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "31") (realdamage "9") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:07: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13343 11299 10696") (victim_position "-13115 11477 10700") L 09/13/2026 - 03:18:07: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:18:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:11: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:11: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "110") (weapon "quake_rl") L 09/13/2026 - 03:18:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:12: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:12: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "110") (realdamage "90") (weapon "quake_rl") L 09/13/2026 - 03:18:12: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13143 11697 10877") (victim_position "-13099 11684 10740") L 09/13/2026 - 03:18:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:12: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:18:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "269") L 09/13/2026 - 03:18:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:17: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:17: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "52") (weapon "quake_rl") L 09/13/2026 - 03:18:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "54") (realdamage "2") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:17: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13036 10589 10696") (victim_position "-13338 10574 10746") L 09/13/2026 - 03:18:17: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:18:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 03:18:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "83") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "83") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "69") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:23: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:18:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "54") (realdamage "22") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:24: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13290 10433 10724") (victim_position "-13367 10774 10782") L 09/13/2026 - 03:18:24: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:18:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "110") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:30: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:30: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 03:18:30: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "53") (weapon "quake_rl") L 09/13/2026 - 03:18:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "81") (realdamage "71") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:31: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13087 11557 10827") (victim_position "-13302 11601 10696") L 09/13/2026 - 03:18:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "107") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:31: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:18:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:34: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:34: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "98") (weapon "quake_rl") L 09/13/2026 - 03:18:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:35: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:35: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "110") (realdamage "102") (weapon "quake_rl") L 09/13/2026 - 03:18:35: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13351 11245 10724") (victim_position "-13247 11162 10810") L 09/13/2026 - 03:18:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:36: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:18:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "432") L 09/13/2026 - 03:18:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:39: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:39: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "39") (weapon "quake_rl") L 09/13/2026 - 03:18:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "12") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:40: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:40: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "28") (weapon "quake_rl") L 09/13/2026 - 03:18:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:44: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:18:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "36") (weapon "quake_rl") L 09/13/2026 - 03:18:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "76") (realdamage "10") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:46: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-12946 11117 10708") (victim_position "-13406 11239 10696") L 09/13/2026 - 03:18:46: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:18:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "19") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "109") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:52: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:52: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "109") (weapon "quake_rl") L 09/13/2026 - 03:18:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:53: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:53: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "51") (realdamage "46") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:53: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13253 11522 10789") (victim_position "-13203 11812 11002") L 09/13/2026 - 03:18:53: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:18:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "541") L 09/13/2026 - 03:18:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:18:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "4") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:56: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:18:56: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "40") (weapon "quake_rl") L 09/13/2026 - 03:18:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:18:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "5") (weapon "shotgun_soldier") L 09/13/2026 - 03:18:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:18:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "26") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:05: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:05: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "3") (weapon "shotgun_soldier") L 09/13/2026 - 03:19:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "3") (weapon "shotgun_soldier") L 09/13/2026 - 03:19:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 03:19:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "7") (realdamage "3") (weapon "shotgun_soldier") L 09/13/2026 - 03:19:07: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-12979 11695 10696") (victim_position "-12153 11642 10347") L 09/13/2026 - 03:19:07: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:19:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "107") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "109") (realdamage "73") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:11: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13230 10779 10804") (victim_position "-13279 10922 10740") L 09/13/2026 - 03:19:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:11: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:19:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:15: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:15: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "70") (weapon "quake_rl") L 09/13/2026 - 03:19:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:16: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:16: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "69") (weapon "quake_rl") L 09/13/2026 - 03:19:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "77") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "14") (realdamage "5") (weapon "shotgun_soldier") L 09/13/2026 - 03:19:18: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13004 11300 10696") (victim_position "-13071 11709 10704") L 09/13/2026 - 03:19:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "75") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:18: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:19:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "51") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "108") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "77") (realdamage "15") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:24: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13262 11641 10721") (victim_position "-13309 11402 10707") L 09/13/2026 - 03:19:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:24: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:19:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "90") (weapon "quake_rl") L 09/13/2026 - 03:19:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "75") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:30: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:30: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "24") (weapon "quake_rl") L 09/13/2026 - 03:19:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:35: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 03:19:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "67") (realdamage "55") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:35: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13241 11457 10739") (victim_position "-13070 11995 10696") L 09/13/2026 - 03:19:35: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:19:38: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 03:19:39: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:39: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "83") (realdamage "35") (weapon "quake_rl") L 09/13/2026 - 03:19:39: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13166 11415 10735") (victim_position "-13092 11522 10713") L 09/13/2026 - 03:19:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:39: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:19:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:42: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:43: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:43: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "83") (weapon "quake_rl") L 09/13/2026 - 03:19:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "100") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "69") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:45: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:45: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "79") (weapon "quake_rl") L 09/13/2026 - 03:19:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "9") (weapon "shotgun_soldier") L 09/13/2026 - 03:19:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "86") (realdamage "31") (weapon "shotgun_soldier") L 09/13/2026 - 03:19:48: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13014 11408 10696") (victim_position "-13165 11404 10702") L 09/13/2026 - 03:19:48: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:19:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:51: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:51: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "99") (weapon "quake_rl") L 09/13/2026 - 03:19:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "72") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:19:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "110") (realdamage "102") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:54: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13430 10828 10745") (victim_position "-13370 10937 10696") L 09/13/2026 - 03:19:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:19:54: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 03:19:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:19:57: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:57: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "70") (weapon "quake_rl") L 09/13/2026 - 03:19:58: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:19:58: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "56") (weapon "quake_rl") L 09/13/2026 - 03:19:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:20:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:20:00: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13040 11397 10698") (victim_position "-13120 11886 10817") L 09/13/2026 - 03:20:00: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 03:20:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:20:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:20:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "47") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:20:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:20:03: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:20:03: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "38") (weapon "quake_rl") L 09/13/2026 - 03:20:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:20:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:20:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:20:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "50") (weapon "tf_projectile_rocket") L 09/13/2026 - 03:20:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:20:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "81") (weapon "quake_rl") L 09/13/2026 - 03:20:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:20:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 03:20:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 03:20:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 03:20:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:20:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:20:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "16") (weapon "shotgun_soldier") L 09/13/2026 - 03:20:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:20:07: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:20:07: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 03:20:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 03:20:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 03:20:08: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 03:20:08: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "85") (realdamage "9") (weapon "shotgun_soldier") L 09/13/2026 - 03:20:08: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13261 10611 10696") (victim_position "-13266 10425 10696") L 09/13/2026 - 03:20:08: World triggered "mge_match_end" (winner "[U:1:1294049421]") (loser "[U:1:399797578]") (winner_score "20") (loser_score "18")