L 09/13/2026 - 06:24:17: World triggered "meta_data" (matchid "260913062417490b") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/13/2026 - 06:24:17: "AAAAAAA<174><[U:1:169255079]>" changed role to "soldier" L 09/13/2026 - 06:24:17: "Goeswin<176><[U:1:29048860]>" changed role to "soldier" L 09/13/2026 - 06:24:27: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:27: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:27: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:27: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:30: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:31: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:32: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "65") (weapon "market_gardener") L 09/13/2026 - 06:24:32: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "market_gardener" (attacker_position "-13233 11589 10778") (victim_position "-13196 11542 10697") L 09/13/2026 - 06:24:32: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:24:35: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:36: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:37: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "77") (weapon "quake_rl") L 09/13/2026 - 06:24:37: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:38: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:38: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:40: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:40: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:40: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:40: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "51") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:40: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:40: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "81") (weapon "quake_rl") L 09/13/2026 - 06:24:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:42: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:42: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:42: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "62") (realdamage "17") (weapon "quake_rl") L 09/13/2026 - 06:24:42: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13553 11418 10511") (victim_position "-13396 11846 10696") L 09/13/2026 - 06:24:42: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:24:44: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:45: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:46: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 06:24:46: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:46: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:46: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "112") (realdamage "30") (weapon "quake_rl") L 09/13/2026 - 06:24:46: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13291 11124 10700") (victim_position "-13261 11067 10696") L 09/13/2026 - 06:24:47: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:24:47: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:50: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:50: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:50: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:50: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "48") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:51: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:51: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:51: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "48") (weapon "quake_rl") L 09/13/2026 - 06:24:51: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:52: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:52: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "71") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:52: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:52: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:53: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:53: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:53: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "84") (weapon "quake_rl") L 09/13/2026 - 06:24:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:24:55: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "67") (realdamage "39") (weapon "quake_rl") L 09/13/2026 - 06:24:55: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13175 12009 10804") (victim_position "-13047 12190 10696") L 09/13/2026 - 06:24:55: "AAAAAAA<174><[U:1:169255079]>" triggered "domination" against "Goeswin<176><[U:1:29048860]>" L 09/13/2026 - 06:24:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:24:55: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:24:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:58: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "374") L 09/13/2026 - 06:24:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:24:59: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:01: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:01: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:01: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "69") (weapon "quake_rl") L 09/13/2026 - 06:25:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:02: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "48") (weapon "quake_rl") L 09/13/2026 - 06:25:03: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:03: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:03: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:03: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "97") (realdamage "27") (weapon "quake_rl") L 09/13/2026 - 06:25:03: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13420 11062 10742") (victim_position "-13126 11335 10701") L 09/13/2026 - 06:25:03: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:25:06: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:06: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:06: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:06: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "79") (weapon "quake_rl") L 09/13/2026 - 06:25:07: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:07: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:07: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:07: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "65") (weapon "quake_rl") L 09/13/2026 - 06:25:08: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "49") (weapon "disciplinary_action") L 09/13/2026 - 06:25:08: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "65") (realdamage "57") (weapon "market_gardener") L 09/13/2026 - 06:25:08: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "market_gardener" (attacker_position "-13261 11530 10696") (victim_position "-13269 11481 10696") L 09/13/2026 - 06:25:08: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:25:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:10: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "68") (weapon "quake_rl") L 09/13/2026 - 06:25:11: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:12: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:12: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:12: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:12: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "61") (weapon "quake_rl") L 09/13/2026 - 06:25:12: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:13: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:13: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "53") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:13: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:13: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:13: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "73") (weapon "quake_rl") L 09/13/2026 - 06:25:14: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:14: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:14: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "46") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:15: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:15: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:15: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "82") (realdamage "38") (weapon "quake_rl") L 09/13/2026 - 06:25:15: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13090 11143 10740") (victim_position "-12993 10579 10696") L 09/13/2026 - 06:25:16: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:25:18: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/13/2026 - 06:25:18: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:19: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "world" (attacker_position "-12974 11614 10696") (victim_position "-12908 12023 10700") L 09/13/2026 - 06:25:19: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:25:22: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:23: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:23: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "102") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:23: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:23: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "101") (weapon "quake_rl") L 09/13/2026 - 06:25:24: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:24: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:24: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "97") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:24: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:25: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:25: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:25: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "41") (weapon "quake_rl") L 09/13/2026 - 06:25:25: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:25: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "49") (realdamage "26") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:25: "Goeswin<176><[U:1:29048860]>" killed "AAAAAAA<174><[U:1:169255079]>" with "tf_projectile_rocket" (attacker_position "-12880 11196 10597") (victim_position "-12986 11923 10696") L 09/13/2026 - 06:25:25: "Goeswin<176><[U:1:29048860]>" triggered "revenge" against "AAAAAAA<174><[U:1:169255079]>" L 09/13/2026 - 06:25:25: "AAAAAAA<174><[U:1:169255079]>" spawned as "soldier" L 09/13/2026 - 06:25:29: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:29: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "86") (weapon "quake_rl") L 09/13/2026 - 06:25:29: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:30: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:30: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:30: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:30: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:30: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "38") (weapon "quake_rl") L 09/13/2026 - 06:25:31: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:31: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "37") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:31: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:36: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:37: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:37: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "103") (realdamage "68") (weapon "quake_rl") L 09/13/2026 - 06:25:37: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13109 11651 10993") (victim_position "-12997 11625 10696") L 09/13/2026 - 06:25:37: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:25:39: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:39: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:39: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "73") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:40: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:41: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "50") (weapon "quake_rl") L 09/13/2026 - 06:25:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:41: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "84") (weapon "quake_rl") L 09/13/2026 - 06:25:42: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:43: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:43: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:43: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "78") (realdamage "49") (weapon "quake_rl") L 09/13/2026 - 06:25:43: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13176 11259 10760") (victim_position "-12959 11139 10696") L 09/13/2026 - 06:25:43: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:25:45: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:46: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:47: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:47: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:48: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:48: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "111") (weapon "quake_rl") L 09/13/2026 - 06:25:48: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:49: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:51: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:51: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:51: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "39") (weapon "quake_rl") L 09/13/2026 - 06:25:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:54: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:54: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:54: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:54: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "46") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:25:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:57: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:25:58: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:25:58: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "54") (realdamage "38") (weapon "quake_rl") L 09/13/2026 - 06:25:58: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-12797 11548 10453") (victim_position "-13244 11579 10477") L 09/13/2026 - 06:25:58: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:26:01: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:01: "AAAAAAA<174><[U:1:169255079]>" picked up item "tf_ammo_pack" L 09/13/2026 - 06:26:01: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:01: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:02: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "69") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:02: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "49") (weapon "quake_rl") L 09/13/2026 - 06:26:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:02: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "103") (weapon "quake_rl") L 09/13/2026 - 06:26:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:03: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:03: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:05: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:05: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:05: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "91") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:05: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:05: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "84") (realdamage "49") (weapon "quake_rl") L 09/13/2026 - 06:26:05: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13387 11349 10728") (victim_position "-13192 11366 10701") L 09/13/2026 - 06:26:05: "AAAAAAA<174><[U:1:169255079]>" triggered "domination" against "Goeswin<176><[U:1:29048860]>" L 09/13/2026 - 06:26:05: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:05: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:26:08: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:09: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:10: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "50") (weapon "quake_rl") L 09/13/2026 - 06:26:11: "AAAAAAA<174><[U:1:169255079]>" picked up item "tf_ammo_pack" L 09/13/2026 - 06:26:11: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:11: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:11: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "59") (weapon "quake_rl") L 09/13/2026 - 06:26:14: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:14: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:14: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "world" (attacker_position "-12977 10876 10696") (victim_position "-13256 11110 10700") L 09/13/2026 - 06:26:14: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:14: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "65") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:14: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:26:17: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:17: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:17: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "76") (weapon "quake_rl") (airshot "1") (height "827") L 09/13/2026 - 06:26:17: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:19: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:19: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:19: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:19: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "55") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:20: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:20: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "74") (weapon "quake_rl") L 09/13/2026 - 06:26:20: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:20: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:20: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:20: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "78") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:21: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:21: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "111") (realdamage "23") (weapon "quake_rl") L 09/13/2026 - 06:26:21: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13087 11274 10835") (victim_position "-13112 11322 10730") L 09/13/2026 - 06:26:21: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:21: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:26:24: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:24: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:24: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:24: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "51") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:25: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:25: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:26: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "75") (weapon "quake_rl") L 09/13/2026 - 06:26:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:26: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:26: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:26: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "89") (realdamage "67") (weapon "quake_rl") L 09/13/2026 - 06:26:26: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13634 11174 10423") (victim_position "-13491 11136 10404") L 09/13/2026 - 06:26:27: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:27: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:26:29: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:30: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:30: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:30: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "79") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:30: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:30: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:30: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "71") (weapon "quake_rl") L 09/13/2026 - 06:26:31: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:31: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "110") (realdamage "85") (weapon "quake_rl") L 09/13/2026 - 06:26:31: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13056 11605 10742") (victim_position "-13166 11530 10697") L 09/13/2026 - 06:26:31: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:31: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:26:34: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:35: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:35: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:35: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:35: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "50") (weapon "quake_rl") L 09/13/2026 - 06:26:36: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:36: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:36: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:36: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "72") (weapon "quake_rl") L 09/13/2026 - 06:26:37: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:37: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:37: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "92") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:39: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "65") (weapon "market_gardener") L 09/13/2026 - 06:26:39: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:41: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:42: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:42: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "75") (realdamage "12") (weapon "quake_rl") L 09/13/2026 - 06:26:42: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-12767 11612 10548") (victim_position "-12905 11220 10540") L 09/13/2026 - 06:26:42: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:26:42: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:47: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:48: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:49: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:50: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:50: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:50: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "75") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:50: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:51: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:53: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:53: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:53: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:53: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "64") (weapon "quake_rl") L 09/13/2026 - 06:26:54: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:54: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:54: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "66") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:55: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:55: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "47") (weapon "quake_rl") L 09/13/2026 - 06:26:57: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:57: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:57: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "46") (weapon "quake_rl") L 09/13/2026 - 06:26:58: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:59: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:26:59: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:26:59: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:26:59: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "60") (realdamage "11") (weapon "quake_rl") L 09/13/2026 - 06:26:59: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13148 11871 10804") (victim_position "-13168 11232 10740") L 09/13/2026 - 06:26:59: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:27:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:27:02: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "339") L 09/13/2026 - 06:27:02: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:27:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:27:02: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "438") L 09/13/2026 - 06:27:02: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:27:04: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:27:04: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:27:05: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:27:05: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "52") (realdamage "37") (weapon "quake_rl") L 09/13/2026 - 06:27:05: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13143 11879 10804") (victim_position "-13325 11234 10696") L 09/13/2026 - 06:27:05: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:27:05: "Goeswin<176><[U:1:29048860]>" spawned as "soldier" L 09/13/2026 - 06:27:08: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:27:08: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:27:08: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:27:08: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "388") L 09/13/2026 - 06:27:09: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:27:09: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:27:09: "Goeswin<176><[U:1:29048860]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:27:09: "Goeswin<176><[U:1:29048860]>" triggered "damage" against "AAAAAAA<174><[U:1:169255079]>" (damage "98") (weapon "tf_projectile_rocket") L 09/13/2026 - 06:27:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:27:10: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:27:10: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "56") (weapon "quake_rl") L 09/13/2026 - 06:27:11: "Goeswin<176><[U:1:29048860]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 09/13/2026 - 06:27:12: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_fired" (weapon "quake_rl") L 09/13/2026 - 06:27:12: "AAAAAAA<174><[U:1:169255079]>" triggered "shot_hit" (weapon "quake_rl") L 09/13/2026 - 06:27:12: "AAAAAAA<174><[U:1:169255079]>" triggered "damage" against "Goeswin<176><[U:1:29048860]>" (damage "55") (realdamage "32") (weapon "quake_rl") L 09/13/2026 - 06:27:12: "AAAAAAA<174><[U:1:169255079]>" killed "Goeswin<176><[U:1:29048860]>" with "quake_rl" (attacker_position "-13095 11768 10808") (victim_position "-13022 12098 10734") L 09/13/2026 - 06:27:12: World triggered "mge_match_end" (winner "[U:1:169255079]") (loser "[U:1:29048860]") (winner_score "20") (loser_score "1")