L 09/13/2026 - 04:34:32: World triggered "meta_data" (matchid "2609130434321feb") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/13/2026 - 04:34:32: "charlm<44><[U:1:1294049421]>" changed role to "soldier" L 09/13/2026 - 04:34:32: "Plam_Plam!<43><[U:1:399797578]>" changed role to "soldier" L 09/13/2026 - 04:34:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:34:42: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:34:42: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:34:42: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 04:34:42: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:34:42: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "93") (realdamage "68") (weapon "quake_rl") L 09/13/2026 - 04:34:42: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13276 11273 10700") (victim_position "-13226 11341 10740") L 09/13/2026 - 04:34:43: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:34:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:34:45: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:34:45: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "513") L 09/13/2026 - 04:34:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "513") L 09/13/2026 - 04:34:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:34:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:46: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "world" (attacker_position "-13064 11851 10696") (victim_position "-13045 11297 10704") L 09/13/2026 - 04:34:46: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:34:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:34:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "52") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:34:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:34:52: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:34:52: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "46") (weapon "shotgun_soldier") L 09/13/2026 - 04:34:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "94") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:34:53: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:34:53: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "34") (weapon "shotgun_soldier") L 09/13/2026 - 04:34:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "95") (realdamage "2") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:53: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13138 11859 10823") (victim_position "-13046 11458 10697") L 09/13/2026 - 04:34:54: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:34:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "102") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:58: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:34:58: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "109") (weapon "quake_rl") L 09/13/2026 - 04:34:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:34:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:34:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:34:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "75") (weapon "quake_rl") L 09/13/2026 - 04:34:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "70") (realdamage "41") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:34:59: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13059 12364 10729") (victim_position "-13017 12064 10696") L 09/13/2026 - 04:34:59: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:35:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "59") (weapon "quake_rl") L 09/13/2026 - 04:35:06: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:35:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:11: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:11: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "108") (realdamage "103") (weapon "quake_rl") (airshot "1") (height "286") L 09/13/2026 - 04:35:11: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13179 11750 10856") (victim_position "-13137 11673 11026") L 09/13/2026 - 04:35:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "108") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:11: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:35:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:14: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:14: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "96") (weapon "quake_rl") L 09/13/2026 - 04:35:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "79") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:16: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:16: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "43") (weapon "quake_rl") L 09/13/2026 - 04:35:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:20: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:20: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "41") (weapon "quake_rl") L 09/13/2026 - 04:35:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:21: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:35:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 04:35:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "13") (weapon "shotgun_soldier") L 09/13/2026 - 04:35:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:22: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:22: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "22") (realdamage "5") (weapon "shotgun_soldier") L 09/13/2026 - 04:35:22: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12989 11437 10696") (victim_position "-12980 11807 10696") L 09/13/2026 - 04:35:22: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:35:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "48") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:26: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:26: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "60") (weapon "quake_rl") L 09/13/2026 - 04:35:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 04:35:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:32: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:32: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "61") (weapon "quake_rl") L 09/13/2026 - 04:35:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "20") (weapon "shotgun_soldier") L 09/13/2026 - 04:35:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "90") (realdamage "4") (weapon "quake_rl") L 09/13/2026 - 04:35:36: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13020 11626 10736") (victim_position "-12626 11422 10480") L 09/13/2026 - 04:35:36: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:35:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "42") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:39: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:39: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "66") (weapon "quake_rl") L 09/13/2026 - 04:35:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:40: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:40: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "105") (weapon "quake_rl") L 09/13/2026 - 04:35:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "70") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:42: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:42: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:42: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "17") (weapon "shotgun_soldier") L 09/13/2026 - 04:35:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:43: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:43: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "11") (weapon "shotgun_soldier") L 09/13/2026 - 04:35:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "28") (realdamage "1") (weapon "quake_rl") L 09/13/2026 - 04:35:44: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13162 10717 10744") (victim_position "-13149 11519 10698") L 09/13/2026 - 04:35:44: "charlm<44><[U:1:1294049421]>" triggered "domination" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 04:35:45: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:35:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:47: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:47: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "62") (weapon "quake_rl") L 09/13/2026 - 04:35:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "103") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 04:35:49: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:35:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "82") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:50: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:35:50: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "81") (realdamage "32") (weapon "shotgun_soldier") L 09/13/2026 - 04:35:50: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12952 12055 10704") (victim_position "-12970 12307 10696") L 09/13/2026 - 04:35:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "94") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:50: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:35:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:54: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:54: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "109") (weapon "quake_rl") L 09/13/2026 - 04:35:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "71") (realdamage "51") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:54: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-12977 11291 10731") (victim_position "-13379 11252 10696") L 09/13/2026 - 04:35:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "revenge" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 04:35:55: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:35:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:57: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:57: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "54") (weapon "quake_rl") L 09/13/2026 - 04:35:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "75") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:58: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:58: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "88") (weapon "quake_rl") L 09/13/2026 - 04:35:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:35:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:35:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:35:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 04:35:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "50") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "41") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:01: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:01: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "73") (realdamage "35") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:01: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12766 10851 10680") (victim_position "-12992 10956 10696") L 09/13/2026 - 04:36:01: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:36:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "243") L 09/13/2026 - 04:36:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "103") (weapon "quake_rl") L 09/13/2026 - 04:36:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "54") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "88") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "74") (realdamage "9") (weapon "quake_rl") L 09/13/2026 - 04:36:06: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13300 11439 10718") (victim_position "-13114 11524 10718") L 09/13/2026 - 04:36:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:07: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:36:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "17") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:11: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:11: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "68") (weapon "quake_rl") L 09/13/2026 - 04:36:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "80") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:12: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:12: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "70") (weapon "quake_rl") L 09/13/2026 - 04:36:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:12: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:12: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "16") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "57") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "17") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:14: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:14: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "89") (realdamage "46") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:14: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13232 11291 10696") (victim_position "-13171 11316 10700") L 09/13/2026 - 04:36:14: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:36:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "88") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "24") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (realdamage "66") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:19: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13287 11784 10696") (victim_position "-13278 11547 10696") L 09/13/2026 - 04:36:19: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:36:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "59") (weapon "quake_rl") L 09/13/2026 - 04:36:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:24: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:24: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "65") (weapon "quake_rl") L 09/13/2026 - 04:36:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:24: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:24: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "89") (realdamage "76") (weapon "quake_rl") L 09/13/2026 - 04:36:24: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13052 11476 10696") (victim_position "-13068 11722 10696") L 09/13/2026 - 04:36:25: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:36:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "110") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:28: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:28: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "105") (weapon "quake_rl") L 09/13/2026 - 04:36:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "65") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:29: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:29: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:30: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "world" (attacker_position "-13156 10945 10804") (victim_position "-12466 11750 10394") L 09/13/2026 - 04:36:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:30: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:36:32: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:32: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "449") L 09/13/2026 - 04:36:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "61") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:35: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:35: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "100") (realdamage "65") (weapon "quake_rl") L 09/13/2026 - 04:36:35: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13247 11487 10720") (victim_position "-13137 11806 10804") L 09/13/2026 - 04:36:35: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:36:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:37: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:37: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:37: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "77") (weapon "quake_rl") L 09/13/2026 - 04:36:38: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:38: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "112") (weapon "quake_rl") L 09/13/2026 - 04:36:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:38: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13056 10837 10988") (victim_position "-12994 10836 10702") L 09/13/2026 - 04:36:38: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:36:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:42: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:43: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:43: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "70") (weapon "quake_rl") L 09/13/2026 - 04:36:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "80") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:36:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "65") (realdamage "50") (weapon "shotgun_soldier") L 09/13/2026 - 04:36:44: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13256 11495 10696") (victim_position "-13261 11247 10696") L 09/13/2026 - 04:36:45: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:36:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:48: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:36:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "46") (weapon "quake_rl") L 09/13/2026 - 04:36:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:53: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:53: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "108") (realdamage "92") (weapon "quake_rl") L 09/13/2026 - 04:36:53: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13045 11901 10944") (victim_position "-13172 11893 10804") L 09/13/2026 - 04:36:53: "charlm<44><[U:1:1294049421]>" triggered "domination" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 04:36:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:53: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:36:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "99") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:58: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:58: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 04:36:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:36:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "91") (weapon "quake_rl") L 09/13/2026 - 04:36:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:36:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "71") (realdamage "54") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:59: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13184 11016 10916") (victim_position "-13025 11124 10771") L 09/13/2026 - 04:36:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "revenge" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 04:36:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:36:59: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:37:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "110") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "55") (weapon "shotgun_soldier") L 09/13/2026 - 04:37:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "76") (weapon "shotgun_soldier") L 09/13/2026 - 04:37:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "31") (weapon "shotgun_soldier") L 09/13/2026 - 04:37:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "6") (weapon "shotgun_soldier") L 09/13/2026 - 04:37:08: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13709 11420 10509") (victim_position "-13221 11521 10724") L 09/13/2026 - 04:37:08: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:37:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "70") (weapon "quake_rl") L 09/13/2026 - 04:37:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:17: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:37:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "80") (weapon "quake_rl") L 09/13/2026 - 04:37:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "39") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:19: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13330 11901 10781") (victim_position "-13070 10953 10707") L 09/13/2026 - 04:37:19: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:37:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "86") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:22: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:22: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "50") (weapon "quake_rl") L 09/13/2026 - 04:37:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "87") (weapon "quake_rl") L 09/13/2026 - 04:37:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "83") (realdamage "65") (weapon "quake_rl") L 09/13/2026 - 04:37:24: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-12975 11286 10741") (victim_position "-13031 11422 10696") L 09/13/2026 - 04:37:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:24: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:37:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "362") L 09/13/2026 - 04:37:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "59") (weapon "quake_rl") L 09/13/2026 - 04:37:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:28: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:28: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "47") (weapon "quake_rl") L 09/13/2026 - 04:37:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "54") (realdamage "32") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:29: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-12988 11467 10733") (victim_position "-12919 10853 10696") L 09/13/2026 - 04:37:29: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:29: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "39") (weapon "quake_rl") L 09/13/2026 - 04:37:29: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:37:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "306") L 09/13/2026 - 04:37:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:32: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:32: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "50") (weapon "quake_rl") L 09/13/2026 - 04:37:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:33: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "55") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:33: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:33: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "25") (weapon "shotgun_soldier") L 09/13/2026 - 04:37:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:37: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:37:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 04:37:45: "Plam_Plam!<43><[U:1:399797578]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:37:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "52") (realdamage "41") (weapon "quake_rl") L 09/13/2026 - 04:37:49: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-12962 11337 10696") (victim_position "-12867 11637 10418") L 09/13/2026 - 04:37:49: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:37:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:52: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:37:52: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 04:37:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:37:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:37:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:56: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:56: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "50") (weapon "shotgun_soldier") L 09/13/2026 - 04:37:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:57: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:37:57: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "14") (realdamage "13") (weapon "shotgun_soldier") L 09/13/2026 - 04:37:57: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13519 11861 10668") (victim_position "-13798 11592 10559") L 09/13/2026 - 04:37:57: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:37:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "235") L 09/13/2026 - 04:38:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "67") (realdamage "25") (weapon "shotgun_soldier") L 09/13/2026 - 04:38:07: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13197 10869 10804") (victim_position "-13252 11187 10696") L 09/13/2026 - 04:38:07: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:38:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:10: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:38:10: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "43") (weapon "quake_rl") L 09/13/2026 - 04:38:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "91") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 04:38:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:38:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 04:38:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:13: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:38:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "23") (weapon "shotgun_soldier") L 09/13/2026 - 04:38:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "70") (realdamage "50") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:15: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13099 11084 10849") (victim_position "-13180 11486 10716") L 09/13/2026 - 04:38:15: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:38:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:38:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "62") (weapon "quake_rl") L 09/13/2026 - 04:38:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:38:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "67") (weapon "quake_rl") L 09/13/2026 - 04:38:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "109") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:20: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:20: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "47") (weapon "shotgun_soldier") L 09/13/2026 - 04:38:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "48") (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "58") (realdamage "11") (weapon "shotgun_soldier") L 09/13/2026 - 04:38:21: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13200 11583 10697") (victim_position "-13052 11246 10701") L 09/13/2026 - 04:38:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:38:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "80") (weapon "quake_rl") L 09/13/2026 - 04:38:21: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 04:38:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:26: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:38:26: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 04:38:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "59") (weapon "shotgun_soldier") L 09/13/2026 - 04:38:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "32") (weapon "shotgun_soldier") L 09/13/2026 - 04:38:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "41") (weapon "shotgun_soldier") L 09/13/2026 - 04:38:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:30: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 04:38:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:33: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:38:33: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "41") (realdamage "39") (weapon "quake_rl") L 09/13/2026 - 04:38:33: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13219 11143 10740") (victim_position "-13252 10531 10696") L 09/13/2026 - 04:38:33: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 04:38:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:38:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "81") (weapon "quake_rl") L 09/13/2026 - 04:38:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 04:38:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "100") (weapon "quake_rl") L 09/13/2026 - 04:38:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 04:38:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 04:38:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 04:38:38: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13022 12248 10696") (victim_position "-13442 11765 10616") L 09/13/2026 - 04:38:38: World triggered "mge_match_end" (winner "[U:1:1294049421]") (loser "[U:1:399797578]") (winner_score "20") (loser_score "12")