L 09/19/2026 - 04:48:47: World triggered "meta_data" (matchid "2609190448473e52") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/19/2026 - 04:48:47: "Liamlime<16><[U:1:1544657581]>" changed role to "soldier" L 09/19/2026 - 04:48:47: "sparklet<17><[U:1:838931691]>" changed role to "soldier" L 09/19/2026 - 04:48:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:48:48: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "104") (weapon "quake_rl") L 09/19/2026 - 04:48:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:48:53: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "93") (weapon "quake_rl") L 09/19/2026 - 04:48:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:48:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "46") (weapon "quake_rl") L 09/19/2026 - 04:48:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:54: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:48:54: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "36") (weapon "quake_rl") L 09/19/2026 - 04:48:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:56: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:48:56: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 04:48:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:58: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:48:59: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:48:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "30") (weapon "quake_rl") L 09/19/2026 - 04:49:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:01: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:01: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "64") (realdamage "49") (weapon "quake_rl") L 09/19/2026 - 04:49:01: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8408 11601 10760") (victim_position "-8184 11489 10359") L 09/19/2026 - 04:49:02: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:49:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:05: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:05: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 04:49:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:05: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "85") (weapon "quake_rl") L 09/19/2026 - 04:49:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:06: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:06: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "89") (weapon "quake_rl") L 09/19/2026 - 04:49:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:07: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "30") (weapon "quake_rl") L 09/19/2026 - 04:49:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "95") (realdamage "61") (weapon "quake_rl") (airshot "1") (height "175") L 09/19/2026 - 04:49:08: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8703 11847 10736") (victim_position "-8477 12093 10457") L 09/19/2026 - 04:49:08: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:49:10: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:10: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:10: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "49") (weapon "quake_rl") L 09/19/2026 - 04:49:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:11: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:11: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:11: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 04:49:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:11: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 04:49:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:13: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 04:49:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:14: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:14: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "91") (weapon "quake_rl") L 09/19/2026 - 04:49:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:15: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "99") (realdamage "45") (weapon "quake_rl") L 09/19/2026 - 04:49:15: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8491 11557 10639") (victim_position "-8675 11869 10736") L 09/19/2026 - 04:49:15: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:49:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "49") (weapon "quake_rl") L 09/19/2026 - 04:49:19: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:20: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 04:49:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:21: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "41") (weapon "quake_rl") L 09/19/2026 - 04:49:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:23: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:23: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 04:49:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:27: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:27: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "50") (weapon "quake_rl") L 09/19/2026 - 04:49:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:27: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "109") (realdamage "20") (weapon "quake_rl") (crit "mini") L 09/19/2026 - 04:49:27: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-9021 11803 10835") (victim_position "-8663 11858 10782") L 09/19/2026 - 04:49:27: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:49:32: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:32: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "109") (weapon "quake_rl") L 09/19/2026 - 04:49:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:34: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "57") (weapon "quake_rl") L 09/19/2026 - 04:49:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:34: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:34: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "47") (weapon "quake_rl") L 09/19/2026 - 04:49:37: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:37: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:38: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:38: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 04:49:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "112") (realdamage "57") (weapon "quake_rl") L 09/19/2026 - 04:49:39: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8694 11851 10809") (victim_position "-8745 11815 10753") L 09/19/2026 - 04:49:39: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:49:39: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:49:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:42: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:42: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "91") (weapon "quake_rl") L 09/19/2026 - 04:49:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:43: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 04:49:43: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:43: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:49:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "58") (weapon "quake_rl") L 09/19/2026 - 04:49:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 04:49:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "74") (realdamage "70") (weapon "quake_rl") L 09/19/2026 - 04:49:45: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8798 11788 10768") (victim_position "-8557 11614 10749") L 09/19/2026 - 04:49:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:45: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:49:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:48: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:48: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:48: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 04:49:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "106") (weapon "quake_rl") L 09/19/2026 - 04:49:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:49: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:49: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:49: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 04:49:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:51: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:51: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "90") (weapon "quake_rl") L 09/19/2026 - 04:49:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:54: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 04:49:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:55: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:55: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (realdamage "27") (weapon "quake_rl") (crit "mini") L 09/19/2026 - 04:49:55: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8449 11681 11129") (victim_position "-8709 11778 10743") L 09/19/2026 - 04:49:55: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:49:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:57: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 04:49:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:58: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:49:58: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:49:58: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 04:50:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:00: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:00: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 04:50:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:00: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:50:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:01: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:01: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (realdamage "94") (weapon "quake_rl") (airshot "1") (height "186") L 09/19/2026 - 04:50:01: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8477 11742 10711") (victim_position "-8646 11782 10929") L 09/19/2026 - 04:50:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:01: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 04:50:01: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:50:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:04: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:04: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "231") L 09/19/2026 - 04:50:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:04: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "60") (weapon "quake_rl") L 09/19/2026 - 04:50:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:05: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "37") (weapon "quake_rl") L 09/19/2026 - 04:50:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:06: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "111") (weapon "quake_rl") L 09/19/2026 - 04:50:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:06: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:06: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 04:50:06: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8644 11531 10982") (victim_position "-8777 11745 10743") L 09/19/2026 - 04:50:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:06: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:50:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:09: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:09: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "189") L 09/19/2026 - 04:50:09: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:10: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:10: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:10: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 04:50:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "68") (weapon "quake_rl") L 09/19/2026 - 04:50:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 04:50:19: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:19: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:19: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "55") (realdamage "38") (weapon "quake_rl") L 09/19/2026 - 04:50:19: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8554 11583 10794") (victim_position "-8510 11379 10554") L 09/19/2026 - 04:50:19: "sparklet<17><[U:1:838931691]>" triggered "domination" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 04:50:19: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:50:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:21: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 04:50:22: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:22: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:22: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 04:50:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:22: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 04:50:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:23: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:23: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "95") (weapon "quake_rl") L 09/19/2026 - 04:50:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:24: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:26: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:50:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:27: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 04:50:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:27: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:27: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "235") L 09/19/2026 - 04:50:27: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8594 11795 10736") (victim_position "-8623 11569 10895") L 09/19/2026 - 04:50:27: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:50:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:30: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:30: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "82") (weapon "quake_rl") L 09/19/2026 - 04:50:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:31: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:31: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 04:50:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:32: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 04:50:32: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:33: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 04:50:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:35: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:35: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:35: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:50:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:36: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "80") (realdamage "17") (weapon "quake_rl") L 09/19/2026 - 04:50:36: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8764 12046 10760") (victim_position "-8520 11858 10608") L 09/19/2026 - 04:50:36: "Liamlime<16><[U:1:1544657581]>" triggered "revenge" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 04:50:36: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:50:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:38: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:38: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 04:50:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:38: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "179") L 09/19/2026 - 04:50:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "82") (weapon "quake_rl") L 09/19/2026 - 04:50:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:40: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "82") (weapon "quake_rl") L 09/19/2026 - 04:50:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:41: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "105") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "170") L 09/19/2026 - 04:50:41: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8873 11849 10736") (victim_position "-8788 11671 10913") L 09/19/2026 - 04:50:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:41: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:50:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 04:50:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 04:50:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "89") (weapon "quake_rl") L 09/19/2026 - 04:50:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:46: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:50:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:50: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "85") (weapon "quake_rl") L 09/19/2026 - 04:50:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:51: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:51: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (realdamage "50") (weapon "quake_rl") L 09/19/2026 - 04:50:51: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8488 11917 10738") (victim_position "-8774 11605 10921") L 09/19/2026 - 04:50:51: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:50:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:53: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "398") L 09/19/2026 - 04:50:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:55: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "441") L 09/19/2026 - 04:50:55: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:55: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 04:50:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:56: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:56: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:50:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:50:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:50:57: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "78") (realdamage "21") (weapon "quake_rl") L 09/19/2026 - 04:50:57: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8604 11814 10736") (victim_position "-8417 11857 10655") L 09/19/2026 - 04:50:57: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:51:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:00: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:00: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 04:51:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:01: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 04:51:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:01: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:01: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "55") (weapon "quake_rl") L 09/19/2026 - 04:51:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:02: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:02: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 04:51:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:03: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:03: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "84") (realdamage "26") (weapon "quake_rl") L 09/19/2026 - 04:51:03: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8656 11842 10736") (victim_position "-8438 11806 10647") L 09/19/2026 - 04:51:03: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:51:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:05: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "91") (weapon "quake_rl") L 09/19/2026 - 04:51:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:07: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:07: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 04:51:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:09: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:09: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "71") (weapon "quake_rl") L 09/19/2026 - 04:51:11: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 04:51:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:12: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "96") (weapon "quake_rl") L 09/19/2026 - 04:51:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:13: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "70") (realdamage "12") (weapon "quake_rl") L 09/19/2026 - 04:51:13: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8600 11744 10757") (victim_position "-8865 11987 10786") L 09/19/2026 - 04:51:13: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:51:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 04:51:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:15: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 04:51:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:17: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "49") (weapon "quake_rl") L 09/19/2026 - 04:51:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:19: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:19: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:19: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 04:51:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "95") (weapon "quake_rl") L 09/19/2026 - 04:51:19: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:19: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "71") (weapon "quake_rl") L 09/19/2026 - 04:51:19: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:21: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:22: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:26: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:26: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "75") (realdamage "38") (weapon "quake_rl") (crit "mini") L 09/19/2026 - 04:51:26: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8687 11904 10564") (victim_position "-8807 11904 10588") L 09/19/2026 - 04:51:26: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:27: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:51:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:29: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 04:51:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:31: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:31: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:51:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:34: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:34: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 04:51:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:51:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 04:51:37: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "world" (attacker_position "-8653 11445 10767") (victim_position "-8666 11620 10754") L 09/19/2026 - 04:51:37: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:37: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:51:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "112") (weapon "quake_rl") L 09/19/2026 - 04:51:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:40: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "87") (weapon "quake_rl") L 09/19/2026 - 04:51:43: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:51:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 04:51:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 04:51:50: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:51: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:51: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "71") (realdamage "2") (weapon "quake_rl") (crit "mini") L 09/19/2026 - 04:51:51: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8757 11882 10736") (victim_position "-8496 11808 10716") L 09/19/2026 - 04:51:51: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:51:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:53: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 04:51:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:54: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:54: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "139") (weapon "quake_rl") (crit "mini") L 09/19/2026 - 04:51:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:55: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:55: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "90") (weapon "quake_rl") L 09/19/2026 - 04:51:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:57: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-8498 11671 10700") (victim_position "-8892 12193 10268") L 09/19/2026 - 04:51:57: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:51:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:51:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:51:59: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:52:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:00: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:00: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "107") (weapon "quake_rl") L 09/19/2026 - 04:52:01: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:01: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "68") (weapon "quake_rl") L 09/19/2026 - 04:52:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:01: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 04:52:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:04: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:04: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "73") (realdamage "58") (weapon "quake_rl") L 09/19/2026 - 04:52:04: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8555 11567 10681") (victim_position "-8526 11794 10744") L 09/19/2026 - 04:52:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:05: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:52:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "98") (weapon "quake_rl") L 09/19/2026 - 04:52:10: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:10: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:10: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:10: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "54") (weapon "quake_rl") L 09/19/2026 - 04:52:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:13: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "72") (weapon "quake_rl") L 09/19/2026 - 04:52:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:14: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:14: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "82") (realdamage "77") (weapon "quake_rl") L 09/19/2026 - 04:52:14: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8442 11466 10764") (victim_position "-8498 11751 10755") L 09/19/2026 - 04:52:14: "sparklet<17><[U:1:838931691]>" triggered "domination" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 04:52:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:14: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:52:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:16: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 04:52:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:17: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 04:52:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:18: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:18: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "103") (weapon "quake_rl") L 09/19/2026 - 04:52:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:18: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 04:52:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:20: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "100") (weapon "quake_rl") L 09/19/2026 - 04:52:20: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "world" (attacker_position "-8734 12009 10736") (victim_position "-8455 11848 10604") L 09/19/2026 - 04:52:20: "Liamlime<16><[U:1:1544657581]>" triggered "revenge" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 04:52:21: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:52:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:23: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:23: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:52:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:23: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 04:52:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:25: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "45") (weapon "quake_rl") L 09/19/2026 - 04:52:25: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:26: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:26: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 04:52:26: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:26: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 04:52:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:29: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:29: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "44") (weapon "quake_rl") L 09/19/2026 - 04:52:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:30: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:30: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:30: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "49") (realdamage "37") (weapon "quake_rl") L 09/19/2026 - 04:52:30: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8860 11923 10736") (victim_position "-8689 12196 10220") L 09/19/2026 - 04:52:31: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:52:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:33: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 04:52:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:34: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:34: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:52:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:38: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "112") (weapon "quake_rl") L 09/19/2026 - 04:52:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 04:52:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:42: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "80") (realdamage "11") (weapon "quake_rl") L 09/19/2026 - 04:52:42: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8833 11543 10736") (victim_position "-8550 11545 10647") L 09/19/2026 - 04:52:42: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:52:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:44: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:44: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "57") (weapon "quake_rl") L 09/19/2026 - 04:52:45: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:45: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "112") (weapon "quake_rl") L 09/19/2026 - 04:52:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 04:52:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:46: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:46: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:46: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "44") (weapon "quake_rl") L 09/19/2026 - 04:52:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:50: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:51: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:51: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "90") (realdamage "1") (weapon "quake_rl") L 09/19/2026 - 04:52:51: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8495 11596 10706") (victim_position "-8682 11671 10791") L 09/19/2026 - 04:52:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:51: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "106") (weapon "quake_rl") L 09/19/2026 - 04:52:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:51: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:52:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:57: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "63") (weapon "quake_rl") L 09/19/2026 - 04:52:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:57: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:57: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 04:52:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:52:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:52:58: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 04:53:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:02: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "72") (realdamage "36") (weapon "quake_rl") L 09/19/2026 - 04:53:02: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8608 11856 11057") (victim_position "-8745 11824 10800") L 09/19/2026 - 04:53:02: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:53:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:04: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:04: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "100") (weapon "quake_rl") L 09/19/2026 - 04:53:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "94") (weapon "quake_rl") L 09/19/2026 - 04:53:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:09: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:53:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:13: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:13: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "38") (weapon "quake_rl") L 09/19/2026 - 04:53:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (realdamage "26") (weapon "quake_rl") (airshot "1") (height "352") L 09/19/2026 - 04:53:15: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8644 11787 10787") (victim_position "-8437 11865 10941") L 09/19/2026 - 04:53:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:15: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:53:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:17: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 04:53:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:18: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "111") (weapon "quake_rl") L 09/19/2026 - 04:53:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 04:53:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:20: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "world" (attacker_position "-8743 11772 10743") (victim_position "-8050 11594 10379") L 09/19/2026 - 04:53:20: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:53:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:23: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 04:53:24: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:24: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 04:53:24: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:25: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:25: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 04:53:25: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:26: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "44") (weapon "quake_rl") L 09/19/2026 - 04:53:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:30: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:30: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:30: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (realdamage "52") (weapon "quake_rl") L 09/19/2026 - 04:53:30: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8455 11708 10708") (victim_position "-8478 11564 10601") L 09/19/2026 - 04:53:30: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:53:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:32: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:53:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:34: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:34: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "73") (weapon "quake_rl") L 09/19/2026 - 04:53:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "65") (weapon "unique_pickaxe_escape") L 09/19/2026 - 04:53:35: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:35: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "125") (weapon "quake_rl") (crit "mini") L 09/19/2026 - 04:53:35: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:37: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:39: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "106") (realdamage "48") (weapon "quake_rl") L 09/19/2026 - 04:53:39: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8672 11979 10744") (victim_position "-8638 11974 10493") L 09/19/2026 - 04:53:39: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:53:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:42: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:42: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 04:53:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:42: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "50") (weapon "quake_rl") L 09/19/2026 - 04:53:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:43: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "67") (weapon "quake_rl") L 09/19/2026 - 04:53:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:44: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "280") L 09/19/2026 - 04:53:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:45: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:45: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "77") (weapon "quake_rl") L 09/19/2026 - 04:53:46: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:46: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:46: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "78") (weapon "quake_rl") L 09/19/2026 - 04:53:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:48: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "88") (realdamage "42") (weapon "unique_pickaxe_escape") (crit "mini") L 09/19/2026 - 04:53:48: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "unique_pickaxe_escape" (attacker_position "-8144 11380 10354") (victim_position "-8171 11428 10351") L 09/19/2026 - 04:53:48: "Liamlime<16><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:53:49: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:53:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:53: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:53:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "87") (weapon "quake_rl") L 09/19/2026 - 04:53:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:58: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:58: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:58: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "51") (weapon "quake_rl") L 09/19/2026 - 04:53:59: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:53:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "111") (realdamage "50") (weapon "quake_rl") L 09/19/2026 - 04:53:59: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8682 11757 10802") (victim_position "-8781 11772 10747") L 09/19/2026 - 04:53:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:53:59: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:54:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:02: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "68") (weapon "quake_rl") L 09/19/2026 - 04:54:02: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:03: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 04:54:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:04: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:04: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "64") (weapon "quake_rl") L 09/19/2026 - 04:54:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:04: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 04:54:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:06: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "world" (attacker_position "-8582 11704 10761") (victim_position "-8519 11440 10352") L 09/19/2026 - 04:54:06: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:54:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (weapon "quake_rl") L 09/19/2026 - 04:54:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:09: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:54:09: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:09: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:09: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:54:10: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:10: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:10: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "47") (weapon "quake_rl") L 09/19/2026 - 04:54:10: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:11: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "111") (weapon "quake_rl") L 09/19/2026 - 04:54:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "66") (weapon "quake_rl") L 09/19/2026 - 04:54:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "88") (realdamage "6") (weapon "unique_pickaxe_escape") (crit "mini") L 09/19/2026 - 04:54:15: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "unique_pickaxe_escape" (attacker_position "-8689 11785 10743") (victim_position "-8725 11708 10743") L 09/19/2026 - 04:54:15: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:54:15: World triggered "mge_match_end" (winner "[U:1:838931691]") (loser "[U:1:1544657581]") (winner_score "20") (loser_score "16")