L 09/15/2026 - 21:49:05: World triggered "meta_data" (matchid "2609152149054c4e") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/15/2026 - 21:49:05: "pokke<51><[U:1:258926968]>" changed role to "soldier" L 09/15/2026 - 21:49:05: "marSel132<48><[U:1:1531483774]>" changed role to "soldier" L 09/15/2026 - 21:49:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:07: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:07: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "205") L 09/15/2026 - 21:49:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:07: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 09/15/2026 - 21:49:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:08: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "110") (weapon "quake_rl") L 09/15/2026 - 21:49:08: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "world" (attacker_position "-12975 11409 5738") (victim_position "-13078 11322 5706") L 09/15/2026 - 21:49:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:08: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:08: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "89") (weapon "quake_rl") L 09/15/2026 - 21:49:08: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:49:11: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:11: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:11: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "60") (weapon "quake_rl") L 09/15/2026 - 21:49:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:12: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:15: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:15: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "32") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:17: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:17: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "94") (realdamage "40") (weapon "quake_rl") L 09/15/2026 - 21:49:17: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13297 12079 5756") (victim_position "-13109 11664 5791") L 09/15/2026 - 21:49:17: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:49:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:19: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:19: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "357") L 09/15/2026 - 21:49:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:20: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:21: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:21: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:21: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:21: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:49:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:22: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "88") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:22: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:22: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "111") (realdamage "66") (weapon "quake_rl") L 09/15/2026 - 21:49:22: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13126 11654 5771") (victim_position "-13117 11762 5804") L 09/15/2026 - 21:49:22: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:49:22: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:26: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:26: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "111") (weapon "quake_rl") L 09/15/2026 - 21:49:26: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:26: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 09/15/2026 - 21:49:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:27: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:27: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "61") (weapon "quake_rl") L 09/15/2026 - 21:49:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:28: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "45") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:28: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:28: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:28: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:28: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "22") (realdamage "18") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:28: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13034 11501 5696") (victim_position "-12952 12062 5696") L 09/15/2026 - 21:49:28: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:49:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:31: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "101") (weapon "quake_rl") L 09/15/2026 - 21:49:31: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:31: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:31: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "44") (weapon "quake_rl") L 09/15/2026 - 21:49:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:32: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "226") L 09/15/2026 - 21:49:32: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:33: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "15") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:33: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:34: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:34: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:34: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "26") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:34: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:34: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "40") (weapon "quake_rl") L 09/15/2026 - 21:49:35: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:35: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:35: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "48") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:35: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:35: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:35: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "29") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:37: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:37: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:37: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "53") (realdamage "9") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:37: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13693 11622 5649") (victim_position "-13568 11369 5497") L 09/15/2026 - 21:49:37: "pokke<51><[U:1:258926968]>" triggered "domination" against "marSel132<48><[U:1:1531483774]>" L 09/15/2026 - 21:49:37: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:49:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:42: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:42: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:42: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "110") (weapon "quake_rl") L 09/15/2026 - 21:49:42: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:43: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "108") (weapon "quake_rl") L 09/15/2026 - 21:49:43: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:43: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "61") (realdamage "60") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:43: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13310 11061 5782") (victim_position "-13274 11202 5776") L 09/15/2026 - 21:49:43: "marSel132<48><[U:1:1531483774]>" triggered "revenge" against "pokke<51><[U:1:258926968]>" L 09/15/2026 - 21:49:43: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:43: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "64") (weapon "quake_rl") L 09/15/2026 - 21:49:43: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:49:45: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:46: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:46: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "90") (weapon "quake_rl") L 09/15/2026 - 21:49:46: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:46: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "82") (weapon "quake_rl") L 09/15/2026 - 21:49:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:47: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:47: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "75") (realdamage "65") (weapon "quake_rl") L 09/15/2026 - 21:49:47: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13156 11727 5852") (victim_position "-13071 11520 5768") L 09/15/2026 - 21:49:47: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:49:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:51: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:51: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:51: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "77") (weapon "quake_rl") L 09/15/2026 - 21:49:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:52: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:52: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:52: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:52: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "91") (weapon "quake_rl") L 09/15/2026 - 21:49:53: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:53: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "37") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:53: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:53: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:53: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "8") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "54") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "77") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "8") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:55: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "69") (realdamage "26") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:55: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13473 11758 5616") (victim_position "-13319 11506 5696") L 09/15/2026 - 21:49:55: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:49:57: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:57: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:57: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "72") (weapon "quake_rl") L 09/15/2026 - 21:49:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:58: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:58: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:58: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "86") (weapon "quake_rl") L 09/15/2026 - 21:49:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:59: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:49:59: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:59: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:49:59: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "6") (weapon "shotgun_soldier") L 09/15/2026 - 21:49:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:49:59: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "63") (weapon "quake_rl") L 09/15/2026 - 21:50:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:00: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:00: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:00: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "71") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:00: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13042 12085 5854") (victim_position "-13078 12318 6018") L 09/15/2026 - 21:50:00: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:50:02: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:02: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:03: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:03: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "59") (weapon "quake_rl") L 09/15/2026 - 21:50:03: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:04: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:04: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:04: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:50:05: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:05: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:05: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "21") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:05: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:05: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:05: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:50:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:08: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:08: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "58") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:08: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "73") (weapon "quake_rl") L 09/15/2026 - 21:50:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:09: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:09: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "40") (realdamage "22") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:09: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13078 11834 5740") (victim_position "-13046 11409 5698") L 09/15/2026 - 21:50:09: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:50:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:11: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "103") (weapon "quake_rl") L 09/15/2026 - 21:50:11: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:14: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:14: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:14: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "47") (weapon "quake_rl") L 09/15/2026 - 21:50:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:15: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:15: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "103") (weapon "quake_rl") L 09/15/2026 - 21:50:15: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:15: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:15: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "53") (weapon "quake_rl") L 09/15/2026 - 21:50:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:16: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "28") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:16: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:17: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:17: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "53") (realdamage "49") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:17: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13321 11972 5696") (victim_position "-13259 11663 5747") L 09/15/2026 - 21:50:17: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:50:18: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:19: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:19: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "42") (weapon "quake_rl") L 09/15/2026 - 21:50:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:20: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:20: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "50") (weapon "quake_rl") L 09/15/2026 - 21:50:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:20: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:21: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:21: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "75") (weapon "quake_rl") L 09/15/2026 - 21:50:21: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:21: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:21: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:21: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "51") (weapon "quake_rl") L 09/15/2026 - 21:50:22: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:22: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:22: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "11") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:22: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "4") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:22: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:22: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:22: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "12") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:24: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:24: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "23") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:26: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:26: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:26: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "45") (realdamage "1") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:26: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-12918 11820 5696") (victim_position "-13115 12233 5697") L 09/15/2026 - 21:50:26: "pokke<51><[U:1:258926968]>" triggered "domination" against "marSel132<48><[U:1:1531483774]>" L 09/15/2026 - 21:50:26: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:50:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "356") L 09/15/2026 - 21:50:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:29: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "47") (weapon "quake_rl") L 09/15/2026 - 21:50:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:31: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:31: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:31: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "61") (weapon "quake_rl") L 09/15/2026 - 21:50:32: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:32: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:32: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:32: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "29") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:38: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:39: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "22") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:39: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "35") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:39: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:39: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:39: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "64") (realdamage "3") (weapon "quake_rl") L 09/15/2026 - 21:50:39: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13137 11649 5740") (victim_position "-13240 11752 5753") L 09/15/2026 - 21:50:40: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:50:43: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:43: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 09/15/2026 - 21:50:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:45: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 09/15/2026 - 21:50:45: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:45: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "85") (weapon "quake_rl") L 09/15/2026 - 21:50:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:45: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:45: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:45: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "53") (weapon "quake_rl") L 09/15/2026 - 21:50:46: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:46: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:46: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:46: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "28") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:47: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:47: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:47: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "42") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:48: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:48: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:48: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:48: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:48: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "23") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:49: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:49: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:49: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "67") (realdamage "26") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:49: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-13470 11916 5686") (victim_position "-13283 11629 5696") L 09/15/2026 - 21:50:49: "marSel132<48><[U:1:1531483774]>" triggered "revenge" against "pokke<51><[U:1:258926968]>" L 09/15/2026 - 21:50:49: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:50:51: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:51: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:52: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:52: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "53") (weapon "quake_rl") L 09/15/2026 - 21:50:52: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:53: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:53: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:53: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:53: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "91") (weapon "quake_rl") L 09/15/2026 - 21:50:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:54: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 09/15/2026 - 21:50:54: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:54: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "70") (weapon "quake_rl") L 09/15/2026 - 21:50:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:54: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "26") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:55: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "78") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:55: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:55: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:50:55: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "86") (realdamage "16") (weapon "shotgun_soldier") L 09/15/2026 - 21:50:55: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13359 11242 5696") (victim_position "-13264 11147 5807") L 09/15/2026 - 21:50:55: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:50:57: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:57: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:58: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:58: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:58: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:50:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:58: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "95") (weapon "quake_rl") L 09/15/2026 - 21:50:59: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:50:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:50:59: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "82") (weapon "quake_rl") L 09/15/2026 - 21:50:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:00: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:00: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:00: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:00: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "66") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:02: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:03: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:03: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:03: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:03: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (realdamage "33") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:03: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "shotgun_soldier" (attacker_position "-12949 11529 5696") (victim_position "-12703 11369 5507") L 09/15/2026 - 21:51:03: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:51:05: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:05: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:06: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:06: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:51:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:06: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:06: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "73") (weapon "quake_rl") L 09/15/2026 - 21:51:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:07: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "51") (weapon "quake_rl") L 09/15/2026 - 21:51:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:08: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:08: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "18") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:08: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:08: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "77") (weapon "quake_rl") L 09/15/2026 - 21:51:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:08: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:08: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "4") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:09: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:09: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:09: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:09: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:09: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:10: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:10: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:10: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:10: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "10") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "15") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "20") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "14") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:11: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "9") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:12: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:13: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:13: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:13: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "31") (realdamage "9") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:13: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13495 11415 5665") (victim_position "-13941 11371 5452") L 09/15/2026 - 21:51:13: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:51:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:17: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:17: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "110") (weapon "quake_rl") L 09/15/2026 - 21:51:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:17: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "50") (weapon "quake_rl") L 09/15/2026 - 21:51:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:17: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:17: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "5") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:18: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:18: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "10") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:19: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:19: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "12") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:19: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:19: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "44") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:19: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:19: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "world" (attacker_position "-13063 11628 5746") (victim_position "-13401 11310 5712") L 09/15/2026 - 21:51:20: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:51:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:23: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "106") (weapon "quake_rl") L 09/15/2026 - 21:51:24: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:25: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "50") (realdamage "36") (weapon "quake_rl") L 09/15/2026 - 21:51:25: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13169 11606 5811") (victim_position "-13208 11975 5860") L 09/15/2026 - 21:51:25: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:25: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:25: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:51:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:28: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:29: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:29: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "95") (weapon "quake_rl") L 09/15/2026 - 21:51:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:29: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:29: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 09/15/2026 - 21:51:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:30: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:30: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "102") (weapon "quake_rl") L 09/15/2026 - 21:51:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:30: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:30: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "35") (realdamage "26") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:30: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13000 11420 5696") (victim_position "-13196 11735 5804") L 09/15/2026 - 21:51:31: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:51:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:33: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:33: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "103") (weapon "quake_rl") L 09/15/2026 - 21:51:33: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:34: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:34: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "40") (weapon "quake_rl") L 09/15/2026 - 21:51:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:35: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:35: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "48") (weapon "quake_rl") L 09/15/2026 - 21:51:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:36: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:36: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "112") (weapon "quake_rl") L 09/15/2026 - 21:51:37: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:37: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:37: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:37: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "66") (realdamage "48") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:37: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13321 11844 5696") (victim_position "-13240 11666 5789") L 09/15/2026 - 21:51:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:37: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "83") (weapon "quake_rl") L 09/15/2026 - 21:51:37: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:51:37: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:39: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:41: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "36") (weapon "quake_rl") L 09/15/2026 - 21:51:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:42: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:42: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "80") (weapon "quake_rl") L 09/15/2026 - 21:51:42: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:42: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:42: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:42: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "6") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:43: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:43: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "72") (realdamage "63") (weapon "quake_rl") L 09/15/2026 - 21:51:43: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13018 11652 6167") (victim_position "-13195 11534 5705") L 09/15/2026 - 21:51:43: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:51:43: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:44: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:46: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:46: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "203") L 09/15/2026 - 21:51:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:47: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:47: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "63") (weapon "quake_rl") L 09/15/2026 - 21:51:47: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:47: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:49: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:49: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:49: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "80") (weapon "quake_rl") L 09/15/2026 - 21:51:49: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:49: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:49: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "77") (weapon "quake_rl") L 09/15/2026 - 21:51:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:50: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:50: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "23") (weapon "shotgun_soldier") L 09/15/2026 - 21:51:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:50: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:51:50: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:50: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "78") (realdamage "17") (weapon "quake_rl") L 09/15/2026 - 21:51:50: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13559 11871 5851") (victim_position "-13350 11764 5696") L 09/15/2026 - 21:51:50: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:51:54: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:54: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:54: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:54: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:51:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:55: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 09/15/2026 - 21:51:55: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:55: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:56: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:56: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:56: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "107") (realdamage "83") (weapon "quake_rl") L 09/15/2026 - 21:51:56: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13187 12023 5835") (victim_position "-13234 12199 5696") L 09/15/2026 - 21:51:56: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:51:58: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:58: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:58: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "106") (weapon "quake_rl") L 09/15/2026 - 21:51:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:58: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:58: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:51:59: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:59: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:51:59: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:51:59: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "59") (weapon "quake_rl") L 09/15/2026 - 21:52:00: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:01: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:01: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:01: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "64") (weapon "shotgun_soldier") L 09/15/2026 - 21:52:01: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:01: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:01: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "102") (realdamage "30") (weapon "quake_rl") L 09/15/2026 - 21:52:01: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "quake_rl" (attacker_position "-13271 11631 5776") (victim_position "-13226 11948 5804") L 09/15/2026 - 21:52:01: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:52:04: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:04: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:05: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:05: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:05: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 09/15/2026 - 21:52:05: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:05: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:05: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "55") (weapon "quake_rl") L 09/15/2026 - 21:52:05: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:06: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:06: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:06: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "95") (weapon "quake_rl") L 09/15/2026 - 21:52:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "38") (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "19") (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "17") (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:07: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "12") (weapon "shotgun_soldier") L 09/15/2026 - 21:52:08: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:08: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:08: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "28") (realdamage "17") (weapon "shotgun_soldier") L 09/15/2026 - 21:52:08: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-13151 11557 5697") (victim_position "-13252 11009 5739") L 09/15/2026 - 21:52:08: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:52:11: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:11: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:11: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "102") (weapon "quake_rl") L 09/15/2026 - 21:52:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:13: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "110") (realdamage "58") (weapon "quake_rl") L 09/15/2026 - 21:52:13: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13056 11908 5876") (victim_position "-13064 11824 5762") L 09/15/2026 - 21:52:13: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:13: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:52:15: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:16: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:16: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:16: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:16: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "108") (weapon "quake_rl") L 09/15/2026 - 21:52:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:17: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:17: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "40") (weapon "quake_rl") L 09/15/2026 - 21:52:17: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:18: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:18: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:19: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:19: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:19: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "7") (weapon "shotgun_soldier") L 09/15/2026 - 21:52:20: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:20: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 09/15/2026 - 21:52:20: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:20: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:20: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:20: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "79") (realdamage "56") (weapon "shotgun_soldier") L 09/15/2026 - 21:52:20: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "shotgun_soldier" (attacker_position "-12917 11272 5749") (victim_position "-13012 11013 5768") L 09/15/2026 - 21:52:20: "marSel132<48><[U:1:1531483774]>" spawned as "soldier" L 09/15/2026 - 21:52:22: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:22: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "72") (weapon "quake_rl") L 09/15/2026 - 21:52:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:23: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:23: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "105") (realdamage "104") (weapon "quake_rl") L 09/15/2026 - 21:52:23: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13096 10651 5752") (victim_position "-13161 10894 5804") L 09/15/2026 - 21:52:24: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:52:26: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:26: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:26: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "339") L 09/15/2026 - 21:52:27: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:27: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:28: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:28: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "39") (weapon "quake_rl") L 09/15/2026 - 21:52:28: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:29: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:30: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:30: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:32: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:32: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:32: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "90") (realdamage "69") (weapon "quake_rl") L 09/15/2026 - 21:52:32: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13048 11260 5786") (victim_position "-12994 11094 5742") L 09/15/2026 - 21:52:32: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:32: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "80") (weapon "quake_rl") L 09/15/2026 - 21:52:32: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:52:34: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:34: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:35: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:35: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "105") (weapon "quake_rl") L 09/15/2026 - 21:52:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:35: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "109") (weapon "quake_rl") L 09/15/2026 - 21:52:35: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:35: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:36: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:36: "marSel132<48><[U:1:1531483774]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:36: "marSel132<48><[U:1:1531483774]>" triggered "damage" against "pokke<51><[U:1:258926968]>" (damage "32") (realdamage "26") (weapon "quake_rl") L 09/15/2026 - 21:52:36: "marSel132<48><[U:1:1531483774]>" killed "pokke<51><[U:1:258926968]>" with "quake_rl" (attacker_position "-13088 11004 6681") (victim_position "-13373 11090 5696") L 09/15/2026 - 21:52:37: "pokke<51><[U:1:258926968]>" spawned as "soldier" L 09/15/2026 - 21:52:39: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:39: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:39: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:39: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "106") (weapon "quake_rl") L 09/15/2026 - 21:52:40: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 09/15/2026 - 21:52:40: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "66") (weapon "quake_rl") L 09/15/2026 - 21:52:40: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:40: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:41: "marSel132<48><[U:1:1531483774]>" triggered "shot_fired" (weapon "quake_rl") L 09/15/2026 - 21:52:41: "pokke<51><[U:1:258926968]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:41: "pokke<51><[U:1:258926968]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/15/2026 - 21:52:41: "pokke<51><[U:1:258926968]>" triggered "damage" against "marSel132<48><[U:1:1531483774]>" (damage "8") (weapon "shotgun_soldier") L 09/15/2026 - 21:52:42: "marSel132<48><[U:1:1531483774]>" joined team "Spectator" L 09/15/2026 - 21:52:42: "pokke<51><[U:1:258926968]>" killed "marSel132<48><[U:1:1531483774]>" with "world" (attacker_position "-13245 11475 5699") (victim_position "-12645 11979 5559") L 09/15/2026 - 21:52:42: World triggered "mge_match_end" (winner "[U:1:258926968]") (loser "[U:1:1531483774]") (winner_score "20") (loser_score "12")