L 09/13/2026 - 06:11:46: World triggered "meta_data" (matchid "2609130611464655") (map "mge_triumph_beta7_rc1") (arena "Product Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/13/2026 - 06:11:46: "AAAAAAA<174><[U:1:169255079]>" changed role to "scout" L 09/13/2026 - 06:11:46: "Goeswin<176><[U:1:29048860]>" changed role to "scout" L 09/13/2026 - 06:12:09: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 06:12:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:10: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "109") (realdamage "5") (weapon "quake_rl") L 09/13/2026 - 06:12:10: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "1202 4856 5329") (victim_position "1238 5007 5262") L 09/13/2026 - 06:12:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:11: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:12:13: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:14: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:14: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "49") (weapon "disciplinary_action") L 09/13/2026 - 06:12:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:15: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 06:12:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:16: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:16: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:16: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "54") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:16: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:17: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:18: "AAAAAAA<174><[U:1:169255079]>" committed suicide with "quake_rl" (attacker_position "1295 4380 5258") L 09/13/2026 - 06:12:19: "AAAAAAA<174><[U:1:169255079]>" spawned as "soldier" L 09/13/2026 - 06:12:22: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:22: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:22: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "78") (weapon "quake_rl") L 09/13/2026 - 06:12:22: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:22: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "68") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:22: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:23: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:24: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:25: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:25: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:25: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "69") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:27: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:28: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:28: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:29: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "65") (weapon "quake_rl") L 09/13/2026 - 06:12:31: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:31: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:31: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "46") (realdamage "27") (weapon "quake_rl") L 09/13/2026 - 06:12:31: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "1485 4438 5260") (victim_position "1859 4743 5344") L 09/13/2026 - 06:12:31: "AAAAAAA<174><[U:1:169255079]>" triggered "domination" against "Goeswin<176><[U:1:29048860]>" L 09/13/2026 - 06:12:31: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:31: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:12:32: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:33: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:34: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:34: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:34: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "100") (weapon "quake_rl") L 09/13/2026 - 06:12:34: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:35: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:35: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:35: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:35: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "66") (weapon "quake_rl") L 09/13/2026 - 06:12:36: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:39: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:39: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:39: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "59") (weapon "quake_rl") L 09/13/2026 - 06:12:39: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "world" (attacker_position "1708 4455 5300") (victim_position "1470 4805 5347") L 09/13/2026 - 06:12:40: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:12:41: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:41: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:41: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "101") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:42: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:42: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:42: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:42: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "62") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:43: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:43: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:43: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "104") (weapon "quake_rl") L 09/13/2026 - 06:12:43: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:43: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:43: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "49") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:44: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:44: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:44: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:44: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "36") (weapon "quake_rl") L 09/13/2026 - 06:12:45: "AAAAAAA<174><[U:1:169255079]>" picked up item "tf_ammo_pack" L 09/13/2026 - 06:12:45: "Goeswin<176><[U:1:29048860]>" killed "AAAAAAA<174><[U:1:169255079]>" with "world" (attacker_position "1534 3936 5320") (victim_position "1208 4340 5235") L 09/13/2026 - 06:12:45: "Goeswin<176><[U:1:29048860]>" triggered "revenge" against "AAAAAAA<174><[U:1:169255079]>" L 09/13/2026 - 06:12:46: "AAAAAAA<174><[U:1:169255079]>" spawned as "soldier" L 09/13/2026 - 06:12:48: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:48: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:48: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "57") (weapon "quake_rl") L 09/13/2026 - 06:12:49: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:49: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:49: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "47") (weapon "quake_rl") L 09/13/2026 - 06:12:53: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:12:53: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:12:53: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "45") (weapon "shotgun_soldier") L 09/13/2026 - 06:12:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:53: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:12:54: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:54: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:54: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "106") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:54: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:12:55: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:12:56: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:56: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:56: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "67") (realdamage "32") (weapon "quake_rl") L 09/13/2026 - 06:12:56: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "1463 4027 5320") (victim_position "1937 4254 5306") L 09/13/2026 - 06:12:56: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:12:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:58: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "103") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:59: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:12:59: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:12:59: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:12:59: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "48") (weapon "quake_rl") L 09/13/2026 - 06:13:00: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:00: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:00: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:00: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "69") (weapon "quake_rl") L 09/13/2026 - 06:13:00: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:00: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "46") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:00: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:00: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:00: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "6") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:01: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:01: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:01: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "30") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:02: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "16") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:02: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "25") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:03: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:03: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "63") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:03: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:04: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:04: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "69") (realdamage "42") (weapon "quake_rl") L 09/13/2026 - 06:13:04: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "2089 4419 5300") (victim_position "2206 4234 5291") L 09/13/2026 - 06:13:04: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:04: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:13:06: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:06: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:06: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:06: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "67") (weapon "quake_rl") L 09/13/2026 - 06:13:06: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:06: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "72") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:07: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:07: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:07: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:07: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "56") (weapon "quake_rl") L 09/13/2026 - 06:13:07: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:07: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:07: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "51") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:08: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:08: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:08: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "41") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:09: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:09: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:09: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:09: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "41") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:09: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:09: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:09: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "44") (realdamage "34") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:09: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "shotgun_soldier" (attacker_position "2119 4457 5347") (victim_position "2438 4367 5217") L 09/13/2026 - 06:13:09: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:10: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:13:12: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:12: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:12: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "81") (weapon "quake_rl") L 09/13/2026 - 06:13:12: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:13: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:13: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:13: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:13: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "42") (weapon "quake_rl") L 09/13/2026 - 06:13:14: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:14: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:15: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "73") (weapon "quake_rl") L 09/13/2026 - 06:13:15: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:15: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:15: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "71") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:15: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:16: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:16: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:16: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:16: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:16: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:16: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "12") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:17: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:17: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:17: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "25") (realdamage "9") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:17: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "shotgun_soldier" (attacker_position "1722 4347 5300") (victim_position "1283 4487 5204") L 09/13/2026 - 06:13:17: "AAAAAAA<174><[U:1:169255079]>" triggered "domination" against "Goeswin<176><[U:1:29048860]>" L 09/13/2026 - 06:13:17: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:13:18: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:18: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:18: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "106") (weapon "quake_rl") L 09/13/2026 - 06:13:19: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:19: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:19: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "62") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:19: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:19: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:19: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "90") (weapon "quake_rl") L 09/13/2026 - 06:13:19: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:19: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:19: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "74") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:20: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:20: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:20: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:20: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "50") (realdamage "49") (weapon "quake_rl") L 09/13/2026 - 06:13:20: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "1313 4113 5551") (victim_position "1114 4486 5223") L 09/13/2026 - 06:13:21: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:21: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:13:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:23: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "54") (weapon "quake_rl") L 09/13/2026 - 06:13:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:23: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "80") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:24: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:24: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:24: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "37") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:25: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:25: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "world" (attacker_position "1860 4476 5352") (victim_position "1978 4330 5302") L 09/13/2026 - 06:13:25: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:13:25: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:26: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 06:13:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:27: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:27: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:27: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "89") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:27: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "54") (weapon "quake_rl") L 09/13/2026 - 06:13:28: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:29: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:29: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:29: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "45") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:29: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:29: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:29: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:30: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:30: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:30: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:30: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "7") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:31: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:31: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:31: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:31: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "69") (realdamage "61") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:31: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "shotgun_soldier" (attacker_position "2154 4335 5316") (victim_position "1964 4591 5295") L 09/13/2026 - 06:13:31: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:31: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "69") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:31: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:13:32: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:33: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:33: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:33: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 06:13:34: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:34: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:34: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "62") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:34: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:34: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:34: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "100") (weapon "quake_rl") L 09/13/2026 - 06:13:35: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:35: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:35: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:35: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "57") (realdamage "24") (weapon "quake_rl") L 09/13/2026 - 06:13:35: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "1841 4133 5400") (victim_position "1741 4360 5349") L 09/13/2026 - 06:13:35: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:13:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:37: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "33") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:38: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:38: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:38: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "78") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:38: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:39: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:39: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:39: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "47") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:39: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:40: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:40: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:40: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 06:13:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:41: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:41: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:41: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "63") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:42: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:42: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:42: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "23") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:43: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:43: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "82") (realdamage "7") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:43: "Goeswin<176><[U:1:29048860]>" killed "AAAAAAA<174><[U:1:169255079]>" with "tf_projectile_rocket" (attacker_position "1718 4812 5300") (victim_position "1731 4666 5341") L 09/13/2026 - 06:13:43: "Goeswin<176><[U:1:29048860]>" triggered "revenge" against "AAAAAAA<174><[U:1:169255079]>" L 09/13/2026 - 06:13:43: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:43: "AAAAAAA<174><[U:1:169255079]>" spawned as "soldier" L 09/13/2026 - 06:13:47: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:47: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:47: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "60") (weapon "quake_rl") L 09/13/2026 - 06:13:47: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:48: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:48: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:48: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:48: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "58") (weapon "quake_rl") L 09/13/2026 - 06:13:48: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:48: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "100") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:49: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:49: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:49: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "96") (weapon "quake_rl") L 09/13/2026 - 06:13:50: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:50: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:50: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "15") (realdamage "12") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:50: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "shotgun_soldier" (attacker_position "1722 4682 5341") (victim_position "1454 4907 5313") L 09/13/2026 - 06:13:50: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:50: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:50: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "58") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:50: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:13:52: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:53: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:53: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "105") (weapon "quake_rl") L 09/13/2026 - 06:13:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:53: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "63") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:54: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:54: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:54: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "24") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:54: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:55: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "72") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:55: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:13:55: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "47") (realdamage "35") (weapon "shotgun_soldier") L 09/13/2026 - 06:13:55: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "shotgun_soldier" (attacker_position "2407 4579 5252") (victim_position "2531 4313 5193") L 09/13/2026 - 06:13:55: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:55: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:55: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:13:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:58: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:58: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:59: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:59: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "62") (weapon "quake_rl") L 09/13/2026 - 06:13:59: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:59: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "83") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:59: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:13:59: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "109") (realdamage "105") (weapon "quake_rl") L 09/13/2026 - 06:13:59: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "1501 4562 5477") (victim_position "1440 4695 5360") L 09/13/2026 - 06:13:59: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:13:59: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:13:59: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:14:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:01: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "68") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:02: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "81") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:02: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "109") (weapon "quake_rl") L 09/13/2026 - 06:14:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:03: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:03: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:03: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:03: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 06:14:04: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:04: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:04: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:04: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:04: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "52") (weapon "shotgun_soldier") L 09/13/2026 - 06:14:05: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:05: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:05: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "54") (realdamage "10") (weapon "shotgun_soldier") L 09/13/2026 - 06:14:05: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "shotgun_soldier" (attacker_position "2167 4370 5370") (victim_position "2459 4407 5269") L 09/13/2026 - 06:14:05: "AAAAAAA<174><[U:1:169255079]>" triggered "domination" against "Goeswin<176><[U:1:29048860]>" L 09/13/2026 - 06:14:05: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:14:07: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:07: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:07: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 06:14:08: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:08: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 06:14:08: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:08: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:08: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:08: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "74") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:08: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "world" (attacker_position "1974 4260 5333") (victim_position "1609 4353 5292") L 09/13/2026 - 06:14:09: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:14:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:10: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:10: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 06:14:11: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:11: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:11: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:11: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "52") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:12: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:12: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:12: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "64") (weapon "quake_rl") L 09/13/2026 - 06:14:12: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:12: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:13: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:13: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:13: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "15") (weapon "shotgun_soldier") L 09/13/2026 - 06:14:13: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:13: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:13: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "83") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:14: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:14: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:14: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:14: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "10") (weapon "shotgun_soldier") L 09/13/2026 - 06:14:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:15: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "50") (realdamage "47") (weapon "quake_rl") L 09/13/2026 - 06:14:15: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "1557 4187 5417") (victim_position "1466 3845 5339") L 09/13/2026 - 06:14:16: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:14:17: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:17: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:17: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:17: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "69") (weapon "quake_rl") L 09/13/2026 - 06:14:18: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:18: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:18: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:18: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "66") (weapon "quake_rl") L 09/13/2026 - 06:14:18: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:18: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "85") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:19: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:19: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:19: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:19: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "24") (weapon "shotgun_soldier") L 09/13/2026 - 06:14:20: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:20: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:20: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "57") (weapon "shotgun_soldier") L 09/13/2026 - 06:14:20: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:20: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:20: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "50") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:21: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:21: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:21: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "20") (weapon "shotgun_soldier") L 09/13/2026 - 06:14:21: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:21: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:21: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:21: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "79") (realdamage "7") (weapon "shotgun_soldier") L 09/13/2026 - 06:14:21: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "shotgun_soldier" (attacker_position "1755 4398 5422") (victim_position "1552 4237 5292") L 09/13/2026 - 06:14:22: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:14:25: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:25: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 06:14:25: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:26: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:14:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:14:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:14:26: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "48") (weapon "quake_rl") L 09/13/2026 - 06:14:26: "AAAAAAA<174><[U:1:169255079]>" picked up item "tf_ammo_pack" L 09/13/2026 - 06:14:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:14:27: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "38") (realdamage "36") (weapon "shotgun_soldier") L 09/13/2026 - 06:14:27: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "shotgun_soldier" (attacker_position "1523 4295 5271") (victim_position "2068 4480 5300") L 09/13/2026 - 06:14:27: World triggered "mge_match_end" (winner "[U:1:169255079]") (loser "[U:1:29048860]") (winner_score "20") (loser_score "4")