L 09/13/2026 - 05:35:34: World triggered "meta_data" (matchid "260913053534cfc3") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/13/2026 - 05:35:34: "charlm<44><[U:1:1294049421]>" changed role to "soldier" L 09/13/2026 - 05:35:34: "Quacksly<47><[U:1:923073221]>" changed role to "soldier" L 09/13/2026 - 05:35:34: "charlm<44><[U:1:1294049421]>" say "0-20" L 09/13/2026 - 05:35:38: "charlm<44><[U:1:1294049421]>" say "you're cracked bro " L 09/13/2026 - 05:35:45: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:45: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:35:45: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 05:35:45: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:46: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:35:46: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "105") (realdamage "102") (weapon "quake_rl") L 09/13/2026 - 05:35:46: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13358 11869 10696") (victim_position "-13218 11809 10915") L 09/13/2026 - 05:35:46: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:46: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:35:46: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "52") (weapon "quake_rl") L 09/13/2026 - 05:35:46: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:35:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:52: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:53: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:35:53: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "quake_rl") L 09/13/2026 - 05:35:53: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:35:53: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 05:35:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:53: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:54: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:54: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:55: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:35:55: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "63") (realdamage "42") (weapon "quake_rl") L 09/13/2026 - 05:35:55: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13029 11927 10888") (victim_position "-12977 12027 10696") L 09/13/2026 - 05:35:55: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:35:55: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:35:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:58: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:35:58: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "52") (weapon "quake_rl") L 09/13/2026 - 05:35:58: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:58: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:35:58: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "77") (weapon "quake_rl") L 09/13/2026 - 05:35:58: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:59: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:35:59: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:35:59: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "102") (weapon "quake_rl") L 09/13/2026 - 05:35:59: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:00: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:00: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:00: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "101") (realdamage "21") (weapon "quake_rl") (airshot "1") (height "274") L 09/13/2026 - 05:36:00: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13255 12037 10780") (victim_position "-13067 11831 10970") L 09/13/2026 - 05:36:00: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:36:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:03: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:03: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:03: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "64") (weapon "quake_rl") L 09/13/2026 - 05:36:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:04: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:04: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:04: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (weapon "quake_rl") L 09/13/2026 - 05:36:05: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:05: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 05:36:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:05: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:06: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:06: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:06: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "73") (realdamage "23") (weapon "quake_rl") L 09/13/2026 - 05:36:06: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13150 11971 10804") (victim_position "-13565 11868 10667") L 09/13/2026 - 05:36:06: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:36:06: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:09: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:09: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:09: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:09: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "73") (weapon "quake_rl") L 09/13/2026 - 05:36:09: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:09: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "318") L 09/13/2026 - 05:36:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:10: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:10: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 05:36:11: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:12: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:12: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "13") (weapon "shotgun_soldier") L 09/13/2026 - 05:36:12: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:13: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:13: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "9") (weapon "shotgun_soldier") L 09/13/2026 - 05:36:13: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "45") (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "20") (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:14: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "48") (weapon "quake_rl") L 09/13/2026 - 05:36:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "49") (realdamage "5") (weapon "shotgun_soldier") L 09/13/2026 - 05:36:14: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-12922 11818 10696") (victim_position "-12630 11991 10482") L 09/13/2026 - 05:36:14: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:36:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 05:36:19: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:19: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:19: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "74") (weapon "quake_rl") L 09/13/2026 - 05:36:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:20: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:21: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:21: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:21: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:21: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 05:36:21: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:21: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "59") (weapon "quake_rl") L 09/13/2026 - 05:36:21: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:22: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:22: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "67") (realdamage "59") (weapon "quake_rl") L 09/13/2026 - 05:36:22: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13095 12003 10804") (victim_position "-13381 12310 10747") L 09/13/2026 - 05:36:22: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:36:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:25: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:25: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "59") (weapon "quake_rl") L 09/13/2026 - 05:36:25: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:25: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "quake_rl") L 09/13/2026 - 05:36:25: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:25: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "79") (weapon "quake_rl") L 09/13/2026 - 05:36:25: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:25: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:26: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:26: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:26: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:26: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "34") (weapon "quake_rl") L 09/13/2026 - 05:36:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "63") (realdamage "46") (weapon "quake_rl") (airshot "1") (height "675") L 09/13/2026 - 05:36:27: "charlm<44><[U:1:1294049421]>" killed "Quacksly<47><[U:1:923073221]>" with "quake_rl" (attacker_position "-13151 12280 10697") (victim_position "-13139 12114 11415") L 09/13/2026 - 05:36:27: "charlm<44><[U:1:1294049421]>" triggered "revenge" against "Quacksly<47><[U:1:923073221]>" L 09/13/2026 - 05:36:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:27: "Quacksly<47><[U:1:923073221]>" spawned as "soldier" L 09/13/2026 - 05:36:30: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:32: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:32: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:33: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:33: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "81") (weapon "quake_rl") L 09/13/2026 - 05:36:33: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:33: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "88") (weapon "quake_rl") L 09/13/2026 - 05:36:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:33: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:33: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 05:36:33: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:34: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:34: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:34: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:34: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "58") (weapon "quake_rl") (airshot "1") (height "446") L 09/13/2026 - 05:36:34: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:34: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:34: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "4") (weapon "shotgun_soldier") L 09/13/2026 - 05:36:35: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:35: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:35: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 09/13/2026 - 05:36:35: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13069 11658 11130") (victim_position "-12364 11971 10738") L 09/13/2026 - 05:36:35: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:36:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:40: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:40: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "55") (weapon "quake_rl") L 09/13/2026 - 05:36:40: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:40: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "92") (weapon "quake_rl") L 09/13/2026 - 05:36:40: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:40: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:40: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "81") (weapon "quake_rl") L 09/13/2026 - 05:36:41: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:41: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:36:42: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:42: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "108") (realdamage "95") (weapon "quake_rl") L 09/13/2026 - 05:36:42: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13165 11947 10837") (victim_position "-13314 11963 10715") L 09/13/2026 - 05:36:42: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:42: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:36:44: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:44: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:44: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "320") L 09/13/2026 - 05:36:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 05:36:49: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:49: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:49: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:49: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "105") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "285") L 09/13/2026 - 05:36:49: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13222 11786 10804") (victim_position "-13069 11660 10981") L 09/13/2026 - 05:36:49: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:49: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "70") (weapon "quake_rl") L 09/13/2026 - 05:36:49: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:36:55: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:55: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:55: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "256") L 09/13/2026 - 05:36:55: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:55: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:55: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "77") (weapon "quake_rl") L 09/13/2026 - 05:36:55: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:56: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:56: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:57: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:57: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "54") (weapon "quake_rl") L 09/13/2026 - 05:36:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:57: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:36:57: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:36:57: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "52") (realdamage "3") (weapon "quake_rl") L 09/13/2026 - 05:36:57: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13222 11999 10850") (victim_position "-13505 11933 10780") L 09/13/2026 - 05:36:57: "Quacksly<47><[U:1:923073221]>" triggered "domination" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 05:36:57: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:37:01: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:01: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:01: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "270") L 09/13/2026 - 05:37:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:02: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:02: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "74") (weapon "quake_rl") L 09/13/2026 - 05:37:02: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:03: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:03: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:03: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:04: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:04: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:04: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:04: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "32") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:05: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:05: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:05: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "16") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:05: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:05: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "18") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:05: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:05: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:05: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:06: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:06: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "51") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:06: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:06: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:06: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "14") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:06: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:07: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:07: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:07: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "50") (realdamage "4") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:07: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13166 11840 10804") (victim_position "-13038 11485 10747") L 09/13/2026 - 05:37:07: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:37:12: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:12: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:12: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "58") (weapon "quake_rl") L 09/13/2026 - 05:37:13: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:13: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:13: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "56") (weapon "quake_rl") L 09/13/2026 - 05:37:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:14: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:14: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 05:37:14: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:14: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:14: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:14: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:14: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "54") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:15: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:15: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:15: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "41") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:15: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:15: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:15: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "17") (realdamage "6") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:15: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13142 10974 10804") (victim_position "-12990 10440 10930") L 09/13/2026 - 05:37:15: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:37:17: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:17: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:18: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:18: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "85") (weapon "quake_rl") L 09/13/2026 - 05:37:18: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:18: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "109") (weapon "quake_rl") L 09/13/2026 - 05:37:18: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:18: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:19: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:19: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "106") (realdamage "91") (weapon "quake_rl") L 09/13/2026 - 05:37:19: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13038 10591 10868") (victim_position "-13143 10811 10839") L 09/13/2026 - 05:37:19: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:19: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:19: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:37:22: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:22: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:22: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:22: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 05:37:23: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:23: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "82") (weapon "quake_rl") L 09/13/2026 - 05:37:23: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:23: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:24: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:24: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "110") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "335") L 09/13/2026 - 05:37:24: "charlm<44><[U:1:1294049421]>" killed "Quacksly<47><[U:1:923073221]>" with "quake_rl" (attacker_position "-13267 11062 11071") (victim_position "-13121 11034 11139") L 09/13/2026 - 05:37:24: "charlm<44><[U:1:1294049421]>" triggered "revenge" against "Quacksly<47><[U:1:923073221]>" L 09/13/2026 - 05:37:24: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:24: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:24: "Quacksly<47><[U:1:923073221]>" spawned as "soldier" L 09/13/2026 - 05:37:26: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:27: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:27: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "108") (weapon "quake_rl") L 09/13/2026 - 05:37:27: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:27: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "219") L 09/13/2026 - 05:37:27: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:27: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:27: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "109") (realdamage "44") (weapon "quake_rl") (airshot "1") (height "187") L 09/13/2026 - 05:37:27: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-12976 11147 10808") (victim_position "-13103 11155 10927") L 09/13/2026 - 05:37:27: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:28: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:28: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:37:30: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:30: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:30: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:30: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "93") (weapon "quake_rl") L 09/13/2026 - 05:37:31: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:31: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:31: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "54") (weapon "quake_rl") L 09/13/2026 - 05:37:31: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:32: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:32: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:32: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:32: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "19") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:33: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:33: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:33: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "23") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:33: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:34: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:34: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:34: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "37") (realdamage "11") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:34: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13013 10806 10708") (victim_position "-13224 10538 10696") L 09/13/2026 - 05:37:34: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:37:37: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:37: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:37: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:37: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "87") (weapon "quake_rl") L 09/13/2026 - 05:37:38: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:38: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "97") (weapon "quake_rl") L 09/13/2026 - 05:37:38: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:39: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:40: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:40: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:40: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "53") (weapon "quake_rl") L 09/13/2026 - 05:37:40: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:40: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:40: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "46") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:40: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:40: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:40: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "24") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:41: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:41: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:41: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "82") (realdamage "57") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:41: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13113 11460 10701") (victim_position "-13182 11233 10740") L 09/13/2026 - 05:37:41: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:37:43: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:44: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:44: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:44: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "103") (weapon "quake_rl") L 09/13/2026 - 05:37:45: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:45: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:45: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "68") (weapon "quake_rl") L 09/13/2026 - 05:37:45: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:46: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:46: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:46: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:46: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "83") (weapon "quake_rl") L 09/13/2026 - 05:37:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:47: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:47: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:47: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:47: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "84") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:47: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:47: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 05:37:47: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "81") (realdamage "19") (weapon "shotgun_soldier") L 09/13/2026 - 05:37:47: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "shotgun_soldier" (attacker_position "-13182 11028 10833") (victim_position "-12963 11009 10707") L 09/13/2026 - 05:37:47: "Quacksly<47><[U:1:923073221]>" triggered "domination" against "charlm<44><[U:1:1294049421]>" L 09/13/2026 - 05:37:48: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:37:50: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:51: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:51: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "45") (weapon "quake_rl") L 09/13/2026 - 05:37:51: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:51: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:51: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "69") (weapon "quake_rl") L 09/13/2026 - 05:37:52: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:53: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:53: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:53: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "55") (weapon "quake_rl") L 09/13/2026 - 05:37:53: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:53: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:53: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "66") (weapon "quake_rl") L 09/13/2026 - 05:37:54: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:54: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:54: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "62") (realdamage "34") (weapon "quake_rl") L 09/13/2026 - 05:37:54: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13235 11145 10740") (victim_position "-13447 11141 10671") L 09/13/2026 - 05:37:54: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:37:57: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:57: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:57: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 05:37:58: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:37:59: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:37:59: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "53") (weapon "quake_rl") L 09/13/2026 - 05:37:59: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:00: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:00: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:00: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:38:00: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "97") (weapon "quake_rl") L 09/13/2026 - 05:38:01: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:01: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:01: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:38:01: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "99") (realdamage "26") (weapon "quake_rl") L 09/13/2026 - 05:38:01: "charlm<44><[U:1:1294049421]>" killed "Quacksly<47><[U:1:923073221]>" with "quake_rl" (attacker_position "-13140 11107 10804") (victim_position "-13212 11465 10701") L 09/13/2026 - 05:38:01: "charlm<44><[U:1:1294049421]>" triggered "revenge" against "Quacksly<47><[U:1:923073221]>" L 09/13/2026 - 05:38:01: "Quacksly<47><[U:1:923073221]>" spawned as "soldier" L 09/13/2026 - 05:38:03: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:38:03: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "359") L 09/13/2026 - 05:38:03: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:03: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:04: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:04: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:05: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:07: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:08: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:08: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:38:08: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 05:38:08: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:38:08: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "91") (realdamage "49") (weapon "quake_rl") L 09/13/2026 - 05:38:08: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13145 10779 10804") (victim_position "-13100 10717 10783") L 09/13/2026 - 05:38:08: "Quacksly<47><[U:1:923073221]>" picked up item "tf_ammo_pack" L 09/13/2026 - 05:38:08: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:08: "charlm<44><[U:1:1294049421]>" spawned as "soldier" L 09/13/2026 - 05:38:10: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:10: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:10: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:38:10: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "355") L 09/13/2026 - 05:38:11: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:11: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:12: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:12: "Quacksly<47><[U:1:923073221]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 05:38:12: "charlm<44><[U:1:1294049421]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:38:12: "charlm<44><[U:1:1294049421]>" triggered "damage" against "Quacksly<47><[U:1:923073221]>" (damage "86") (weapon "quake_rl") L 09/13/2026 - 05:38:13: "charlm<44><[U:1:1294049421]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 05:38:13: "Quacksly<47><[U:1:923073221]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 05:38:13: "Quacksly<47><[U:1:923073221]>" triggered "damage" against "charlm<44><[U:1:1294049421]>" (damage "76") (realdamage "69") (weapon "quake_rl") L 09/13/2026 - 05:38:13: "Quacksly<47><[U:1:923073221]>" killed "charlm<44><[U:1:1294049421]>" with "quake_rl" (attacker_position "-13164 10490 10696") (victim_position "-13332 10490 10696") L 09/13/2026 - 05:38:13: World triggered "mge_match_end" (winner "[U:1:923073221]") (loser "[U:1:1294049421]") (winner_score "20") (loser_score "3")