L 09/13/2026 - 06:21:14: World triggered "meta_data" (matchid "260913062114ca63") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/13/2026 - 06:21:14: "AAAAAAA<174><[U:1:169255079]>" changed role to "soldier" L 09/13/2026 - 06:21:14: "Goeswin<176><[U:1:29048860]>" changed role to "demoman" L 09/13/2026 - 06:21:23: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:23: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:23: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "73") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:23: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:21:26: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:21:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:21:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:21:27: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "8") (weapon "shotgun_soldier") L 09/13/2026 - 06:21:28: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:21:28: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/13/2026 - 06:21:28: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "53") (weapon "shotgun_soldier") L 09/13/2026 - 06:21:28: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:28: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:28: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "49") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:29: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/13/2026 - 06:21:29: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:31: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:31: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:31: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "92") (realdamage "12") (weapon "quake_rl") L 09/13/2026 - 06:21:31: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-12817 11031 10635") (victim_position "-13042 10610 10696") L 09/13/2026 - 06:21:32: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:21:35: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:35: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:36: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:36: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:36: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "66") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:36: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:36: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 06:21:36: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:37: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:37: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:37: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "49") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:37: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "50") (weapon "quake_rl") L 09/13/2026 - 06:21:38: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:38: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:38: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "79") (realdamage "46") (weapon "quake_rl") L 09/13/2026 - 06:21:38: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13146 10864 10804") (victim_position "-13343 11111 10696") L 09/13/2026 - 06:21:38: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:21:41: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:42: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:43: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:43: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:43: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "98") (weapon "quake_rl") L 09/13/2026 - 06:21:44: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:44: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:44: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:44: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "83") (realdamage "79") (weapon "quake_rl") L 09/13/2026 - 06:21:44: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13010 11400 10711") (victim_position "-12863 10912 10697") L 09/13/2026 - 06:21:44: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:21:46: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:46: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:47: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:49: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:50: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:51: "Goeswin<176><[U:1:29048860]>" picked up item "tf_ammo_pack" L 09/13/2026 - 06:21:51: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:51: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:51: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "68") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:51: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:51: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:51: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "69") (weapon "quake_rl") L 09/13/2026 - 06:21:52: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:52: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:52: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:52: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "86") (weapon "quake_rl") L 09/13/2026 - 06:21:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:53: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "110") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:53: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "world" (attacker_position "-13058 11531 10742") (victim_position "-12671 11492 10480") L 09/13/2026 - 06:21:53: "AAAAAAA<174><[U:1:169255079]>" triggered "domination" against "Goeswin<176><[U:1:29048860]>" L 09/13/2026 - 06:21:53: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:21:56: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:57: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:57: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:57: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "101") (weapon "quake_rl") L 09/13/2026 - 06:21:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:21:58: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:21:58: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:21:58: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "61") (weapon "quake_rl") L 09/13/2026 - 06:21:59: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:00: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:01: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "102") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:01: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:01: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "72") (realdamage "37") (weapon "quake_rl") L 09/13/2026 - 06:22:01: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13157 10987 10804") (victim_position "-13216 11296 10734") L 09/13/2026 - 06:22:01: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:22:03: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:03: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "357") L 09/13/2026 - 06:22:04: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:04: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:04: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:06: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:08: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:08: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "49") (weapon "disciplinary_action") L 09/13/2026 - 06:22:11: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:11: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:11: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "53") (realdamage "37") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:11: "Goeswin<176><[U:1:29048860]>" killed "AAAAAAA<174><[U:1:169255079]>" with "tf_projectile_rocket" (attacker_position "-12900 11094 10696") (victim_position "-12977 10856 10760") L 09/13/2026 - 06:22:11: "Goeswin<176><[U:1:29048860]>" triggered "revenge" against "AAAAAAA<174><[U:1:169255079]>" L 09/13/2026 - 06:22:11: "AAAAAAA<174><[U:1:169255079]>" spawned as "soldier" L 09/13/2026 - 06:22:14: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:15: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "67") (weapon "quake_rl") L 09/13/2026 - 06:22:15: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:15: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "54") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:15: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:16: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:16: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:17: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:17: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "26") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:17: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:18: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:18: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "30") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:18: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:20: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:20: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:20: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "109") (realdamage "103") (weapon "quake_rl") L 09/13/2026 - 06:22:20: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13319 11300 10858") (victim_position "-13281 11359 10696") L 09/13/2026 - 06:22:20: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:22:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:23: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:23: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:24: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:24: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "34") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:26: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 06:22:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:27: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:27: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "world" (attacker_position "-13145 12105 10740") (victim_position "-13011 11682 10706") L 09/13/2026 - 06:22:27: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:22:28: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:30: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:30: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:30: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:30: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "72") (weapon "quake_rl") (airshot "1") (height "398") L 09/13/2026 - 06:22:31: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:31: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:32: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:32: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:32: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "63") (weapon "quake_rl") L 09/13/2026 - 06:22:33: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:33: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:33: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:33: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "84") (realdamage "42") (weapon "quake_rl") L 09/13/2026 - 06:22:33: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13135 11816 10804") (victim_position "-12938 12023 10742") L 09/13/2026 - 06:22:33: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:22:36: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:36: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:37: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 06:22:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:37: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "49") (weapon "disciplinary_action") L 09/13/2026 - 06:22:38: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:38: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:38: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "101") (realdamage "90") (weapon "quake_rl") L 09/13/2026 - 06:22:38: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13386 11908 10714") (victim_position "-13258 11595 10696") L 09/13/2026 - 06:22:38: "AAAAAAA<174><[U:1:169255079]>" triggered "domination" against "Goeswin<176><[U:1:29048860]>" L 09/13/2026 - 06:22:38: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:22:40: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:41: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "195") (realdamage "181") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 06:22:41: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "market_gardener" (attacker_position "-13225 11452 10735") (victim_position "-13221 11386 10753") L 09/13/2026 - 06:22:41: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:22:43: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:44: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:44: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:45: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:46: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:46: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "110") (weapon "quake_rl") L 09/13/2026 - 06:22:46: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:46: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:46: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:46: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "74") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:52: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:53: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "102") (realdamage "78") (weapon "tf_projectile_rocket") (airshot "1") (height "172") L 09/13/2026 - 06:22:53: "Goeswin<176><[U:1:29048860]>" killed "AAAAAAA<174><[U:1:169255079]>" with "tf_projectile_rocket" (attacker_position "-12995 11004 10696") (victim_position "-13273 10998 10868") L 09/13/2026 - 06:22:53: "Goeswin<176><[U:1:29048860]>" triggered "revenge" against "AAAAAAA<174><[U:1:169255079]>" L 09/13/2026 - 06:22:53: "AAAAAAA<174><[U:1:169255079]>" spawned as "soldier" L 09/13/2026 - 06:22:56: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:56: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:22:56: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "58") (weapon "quake_rl") L 09/13/2026 - 06:22:56: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:58: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:22:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:58: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:59: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:22:59: "AAAAAAA<174><[U:1:169255079]>" picked up item "tf_ammo_pack" L 09/13/2026 - 06:23:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:01: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "54") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:02: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "83") (weapon "quake_rl") L 09/13/2026 - 06:23:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:02: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "52") (realdamage "35") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:02: "Goeswin<176><[U:1:29048860]>" killed "AAAAAAA<174><[U:1:169255079]>" with "tf_projectile_rocket" (attacker_position "-13077 11672 10747") (victim_position "-13131 11395 10732") L 09/13/2026 - 06:23:02: "AAAAAAA<174><[U:1:169255079]>" spawned as "soldier" L 09/13/2026 - 06:23:05: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:05: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:05: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "78") (weapon "quake_rl") L 09/13/2026 - 06:23:06: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:06: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 06:23:06: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:07: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:07: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:08: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:09: "Goeswin<176><[U:1:29048860]>" committed suicide with "tf_projectile_rocket" (attacker_position "-12815 11349 10581") L 09/13/2026 - 06:23:10: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:23:13: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:13: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:14: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:14: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:14: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "107") (weapon "quake_rl") L 09/13/2026 - 06:23:14: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:14: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:14: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:15: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:15: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:15: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "81") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:15: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "68") (realdamage "58") (weapon "quake_rl") L 09/13/2026 - 06:23:15: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13403 11185 10717") (victim_position "-13205 11444 10701") L 09/13/2026 - 06:23:15: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:23:17: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:17: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:18: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:18: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:18: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "276") L 09/13/2026 - 06:23:18: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:19: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:19: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:19: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "87") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:19: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:19: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:19: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "58") (realdamage "37") (weapon "quake_rl") L 09/13/2026 - 06:23:19: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13092 11223 10790") (victim_position "-13258 11306 10696") L 09/13/2026 - 06:23:19: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:20: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:23:22: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:23: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:24: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:24: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "110") (weapon "quake_rl") L 09/13/2026 - 06:23:24: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:25: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:25: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:25: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:25: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "83") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:27: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:28: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:28: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:28: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "70") (realdamage "58") (weapon "quake_rl") L 09/13/2026 - 06:23:28: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13362 10706 10696") (victim_position "-13252 11269 10696") L 09/13/2026 - 06:23:28: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:23:32: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:33: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:33: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "112") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:33: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:33: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:33: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "70") (weapon "quake_rl") L 09/13/2026 - 06:23:33: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:34: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:34: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "108") (realdamage "69") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:34: "Goeswin<176><[U:1:29048860]>" killed "AAAAAAA<174><[U:1:169255079]>" with "tf_projectile_rocket" (attacker_position "-13178 11429 10702") (victim_position "-13037 11558 10696") L 09/13/2026 - 06:23:34: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:34: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:34: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "59") (weapon "quake_rl") L 09/13/2026 - 06:23:34: "AAAAAAA<174><[U:1:169255079]>" spawned as "soldier" L 09/13/2026 - 06:23:34: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:39: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:39: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:39: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "62") (weapon "quake_rl") L 09/13/2026 - 06:23:40: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:40: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:40: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:40: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 06:23:41: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:41: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "56") (weapon "quake_rl") L 09/13/2026 - 06:23:42: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:42: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:42: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "75") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:43: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "49") (weapon "disciplinary_action") L 09/13/2026 - 06:23:43: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "65") (realdamage "10") (weapon "market_gardener") L 09/13/2026 - 06:23:43: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "market_gardener" (attacker_position "-13206 12323 10751") (victim_position "-13203 12263 10697") L 09/13/2026 - 06:23:43: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:23:46: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:46: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:46: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:46: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "272") L 09/13/2026 - 06:23:46: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:47: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:48: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:48: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:48: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "83") (realdamage "77") (weapon "quake_rl") L 09/13/2026 - 06:23:48: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13254 11659 10808") (victim_position "-13282 11615 10696") L 09/13/2026 - 06:23:48: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:23:51: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:51: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:51: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:51: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "67") (weapon "quake_rl") L 09/13/2026 - 06:23:52: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:52: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:52: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:52: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "95") (weapon "quake_rl") L 09/13/2026 - 06:23:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:54: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:54: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "29") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:54: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:55: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "65") (realdamage "42") (weapon "quake_rl") L 09/13/2026 - 06:23:55: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13439 11368 10530") (victim_position "-13340 11964 10696") L 09/13/2026 - 06:23:55: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:23:58: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:23:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:58: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:23:58: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "827") L 09/13/2026 - 06:23:59: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:23:59: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:01: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:02: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "76") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:02: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "47") (realdamage "41") (weapon "quake_rl") L 09/13/2026 - 06:24:02: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-12895 11802 10835") (victim_position "-13166 11376 10757") L 09/13/2026 - 06:24:02: "AAAAAAA<174><[U:1:169255079]>" triggered "domination" against "Goeswin<176><[U:1:29048860]>" L 09/13/2026 - 06:24:02: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:24:04: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:05: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:06: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:06: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "66") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:06: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:06: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:06: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:06: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "76") (weapon "quake_rl") L 09/13/2026 - 06:24:06: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:08: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:08: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:08: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "71") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:11: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:11: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "108") (realdamage "102") (weapon "quake_rl") L 09/13/2026 - 06:24:11: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13134 10900 10804") (victim_position "-13001 10806 10696") L 09/13/2026 - 06:24:11: World triggered "mge_match_end" (winner "[U:1:169255079]") (loser "[U:1:29048860]") (winner_score "20") (loser_score "4")