L 09/13/2026 - 04:23:18: World triggered "meta_data" (matchid "2609130423182161") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/13/2026 - 04:23:18: "charlm<44><[U:1:1294049421]>" changed role to "soldier" L 09/13/2026 - 04:23:18: "Plam_Plam!<43><[U:1:399797578]>" changed role to "soldier" L 09/13/2026 - 04:23:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "195") (realdamage "185") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 04:23:21: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "market_gardener" (attacker_position "-13005 11789 10822") (victim_position "-12954 11814 10863") L 09/13/2026 - 04:23:21: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:23:25: "Plam_Plam!<43><[U:1:399797578]>" say "man" L 09/13/2026 - 04:23:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:23:37: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "65") (weapon "market_gardener") L 09/13/2026 - 04:23:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:38: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13157 11773 10849") (victim_position "-13152 12110 10740") L 09/13/2026 - 04:23:38: "charlm<44><[U:1:1294049421]>" triggered "domination" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 04:23:38: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:23:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:23:42: "Plam_Plam!<43><[U:1:399797578]>" say "ref is this legal" L 09/13/2026 - 04:23:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:23:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:48: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:23:48: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "74") (weapon "quake_rl") L 09/13/2026 - 04:23:48: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:23:48: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 04:23:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:23:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "58") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:48: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13219 10592 10812") (victim_position "-13266 10609 10696") L 09/13/2026 - 04:23:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:48: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:23:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:23:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:54: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:23:56: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:23:56: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "108") (weapon "quake_rl") L 09/13/2026 - 04:23:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:23:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:23:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:57: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:23:57: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "40") (weapon "quake_rl") L 09/13/2026 - 04:23:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:23:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:23:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:23:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "11") (weapon "shotgun_soldier") L 09/13/2026 - 04:23:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "4") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "25") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "11") (realdamage "9") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:00: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13473 11883 10729") (victim_position "-13055 11475 10697") L 09/13/2026 - 04:24:01: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:24:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "58") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "56") (weapon "quake_rl") L 09/13/2026 - 04:24:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "106") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:05: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:05: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "61") (weapon "quake_rl") L 09/13/2026 - 04:24:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "48") (weapon "quake_rl") L 09/13/2026 - 04:24:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "9") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:06: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "world" (attacker_position "-13137 11323 10700") (victim_position "-12392 11913 10471") L 09/13/2026 - 04:24:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "revenge" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 04:24:06: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:24:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:12: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:12: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "54") (weapon "quake_rl") L 09/13/2026 - 04:24:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "104") (realdamage "90") (weapon "quake_rl") L 09/13/2026 - 04:24:13: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13040 11316 10756") (victim_position "-13197 11550 10709") L 09/13/2026 - 04:24:13: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:24:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "95") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:17: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:17: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "95") (weapon "quake_rl") L 09/13/2026 - 04:24:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "111") (realdamage "105") (weapon "quake_rl") L 09/13/2026 - 04:24:18: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13242 11725 10851") (victim_position "-13174 11635 10857") L 09/13/2026 - 04:24:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:18: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:24:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "50") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:22: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:22: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "106") (weapon "quake_rl") L 09/13/2026 - 04:24:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:25: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:25: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 04:24:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:25: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:25: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "22") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:26: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "world" (attacker_position "-13031 11543 10696") (victim_position "-12719 11719 10412") L 09/13/2026 - 04:24:26: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:24:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:29: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:29: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "76") (weapon "quake_rl") L 09/13/2026 - 04:24:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "109") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:30: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:30: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:30: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "74") (weapon "quake_rl") L 09/13/2026 - 04:24:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "14") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (realdamage "44") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:33: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13254 11270 10696") (victim_position "-13376 11888 10696") L 09/13/2026 - 04:24:33: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:24:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:37: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "61") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "14") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:40: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:40: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "21") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "30") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "29") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:41: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:41: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "60") (weapon "quake_rl") L 09/13/2026 - 04:24:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "22") (realdamage "13") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:42: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13238 11537 10696") (victim_position "-12919 11384 10715") L 09/13/2026 - 04:24:42: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:24:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:48: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:48: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "108") (weapon "quake_rl") L 09/13/2026 - 04:24:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:50: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:50: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 04:24:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:24:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "104") (realdamage "64") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:51: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13106 10644 10789") (victim_position "-12889 10818 10696") L 09/13/2026 - 04:24:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "domination" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 04:24:51: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:24:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "292") L 09/13/2026 - 04:24:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:55: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:24:55: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "64") (weapon "quake_rl") L 09/13/2026 - 04:24:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:24:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (realdamage "66") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:24:56: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13289 11119 10826") (victim_position "-12730 10858 10682") L 09/13/2026 - 04:24:56: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:24:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 04:24:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "55") (realdamage "9") (weapon "quake_rl") L 09/13/2026 - 04:25:00: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13096 12053 10812") (victim_position "-13317 12298 10696") L 09/13/2026 - 04:25:00: "charlm<44><[U:1:1294049421]>" triggered "revenge" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 04:25:00: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:25:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 04:25:05: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:05: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "79") (weapon "quake_rl") L 09/13/2026 - 04:25:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "104") (realdamage "100") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:05: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13079 11312 10806") (victim_position "-12909 11511 10696") L 09/13/2026 - 04:25:05: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:25:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:10: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:10: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "33") (weapon "quake_rl") L 09/13/2026 - 04:25:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "84") (weapon "quake_rl") L 09/13/2026 - 04:25:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:14: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:14: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "29") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:15: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:15: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "11") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "67") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:16: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:16: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "16") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "67") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:22: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:22: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "10") (realdamage "9") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:22: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12828 10990 10684") (victim_position "-13177 11827 10804") L 09/13/2026 - 04:25:22: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:25:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "364") L 09/13/2026 - 04:25:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "68") (weapon "quake_rl") L 09/13/2026 - 04:25:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "101") (realdamage "49") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:27: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13022 11058 10891") (victim_position "-13086 11332 10700") L 09/13/2026 - 04:25:27: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:25:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:30: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "49") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "38") (weapon "quake_rl") L 09/13/2026 - 04:25:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "60") (weapon "quake_rl") L 09/13/2026 - 04:25:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:37: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:37: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "40") (weapon "quake_rl") L 09/13/2026 - 04:25:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:38: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:38: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "19") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:39: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:39: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "14") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:39: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:25:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "23") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:41: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:41: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "30") (realdamage "9") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:41: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13428 11791 10696") (victim_position "-13126 11896 10804") L 09/13/2026 - 04:25:41: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:25:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:45: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:45: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "55") (weapon "quake_rl") L 09/13/2026 - 04:25:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "77") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "59") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "77") (weapon "quake_rl") L 09/13/2026 - 04:25:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "22") (realdamage "18") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:46: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13174 11417 10778") (victim_position "-12863 11556 10747") L 09/13/2026 - 04:25:46: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:25:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 04:25:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "64") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "61") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:51: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:51: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "66") (weapon "quake_rl") L 09/13/2026 - 04:25:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:52: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:25:52: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "58") (realdamage "23") (weapon "shotgun_soldier") L 09/13/2026 - 04:25:52: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12966 12079 10702") (victim_position "-13176 12089 10781") L 09/13/2026 - 04:25:52: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:25:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "109") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "62") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:25:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:58: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:25:58: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "105") (weapon "quake_rl") L 09/13/2026 - 04:25:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "71") (realdamage "2") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:25:58: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13055 11275 10723") (victim_position "-13303 11393 10715") L 09/13/2026 - 04:25:58: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:26:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:01: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:01: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "104") (weapon "quake_rl") L 09/13/2026 - 04:26:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:02: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:02: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "31") (weapon "shotgun_soldier") L 09/13/2026 - 04:26:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "47") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "19") (weapon "shotgun_soldier") L 09/13/2026 - 04:26:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:05: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:05: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 04:26:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "31") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 04:26:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "48") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:11: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:11: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "32") (realdamage "30") (weapon "quake_rl") L 09/13/2026 - 04:26:11: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13137 10990 10804") (victim_position "-13248 12020 10740") L 09/13/2026 - 04:26:11: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:26:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "61") (weapon "quake_rl") L 09/13/2026 - 04:26:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:19: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:19: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "84") (weapon "quake_rl") L 09/13/2026 - 04:26:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "24") (weapon "shotgun_soldier") L 09/13/2026 - 04:26:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "91") (realdamage "31") (weapon "quake_rl") L 09/13/2026 - 04:26:23: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13257 11596 10696") (victim_position "-13155 12071 10804") L 09/13/2026 - 04:26:23: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:26:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:28: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:28: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "88") (weapon "quake_rl") L 09/13/2026 - 04:26:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "73") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "77") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:30: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:30: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "56") (weapon "quake_rl") L 09/13/2026 - 04:26:30: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "87") (realdamage "54") (weapon "shotgun_soldier") L 09/13/2026 - 04:26:31: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12928 11393 10828") (victim_position "-12947 11453 10718") L 09/13/2026 - 04:26:31: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:26:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "76") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:35: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:35: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "82") (weapon "quake_rl") L 09/13/2026 - 04:26:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "89") (weapon "quake_rl") L 09/13/2026 - 04:26:36: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-12980 11416 11023") (victim_position "-13339 11228 10696") L 09/13/2026 - 04:26:36: "charlm<44><[U:1:1294049421]>" triggered "domination" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 04:26:37: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:26:37: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:42: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "57") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "35") (weapon "shotgun_soldier") L 09/13/2026 - 04:26:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 04:26:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "50") (realdamage "23") (weapon "shotgun_soldier") L 09/13/2026 - 04:26:47: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13076 11240 10696") (victim_position "-12928 10896 10696") L 09/13/2026 - 04:26:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "revenge" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 04:26:47: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:26:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "311") L 09/13/2026 - 04:26:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:51: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:51: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "51") (weapon "quake_rl") L 09/13/2026 - 04:26:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "111") (realdamage "90") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:52: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13071 11592 10742") (victim_position "-12996 11534 10752") L 09/13/2026 - 04:26:52: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:52: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "66") (weapon "quake_rl") L 09/13/2026 - 04:26:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:52: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:26:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "101") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:56: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:26:56: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "101") (weapon "quake_rl") L 09/13/2026 - 04:26:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:26:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:26:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "89") (realdamage "80") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:26:57: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13247 11572 10696") (victim_position "-13515 11550 10672") L 09/13/2026 - 04:26:57: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:27:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "81") (weapon "quake_rl") L 09/13/2026 - 04:27:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "54") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "69") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:02: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:02: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 04:27:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:03: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:03: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "14") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "32") (realdamage "20") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:03: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13088 10910 10804") (victim_position "-13073 10441 10836") L 09/13/2026 - 04:27:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "domination" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 04:27:03: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:27:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "74") (weapon "quake_rl") L 09/13/2026 - 04:27:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:16: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:16: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "83") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:17: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:17: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "13") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "38") (realdamage "34") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:18: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13368 12214 10696") (victim_position "-12942 12010 10699") L 09/13/2026 - 04:27:18: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:27:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "106") (weapon "quake_rl") L 09/13/2026 - 04:27:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "61") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "13") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "13") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "21") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:25: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:25: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "40") (weapon "quake_rl") L 09/13/2026 - 04:27:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "21") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "16") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:26: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "28") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "17") (realdamage "13") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:27: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12829 11032 10631") (victim_position "-13235 11409 10701") L 09/13/2026 - 04:27:27: "charlm<44><[U:1:1294049421]>" triggered "revenge" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 04:27:27: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:27:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:30: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:30: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:30: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "53") (weapon "quake_rl") L 09/13/2026 - 04:27:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "61") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "84") (weapon "quake_rl") L 09/13/2026 - 04:27:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "63") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "6") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "6") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "3") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "6") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "24") (weapon "quake_rl") L 09/13/2026 - 04:27:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "10") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:38: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:27:38: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "10") (realdamage "3") (weapon "shotgun_soldier") L 09/13/2026 - 04:27:38: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13219 11285 10742") (victim_position "-14011 10683 10470") L 09/13/2026 - 04:27:38: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:27:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "109") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "51") (weapon "quake_rl") L 09/13/2026 - 04:27:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "103") (realdamage "22") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:44: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13249 12181 10764") (victim_position "-12966 12285 10794") L 09/13/2026 - 04:27:44: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:27:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:48: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:48: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 04:27:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "58") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "50") (weapon "quake_rl") L 09/13/2026 - 04:27:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:52: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:27:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "95") (realdamage "93") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:54: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13095 11290 10696") (victim_position "-12724 11085 10622") L 09/13/2026 - 04:27:54: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:27:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:56: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:56: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "60") (weapon "quake_rl") L 09/13/2026 - 04:27:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:27:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:27:57: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:27:57: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "98") (weapon "quake_rl") L 09/13/2026 - 04:27:58: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13095 11771 11022") (victim_position "-13293 11880 10711") L 09/13/2026 - 04:27:58: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:28:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:02: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:28:02: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 04:28:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:03: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:28:03: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "75") (realdamage "65") (weapon "quake_rl") L 09/13/2026 - 04:28:03: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13032 11353 10696") (victim_position "-13023 11515 10696") L 09/13/2026 - 04:28:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:03: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:28:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "76") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:08: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:28:08: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 04:28:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:28:17: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:28:17: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "4") (weapon "shotgun_soldier") L 09/13/2026 - 04:28:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:17: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:28:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:28:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:28:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "31") (weapon "shotgun_soldier") L 09/13/2026 - 04:28:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "91") (realdamage "26") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:18: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13235 11544 10696") (victim_position "-13676 11776 10647") L 09/13/2026 - 04:28:19: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:28:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:28:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "79") (weapon "quake_rl") L 09/13/2026 - 04:28:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "52") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:28:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "94") (weapon "quake_rl") L 09/13/2026 - 04:28:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:24: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:28:24: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "53") (realdamage "27") (weapon "quake_rl") L 09/13/2026 - 04:28:24: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13239 11357 10700") (victim_position "-13061 11510 10803") L 09/13/2026 - 04:28:24: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:28:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:28:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "105") (weapon "quake_rl") L 09/13/2026 - 04:28:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:28:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:28:28: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:28:28: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "76") (realdamage "75") (weapon "quake_rl") L 09/13/2026 - 04:28:28: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13188 12043 10854") (victim_position "-13320 11847 10696") L 09/13/2026 - 04:28:28: World triggered "mge_match_end" (winner "[U:1:1294049421]") (loser "[U:1:399797578]") (winner_score "20") (loser_score "18")