L 09/19/2026 - 04:54:21: World triggered "meta_data" (matchid "260919045421461d") (map "mge_triumph_beta7_rc1") (arena "Badlands Spire 1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 09/19/2026 - 04:54:21: "Liamlime<16><[U:1:1544657581]>" changed role to "soldier" L 09/19/2026 - 04:54:21: "sparklet<17><[U:1:838931691]>" changed role to "soldier" L 09/19/2026 - 04:54:33: "Liamlime<16><[U:1:1544657581]>" committed suicide with "world" (attacker_position "-8809 12378 10592") L 09/19/2026 - 04:54:33: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:54:35: "sparklet<17><[U:1:838931691]>" committed suicide with "world" (attacker_position "-8133 11552 10370") L 09/19/2026 - 04:54:35: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:54:38: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:38: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "228") L 09/19/2026 - 04:54:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:38: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 04:54:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:41: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:41: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "85") (weapon "quake_rl") L 09/19/2026 - 04:54:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:42: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 04:54:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:43: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 04:54:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:43: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:43: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (realdamage "45") (weapon "quake_rl") L 09/19/2026 - 04:54:43: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8462 11649 10741") (victim_position "-8706 11717 10743") L 09/19/2026 - 04:54:44: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:54:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:48: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "73") (weapon "quake_rl") L 09/19/2026 - 04:54:49: "Liamlime<16><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:54:49: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:49: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 04:54:49: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "56") (weapon "shotgun_soldier") L 09/19/2026 - 04:54:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 04:54:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:51: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "48") (weapon "quake_rl") L 09/19/2026 - 04:54:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:51: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "57") (realdamage "34") (weapon "shotgun_soldier") L 09/19/2026 - 04:54:51: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8597 11981 10526") (victim_position "-8824 12053 10233") L 09/19/2026 - 04:54:51: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:54:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:54: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:54: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "277") L 09/19/2026 - 04:54:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:54: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "4") (weapon "shotgun_soldier") L 09/19/2026 - 04:54:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:56: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:54:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:57: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "49") (weapon "shotgun_soldier") L 09/19/2026 - 04:54:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:58: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:54:58: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 04:54:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:54:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:59: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:54:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "9") (realdamage "6") (weapon "shotgun_soldier") L 09/19/2026 - 04:54:59: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8240 11570 10451") (victim_position "-8388 12029 10970") L 09/19/2026 - 04:54:59: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:55:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:07: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "70") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "96") (weapon "quake_rl") L 09/19/2026 - 04:55:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "73") (weapon "quake_rl") L 09/19/2026 - 04:55:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:09: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "47") (realdamage "34") (weapon "quake_rl") L 09/19/2026 - 04:55:09: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8387 11460 10838") (victim_position "-8891 11813 10828") L 09/19/2026 - 04:55:09: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:55:10: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:10: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:10: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:11: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:11: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:11: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 04:55:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:13: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:15: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "85") (weapon "quake_rl") L 09/19/2026 - 04:55:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:15: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:15: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "46") (weapon "quake_rl") L 09/19/2026 - 04:55:15: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:16: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "52") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:16: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:16: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "30") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:55:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "5") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:17: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-8511 12069 10322") (victim_position "-8109 11729 10385") L 09/19/2026 - 04:55:18: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:55:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:20: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:20: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 04:55:20: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:22: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:22: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:22: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "63") (weapon "quake_rl") L 09/19/2026 - 04:55:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:22: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:22: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:22: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "48") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:22: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "95") (weapon "quake_rl") L 09/19/2026 - 04:55:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:23: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:23: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:23: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "38") (weapon "quake_rl") L 09/19/2026 - 04:55:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:23: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "9") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:24: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:24: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "15") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:24: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:24: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:24: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:26: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "12") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:26: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:26: "Liamlime<16><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:55:26: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:26: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "76") (realdamage "23") (weapon "quake_rl") L 09/19/2026 - 04:55:26: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8377 11992 10566") (victim_position "-8071 11757 10380") L 09/19/2026 - 04:55:26: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:55:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:28: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:29: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:29: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "37") (weapon "quake_rl") L 09/19/2026 - 04:55:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:32: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:32: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:32: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 04:55:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:33: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "84") (weapon "quake_rl") L 09/19/2026 - 04:55:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:33: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:33: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "96") (realdamage "81") (weapon "quake_rl") (airshot "1") (height "307") L 09/19/2026 - 04:55:33: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8578 11950 10635") (victim_position "-8349 11718 10897") L 09/19/2026 - 04:55:34: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:55:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:36: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:36: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "518") L 09/19/2026 - 04:55:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "45") (weapon "quake_rl") L 09/19/2026 - 04:55:37: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:37: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:37: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:38: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "30") (weapon "quake_rl") L 09/19/2026 - 04:55:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:41: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:41: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "57") (realdamage "4") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:41: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8609 11692 10770") (victim_position "-8471 11750 10957") L 09/19/2026 - 04:55:41: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:55:43: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:44: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:44: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:45: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:45: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "86") (weapon "quake_rl") L 09/19/2026 - 04:55:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:46: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "54") (weapon "quake_rl") L 09/19/2026 - 04:55:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:47: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "60") (weapon "quake_rl") L 09/19/2026 - 04:55:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:48: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "22") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:48: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:48: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "28") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "44") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "29") (realdamage "21") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:49: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8586 11503 10627") (victim_position "-8731 11808 10740") L 09/19/2026 - 04:55:50: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:55:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:52: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:52: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "68") (weapon "quake_rl") L 09/19/2026 - 04:55:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:52: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:55:52: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 04:55:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:54: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "41") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:54: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:54: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "46") (weapon "quake_rl") L 09/19/2026 - 04:55:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:54: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:54: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:55: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:55: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "10") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:56: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:55:56: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "18") (weapon "shotgun_soldier") L 09/19/2026 - 04:55:56: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8566 11508 10620") (victim_position "-8834 10904 10439") L 09/19/2026 - 04:55:56: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:55:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:58: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 04:55:59: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:55:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 04:55:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:55:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:01: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:01: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "91") (weapon "quake_rl") L 09/19/2026 - 04:56:01: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:02: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:02: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "34") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:02: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:02: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:02: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "53") (realdamage "41") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:02: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8700 11809 10740") (victim_position "-8804 11476 11028") L 09/19/2026 - 04:56:03: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:56:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:05: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:05: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "623") L 09/19/2026 - 04:56:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:05: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "65") (weapon "quake_rl") L 09/19/2026 - 04:56:05: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:06: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:06: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:06: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "8") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:06: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 04:56:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:07: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:07: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "46") (weapon "quake_rl") L 09/19/2026 - 04:56:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:07: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:07: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "41") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:09: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:09: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "109") (realdamage "29") (weapon "quake_rl") L 09/19/2026 - 04:56:09: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8525 11882 10791") (victim_position "-8590 11743 10736") L 09/19/2026 - 04:56:09: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:09: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:56:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:13: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:13: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:13: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "49") (weapon "quake_rl") L 09/19/2026 - 04:56:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:14: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:14: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "25") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:14: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "69") (weapon "quake_rl") L 09/19/2026 - 04:56:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:17: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:17: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 04:56:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:18: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:18: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "106") (realdamage "15") (weapon "quake_rl") L 09/19/2026 - 04:56:18: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8590 11808 10730") (victim_position "-8380 11732 10615") L 09/19/2026 - 04:56:18: "sparklet<17><[U:1:838931691]>" triggered "domination" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 04:56:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:18: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:56:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:21: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "63") (weapon "quake_rl") L 09/19/2026 - 04:56:21: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:21: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:21: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (weapon "quake_rl") L 09/19/2026 - 04:56:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:22: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:23: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 04:56:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:23: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:23: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "85") (weapon "quake_rl") L 09/19/2026 - 04:56:23: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:23: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:24: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:24: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:24: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "107") (realdamage "95") (weapon "quake_rl") L 09/19/2026 - 04:56:24: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8530 11757 10722") (victim_position "-8720 11653 10743") L 09/19/2026 - 04:56:24: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:24: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:56:26: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:26: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:26: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "53") (weapon "quake_rl") L 09/19/2026 - 04:56:27: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:27: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "111") (weapon "quake_rl") L 09/19/2026 - 04:56:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:28: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:28: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "88") (realdamage "81") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:28: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8653 11628 10743") (victim_position "-8639 11729 10807") L 09/19/2026 - 04:56:28: "Liamlime<16><[U:1:1544657581]>" triggered "revenge" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 04:56:28: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:56:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:30: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:30: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:30: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 04:56:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:31: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:31: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:31: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 04:56:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:32: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 04:56:32: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:32: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:32: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "59") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:32: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:32: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "12") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:33: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "22") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:34: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:35: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:35: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "88") (weapon "quake_rl") L 09/19/2026 - 04:56:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "83") (realdamage "79") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:36: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8431 11580 10651") (victim_position "-8433 11804 10634") L 09/19/2026 - 04:56:36: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:56:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:38: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:38: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 04:56:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:38: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "110") (weapon "quake_rl") L 09/19/2026 - 04:56:38: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:41: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:41: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "73") (weapon "quake_rl") L 09/19/2026 - 04:56:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:41: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "55") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:43: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:43: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:43: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "74") (realdamage "2") (weapon "quake_rl") L 09/19/2026 - 04:56:43: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8556 11486 10616") (victim_position "-8386 11772 10594") L 09/19/2026 - 04:56:44: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:56:46: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:46: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "61") (weapon "quake_rl") L 09/19/2026 - 04:56:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:47: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "112") (weapon "quake_rl") L 09/19/2026 - 04:56:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:48: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:48: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:49: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:49: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "107") (realdamage "15") (weapon "quake_rl") (airshot "1") (height "360") L 09/19/2026 - 04:56:49: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8682 11840 10781") (victim_position "-8566 12014 10843") L 09/19/2026 - 04:56:49: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:50: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:50: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "106") (weapon "quake_rl") L 09/19/2026 - 04:56:50: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:56:52: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:53: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:53: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:53: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "79") (weapon "quake_rl") L 09/19/2026 - 04:56:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:56:53: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 04:56:55: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:55: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "111") (realdamage "33") (weapon "quake_rl") (airshot "1") (height "304") L 09/19/2026 - 04:56:55: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "quake_rl" (attacker_position "-8860 11800 10765") (victim_position "-8930 11808 10834") L 09/19/2026 - 04:56:56: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:56:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:57: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:57: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "109") (weapon "quake_rl") L 09/19/2026 - 04:56:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:56:59: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "45") (weapon "quake_rl") L 09/19/2026 - 04:56:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:56:59: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:00: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "71") (weapon "quake_rl") L 09/19/2026 - 04:57:00: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:00: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:00: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "85") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:00: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:01: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:01: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (realdamage "26") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:01: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8649 11685 10743") (victim_position "-8517 11343 10588") L 09/19/2026 - 04:57:01: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:57:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:03: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "56") (weapon "quake_rl") L 09/19/2026 - 04:57:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:04: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:04: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 04:57:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:04: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "75") (weapon "quake_rl") L 09/19/2026 - 04:57:04: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:04: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:05: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:05: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:06: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:06: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:07: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "50") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "33") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:09: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:09: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:09: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "21") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:09: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-8774 11760 10784") (victim_position "-9158 11748 10338") L 09/19/2026 - 04:57:09: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:57:10: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:11: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:11: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:11: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "66") (weapon "quake_rl") L 09/19/2026 - 04:57:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:57:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:12: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "96") (weapon "quake_rl") L 09/19/2026 - 04:57:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:14: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "41") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:14: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:14: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:14: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "72") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:16: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:16: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:16: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (realdamage "77") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:16: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8420 11581 10640") (victim_position "-8660 11534 10724") L 09/19/2026 - 04:57:16: "sparklet<17><[U:1:838931691]>" triggered "domination" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 04:57:16: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:57:19: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 04:57:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:20: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:20: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:20: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "59") (weapon "quake_rl") L 09/19/2026 - 04:57:21: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:21: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 04:57:21: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:21: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:22: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:22: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:22: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "58") (weapon "quake_rl") L 09/19/2026 - 04:57:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:25: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "109") (weapon "quake_rl") L 09/19/2026 - 04:57:25: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "world" (attacker_position "-8357 11730 10590") (victim_position "-8240 11826 10493") L 09/19/2026 - 04:57:25: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:25: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:57:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:29: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:29: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "111") (weapon "quake_rl") L 09/19/2026 - 04:57:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:29: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:30: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:30: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "52") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:31: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:33: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:33: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:33: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "78") (realdamage "49") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:33: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8647 11785 10778") (victim_position "-8501 11786 10820") L 09/19/2026 - 04:57:33: "Liamlime<16><[U:1:1544657581]>" triggered "revenge" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 04:57:33: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:57:36: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:36: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:36: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (weapon "quake_rl") L 09/19/2026 - 04:57:37: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:38: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:39: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:39: "Liamlime<16><[U:1:1544657581]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:57:39: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:39: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "87") (weapon "quake_rl") L 09/19/2026 - 04:57:39: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:40: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "83") (weapon "quake_rl") L 09/19/2026 - 04:57:40: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:40: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:40: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "74") (weapon "quake_rl") L 09/19/2026 - 04:57:40: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:41: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:41: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:42: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "108") (weapon "quake_rl") L 09/19/2026 - 04:57:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:42: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:42: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:42: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "50") (realdamage "21") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:42: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8317 12184 10281") (victim_position "-8394 11902 10525") L 09/19/2026 - 04:57:43: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:57:45: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:45: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:45: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "104") (weapon "quake_rl") L 09/19/2026 - 04:57:45: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:45: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "62") (weapon "quake_rl") L 09/19/2026 - 04:57:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:46: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:46: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:46: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:46: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "31") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:47: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:47: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "56") (weapon "quake_rl") L 09/19/2026 - 04:57:47: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:47: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "57") (realdamage "49") (weapon "quake_rl") L 09/19/2026 - 04:57:47: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8443 11765 10796") (victim_position "-8600 11727 10736") L 09/19/2026 - 04:57:47: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:48: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:57:50: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:50: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:51: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "103") (weapon "quake_rl") L 09/19/2026 - 04:57:51: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:51: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:51: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "106") (weapon "quake_rl") L 09/19/2026 - 04:57:51: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "world" (attacker_position "-8821 11583 10969") (victim_position "-8651 11646 10747") L 09/19/2026 - 04:57:51: "Liamlime<16><[U:1:1544657581]>" triggered "domination" against "sparklet<17><[U:1:838931691]>" L 09/19/2026 - 04:57:52: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:57:53: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:54: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:54: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:55: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:55: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "58") (weapon "quake_rl") L 09/19/2026 - 04:57:55: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:55: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:55: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "60") (weapon "quake_rl") L 09/19/2026 - 04:57:56: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:56: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:56: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "30") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:56: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:57: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:57: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 04:57:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:57:57: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "52") (weapon "quake_rl") L 09/19/2026 - 04:57:57: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:57:57: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:58: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "48") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:58: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:58: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:58: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "49") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:58: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:59: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:59: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:57:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "7") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:59: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "14") (realdamage "6") (weapon "shotgun_soldier") L 09/19/2026 - 04:57:59: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8828 11907 10736") (victim_position "-8612 11590 10666") L 09/19/2026 - 04:57:59: "sparklet<17><[U:1:838931691]>" triggered "revenge" against "Liamlime<16><[U:1:1544657581]>" L 09/19/2026 - 04:57:59: "Liamlime<16><[U:1:1544657581]>" spawned as "soldier" L 09/19/2026 - 04:58:01: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:02: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "195") (weapon "market_gardener") (crit "crit") L 09/19/2026 - 04:58:02: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:02: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "76") (weapon "quake_rl") L 09/19/2026 - 04:58:02: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:03: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:03: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:03: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "80") (weapon "quake_rl") L 09/19/2026 - 04:58:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:03: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:03: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "85") (realdamage "44") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:03: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "shotgun_soldier" (attacker_position "-8475 11807 10780") (victim_position "-8602 11669 10755") L 09/19/2026 - 04:58:03: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:58:07: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:08: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "102") (weapon "quake_rl") L 09/19/2026 - 04:58:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:08: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:08: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "100") (weapon "quake_rl") L 09/19/2026 - 04:58:08: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:08: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:09: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "20") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:09: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:09: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:09: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "11") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:09: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:10: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:10: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:10: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "40") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:10: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:10: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:10: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:10: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "46") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:12: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:12: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:12: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "6") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:12: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:12: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "62") (realdamage "17") (weapon "quake_rl") L 09/19/2026 - 04:58:12: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8783 11624 10743") (victim_position "-8397 11731 10589") L 09/19/2026 - 04:58:12: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:58:13: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:14: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:15: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "233") L 09/19/2026 - 04:58:15: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:16: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:16: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:16: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "70") (weapon "quake_rl") L 09/19/2026 - 04:58:16: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:17: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:17: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:17: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "14") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:18: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:18: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "81") (weapon "quake_rl") L 09/19/2026 - 04:58:18: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:18: "sparklet<17><[U:1:838931691]>" picked up item "tf_ammo_pack" L 09/19/2026 - 04:58:18: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:19: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:19: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "100") (realdamage "3") (weapon "quake_rl") L 09/19/2026 - 04:58:19: "Liamlime<16><[U:1:1544657581]>" killed "sparklet<17><[U:1:838931691]>" with "quake_rl" (attacker_position "-8048 11581 10543") (victim_position "-8356 11759 10590") L 09/19/2026 - 04:58:19: "sparklet<17><[U:1:838931691]>" spawned as "soldier" L 09/19/2026 - 04:58:21: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:22: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:22: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "39") (weapon "quake_rl") L 09/19/2026 - 04:58:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:24: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:24: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "quake_rl") L 09/19/2026 - 04:58:24: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "105") (weapon "quake_rl") L 09/19/2026 - 04:58:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:24: "Liamlime<16><[U:1:1544657581]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:24: "Liamlime<16><[U:1:1544657581]>" triggered "damage" against "sparklet<17><[U:1:838931691]>" (damage "27") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:25: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:27: "Liamlime<16><[U:1:1544657581]>" triggered "shot_fired" (weapon "quake_rl") L 09/19/2026 - 04:58:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:28: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:28: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "13") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:28: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:28: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:28: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "19") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:29: "sparklet<17><[U:1:838931691]>" triggered "shot_fired" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:29: "sparklet<17><[U:1:838931691]>" triggered "shot_hit" (weapon "shotgun_soldier") L 09/19/2026 - 04:58:29: "sparklet<17><[U:1:838931691]>" triggered "damage" against "Liamlime<16><[U:1:1544657581]>" (damage "57") (realdamage "24") (weapon "shotgun_soldier") L 09/19/2026 - 04:58:29: "sparklet<17><[U:1:838931691]>" killed "Liamlime<16><[U:1:1544657581]>" with "shotgun_soldier" (attacker_position "-8843 11860 10736") (victim_position "-8843 12107 10743") L 09/19/2026 - 04:58:29: World triggered "mge_match_end" (winner "[U:1:838931691]") (loser "[U:1:1544657581]") (winner_score "20") (loser_score "14")