L 09/15/2026 - 21:42:10: World triggered "meta_data" (matchid "2609152142108f85") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/15/2026 - 21:42:10: "pokke<51><[U:1:258926968]>" changed role to "soldier" L 09/15/2026 - 21:42:10: "marSel132<48><[U:1:1531483774]>" changed role to "soldier" L 09/15/2026 - 21:42:12: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:12: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "65") (weapon "quake_rl") L 09/15/2026 - 21:42:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:12: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 09/15/2026 - 21:42:13: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:13: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:13: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:13: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "84") (weapon "quake_rl") L 09/15/2026 - 21:42:14: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:14: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:14: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:14: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "97") (realdamage "68") (weapon "quake_rl") (airshot "1") (height "254") L 09/15/2026 - 21:42:14: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-12927 11225 5696") (victim_position "-13119 11480 5955") L 09/15/2026 - 21:42:14: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:42:18: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:18: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:18: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:42:18: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:18: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "81") (weapon "quake_rl") L 09/15/2026 - 21:42:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:19: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:19: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "102") (weapon "quake_rl") L 09/15/2026 - 21:42:19: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:19: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "76") (realdamage "6") (weapon "quake_rl") L 09/15/2026 - 21:42:19: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13013 11509 5696") (victim_position "-13068 11279 5722") L 09/15/2026 - 21:42:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:19: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "75") (weapon "quake_rl") L 09/15/2026 - 21:42:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:20: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:42:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:23: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:23: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 09/15/2026 - 21:42:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "68") (weapon "quake_rl") L 09/15/2026 - 21:42:24: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:24: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "69") (weapon "quake_rl") L 09/15/2026 - 21:42:24: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:25: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "96") (realdamage "54") (weapon "quake_rl") L 09/15/2026 - 21:42:25: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13174 10920 5852") (victim_position "-13112 11319 5746") L 09/15/2026 - 21:42:25: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:42:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:28: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 09/15/2026 - 21:42:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:28: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:28: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "53") (weapon "quake_rl") L 09/15/2026 - 21:42:28: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:29: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 09/15/2026 - 21:42:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "84") (weapon "quake_rl") L 09/15/2026 - 21:42:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "54") (weapon "shotgun_soldier") L 09/15/2026 - 21:42:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:30: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "52") (realdamage "21") (weapon "quake_rl") L 09/15/2026 - 21:42:30: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13438 11708 6207") (victim_position "-13202 11593 5697") L 09/15/2026 - 21:42:30: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:42:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:32: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:32: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:32: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:42:33: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:33: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "84") (weapon "quake_rl") L 09/15/2026 - 21:42:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:33: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:34: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:34: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "112") (realdamage "71") (weapon "quake_rl") L 09/15/2026 - 21:42:34: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13121 12190 5755") (victim_position "-13189 12206 5740") L 09/15/2026 - 21:42:34: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:42:34: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:36: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:42:37: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:37: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "96") (weapon "quake_rl") L 09/15/2026 - 21:42:37: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:38: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:39: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:39: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:39: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:39: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "56") (weapon "shotgun_soldier") L 09/15/2026 - 21:42:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:39: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 09/15/2026 - 21:42:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:40: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "28") (weapon "shotgun_soldier") L 09/15/2026 - 21:42:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:40: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:40: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:42:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:40: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "12") (weapon "shotgun_soldier") L 09/15/2026 - 21:42:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:41: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:41: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "18") (weapon "shotgun_soldier") L 09/15/2026 - 21:42:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:41: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "19") (realdamage "17") (weapon "shotgun_soldier") L 09/15/2026 - 21:42:41: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13371 11288 5696") (victim_position "-13364 11744 5696") L 09/15/2026 - 21:42:41: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:42:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:43: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:43: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:43: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "61") (weapon "quake_rl") L 09/15/2026 - 21:42:44: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:45: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:45: "pokke<51><[U:1:258926968]>" picked up item "tf_ammo_pack" L 09/15/2026 - 21:42:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:46: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:46: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "47") (weapon "quake_rl") L 09/15/2026 - 21:42:46: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:46: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "74") (weapon "quake_rl") L 09/15/2026 - 21:42:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:47: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:47: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "100") (realdamage "98") (weapon "quake_rl") L 09/15/2026 - 21:42:47: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13209 11647 5740") (victim_position "-13224 11996 5804") L 09/15/2026 - 21:42:47: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:42:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:50: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 09/15/2026 - 21:42:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:50: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:50: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "81") (weapon "quake_rl") L 09/15/2026 - 21:42:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:51: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:52: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:53: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:54: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "58") (weapon "quake_rl") L 09/15/2026 - 21:42:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:54: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:54: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "73") (weapon "quake_rl") L 09/15/2026 - 21:42:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:55: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:55: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:42:55: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "82") (realdamage "20") (weapon "shotgun_soldier") L 09/15/2026 - 21:42:55: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-12959 11017 5696") (victim_position "-12874 10799 5686") L 09/15/2026 - 21:42:55: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:42:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:59: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:42:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:42:59: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "65") (weapon "quake_rl") L 09/15/2026 - 21:43:00: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:00: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:01: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:01: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "67") (weapon "quake_rl") L 09/15/2026 - 21:43:01: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:01: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:01: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:01: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "235") L 09/15/2026 - 21:43:01: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:01: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:43:02: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:02: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:02: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:02: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "18") (realdamage "17") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:02: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-12896 11300 5696") (victim_position "-13213 11086 6265") L 09/15/2026 - 21:43:03: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:43:05: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:05: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:06: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 09/15/2026 - 21:43:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:06: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:06: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "86") (weapon "quake_rl") L 09/15/2026 - 21:43:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:07: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:07: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:43:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:07: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:07: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "61") (realdamage "54") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:07: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13201 11296 5697") (victim_position "-13147 11586 5821") L 09/15/2026 - 21:43:07: "pokke<51><[U:1:258926968]>" triggered "domination" against "marSel132<48><[U:1:1531483774]>" L 09/15/2026 - 21:43:08: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:43:11: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:11: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "106") (weapon "quake_rl") L 09/15/2026 - 21:43:12: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:13: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:13: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:13: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "80") (weapon "quake_rl") L 09/15/2026 - 21:43:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:14: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:14: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:16: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:16: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "74") (weapon "quake_rl") L 09/15/2026 - 21:43:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:16: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:16: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "39") (realdamage "36") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:16: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13065 11372 5700") (victim_position "-12957 10867 5935") L 09/15/2026 - 21:43:16: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:43:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:20: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:20: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:20: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 09/15/2026 - 21:43:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:20: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:20: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "75") (weapon "quake_rl") L 09/15/2026 - 21:43:21: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:21: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:22: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 09/15/2026 - 21:43:23: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:23: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "59") (weapon "quake_rl") L 09/15/2026 - 21:43:23: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:23: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "44") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:24: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:24: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "36") (realdamage "12") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:24: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13512 11788 5642") (victim_position "-13307 12244 5696") L 09/15/2026 - 21:43:25: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:43:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:26: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:28: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "77") (weapon "quake_rl") L 09/15/2026 - 21:43:28: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:28: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:28: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:43:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "56") (weapon "quake_rl") L 09/15/2026 - 21:43:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:29: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "75") (weapon "quake_rl") L 09/15/2026 - 21:43:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:30: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "29") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:31: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:31: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "43") (weapon "quake_rl") L 09/15/2026 - 21:43:31: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:31: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:31: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "28") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:31: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:31: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:31: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "27") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:32: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:32: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:32: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "38") (realdamage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:32: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-12972 11188 5696") (victim_position "-13066 10622 5696") L 09/15/2026 - 21:43:32: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:43:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:36: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:36: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:43:36: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:36: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "111") (weapon "quake_rl") L 09/15/2026 - 21:43:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:36: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "58") (weapon "quake_rl") L 09/15/2026 - 21:43:36: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "world" (attacker_position "-13059 11301 5732") (victim_position "-13046 11081 5731") L 09/15/2026 - 21:43:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:37: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:43:39: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:40: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:40: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "109") (weapon "quake_rl") L 09/15/2026 - 21:43:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:41: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:41: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "106") (realdamage "55") (weapon "quake_rl") L 09/15/2026 - 21:43:41: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13248 11771 5696") (victim_position "-13037 11669 5804") L 09/15/2026 - 21:43:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:41: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:43:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:44: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:45: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:45: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 09/15/2026 - 21:43:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:46: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:46: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "112") (weapon "quake_rl") L 09/15/2026 - 21:43:46: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:46: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "88") (realdamage "47") (weapon "quake_rl") L 09/15/2026 - 21:43:46: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13028 11860 5919") (victim_position "-13090 11649 5765") L 09/15/2026 - 21:43:46: "marSel132<48><[U:1:1531483774]>" triggered "revenge" against "pokke<51><[U:1:258926968]>" L 09/15/2026 - 21:43:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:46: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:43:49: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:50: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "80") (weapon "quake_rl") L 09/15/2026 - 21:43:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:51: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "61") (weapon "quake_rl") L 09/15/2026 - 21:43:51: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:51: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "111") (realdamage "52") (weapon "quake_rl") L 09/15/2026 - 21:43:51: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13100 12033 5804") (victim_position "-13079 11939 5740") L 09/15/2026 - 21:43:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:51: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:43:52: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:54: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:54: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:43:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:55: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:55: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "57") (weapon "quake_rl") L 09/15/2026 - 21:43:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:55: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 09/15/2026 - 21:43:55: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:55: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "61") (weapon "quake_rl") L 09/15/2026 - 21:43:55: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:56: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:56: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:56: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:56: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "56") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:57: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:43:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:43:57: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "56") (realdamage "16") (weapon "shotgun_soldier") L 09/15/2026 - 21:43:57: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13031 10921 5761") (victim_position "-13202 11089 5849") L 09/15/2026 - 21:43:57: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:43:57: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "79") (weapon "quake_rl") L 09/15/2026 - 21:43:57: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:44:00: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:00: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:00: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "90") (weapon "quake_rl") L 09/15/2026 - 21:44:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:00: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 09/15/2026 - 21:44:01: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:01: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:01: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:02: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:02: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:02: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:02: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "60") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:02: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:02: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 09/15/2026 - 21:44:02: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "world" (attacker_position "-13240 10951 5740") (victim_position "-13075 10868 5749") L 09/15/2026 - 21:44:02: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:44:02: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:05: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:05: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:06: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:44:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:07: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 09/15/2026 - 21:44:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:08: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:09: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "16") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:09: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:09: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "45") (weapon "quake_rl") L 09/15/2026 - 21:44:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:09: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:09: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "15") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:10: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:10: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:10: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "10") (realdamage "3") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:10: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13282 11419 5696") (victim_position "-12762 11044 5636") L 09/15/2026 - 21:44:10: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:44:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:12: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "413") L 09/15/2026 - 21:44:12: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:13: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:13: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "71") (weapon "quake_rl") L 09/15/2026 - 21:44:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:13: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:14: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:14: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "73") (weapon "quake_rl") L 09/15/2026 - 21:44:14: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:14: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:14: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:14: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "98") (realdamage "88") (weapon "quake_rl") L 09/15/2026 - 21:44:14: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13114 11039 5853") (victim_position "-13245 11369 5700") L 09/15/2026 - 21:44:14: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:44:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:17: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "68") (weapon "quake_rl") L 09/15/2026 - 21:44:18: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:18: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:18: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "78") (weapon "quake_rl") L 09/15/2026 - 21:44:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:19: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:44:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:19: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:20: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:20: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "61") (weapon "quake_rl") L 09/15/2026 - 21:44:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:20: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:20: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "63") (realdamage "35") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:20: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13514 11477 5654") (victim_position "-13293 11573 5498") L 09/15/2026 - 21:44:21: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:44:23: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:23: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 09/15/2026 - 21:44:23: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:23: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:44:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:23: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "75") (weapon "quake_rl") L 09/15/2026 - 21:44:24: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:25: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:25: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "6") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:26: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:26: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "42") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "27") (realdamage "20") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:27: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-12913 11077 5696") (victim_position "-13059 10664 5738") L 09/15/2026 - 21:44:28: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:44:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:30: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:30: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "111") (weapon "quake_rl") L 09/15/2026 - 21:44:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:30: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "83") (weapon "quake_rl") L 09/15/2026 - 21:44:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:31: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:31: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:31: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "80") (weapon "quake_rl") L 09/15/2026 - 21:44:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:31: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "98") (weapon "quake_rl") L 09/15/2026 - 21:44:32: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:34: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "15") (realdamage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:34: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13507 11735 5616") (victim_position "-13261 11172 5789") L 09/15/2026 - 21:44:34: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:44:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:37: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:37: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:37: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "65") (weapon "quake_rl") L 09/15/2026 - 21:44:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:38: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:38: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:38: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "43") (weapon "quake_rl") L 09/15/2026 - 21:44:39: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:39: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:39: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "72") (weapon "quake_rl") L 09/15/2026 - 21:44:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:40: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:40: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:44:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:41: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:41: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "86") (realdamage "41") (weapon "quake_rl") L 09/15/2026 - 21:44:41: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13148 11970 5804") (victim_position "-13026 11451 5696") L 09/15/2026 - 21:44:41: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:44:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:44: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:44: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:44: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 09/15/2026 - 21:44:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:45: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:45: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "46") (weapon "quake_rl") L 09/15/2026 - 21:44:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:45: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:46: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:46: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "56") (weapon "quake_rl") L 09/15/2026 - 21:44:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:46: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "88") (weapon "quake_rl") L 09/15/2026 - 21:44:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:47: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "43") (realdamage "35") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:47: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-12992 12106 5696") (victim_position "-13101 11773 5804") L 09/15/2026 - 21:44:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:47: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:44:48: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:49: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:49: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:50: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:50: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "78") (weapon "quake_rl") L 09/15/2026 - 21:44:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:51: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:51: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:51: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "110") (weapon "quake_rl") L 09/15/2026 - 21:44:52: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:52: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:52: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:52: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "69") (weapon "quake_rl") L 09/15/2026 - 21:44:52: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:52: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:44:52: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "81") (realdamage "42") (weapon "shotgun_soldier") L 09/15/2026 - 21:44:52: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13041 11555 5973") (victim_position "-12867 11716 5915") L 09/15/2026 - 21:44:52: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:44:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:54: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "67") (weapon "quake_rl") L 09/15/2026 - 21:44:55: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:55: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "67") (weapon "quake_rl") L 09/15/2026 - 21:44:55: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:55: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "65") (weapon "quake_rl") L 09/15/2026 - 21:44:56: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:56: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:56: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "88") (weapon "quake_rl") L 09/15/2026 - 21:44:56: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:56: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:56: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "67") (realdamage "58") (weapon "quake_rl") L 09/15/2026 - 21:44:56: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13557 11291 6131") (victim_position "-13556 11208 5433") L 09/15/2026 - 21:44:56: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:44:58: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:44:59: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:44:59: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "65") (weapon "quake_rl") L 09/15/2026 - 21:45:00: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:00: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "34") (weapon "quake_rl") L 09/15/2026 - 21:45:01: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:02: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:03: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:03: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "83") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:03: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:03: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "85") (weapon "quake_rl") L 09/15/2026 - 21:45:04: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:04: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:04: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:04: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:04: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:04: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "74") (realdamage "8") (weapon "quake_rl") L 09/15/2026 - 21:45:04: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-12834 11210 5897") (victim_position "-13285 11329 5696") L 09/15/2026 - 21:45:04: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:04: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:45:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:08: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "58") (weapon "quake_rl") L 09/15/2026 - 21:45:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:10: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:10: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "59") (weapon "quake_rl") L 09/15/2026 - 21:45:10: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:10: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:10: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:45:10: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:11: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "43") (realdamage "15") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:11: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13187 10830 5876") (victim_position "-13336 11166 5877") L 09/15/2026 - 21:45:11: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:45:14: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:14: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:15: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:16: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:16: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "109") (weapon "quake_rl") L 09/15/2026 - 21:45:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:17: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "58") (weapon "quake_rl") L 09/15/2026 - 21:45:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:17: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:17: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "17") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:18: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:18: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "59") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:18: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:18: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:18: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "84") (realdamage "27") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:18: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13120 11138 5740") (victim_position "-13188 10966 5804") L 09/15/2026 - 21:45:18: World triggered "mge_match_end" (winner "[U:1:258926968]") (loser "[U:1:1531483774]") (winner_score "20") (loser_score "11")