L 09/13/2026 - 05:27:33: World triggered "meta_data" (matchid "260913052733cd89") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/13/2026 - 05:27:33: "charlm<44><[U:1:1294049421]>" changed role to "soldier" L 09/13/2026 - 05:27:33: "Plam_Plam!<43><[U:1:399797578]>" changed role to "soldier" L 09/13/2026 - 05:27:35: "Plam_Plam!<43><[U:1:399797578]>" say "why am i sweeping" L 09/13/2026 - 05:27:37: "Plam_Plam!<43><[U:1:399797578]>" say "ok ok ok" L 09/13/2026 - 05:27:44: "Plam_Plam!<43><[U:1:399797578]>" say "i've been thinking" L 09/13/2026 - 05:28:05: "Plam_Plam!<43><[U:1:399797578]>" say "how i can minimize the time i'm reloading and not in danger" L 09/13/2026 - 05:28:14: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:28:14: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "55") (weapon "quake_rl") L 09/13/2026 - 05:28:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:28:20: "Plam_Plam!<43><[U:1:399797578]>" say "i'm trying to waste as many of your rockets as possible" L 09/13/2026 - 05:28:33: "Plam_Plam!<43><[U:1:399797578]>" say "and spam shotgun to keep you on your toes" L 09/13/2026 - 05:28:40: "charlm<44><[U:1:1294049421]>" say "you were successful last round def" L 09/13/2026 - 05:28:48: "Plam_Plam!<43><[U:1:399797578]>" say "throwing rockets only when there's a good possibility to hit" L 09/13/2026 - 05:29:02: "Plam_Plam!<43><[U:1:399797578]>" say "i reload when you retreat or when you reload" L 09/13/2026 - 05:29:12: "Plam_Plam!<43><[U:1:399797578]>" say "this allows me to keep doing damage nonstop" L 09/13/2026 - 05:29:53: "charlm<44><[U:1:1294049421]>" committed suicide with "world" (attacker_position "-13451 11035 10714") L 09/13/2026 - 05:29:53: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:29:55: "Plam_Plam!<43><[U:1:399797578]>" committed suicide with "world" (attacker_position "-13074 10613 10696") L 09/13/2026 - 05:29:55: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:29:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:29:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 05:30:00: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:02: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:02: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "23") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 05:30:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:04: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:04: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "36") (realdamage "26") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:04: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13336 11567 10696") (victim_position "-13015 11179 10696") L 09/13/2026 - 05:30:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "88") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:04: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:30:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:07: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:07: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "100") (weapon "quake_rl") L 09/13/2026 - 05:30:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:09: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:09: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "28") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "25") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:09: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:09: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "17") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "11") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "12") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "35") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "50") (realdamage "36") (weapon "quake_rl") L 09/13/2026 - 05:30:13: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13189 11946 10821") (victim_position "-13185 12275 10730") L 09/13/2026 - 05:30:13: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:30:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "90") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:17: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:17: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "68") (weapon "quake_rl") L 09/13/2026 - 05:30:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "83") (weapon "quake_rl") L 09/13/2026 - 05:30:18: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:19: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "26") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:19: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:19: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "72") (realdamage "49") (weapon "quake_rl") L 09/13/2026 - 05:30:19: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13072 11717 10795") (victim_position "-13150 11230 10740") L 09/13/2026 - 05:30:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:20: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:30:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "110") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 05:30:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "34") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:24: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:24: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "109") (realdamage "103") (weapon "quake_rl") L 09/13/2026 - 05:30:24: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13136 11279 10755") (victim_position "-13019 11166 10696") L 09/13/2026 - 05:30:24: "charlm<44><[U:1:1294049421]>" triggered "domination" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 05:30:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:24: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:30:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "12") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "4") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:29: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 05:30:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 05:30:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:32: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:32: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 05:30:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:32: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:32: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "74") (realdamage "36") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:32: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13169 11769 10804") (victim_position "-13097 11561 10743") L 09/13/2026 - 05:30:32: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:30:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "312") L 09/13/2026 - 05:30:34: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:36: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:36: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 05:30:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "91") (realdamage "8") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:44: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13181 11066 10837") (victim_position "-13100 11303 10698") L 09/13/2026 - 05:30:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "revenge" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 05:30:44: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:30:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "390") L 09/13/2026 - 05:30:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "38") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:48: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:48: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "19") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "63") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "67") (realdamage "39") (weapon "quake_rl") L 09/13/2026 - 05:30:49: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13172 11688 10752") (victim_position "-13335 11524 10745") L 09/13/2026 - 05:30:49: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:30:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:52: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:52: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "75") (weapon "quake_rl") L 09/13/2026 - 05:30:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:54: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:30:54: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "45") (weapon "quake_rl") L 09/13/2026 - 05:30:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "12") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:54: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:54: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "18") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:55: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:55: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "49") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "85") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:56: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:30:56: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "83") (realdamage "13") (weapon "shotgun_soldier") L 09/13/2026 - 05:30:56: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13195 11550 10697") (victim_position "-13348 11695 10696") L 09/13/2026 - 05:30:56: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:30:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:30:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "47") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:30:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:02: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:02: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "58") (weapon "quake_rl") L 09/13/2026 - 05:31:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "43") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:02: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:02: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:02: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "64") (weapon "quake_rl") L 09/13/2026 - 05:31:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "42") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:03: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:03: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "79") (realdamage "78") (weapon "quake_rl") L 09/13/2026 - 05:31:03: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-12929 11459 10714") (victim_position "-13162 11346 10701") L 09/13/2026 - 05:31:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:03: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:31:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:06: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:07: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:07: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "54") (weapon "quake_rl") L 09/13/2026 - 05:31:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:08: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:08: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 05:31:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:11: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:11: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "39") (realdamage "21") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:11: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12823 10977 10658") (victim_position "-13114 11327 10700") L 09/13/2026 - 05:31:11: "charlm<44><[U:1:1294049421]>" triggered "domination" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 05:31:11: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:31:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "55") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "79") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:14: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:14: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "52") (weapon "quake_rl") L 09/13/2026 - 05:31:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "26") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:15: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:15: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "6") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "20") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:18: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 05:31:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "65") (realdamage "17") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:20: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13248 11080 10710") (victim_position "-13370 11188 10743") L 09/13/2026 - 05:31:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "revenge" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 05:31:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:20: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:31:22: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:22: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "263") L 09/13/2026 - 05:31:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:25: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:25: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "58") (weapon "quake_rl") L 09/13/2026 - 05:31:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:25: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "49") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:26: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "85") (realdamage "81") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:26: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13318 11282 10696") (victim_position "-13490 11312 10663") L 09/13/2026 - 05:31:27: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:31:29: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:29: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:29: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "101") (weapon "quake_rl") L 09/13/2026 - 05:31:30: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:31: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:31: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "64") (weapon "quake_rl") L 09/13/2026 - 05:31:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:32: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "world" (attacker_position "-13303 11031 10742") (victim_position "-13289 11112 10696") L 09/13/2026 - 05:31:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:32: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:31:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:34: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:34: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "213") L 09/13/2026 - 05:31:34: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "72") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:36: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "25") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:37: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:37: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "94") (weapon "quake_rl") L 09/13/2026 - 05:31:37: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:38: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:38: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:38: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:38: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "10") (realdamage "1") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:38: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13501 11390 10860") (victim_position "-12911 11627 10830") L 09/13/2026 - 05:31:38: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:31:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:42: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "287") L 09/13/2026 - 05:31:42: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:43: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:43: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:43: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "69") (weapon "quake_rl") L 09/13/2026 - 05:31:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "77") (realdamage "65") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:44: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13233 11437 10722") (victim_position "-13374 11244 10696") L 09/13/2026 - 05:31:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:44: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:31:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "112") (weapon "quake_rl") L 09/13/2026 - 05:31:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:47: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:48: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:48: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:48: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "88") (realdamage "67") (weapon "quake_rl") L 09/13/2026 - 05:31:48: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-12992 11002 10741") (victim_position "-12826 11079 10610") L 09/13/2026 - 05:31:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:48: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "108") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:48: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:31:50: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:50: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 05:31:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "76") (realdamage "68") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:51: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13079 11979 10740") (victim_position "-13143 11714 10917") L 09/13/2026 - 05:31:51: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:31:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:53: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "92") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:54: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:54: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:55: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:55: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "90") (weapon "quake_rl") L 09/13/2026 - 05:31:55: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:31:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "31") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:31:59: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 05:31:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:31:59: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:31:59: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "66") (weapon "quake_rl") L 09/13/2026 - 05:31:59: "charlm<44><[U:1:1294049421]>" picked up item "tf_ammo_pack" L 09/13/2026 - 05:32:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "5") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "14") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "27") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "12") (realdamage "6") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:01: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-12979 11061 10711") (victim_position "-13283 11504 10696") L 09/13/2026 - 05:32:02: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:32:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:03: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "282") L 09/13/2026 - 05:32:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "24") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:05: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:05: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "109") (weapon "quake_rl") L 09/13/2026 - 05:32:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "65") (realdamage "47") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:05: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13264 11591 10744") (victim_position "-13044 11347 10696") L 09/13/2026 - 05:32:05: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:05: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:32:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:08: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:08: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 05:32:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:09: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:09: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:09: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "88") (weapon "quake_rl") L 09/13/2026 - 05:32:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:10: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "27") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "10") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "22") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "42") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:12: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:12: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:12: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "42") (realdamage "20") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:12: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13309 11241 10696") (victim_position "-13363 10858 10696") L 09/13/2026 - 05:32:12: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:32:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "191") L 09/13/2026 - 05:32:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:15: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:15: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "110") (weapon "quake_rl") L 09/13/2026 - 05:32:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:15: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:16: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:16: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:16: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:16: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "22") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:17: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:17: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "47") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:17: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "29") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:17: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13029 12047 10696") (victim_position "-13012 11700 10744") L 09/13/2026 - 05:32:17: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:32:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:20: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "78") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "70") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:21: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 05:32:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:22: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:23: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "49") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:24: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "15") (realdamage "3") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:24: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-12998 11145 10696") (victim_position "-13293 11215 10696") L 09/13/2026 - 05:32:24: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:32:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "100") (weapon "quake_rl") L 09/13/2026 - 05:32:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "110") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:27: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:28: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:28: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:29: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (realdamage "9") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:29: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "tf_projectile_rocket" (attacker_position "-13073 11485 10699") (victim_position "-13432 11514 10587") L 09/13/2026 - 05:32:29: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:32:31: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "61") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:32: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:34: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:34: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "67") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:34: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:34: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:34: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:35: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "87") (realdamage "38") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:35: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13182 11027 10804") (victim_position "-13204 11158 10740") L 09/13/2026 - 05:32:35: "Plam_Plam!<43><[U:1:399797578]>" triggered "domination" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 05:32:35: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:32:36: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:37: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "31") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:39: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "104") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "58") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:40: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:41: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "40") (realdamage "7") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:41: "Plam_Plam!<43><[U:1:399797578]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13168 11795 10804") (victim_position "-13266 11562 10740") L 09/13/2026 - 05:32:41: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:32:43: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "60") (weapon "quake_rl") L 09/13/2026 - 05:32:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "64") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:44: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:45: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 05:32:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:46: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "14") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:47: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:47: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "78") (realdamage "48") (weapon "quake_rl") L 09/13/2026 - 05:32:47: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13020 11078 10696") (victim_position "-13060 11361 10699") L 09/13/2026 - 05:32:47: "charlm<44><[U:1:1294049421]>" triggered "revenge" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 05:32:47: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:32:49: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:50: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:51: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:51: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:51: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 05:32:51: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:52: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "76") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:52: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:52: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "58") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:53: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:53: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "70") (weapon "shotgun_soldier") L 09/13/2026 - 05:32:53: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13225 12296 10696") (victim_position "-13200 12182 10697") L 09/13/2026 - 05:32:53: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:32:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "382") L 09/13/2026 - 05:32:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:56: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:32:57: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:32:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:58: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:32:58: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "65") (weapon "quake_rl") L 09/13/2026 - 05:32:58: "charlm<44><[U:1:1294049421]>" committed suicide with "quake_rl" (attacker_position "-13248 11576 10696") L 09/13/2026 - 05:32:58: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:32:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:32:58: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:33:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "207") L 09/13/2026 - 05:33:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:33:01: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:33:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:33:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:04: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "67") (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:33:05: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:33:05: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "69") (realdamage "21") (weapon "quake_rl") L 09/13/2026 - 05:33:05: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13205 11355 10775") (victim_position "-13042 11543 10744") L 09/13/2026 - 05:33:05: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:33:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "257") L 09/13/2026 - 05:33:07: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:33:07: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "183") L 09/13/2026 - 05:33:07: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:07: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:33:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:33:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:33:08: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "18") (weapon "shotgun_soldier") L 09/13/2026 - 05:33:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:33:08: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:33:08: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "31") (realdamage "13") (weapon "quake_rl") L 09/13/2026 - 05:33:08: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "quake_rl" (attacker_position "-13069 11029 10854") (victim_position "-13250 11917 10852") L 09/13/2026 - 05:33:08: "charlm<44><[U:1:1294049421]>" triggered "domination" against "Plam_Plam!<43><[U:1:399797578]>" L 09/13/2026 - 05:33:08: "Plam_Plam!<43><[U:1:399797578]>" spawned as "soldier" L 09/13/2026 - 05:33:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:33:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:11: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "304") L 09/13/2026 - 05:33:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:33:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 05:33:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:33:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "55") (weapon "quake_rl") L 09/13/2026 - 05:33:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:33:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:33:13: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "22") (weapon "shotgun_soldier") L 09/13/2026 - 05:33:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:33:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:33:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "102") (weapon "quake_rl") L 09/13/2026 - 05:33:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:33:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:33:14: "Plam_Plam!<43><[U:1:399797578]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "24") (weapon "shotgun_soldier") L 09/13/2026 - 05:33:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:33:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:33:14: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:33:14: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Plam_Plam!<43><[U:1:399797578]>" (damage "69") (realdamage "43") (weapon "shotgun_soldier") L 09/13/2026 - 05:33:14: "Plam_Plam!<43><[U:1:399797578]>" joined team "Spectator" L 09/13/2026 - 05:33:14: "charlm<44><[U:1:1294049421]>" killed "Plam_Plam!<43><[U:1:399797578]>" with "shotgun_soldier" (attacker_position "-13372 11699 10696") (victim_position "-13372 11843 10787") L 09/13/2026 - 05:33:14: World triggered "mge_match_end" (winner "[U:1:1294049421]") (loser "[U:1:399797578]") (winner_score "20") (loser_score "13")