L 09/15/2026 - 21:45:25: World triggered "meta_data" (matchid "2609152145256d97") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/15/2026 - 21:45:25: "pokke<51><[U:1:258926968]>" changed role to "soldier" L 09/15/2026 - 21:45:25: "marSel132<48><[U:1:1531483774]>" changed role to "soldier" L 09/15/2026 - 21:45:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:27: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "101") (weapon "quake_rl") L 09/15/2026 - 21:45:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:27: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:27: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "94") (weapon "quake_rl") L 09/15/2026 - 21:45:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:28: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:28: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:28: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "62") (weapon "quake_rl") L 09/15/2026 - 21:45:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "12") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:29: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "73") (weapon "quake_rl") L 09/15/2026 - 21:45:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "15") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:30: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:30: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:31: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "11") (realdamage "10") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:31: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-12931 11204 5696") (victim_position "-13168 11950 5804") L 09/15/2026 - 21:45:31: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:45:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:33: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:34: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:34: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "90") (weapon "quake_rl") L 09/15/2026 - 21:45:34: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:34: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:36: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:36: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "64") (weapon "quake_rl") L 09/15/2026 - 21:45:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:36: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 09/15/2026 - 21:45:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:37: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:37: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:37: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:37: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:37: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:45:38: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "13") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "20") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "48") (realdamage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:45:38: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13026 11359 5696") (victim_position "-13336 11087 5696") L 09/15/2026 - 21:45:39: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:45:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:42: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:42: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "82") (weapon "quake_rl") L 09/15/2026 - 21:45:42: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:42: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:42: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:42: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:45:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:43: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:43: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "108") (realdamage "82") (weapon "quake_rl") L 09/15/2026 - 21:45:43: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13011 11422 5744") (victim_position "-13056 11583 5857") L 09/15/2026 - 21:45:43: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:43: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:45:46: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:46: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:46: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "221") L 09/15/2026 - 21:45:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:47: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:45:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:47: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:47: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "52") (weapon "quake_rl") L 09/15/2026 - 21:45:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:47: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:47: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "112") (realdamage "47") (weapon "quake_rl") L 09/15/2026 - 21:45:47: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13312 11408 5798") (victim_position "-13257 11407 5840") L 09/15/2026 - 21:45:48: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:45:48: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:50: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:50: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "59") (weapon "quake_rl") L 09/15/2026 - 21:45:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:51: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:45:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:51: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:51: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "85") (weapon "quake_rl") L 09/15/2026 - 21:45:51: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:52: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:53: "pokke<51><[U:1:258926968]>" picked up item "tf_ammo_pack" L 09/15/2026 - 21:45:56: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:45:57: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:45:57: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:45:57: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "52") (realdamage "15") (weapon "quake_rl") L 09/15/2026 - 21:45:57: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13081 11685 5786") (victim_position "-13355 11374 5768") L 09/15/2026 - 21:45:57: "pokke<51><[U:1:258926968]>" triggered "domination" against "marSel132<48><[U:1:1531483774]>" L 09/15/2026 - 21:45:57: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:46:00: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:01: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:01: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:01: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 09/15/2026 - 21:46:01: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:01: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "104") (weapon "quake_rl") L 09/15/2026 - 21:46:01: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:02: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:02: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:02: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:46:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:03: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:03: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "49") (weapon "quake_rl") L 09/15/2026 - 21:46:04: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:04: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:04: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "82") (realdamage "81") (weapon "quake_rl") L 09/15/2026 - 21:46:04: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13056 10927 5807") (victim_position "-13240 10823 5776") L 09/15/2026 - 21:46:04: "marSel132<48><[U:1:1531483774]>" triggered "revenge" against "pokke<51><[U:1:258926968]>" L 09/15/2026 - 21:46:04: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:04: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:46:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:07: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:07: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "73") (weapon "quake_rl") L 09/15/2026 - 21:46:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:09: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "51") (weapon "quake_rl") L 09/15/2026 - 21:46:09: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:09: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "203") L 09/15/2026 - 21:46:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:10: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:10: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:10: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "57") (realdamage "22") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:10: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13135 10912 5804") (victim_position "-12887 11191 5696") L 09/15/2026 - 21:46:10: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:46:12: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:12: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "77") (weapon "quake_rl") L 09/15/2026 - 21:46:13: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:13: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:13: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "52") (weapon "quake_rl") L 09/15/2026 - 21:46:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:14: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:14: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:14: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:14: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "93") (weapon "quake_rl") L 09/15/2026 - 21:46:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:15: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:15: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "32") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:16: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "65") (realdamage "64") (weapon "quake_rl") L 09/15/2026 - 21:46:16: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13008 11212 5806") (victim_position "-12907 10837 5733") L 09/15/2026 - 21:46:16: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:46:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:19: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:19: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "74") (weapon "quake_rl") L 09/15/2026 - 21:46:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:20: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:20: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:20: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "73") (weapon "quake_rl") L 09/15/2026 - 21:46:21: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:22: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 09/15/2026 - 21:46:22: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:22: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "111") (realdamage "81") (weapon "quake_rl") L 09/15/2026 - 21:46:22: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13104 11194 5777") (victim_position "-12997 11205 5851") L 09/15/2026 - 21:46:22: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:22: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:46:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:25: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 09/15/2026 - 21:46:26: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:27: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 09/15/2026 - 21:46:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:28: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:29: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (realdamage "39") (weapon "quake_rl") L 09/15/2026 - 21:46:29: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13144 11296 5789") (victim_position "-13321 11347 5696") L 09/15/2026 - 21:46:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:29: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:46:32: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:32: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:32: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "52") (weapon "quake_rl") L 09/15/2026 - 21:46:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:33: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:33: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:46:34: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:34: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "90") (weapon "quake_rl") L 09/15/2026 - 21:46:34: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:34: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:34: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:34: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "13") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:35: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:35: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:35: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "20") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:35: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "48") (weapon "quake_rl") L 09/15/2026 - 21:46:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:35: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:35: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:35: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "15") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:36: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:36: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "9") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:36: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "world" (attacker_position "-12963 11763 5704") (victim_position "-13220 11120 5742") L 09/15/2026 - 21:46:36: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:46:38: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:38: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:39: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "79") (weapon "quake_rl") L 09/15/2026 - 21:46:39: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:39: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:39: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "57") (weapon "quake_rl") L 09/15/2026 - 21:46:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:42: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:42: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:42: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 09/15/2026 - 21:46:42: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:42: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "67") (weapon "quake_rl") L 09/15/2026 - 21:46:42: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:42: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "106") (realdamage "82") (weapon "quake_rl") L 09/15/2026 - 21:46:42: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13146 11263 5936") (victim_position "-13141 11501 5836") L 09/15/2026 - 21:46:42: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:42: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:42: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:42: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "237") L 09/15/2026 - 21:46:43: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:46:45: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:46: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "82") (weapon "quake_rl") L 09/15/2026 - 21:46:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:47: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:47: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "61") (weapon "quake_rl") L 09/15/2026 - 21:46:48: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:48: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:48: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "53") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:48: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:48: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:48: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "43") (weapon "quake_rl") L 09/15/2026 - 21:46:48: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:48: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:48: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "25") (realdamage "6") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:48: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13234 11292 5696") (victim_position "-13653 11022 6107") L 09/15/2026 - 21:46:49: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:46:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:51: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "100") (weapon "quake_rl") L 09/15/2026 - 21:46:52: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:52: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:52: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "47") (weapon "quake_rl") L 09/15/2026 - 21:46:52: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:52: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:53: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:53: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "70") (weapon "quake_rl") L 09/15/2026 - 21:46:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:53: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "99") (weapon "quake_rl") L 09/15/2026 - 21:46:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:53: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:53: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:56: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:56: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:56: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:46:56: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "84") (realdamage "19") (weapon "shotgun_soldier") L 09/15/2026 - 21:46:56: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13118 11119 5740") (victim_position "-13240 10973 5808") L 09/15/2026 - 21:46:56: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:46:59: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:46:59: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:46:59: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "65") (weapon "quake_rl") L 09/15/2026 - 21:47:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:00: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 09/15/2026 - 21:47:00: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:01: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:05: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:05: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:06: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 09/15/2026 - 21:47:06: "marSel132<48><[U:1:1531483774]>" picked up item "tf_ammo_pack" L 09/15/2026 - 21:47:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:06: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:06: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "102") (weapon "quake_rl") L 09/15/2026 - 21:47:06: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13023 10958 5937") (victim_position "-13164 11159 5740") L 09/15/2026 - 21:47:06: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:47:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:10: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:10: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "88") (weapon "quake_rl") L 09/15/2026 - 21:47:10: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:10: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:12: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:12: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:12: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "96") (realdamage "71") (weapon "quake_rl") L 09/15/2026 - 21:47:12: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13231 11187 5740") (victim_position "-13161 10775 5804") L 09/15/2026 - 21:47:12: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:47:15: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:15: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:15: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:47:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:16: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:16: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "75") (weapon "quake_rl") L 09/15/2026 - 21:47:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:16: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:16: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "183") L 09/15/2026 - 21:47:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:18: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:18: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "19") (realdamage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:47:18: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13162 11391 5702") (victim_position "-13267 11881 6152") L 09/15/2026 - 21:47:18: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:47:21: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:21: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:21: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:21: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 09/15/2026 - 21:47:22: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:22: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:22: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "49") (weapon "quake_rl") L 09/15/2026 - 21:47:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:23: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:23: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:23: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "39") (weapon "quake_rl") L 09/15/2026 - 21:47:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "50") (weapon "quake_rl") L 09/15/2026 - 21:47:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:25: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "60") (weapon "quake_rl") L 09/15/2026 - 21:47:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:25: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:25: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:47:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:26: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "21") (weapon "shotgun_soldier") L 09/15/2026 - 21:47:26: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:26: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:26: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "22") (weapon "shotgun_soldier") L 09/15/2026 - 21:47:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:27: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "49") (weapon "shotgun_soldier") L 09/15/2026 - 21:47:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:27: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:27: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "41") (realdamage "27") (weapon "shotgun_soldier") L 09/15/2026 - 21:47:27: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13279 11514 5696") (victim_position "-13254 11104 5696") L 09/15/2026 - 21:47:27: "pokke<51><[U:1:258926968]>" triggered "domination" against "marSel132<48><[U:1:1531483774]>" L 09/15/2026 - 21:47:27: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:47:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "110") (weapon "quake_rl") L 09/15/2026 - 21:47:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:30: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 09/15/2026 - 21:47:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:30: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:30: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "79") (weapon "quake_rl") L 09/15/2026 - 21:47:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:31: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:32: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:32: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:32: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "17") (realdamage "11") (weapon "shotgun_soldier") L 09/15/2026 - 21:47:32: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13035 11262 5696") (victim_position "-13130 10866 6081") L 09/15/2026 - 21:47:32: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:47:35: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:36: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "102") (weapon "quake_rl") L 09/15/2026 - 21:47:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:37: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:37: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "34") (weapon "quake_rl") L 09/15/2026 - 21:47:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:39: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:40: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:40: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "61") (weapon "quake_rl") L 09/15/2026 - 21:47:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:40: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:47:41: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:41: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "43") (weapon "quake_rl") L 09/15/2026 - 21:47:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:41: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:41: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "45") (weapon "quake_rl") L 09/15/2026 - 21:47:42: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:42: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:42: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "24") (realdamage "4") (weapon "shotgun_soldier") L 09/15/2026 - 21:47:42: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13454 11170 5690") (victim_position "-13546 11668 5662") L 09/15/2026 - 21:47:42: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:47:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:44: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:44: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "47") (weapon "quake_rl") L 09/15/2026 - 21:47:45: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:45: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "182") L 09/15/2026 - 21:47:45: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:46: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:46: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:46: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "62") (realdamage "32") (weapon "quake_rl") L 09/15/2026 - 21:47:46: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13327 11779 5740") (victim_position "-13179 12146 5740") L 09/15/2026 - 21:47:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:46: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:47:49: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:49: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:49: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:49: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "57") (weapon "quake_rl") L 09/15/2026 - 21:47:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:50: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:50: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "74") (weapon "quake_rl") L 09/15/2026 - 21:47:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:50: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "98") (weapon "quake_rl") L 09/15/2026 - 21:47:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:53: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:53: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "73") (realdamage "43") (weapon "quake_rl") L 09/15/2026 - 21:47:53: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13651 10936 5453") (victim_position "-13392 11469 5696") L 09/15/2026 - 21:47:53: "marSel132<48><[U:1:1531483774]>" triggered "revenge" against "pokke<51><[U:1:258926968]>" L 09/15/2026 - 21:47:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:53: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:47:57: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:57: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "80") (weapon "quake_rl") L 09/15/2026 - 21:47:57: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:58: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:58: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:47:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:58: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 09/15/2026 - 21:47:58: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:47:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:47:59: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 09/15/2026 - 21:47:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:47:59: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "49") (realdamage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:47:59: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13441 11192 5768") (victim_position "-13134 11441 5791") L 09/15/2026 - 21:47:59: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:47:59: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:02: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:02: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:02: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:02: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "52") (weapon "quake_rl") L 09/15/2026 - 21:48:03: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:03: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 09/15/2026 - 21:48:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:03: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:03: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "111") (realdamage "64") (weapon "quake_rl") L 09/15/2026 - 21:48:03: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13034 11875 5867") (victim_position "-13051 11840 5739") L 09/15/2026 - 21:48:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:03: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:48:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:06: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:06: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:48:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:07: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:07: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:48:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:08: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:08: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "63") (weapon "quake_rl") L 09/15/2026 - 21:48:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:10: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:10: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:10: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "58") (realdamage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:48:10: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13731 11631 5580") (victim_position "-13573 11469 5577") L 09/15/2026 - 21:48:10: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:48:12: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:13: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:13: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:13: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "49") (weapon "quake_rl") L 09/15/2026 - 21:48:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:14: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:14: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:14: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:14: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:48:14: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:14: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "82") (weapon "quake_rl") L 09/15/2026 - 21:48:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:15: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:15: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "104") (realdamage "69") (weapon "quake_rl") L 09/15/2026 - 21:48:15: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13109 11294 5732") (victim_position "-13349 11151 5746") L 09/15/2026 - 21:48:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:16: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:48:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:19: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 09/15/2026 - 21:48:19: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:19: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "85") (weapon "quake_rl") L 09/15/2026 - 21:48:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:20: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:20: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:20: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "108") (realdamage "105") (weapon "quake_rl") L 09/15/2026 - 21:48:20: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13123 11240 5779") (victim_position "-13076 11416 5705") L 09/15/2026 - 21:48:20: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:48:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "108") (weapon "quake_rl") L 09/15/2026 - 21:48:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:25: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 09/15/2026 - 21:48:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:25: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:25: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "93") (realdamage "14") (weapon "quake_rl") L 09/15/2026 - 21:48:25: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13153 11545 5703") (victim_position "-12965 11359 5708") L 09/15/2026 - 21:48:25: "pokke<51><[U:1:258926968]>" triggered "domination" against "marSel132<48><[U:1:1531483774]>" L 09/15/2026 - 21:48:25: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:48:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:28: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:28: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:48:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:29: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 09/15/2026 - 21:48:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:30: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:30: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "15") (weapon "shotgun_soldier") L 09/15/2026 - 21:48:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:30: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "108") (realdamage "92") (weapon "quake_rl") L 09/15/2026 - 21:48:30: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13071 11161 5729") (victim_position "-13214 11059 5804") L 09/15/2026 - 21:48:30: "marSel132<48><[U:1:1531483774]>" triggered "revenge" against "pokke<51><[U:1:258926968]>" L 09/15/2026 - 21:48:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:31: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:48:33: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:34: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:34: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:48:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:34: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "41") (weapon "quake_rl") L 09/15/2026 - 21:48:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:36: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "49") (weapon "quake_rl") L 09/15/2026 - 21:48:36: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:36: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "50") (weapon "quake_rl") L 09/15/2026 - 21:48:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:37: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "108") (realdamage "103") (weapon "quake_rl") L 09/15/2026 - 21:48:37: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13399 10922 5721") (victim_position "-13373 11128 5696") L 09/15/2026 - 21:48:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:37: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:37: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "90") (weapon "quake_rl") L 09/15/2026 - 21:48:37: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:37: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:48:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:40: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:40: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "48") (weapon "quake_rl") L 09/15/2026 - 21:48:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:42: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:42: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "77") (weapon "quake_rl") L 09/15/2026 - 21:48:42: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:42: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:43: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 09/15/2026 - 21:48:44: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:45: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:46: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "73") (realdamage "71") (weapon "quake_rl") L 09/15/2026 - 21:48:46: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13144 11460 5701") (victim_position "-13038 11447 5696") L 09/15/2026 - 21:48:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:46: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:48:48: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:49: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:49: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:49: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "71") (weapon "quake_rl") L 09/15/2026 - 21:48:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:51: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:56: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:56: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:57: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "67") (weapon "quake_rl") L 09/15/2026 - 21:48:57: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:57: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "86") (weapon "quake_rl") L 09/15/2026 - 21:48:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:57: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:58: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:48:58: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "67") (weapon "quake_rl") L 09/15/2026 - 21:48:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:59: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:48:59: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:59: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:48:59: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "47") (realdamage "10") (weapon "shotgun_soldier") L 09/15/2026 - 21:48:59: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-12670 11170 5592") (victim_position "-12695 11440 5486") L 09/15/2026 - 21:48:59: World triggered "mge_match_end" (winner "[U:1:258926968]") (loser "[U:1:1531483774]") (winner_score "20") (loser_score "12")