L 09/18/2026 - 00:59:48: World triggered "meta_data" (matchid "260918005948e701") (map "mge_triumph_beta7_rc1") (arena "Badlands Middle 4 [AC] [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/18/2026 - 00:59:48: "IfYouJustSmile<70><[U:1:387986637]>" changed role to "soldier" L 09/18/2026 - 00:59:48: "plsjoin<63><[U:1:360363680]>" changed role to "soldier" L 09/18/2026 - 00:59:51: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 00:59:52: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 00:59:52: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 00:59:52: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 00:59:52: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 00:59:52: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "54") (weapon "quake_rl") L 09/18/2026 - 00:59:53: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 00:59:53: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 00:59:54: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 00:59:54: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "70") (weapon "quake_rl") L 09/18/2026 - 00:59:55: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 00:59:56: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 00:59:56: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 00:59:56: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "57") (realdamage "38") (weapon "quake_rl") L 09/18/2026 - 00:59:56: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13314 11270 -4278") (victim_position "-13239 11629 -4248") L 09/18/2026 - 00:59:56: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 00:59:59: "plsjoin<63><[U:1:360363680]>" picked up item "tf_ammo_pack" L 09/18/2026 - 00:59:59: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:00: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:00: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "111") (weapon "quake_rl") L 09/18/2026 - 01:00:00: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "75") (weapon "quake_rl") L 09/18/2026 - 01:00:01: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:01: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "97") (weapon "quake_rl") L 09/18/2026 - 01:00:01: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "18") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:02: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:02: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:02: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "26") (realdamage "22") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:02: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-12980 11740 -4303") (victim_position "-13215 11187 -4254") L 09/18/2026 - 01:00:02: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:00:04: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:04: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "63") (weapon "quake_rl") L 09/18/2026 - 01:00:05: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "48") (weapon "quake_rl") L 09/18/2026 - 01:00:06: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:06: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:06: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:06: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:06: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "14") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:08: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:08: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:08: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "68") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:09: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:09: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:09: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "18") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:09: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:09: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:11: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:11: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:11: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:11: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "19") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:11: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:11: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "91") (realdamage "89") (weapon "quake_rl") L 09/18/2026 - 01:00:11: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "quake_rl" (attacker_position "-12750 11828 -4577") (victim_position "-12294 11620 -4623") L 09/18/2026 - 01:00:12: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:00:14: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:14: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:14: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "224") L 09/18/2026 - 01:00:16: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:16: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:17: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:19: "IfYouJustSmile<70><[U:1:387986637]>" committed suicide with "quake_rl" (attacker_position "-13017 12062 -4303") L 09/18/2026 - 01:00:19: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:00:24: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:24: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:24: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:24: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "47") (weapon "quake_rl") (airshot "1") (height "176") L 09/18/2026 - 01:00:25: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:25: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:26: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:26: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "39") (weapon "quake_rl") L 09/18/2026 - 01:00:26: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:27: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:27: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "58") (weapon "quake_rl") L 09/18/2026 - 01:00:31: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:31: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:32: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:32: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:32: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:32: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "51") (weapon "quake_rl") L 09/18/2026 - 01:00:32: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:32: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "74") (weapon "quake_rl") L 09/18/2026 - 01:00:33: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:33: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:33: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:33: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "51") (realdamage "30") (weapon "quake_rl") L 09/18/2026 - 01:00:33: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13320 11387 -4013") (victim_position "-13447 11364 -4305") L 09/18/2026 - 01:00:33: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:00:36: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:36: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:36: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "72") (weapon "quake_rl") L 09/18/2026 - 01:00:37: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:37: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:37: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:38: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:38: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "81") (weapon "quake_rl") L 09/18/2026 - 01:00:38: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:38: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:38: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:38: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "71") (weapon "quake_rl") L 09/18/2026 - 01:00:38: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13099 11689 -4189") (victim_position "-12999 11876 -4303") L 09/18/2026 - 01:00:39: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:00:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:41: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "40") (weapon "quake_rl") L 09/18/2026 - 01:00:42: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:42: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "27") (weapon "quake_rl") L 09/18/2026 - 01:00:42: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:43: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:43: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:44: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:44: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "46") (weapon "quake_rl") L 09/18/2026 - 01:00:44: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:44: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:44: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:44: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "18") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:44: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:45: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:45: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "49") (weapon "quake_rl") L 09/18/2026 - 01:00:45: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:46: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:46: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "36") (weapon "quake_rl") L 09/18/2026 - 01:00:46: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:47: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:47: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:50: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:51: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:52: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:52: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:53: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:53: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:53: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:53: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "12") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:54: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:54: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:54: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "20") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:54: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:55: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:55: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:00:55: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "13") (realdamage "10") (weapon "shotgun_soldier") L 09/18/2026 - 01:00:55: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13415 11434 -4303") (victim_position "-13482 11063 -4589") L 09/18/2026 - 01:00:55: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:00:57: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:57: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:58: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:58: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:00:58: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:00:58: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "49") (weapon "quake_rl") L 09/18/2026 - 01:00:59: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:00: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:00: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "68") (weapon "quake_rl") L 09/18/2026 - 01:01:00: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "71") (weapon "quake_rl") L 09/18/2026 - 01:01:01: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:01: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:01: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "85") (weapon "quake_rl") L 09/18/2026 - 01:01:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "7") (weapon "shotgun_soldier") L 09/18/2026 - 01:01:02: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:02: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:03: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:03: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:03: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:03: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:03: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "18") (weapon "shotgun_soldier") L 09/18/2026 - 01:01:03: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:04: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:04: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:04: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "58") (realdamage "2") (weapon "shotgun_soldier") L 09/18/2026 - 01:01:04: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-12858 11188 -4442") (victim_position "-12811 10998 -4350") L 09/18/2026 - 01:01:04: "plsjoin<63><[U:1:360363680]>" triggered "domination" against "IfYouJustSmile<70><[U:1:387986637]>" L 09/18/2026 - 01:01:04: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:01:08: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:08: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:08: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "180") L 09/18/2026 - 01:01:08: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:09: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:09: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:09: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:10: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:10: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "45") (weapon "quake_rl") L 09/18/2026 - 01:01:10: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:10: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:10: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "41") (weapon "quake_rl") L 09/18/2026 - 01:01:11: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:11: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:11: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "11") (weapon "shotgun_soldier") L 09/18/2026 - 01:01:11: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:11: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:13: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:13: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:13: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "24") (weapon "shotgun_soldier") L 09/18/2026 - 01:01:14: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:14: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:14: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:14: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "14") (weapon "shotgun_soldier") L 09/18/2026 - 01:01:14: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:15: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:16: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:16: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:16: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "97") (realdamage "54") (weapon "quake_rl") L 09/18/2026 - 01:01:16: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "quake_rl" (attacker_position "-13182 10533 -4302") (victim_position "-13152 10925 -4195") L 09/18/2026 - 01:01:16: "IfYouJustSmile<70><[U:1:387986637]>" triggered "revenge" against "plsjoin<63><[U:1:360363680]>" L 09/18/2026 - 01:01:16: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:01:18: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:19: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:19: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:19: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "60") (weapon "quake_rl") L 09/18/2026 - 01:01:19: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:19: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:20: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:20: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "62") (weapon "quake_rl") L 09/18/2026 - 01:01:21: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:23: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:23: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "110") (realdamage "19") (weapon "quake_rl") L 09/18/2026 - 01:01:23: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "quake_rl" (attacker_position "-13634 11091 -4568") (victim_position "-13778 11058 -4599") L 09/18/2026 - 01:01:23: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:23: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:01:26: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:26: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "405") L 09/18/2026 - 01:01:26: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:27: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:27: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:28: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:28: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "54") (weapon "quake_rl") L 09/18/2026 - 01:01:28: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:28: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:29: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:29: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:29: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "80") (weapon "quake_rl") L 09/18/2026 - 01:01:29: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:01:29: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:29: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "111") (realdamage "35") (weapon "quake_rl") L 09/18/2026 - 01:01:29: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13140 11688 -4248") (victim_position "-13063 11651 -4303") L 09/18/2026 - 01:01:29: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:29: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:01:32: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:33: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:33: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "65") (weapon "quake_rl") L 09/18/2026 - 01:01:33: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:33: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:34: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:34: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:34: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:34: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "60") (weapon "quake_rl") L 09/18/2026 - 01:01:34: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:34: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "41") (weapon "quake_rl") L 09/18/2026 - 01:01:35: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:35: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "world" (attacker_position "-12994 11639 -4264") (victim_position "-13272 10868 -4293") L 09/18/2026 - 01:01:35: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:01:35: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:38: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:38: "IfYouJustSmile<70><[U:1:387986637]>" picked up item "tf_ammo_pack" L 09/18/2026 - 01:01:38: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:39: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:39: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "89") (weapon "quake_rl") L 09/18/2026 - 01:01:39: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:40: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:40: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:40: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:40: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "92") (weapon "quake_rl") L 09/18/2026 - 01:01:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "62") (weapon "quake_rl") L 09/18/2026 - 01:01:42: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:43: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:43: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:43: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:43: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "80") (realdamage "42") (weapon "quake_rl") L 09/18/2026 - 01:01:43: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-12984 11453 -4303") (victim_position "-12642 11497 -4529") L 09/18/2026 - 01:01:43: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:01:46: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:46: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:46: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "353") L 09/18/2026 - 01:01:46: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:46: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:47: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:47: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:47: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "40") (weapon "quake_rl") L 09/18/2026 - 01:01:48: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:50: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:50: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:50: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "62") (weapon "quake_rl") L 09/18/2026 - 01:01:50: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:50: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:01:50: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "39") (weapon "quake_rl") L 09/18/2026 - 01:01:51: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:52: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:54: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:54: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:55: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:56: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:57: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:01:59: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:01: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:01: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:01: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "46") (realdamage "31") (weapon "quake_rl") L 09/18/2026 - 01:02:01: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13163 11712 -4195") (victim_position "-13039 12222 -4261") L 09/18/2026 - 01:02:01: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:01: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:02:03: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:03: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:04: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:04: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:04: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "59") (weapon "quake_rl") L 09/18/2026 - 01:02:04: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:04: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:04: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "84") (weapon "quake_rl") L 09/18/2026 - 01:02:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:05: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "57") (weapon "quake_rl") L 09/18/2026 - 01:02:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "8") (weapon "shotgun_soldier") L 09/18/2026 - 01:02:06: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:06: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "106") (realdamage "89") (weapon "quake_rl") L 09/18/2026 - 01:02:06: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13248 11241 -4192") (victim_position "-13309 11036 -4303") L 09/18/2026 - 01:02:06: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:06: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:02:08: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:08: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:08: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "91") (weapon "quake_rl") L 09/18/2026 - 01:02:09: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:09: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:09: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:09: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "56") (weapon "quake_rl") L 09/18/2026 - 01:02:10: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:10: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:10: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:10: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "68") (weapon "quake_rl") L 09/18/2026 - 01:02:10: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:10: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:10: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "18") (realdamage "17") (weapon "shotgun_soldier") L 09/18/2026 - 01:02:10: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-13146 11827 -4195") (victim_position "-13318 11346 -4102") L 09/18/2026 - 01:02:10: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:02:14: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:14: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:14: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "57") (weapon "quake_rl") L 09/18/2026 - 01:02:15: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:15: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:15: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:15: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "68") (weapon "quake_rl") L 09/18/2026 - 01:02:16: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:16: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "44") (weapon "quake_rl") L 09/18/2026 - 01:02:16: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:17: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:17: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:18: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "81") (weapon "quake_rl") L 09/18/2026 - 01:02:18: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:18: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:18: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "51") (weapon "quake_rl") L 09/18/2026 - 01:02:18: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:19: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:19: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:19: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "99") (realdamage "48") (weapon "quake_rl") L 09/18/2026 - 01:02:19: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13157 10725 -3932") (victim_position "-13057 10677 -4303") L 09/18/2026 - 01:02:19: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:02:21: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:22: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:22: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:22: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "77") (weapon "quake_rl") L 09/18/2026 - 01:02:22: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:23: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:24: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:24: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "48") (weapon "quake_rl") L 09/18/2026 - 01:02:24: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:25: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:25: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "87") (weapon "quake_rl") L 09/18/2026 - 01:02:25: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:25: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:25: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:25: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "54") (realdamage "37") (weapon "quake_rl") L 09/18/2026 - 01:02:25: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "quake_rl" (attacker_position "-12887 11502 -4217") (victim_position "-13052 11388 -4187") L 09/18/2026 - 01:02:25: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:02:28: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:28: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:28: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:28: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "295") L 09/18/2026 - 01:02:28: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:28: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "103") (weapon "quake_rl") L 09/18/2026 - 01:02:29: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:29: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:30: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:30: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:30: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:30: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "44") (weapon "quake_rl") L 09/18/2026 - 01:02:30: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:30: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:30: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "6") (realdamage "3") (weapon "shotgun_soldier") L 09/18/2026 - 01:02:30: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13240 11012 -4256") (victim_position "-12977 11475 -4288") L 09/18/2026 - 01:02:30: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:02:32: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:32: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:33: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:33: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:33: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "50") (weapon "quake_rl") L 09/18/2026 - 01:02:33: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:34: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:35: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:35: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "58") (weapon "quake_rl") L 09/18/2026 - 01:02:37: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:37: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:38: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:38: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:38: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "68") (weapon "quake_rl") L 09/18/2026 - 01:02:38: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:39: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:39: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:39: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "94") (weapon "quake_rl") L 09/18/2026 - 01:02:39: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:39: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:39: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:39: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "50") (realdamage "16") (weapon "shotgun_soldier") L 09/18/2026 - 01:02:39: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13096 11566 -4213") (victim_position "-13201 11425 -4075") L 09/18/2026 - 01:02:39: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:02:41: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:41: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "106") (weapon "quake_rl") L 09/18/2026 - 01:02:41: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "103") (weapon "quake_rl") L 09/18/2026 - 01:02:42: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:42: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:43: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:43: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:43: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "83") (weapon "quake_rl") L 09/18/2026 - 01:02:43: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:44: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:44: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:44: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:44: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "7") (weapon "shotgun_soldier") L 09/18/2026 - 01:02:44: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:44: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:44: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "53") (weapon "quake_rl") L 09/18/2026 - 01:02:45: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:45: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:45: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:45: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:45: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "25") (weapon "shotgun_soldier") L 09/18/2026 - 01:02:46: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:46: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:46: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:46: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:02:46: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "47") (realdamage "41") (weapon "shotgun_soldier") L 09/18/2026 - 01:02:46: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "shotgun_soldier" (attacker_position "-12946 10780 -4303") (victim_position "-13124 10988 -4195") L 09/18/2026 - 01:02:46: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:02:48: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:48: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:48: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "280") L 09/18/2026 - 01:02:49: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:49: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:49: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "44") (weapon "quake_rl") L 09/18/2026 - 01:02:49: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:50: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:50: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:50: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:50: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "59") (weapon "quake_rl") L 09/18/2026 - 01:02:51: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:51: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:52: "plsjoin<63><[U:1:360363680]>" picked up item "tf_ammo_pack" L 09/18/2026 - 01:02:53: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:54: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:55: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:55: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:57: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:57: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:57: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:02:57: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "48") (weapon "quake_rl") L 09/18/2026 - 01:02:59: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:02:59: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:00: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:00: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "37") (weapon "quake_rl") L 09/18/2026 - 01:03:02: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:04: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:04: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:05: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "45") (realdamage "24") (weapon "quake_rl") L 09/18/2026 - 01:03:05: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "quake_rl" (attacker_position "-12890 11382 -3943") (victim_position "-13302 11021 -4127") L 09/18/2026 - 01:03:05: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:03:08: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:08: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:09: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:09: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "53") (weapon "quake_rl") L 09/18/2026 - 01:03:09: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:10: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:10: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:12: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:13: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:13: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "109") (weapon "quake_rl") L 09/18/2026 - 01:03:14: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:15: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:16: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:18: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:18: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:18: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:18: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "26") (weapon "quake_rl") L 09/18/2026 - 01:03:19: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:20: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:20: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:21: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:21: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "28") (realdamage "23") (weapon "quake_rl") L 09/18/2026 - 01:03:21: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13138 10843 -4195") (victim_position "-13642 11667 -4400") L 09/18/2026 - 01:03:21: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:03:23: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:23: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:24: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:24: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:24: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "73") (weapon "quake_rl") L 09/18/2026 - 01:03:25: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:25: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:25: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "63") (weapon "quake_rl") L 09/18/2026 - 01:03:25: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:25: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:25: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:25: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "108") (weapon "quake_rl") L 09/18/2026 - 01:03:26: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:03:26: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:03:26: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:03:26: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "12") (weapon "shotgun_soldier") L 09/18/2026 - 01:03:27: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:27: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:27: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "82") (realdamage "9") (weapon "quake_rl") L 09/18/2026 - 01:03:27: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13317 11346 -4303") (victim_position "-13217 10835 -4073") L 09/18/2026 - 01:03:27: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:03:27: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:03:29: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:30: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:30: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:30: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:30: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "82") (weapon "quake_rl") L 09/18/2026 - 01:03:31: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:31: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:31: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "76") (weapon "quake_rl") L 09/18/2026 - 01:03:32: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:32: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:32: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "50") (weapon "quake_rl") L 09/18/2026 - 01:03:32: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:33: "IfYouJustSmile<70><[U:1:387986637]>" picked up item "tf_ammo_pack" L 09/18/2026 - 01:03:33: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:33: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "80") (weapon "quake_rl") L 09/18/2026 - 01:03:33: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:33: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:33: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "69") (realdamage "45") (weapon "quake_rl") L 09/18/2026 - 01:03:33: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "quake_rl" (attacker_position "-13267 10460 -4143") (victim_position "-12929 11020 -4303") L 09/18/2026 - 01:03:33: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:03:37: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:37: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:37: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "305") L 09/18/2026 - 01:03:38: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:38: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:38: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:38: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "55") (weapon "quake_rl") L 09/18/2026 - 01:03:39: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:40: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:40: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:42: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:43: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:43: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:44: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:44: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "110") (realdamage "93") (weapon "quake_rl") L 09/18/2026 - 01:03:44: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13109 10938 -4156") (victim_position "-13153 10799 -4195") L 09/18/2026 - 01:03:44: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:44: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:03:46: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:46: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:46: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "41") (weapon "quake_rl") L 09/18/2026 - 01:03:46: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:47: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:47: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:47: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:47: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "63") (weapon "quake_rl") L 09/18/2026 - 01:03:48: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:50: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:51: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:51: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "56") (weapon "quake_rl") L 09/18/2026 - 01:03:52: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:52: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:52: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:52: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "57") (realdamage "45") (weapon "quake_rl") L 09/18/2026 - 01:03:52: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "quake_rl" (attacker_position "-13011 11412 -4303") (victim_position "-13079 10955 -4135") L 09/18/2026 - 01:03:52: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:03:55: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:55: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:55: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "72") (weapon "quake_rl") L 09/18/2026 - 01:03:56: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:56: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:56: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:57: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:58: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:58: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:58: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "96") (weapon "quake_rl") L 09/18/2026 - 01:03:58: "plsjoin<63><[U:1:360363680]>" picked up item "tf_ammo_pack" L 09/18/2026 - 01:03:59: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:03:59: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:03:59: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "78") (weapon "quake_rl") L 09/18/2026 - 01:04:00: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:00: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:00: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:00: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "60") (weapon "quake_rl") L 09/18/2026 - 01:04:00: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:00: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "71") (weapon "quake_rl") L 09/18/2026 - 01:04:01: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:01: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:01: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "55") (realdamage "12") (weapon "quake_rl") L 09/18/2026 - 01:04:01: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13019 10776 -4180") (victim_position "-12986 10636 -4303") L 09/18/2026 - 01:04:01: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:04:03: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:04: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:06: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:06: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:06: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "63") (weapon "quake_rl") L 09/18/2026 - 01:04:07: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:07: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:08: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:08: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:08: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "44") (weapon "quake_rl") L 09/18/2026 - 01:04:08: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:09: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:13: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:13: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:14: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:14: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:15: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:15: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "59") (weapon "quake_rl") L 09/18/2026 - 01:04:15: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:15: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:15: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:15: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "56") (weapon "quake_rl") L 09/18/2026 - 01:04:15: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:15: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "48") (weapon "quake_rl") L 09/18/2026 - 01:04:17: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:17: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:04:17: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:04:17: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "15") (weapon "shotgun_soldier") L 09/18/2026 - 01:04:17: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:17: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:17: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "46") (realdamage "45") (weapon "quake_rl") L 09/18/2026 - 01:04:17: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "quake_rl" (attacker_position "-13027 11922 -4303") (victim_position "-13351 11406 -4303") L 09/18/2026 - 01:04:17: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:04:20: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:20: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:20: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:20: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:21: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:21: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "76") (weapon "quake_rl") L 09/18/2026 - 01:04:21: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:21: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:21: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:21: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "74") (weapon "quake_rl") L 09/18/2026 - 01:04:22: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:22: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "95") (weapon "quake_rl") L 09/18/2026 - 01:04:22: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:25: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:25: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "82") (realdamage "58") (weapon "quake_rl") L 09/18/2026 - 01:04:25: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-12912 11802 -4235") (victim_position "-12857 11928 -4307") L 09/18/2026 - 01:04:25: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:25: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:04:25: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:28: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:28: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:28: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "74") (weapon "quake_rl") L 09/18/2026 - 01:04:28: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:28: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:29: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:29: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:29: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "61") (weapon "quake_rl") L 09/18/2026 - 01:04:30: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:30: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:33: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:34: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:34: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:34: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "80") (weapon "quake_rl") L 09/18/2026 - 01:04:34: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:34: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:35: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:35: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "43") (weapon "quake_rl") L 09/18/2026 - 01:04:37: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:37: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:37: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:37: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "106") (realdamage "51") (weapon "quake_rl") L 09/18/2026 - 01:04:37: "IfYouJustSmile<70><[U:1:387986637]>" killed "plsjoin<63><[U:1:360363680]>" with "quake_rl" (attacker_position "-12908 11732 -4574") (victim_position "-12805 11511 -4531") L 09/18/2026 - 01:04:37: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:37: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "97") (weapon "quake_rl") L 09/18/2026 - 01:04:37: "plsjoin<63><[U:1:360363680]>" spawned as "soldier" L 09/18/2026 - 01:04:40: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:41: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:41: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:41: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "50") (weapon "quake_rl") L 09/18/2026 - 01:04:41: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:42: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:43: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:43: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:43: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "83") (weapon "quake_rl") L 09/18/2026 - 01:04:44: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:44: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:44: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:44: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "46") (weapon "quake_rl") L 09/18/2026 - 01:04:45: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:45: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:45: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "74") (realdamage "14") (weapon "quake_rl") L 09/18/2026 - 01:04:45: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "quake_rl" (attacker_position "-13011 11387 -4303") (victim_position "-12736 11068 -4371") L 09/18/2026 - 01:04:45: "IfYouJustSmile<70><[U:1:387986637]>" spawned as "soldier" L 09/18/2026 - 01:04:47: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:47: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:47: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "302") L 09/18/2026 - 01:04:47: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:48: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:48: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:49: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:50: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:51: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:51: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:52: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:04:52: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:04:52: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "7") (weapon "shotgun_soldier") L 09/18/2026 - 01:04:53: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:54: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:55: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:04:55: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:04:55: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_hit" (weapon "quake_rl") L 09/18/2026 - 01:04:55: "IfYouJustSmile<70><[U:1:387986637]>" triggered "damage" against "plsjoin<63><[U:1:360363680]>" (damage "51") (weapon "quake_rl") L 09/18/2026 - 01:04:56: "IfYouJustSmile<70><[U:1:387986637]>" triggered "shot_fired" (weapon "quake_rl") L 09/18/2026 - 01:04:56: "plsjoin<63><[U:1:360363680]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/18/2026 - 01:04:56: "plsjoin<63><[U:1:360363680]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/18/2026 - 01:04:56: "plsjoin<63><[U:1:360363680]>" triggered "damage" against "IfYouJustSmile<70><[U:1:387986637]>" (damage "67") (realdamage "55") (weapon "shotgun_soldier") L 09/18/2026 - 01:04:56: "plsjoin<63><[U:1:360363680]>" killed "IfYouJustSmile<70><[U:1:387986637]>" with "shotgun_soldier" (attacker_position "-13567 11427 -4486") (victim_position "-13727 11551 -4438") L 09/18/2026 - 01:04:56: World triggered "mge_match_end" (winner "[U:1:360363680]") (loser "[U:1:387986637]") (winner_score "20") (loser_score "13")