L 09/16/2026 - 02:51:08: World triggered "meta_data" (matchid "260916025108b26e") (map "mge_triumph_beta7_rc1") (arena "Product Middle 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/16/2026 - 02:51:08: "find lofi<24><[U:1:1174196928]>" changed role to "soldier" L 09/16/2026 - 02:51:08: "F-loop<25><[U:1:1136307868]>" changed role to "demoman" L 09/16/2026 - 02:51:10: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:11: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:11: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:11: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:12: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "98") (weapon "quake_rl") L 09/16/2026 - 02:51:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:13: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:13: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:13: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:13: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:13: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:13: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "61") (weapon "quake_rl") L 09/16/2026 - 02:51:13: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:13: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:13: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "17") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:13: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:14: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:15: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:15: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "63") (realdamage "8") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:15: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe_remote" (attacker_position "2068 4227 5312") (victim_position "1325 4457 5214") L 09/16/2026 - 02:51:15: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:15: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:15: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:51:16: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:17: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:17: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:17: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "56") (weapon "quake_rl") L 09/16/2026 - 02:51:17: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:17: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:17: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "41") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:17: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:18: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:18: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:18: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:18: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "14") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:19: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "70") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:19: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:19: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:20: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:20: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:20: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:20: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:20: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:20: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "93") (weapon "quake_rl") L 09/16/2026 - 02:51:21: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:21: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:21: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "47") (realdamage "6") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:21: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "shotgun_soldier" (attacker_position "1841 5029 5304") (victim_position "1867 4596 5319") L 09/16/2026 - 02:51:21: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:51:21: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:22: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:22: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:22: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "24") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:22: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:22: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "40") (weapon "quake_rl") L 09/16/2026 - 02:51:23: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:23: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:23: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:23: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "85") (weapon "quake_rl") L 09/16/2026 - 02:51:23: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:23: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:23: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "45") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:24: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:24: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:24: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:24: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:24: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "51") (realdamage "17") (weapon "quake_rl") L 09/16/2026 - 02:51:24: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "1181 4662 5215") (victim_position "1491 4063 5320") L 09/16/2026 - 02:51:24: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:24: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:24: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:51:26: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:26: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:27: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:28: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:28: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:28: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:28: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:28: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "81") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:29: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:29: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:29: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:30: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:30: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:30: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:30: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "18") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:31: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "99") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:31: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:31: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:31: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:32: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:32: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:32: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "34") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:32: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:32: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (realdamage "20") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:32: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "1989 4786 5325") (victim_position "2280 4821 5308") L 09/16/2026 - 02:51:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:32: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:51:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:34: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "21") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:35: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:35: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:36: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:36: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:36: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "3") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:39: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:39: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:39: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "72") (weapon "quake_rl") L 09/16/2026 - 02:51:39: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:39: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:39: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "7") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:40: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:40: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:40: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:40: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "99") (realdamage "96") (weapon "quake_rl") L 09/16/2026 - 02:51:40: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "2051 4734 5393") (victim_position "1803 4990 5304") L 09/16/2026 - 02:51:40: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:51:42: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "81") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:42: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:42: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:42: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:43: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:43: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:43: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:44: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:44: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:44: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:44: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (realdamage "76") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:44: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "1631 4148 5320") (victim_position "1565 4432 5279") L 09/16/2026 - 02:51:44: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:44: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "94") (weapon "quake_rl") L 09/16/2026 - 02:51:44: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:44: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:44: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:51:46: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:46: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:46: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "62") (weapon "quake_rl") L 09/16/2026 - 02:51:46: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:46: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:46: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "24") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:47: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:47: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:47: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "71") (realdamage "39") (weapon "quake_rl") L 09/16/2026 - 02:51:47: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "1699 4700 5300") (victim_position "1587 4148 5320") L 09/16/2026 - 02:51:47: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:47: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:47: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:47: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:51:47: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:49: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:50: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:51:50: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "50") (weapon "quake_rl") L 09/16/2026 - 02:51:50: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:51: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:51: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:51: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:52: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:52: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:52: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:52: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "16") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:52: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:52: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "126") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:52: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:52: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:54: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:54: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:55: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:51:55: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:55: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:55: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:55: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "86") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:56: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "65") (realdamage "54") (weapon "unique_pickaxe_escape") L 09/16/2026 - 02:51:56: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "unique_pickaxe_escape" (attacker_position "2209 4300 5274") (victim_position "2278 4270 5265") L 09/16/2026 - 02:51:56: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:51:58: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:59: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:51:59: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:59: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:59: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:51:59: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "29") (weapon "shotgun_soldier") L 09/16/2026 - 02:51:59: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:51:59: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:02: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:02: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:02: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:03: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:03: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:03: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "32") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:03: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:03: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (realdamage "72") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:03: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "2317 4220 5307") (victim_position "1974 4338 5300") L 09/16/2026 - 02:52:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:03: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:52:06: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:06: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:06: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:06: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "14") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:06: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:06: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "97") (weapon "quake_rl") L 09/16/2026 - 02:52:06: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:07: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:07: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:07: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:07: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "61") (weapon "quake_rl") L 09/16/2026 - 02:52:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:07: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:08: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:08: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:08: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (realdamage "79") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:08: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "2338 4422 5242") (victim_position "2257 4347 5262") L 09/16/2026 - 02:52:08: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:52:10: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:11: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:11: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:11: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "41") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:11: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:11: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:11: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:11: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:13: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:13: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:13: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:13: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "34") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:14: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:14: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:14: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:14: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:14: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:14: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "97") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:14: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:14: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:15: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:15: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:15: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:15: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "47") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:15: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:15: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (realdamage "15") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:15: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "2509 4296 5199") (victim_position "2492 4119 5375") L 09/16/2026 - 02:52:15: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:52:18: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:19: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:19: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "47") (weapon "quake_rl") L 09/16/2026 - 02:52:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:19: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "87") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:19: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:19: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:19: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "20") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:20: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:20: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:20: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:20: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:20: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "5") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:21: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:21: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:21: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:21: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "76") (weapon "quake_rl") L 09/16/2026 - 02:52:21: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:22: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:23: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:24: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:24: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "54") (realdamage "51") (weapon "quake_rl") L 09/16/2026 - 02:52:24: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "2413 5009 5339") (victim_position "2545 4817 5254") L 09/16/2026 - 02:52:24: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:24: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:52:26: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:27: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:27: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:27: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:27: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "6") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:27: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:27: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:28: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:28: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:28: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "40") (weapon "quake_rl") L 09/16/2026 - 02:52:30: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:30: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:30: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:30: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:30: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:30: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:31: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:31: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:31: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "32") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:31: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:31: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:31: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:32: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:32: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:32: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:32: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "62") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:32: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:32: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "world" (attacker_position "1675 4273 5332") (victim_position "1711 4181 5324") L 09/16/2026 - 02:52:32: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:52:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:34: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "75") (weapon "quake_rl") L 09/16/2026 - 02:52:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:34: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "109") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:34: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:34: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:35: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:35: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:35: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:36: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:36: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:36: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:36: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:36: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:37: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:37: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:37: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:37: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (realdamage "27") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:37: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "1293 4601 5207") (victim_position "1075 4905 5222") L 09/16/2026 - 02:52:37: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:52:40: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:40: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:40: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:40: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "47") (weapon "quake_rl") L 09/16/2026 - 02:52:41: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:41: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:41: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "16") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:41: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:41: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:41: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:41: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:41: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:42: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:42: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "104") (realdamage "13") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:42: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe_remote" (attacker_position "1184 4511 5233") (victim_position "1503 4439 5308") L 09/16/2026 - 02:52:42: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:42: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:42: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:52:45: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:45: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:45: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:45: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:45: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:45: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "72") (weapon "quake_rl") L 09/16/2026 - 02:52:45: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:45: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:45: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:46: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:46: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:46: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:46: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "15") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:46: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:46: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "68") (weapon "quake_rl") L 09/16/2026 - 02:52:48: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:48: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:49: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:49: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:49: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:50: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:50: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:50: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "8") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:50: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:51: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:51: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:51: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:52: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "138") (realdamage "42") (weapon "tf_projectile_pipe_remote") (crit "mini") L 09/16/2026 - 02:52:52: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe_remote" (attacker_position "1887 4870 5288") (victim_position "1644 5006 5304") L 09/16/2026 - 02:52:52: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:52: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:52: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:52: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:52:55: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:55: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:55: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "70") (weapon "quake_rl") L 09/16/2026 - 02:52:55: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:55: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:55: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:55: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "20") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:55: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:55: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:52:56: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:52:56: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:52:56: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "81") (weapon "quake_rl") L 09/16/2026 - 02:52:56: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:56: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:52:56: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "32") (weapon "shotgun_soldier") L 09/16/2026 - 02:52:56: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "shotgun_soldier" (attacker_position "2105 4864 5293") (victim_position "1674 5011 5316") L 09/16/2026 - 02:52:56: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:56: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:52:56: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:52:59: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:03: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:03: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:03: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "55") (weapon "quake_rl") L 09/16/2026 - 02:53:03: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:03: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:03: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "83") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:04: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:04: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:04: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:04: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:04: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:04: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:04: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "97") (realdamage "43") (weapon "quake_rl") L 09/16/2026 - 02:53:04: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "2491 4770 5263") (victim_position "2752 5067 5207") L 09/16/2026 - 02:53:04: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:53:04: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:06: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:06: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:06: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "64") (weapon "quake_rl") L 09/16/2026 - 02:53:07: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:07: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:07: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "14") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:07: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:08: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:08: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:08: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:08: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "12") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:08: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:08: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:08: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:08: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:09: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:09: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:09: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "2470 4322 5209") (victim_position "2162 4115 5320") L 09/16/2026 - 02:53:09: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:53:11: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:12: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "19") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:12: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "91") (weapon "quake_rl") L 09/16/2026 - 02:53:12: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:12: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:12: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:12: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:12: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:12: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:13: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:13: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "92") (weapon "quake_rl") L 09/16/2026 - 02:53:13: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "2286 4223 5450") (victim_position "2527 4575 5203") L 09/16/2026 - 02:53:13: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:53:13: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:15: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:19: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:19: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:19: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:19: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "10") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:20: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:20: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:20: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "7") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:21: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:21: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:22: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:22: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:22: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:22: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:23: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:23: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:23: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:23: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "29") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:24: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:24: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:24: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:24: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:24: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:24: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (realdamage "72") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:24: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "1620 4243 5345") (victim_position "1509 4405 5321") L 09/16/2026 - 02:53:24: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:53:26: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:27: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:27: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:27: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:27: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:27: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:28: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:28: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:28: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:28: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "51") (weapon "quake_rl") L 09/16/2026 - 02:53:28: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:28: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:28: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "45") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:29: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:29: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:29: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "104") (realdamage "100") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:29: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe_remote" (attacker_position "1650 4121 5340") (victim_position "1563 4440 5279") L 09/16/2026 - 02:53:29: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:29: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:29: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:29: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:53:31: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:31: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:31: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "43") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:32: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:32: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:32: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "107") (weapon "quake_rl") L 09/16/2026 - 02:53:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:32: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:33: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:33: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:33: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:33: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:34: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "45") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:34: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:34: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "7") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:35: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:35: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:35: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:36: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:37: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:37: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:37: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:37: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "57") (realdamage "7") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:37: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "shotgun_soldier" (attacker_position "1495 4425 5263") (victim_position "1674 4262 5302") L 09/16/2026 - 02:53:37: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:37: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:37: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:53:39: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:40: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:41: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:41: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:41: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "92") (weapon "quake_rl") L 09/16/2026 - 02:53:42: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:42: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:42: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:42: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:42: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:42: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:42: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "3") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:46: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:46: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:46: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:47: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:48: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:48: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:48: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "31") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:48: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:48: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "64") (weapon "quake_rl") L 09/16/2026 - 02:53:48: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:48: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:48: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:49: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:49: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:49: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "3") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:49: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:49: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:49: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "8") (realdamage "4") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:49: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "shotgun_soldier" (attacker_position "1420 4867 5305") (victim_position "1431 4136 5320") L 09/16/2026 - 02:53:49: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:53:52: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:52: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:52: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:52: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "91") (weapon "quake_rl") L 09/16/2026 - 02:53:52: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:52: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:53: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:53: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:54: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:54: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:54: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:54: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:54: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "56") (weapon "quake_rl") L 09/16/2026 - 02:53:54: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:55: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:55: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:55: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:53:56: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:56: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:56: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "47") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:56: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:56: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:53:56: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "11") (realdamage "10") (weapon "shotgun_soldier") L 09/16/2026 - 02:53:56: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "shotgun_soldier" (attacker_position "2687 4929 5222") (victim_position "2144 4770 5354") L 09/16/2026 - 02:53:56: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:56: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:53:58: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:53:58: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:53:58: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "49") (weapon "quake_rl") L 09/16/2026 - 02:53:59: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:59: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:53:59: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:00: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:01: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:01: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:01: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:01: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "235") L 09/16/2026 - 02:54:01: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:01: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "107") (weapon "quake_rl") L 09/16/2026 - 02:54:01: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:01: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:01: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:01: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:01: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (realdamage "50") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:02: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "2169 4157 5320") (victim_position "2334 4495 5247") L 09/16/2026 - 02:54:02: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:54:04: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:04: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:04: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:04: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "11") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:05: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:05: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:05: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:05: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:05: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:05: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:05: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:05: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "46") (weapon "quake_rl") L 09/16/2026 - 02:54:05: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:05: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:05: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "6") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:06: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:06: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:06: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:06: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "64") (weapon "quake_rl") L 09/16/2026 - 02:54:06: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:06: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:06: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "76") (realdamage "27") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:06: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe_remote" (attacker_position "2193 3795 5320") (victim_position "2218 4099 5320") L 09/16/2026 - 02:54:06: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:06: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:07: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:54:09: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:12: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:12: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "24") (weapon "quake_rl") L 09/16/2026 - 02:54:14: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:16: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:16: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:16: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:16: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:16: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "96") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:16: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:16: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:16: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:17: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:17: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "111") (weapon "quake_rl") L 09/16/2026 - 02:54:17: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:17: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:17: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:18: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:18: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:18: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "69") (realdamage "50") (weapon "quake_rl") L 09/16/2026 - 02:54:18: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "2221 4209 5296") (victim_position "2174 4287 5350") L 09/16/2026 - 02:54:18: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:18: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:18: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:54:20: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:20: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:20: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:22: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:22: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:22: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:22: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "18") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:23: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:23: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "87") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:23: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:24: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:24: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:24: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:24: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:24: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "51") (weapon "quake_rl") L 09/16/2026 - 02:54:25: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:25: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:25: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:25: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "31") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:25: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:25: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:25: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "59") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:25: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:26: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:26: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:26: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "37") (realdamage "34") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:26: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "shotgun_soldier" (attacker_position "2598 4701 5221") (victim_position "2354 4928 5301") L 09/16/2026 - 02:54:26: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:54:28: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:29: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:29: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:29: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:29: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "23") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:30: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:30: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "59") (weapon "quake_rl") L 09/16/2026 - 02:54:30: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:30: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:30: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:30: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:30: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:30: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "14") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:32: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:32: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:34: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:36: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:36: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:36: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:37: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:38: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:38: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "52") (weapon "quake_rl") L 09/16/2026 - 02:54:38: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:38: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:38: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "62") (realdamage "50") (weapon "quake_rl") L 09/16/2026 - 02:54:38: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "1545 4210 5356") (victim_position "1544 3806 5320") L 09/16/2026 - 02:54:38: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:39: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:54:41: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "42") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:41: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:41: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:41: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:41: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:43: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:45: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:45: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:46: "find lofi<24><[U:1:1174196928]>" picked up item "tf_ammo_pack" L 09/16/2026 - 02:54:46: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:46: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:47: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:47: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:47: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:47: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "70") (weapon "quake_rl") L 09/16/2026 - 02:54:47: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:47: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:47: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "49") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:48: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:48: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:48: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:48: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:48: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:48: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:48: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:48: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "24") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:49: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:49: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:49: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (realdamage "97") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:49: "F-loop<25><[U:1:1136307868]>" killed "find lofi<24><[U:1:1174196928]>" with "tf_projectile_pipe" (attacker_position "2624 4941 5234") (victim_position "2656 4884 5225") L 09/16/2026 - 02:54:49: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:49: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "112") (weapon "quake_rl") L 09/16/2026 - 02:54:49: "find lofi<24><[U:1:1174196928]>" spawned as "soldier" L 09/16/2026 - 02:54:49: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:51: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:51: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:51: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:51: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:51: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:52: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:52: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "56") (weapon "quake_rl") L 09/16/2026 - 02:54:52: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:52: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:53: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:53: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:53: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:53: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "54") (realdamage "7") (weapon "quake_rl") L 09/16/2026 - 02:54:53: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "2699 4920 5224") (victim_position "2580 4702 5268") L 09/16/2026 - 02:54:53: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:54:53: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:56: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:56: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:56: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:57: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:57: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:54:57: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "45") (weapon "shotgun_soldier") L 09/16/2026 - 02:54:57: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:57: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "67") (weapon "quake_rl") L 09/16/2026 - 02:54:57: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:57: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:57: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:57: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:54:57: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:57: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:54:57: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:54:58: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:54:58: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "89") (weapon "quake_rl") L 09/16/2026 - 02:54:58: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "quake_rl" (attacker_position "1350 4482 5356") (victim_position "1470 3973 5336") L 09/16/2026 - 02:54:58: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:54:58: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:00: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:55:00: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:55:01: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:55:01: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:01: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:01: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:01: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "83") (weapon "shotgun_soldier") L 09/16/2026 - 02:55:02: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:02: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:02: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:02: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:55:02: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:55:02: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "69") (weapon "quake_rl") L 09/16/2026 - 02:55:03: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:03: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:03: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:03: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "84") (realdamage "7") (weapon "shotgun_soldier") L 09/16/2026 - 02:55:03: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "shotgun_soldier" (attacker_position "2462 4232 5214") (victim_position "2556 4407 5188") L 09/16/2026 - 02:55:03: "F-loop<25><[U:1:1136307868]>" spawned as "demoman" L 09/16/2026 - 02:55:05: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:55:05: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:55:05: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:55:05: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:05: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:05: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "22") (weapon "shotgun_soldier") L 09/16/2026 - 02:55:06: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:55:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:55:07: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:55:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:55:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 09/16/2026 - 02:55:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:07: "F-loop<25><[U:1:1136307868]>" triggered "damage" against "find lofi<24><[U:1:1174196928]>" (damage "100") (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:07: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:07: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "quake_rl") L 09/16/2026 - 02:55:08: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "quake_rl") L 09/16/2026 - 02:55:08: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "59") (weapon "quake_rl") L 09/16/2026 - 02:55:08: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:08: "F-loop<25><[U:1:1136307868]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 09/16/2026 - 02:55:09: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:09: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:09: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "62") (weapon "shotgun_soldier") L 09/16/2026 - 02:55:10: "find lofi<24><[U:1:1174196928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:10: "find lofi<24><[U:1:1174196928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/16/2026 - 02:55:10: "find lofi<24><[U:1:1174196928]>" triggered "damage" against "F-loop<25><[U:1:1136307868]>" (damage "56") (realdamage "54") (weapon "shotgun_soldier") L 09/16/2026 - 02:55:10: "find lofi<24><[U:1:1174196928]>" killed "F-loop<25><[U:1:1136307868]>" with "shotgun_soldier" (attacker_position "2529 4281 5316") (victim_position "2603 4501 5189") L 09/16/2026 - 02:55:10: "find lofi<24><[U:1:1174196928]>" triggered "domination" against "F-loop<25><[U:1:1136307868]>" L 09/16/2026 - 02:55:10: World triggered "mge_match_end" (winner "[U:1:1174196928]") (loser "[U:1:1136307868]") (winner_score "20") (loser_score "15")